Pokémon FireRed and LeafGreen Moves
Move power, type, class, PP, accuracy, and short descriptions.
Displaying 354 of 354 moves.
| Absorb An attack that absorbs half the damage it inflicted to restore HP. | ![]() | ![]() | - | 20 | 100 | 20 | 21 |
| Acid The foe is sprayed with a harsh, hide-melting acid that may lower DEFENSE. | ![]() | ![]() | - | 40 | 100 | 30 | 11 |
| Acid Armor The user alters its cells to liquefy itself and sharply raise DEFENSE. | ![]() | ![]() | - | - | - | 40 | 5 |
| Aerial Ace An extremely fast attack against one target. It can’t be evaded. | ![]() | ![]() | 60 | - | 20 | 130 | |
| Aeroblast A vortex of air is shot at the foe. It has a high critical-hit ratio. | ![]() | ![]() | - | 100 | 95 | 5 | 1 |
| Agility The user relaxes and lightens its body to sharply boost its SPEED. | ![]() | ![]() | - | - | - | 30 | 58 |
| Air Cutter The foe is hit with razor-like wind. It has a high critical-hit ratio. | ![]() | ![]() | - | 55 | 95 | 25 | 5 |
| Amnesia Forgets about something and sharply raises SP. DEF. | ![]() | ![]() | - | - | - | 20 | 41 |
| Ancient Power An ancient power is used to attack. It may also raise all the user’s stats. | ![]() | ![]() | - | 60 | 100 | 5 | 39 |
| Arm Thrust A quick flurry of straight-arm punches that hit two to five times. | ![]() | ![]() | - | 15 | 100 | 20 | 2 |
| Aromatherapy A soothing scent is released to heal all status problems in the user’s party. | ![]() | ![]() | - | - | - | 5 | 5 |
| Assist The user randomly picks and uses a move of an allied Pokémon. | ![]() | ![]() | - | - | - | 20 | 5 |
| Astonish An attack using a startling shout. It also may make the foe flinch. | ![]() | ![]() | - | 30 | 100 | 15 | 32 |
| Attract If it is the other gender, the foe is made infatuated and unlikely to attack. | ![]() | ![]() | - | 100 | 15 | 341 | |
| Aurora Beam A rainbow-colored attack beam. It may lower the foe’s ATTACK stat. | ![]() | ![]() | - | 65 | 100 | 20 | 16 |
| Barrage Round objects are hurled at the foe to strike two to five times. | ![]() | ![]() | - | 15 | 85 | 20 | 2 |
| Barrier The user creates a sturdy wall that sharply raises its DEFENSE stat. | ![]() | ![]() | - | - | - | 30 | 12 |
| Baton Pass The user switches out, passing along any stat changes to the new battler. | ![]() | ![]() | - | - | - | 40 | 24 |
| Beat Up All party Pokémon join in the attack. The more allies, the more damage. | ![]() | ![]() | - | 10 | 100 | 10 | 10 |
| Belly Drum The user maximizes its ATTACK stat at the cost of half its full HP. | ![]() | ![]() | - | - | - | 10 | 13 |
| Bide The user endures attacks for two turns, then strikes back double. | ![]() | ![]() | - | - | - | 10 | 14 |
| Bind A long body or tentacles are used to bind the foe for two to five turns. | ![]() | ![]() | - | 15 | 75 | 20 | 6 |
| Bite The user bites with vicious fangs. It may make the foe flinch. | ![]() | ![]() | - | 60 | 100 | 25 | 59 |
| Blast Burn The foe is hit with a huge explosion. The user can’t move on the next turn. | ![]() | ![]() | - | 150 | 90 | 5 | 1 |
| Blaze Kick A fiery kick with a high critical-hit ratio. It may also burn the foe. | ![]() | ![]() | - | 85 | 90 | 10 | 1 |
| Blizzard The foe is blasted with a blizzard. It may freeze the foe solid. | ![]() | ![]() | 120 | 70 | 5 | 144 | |
| Block The user blocks the foe’s way with arms spread wide to prevent escape. | ![]() | ![]() | - | - | - | 5 | 6 |
| Body Slam The user drops its full body on the foe. It may leave the foe paralyzed. | ![]() | ![]() | - | 85 | 100 | 15 | 287 |
| Bone Club The foe is clubbed with a bone held in hand. It may make the foe flinch. | ![]() | ![]() | - | 65 | 85 | 20 | 2 |
| Bone Rush The user strikes the foe with a bone in hand two to five times. | ![]() | ![]() | - | 25 | 80 | 10 | 2 |
| Bonemerang The user throws a bone that hits the foe once, then once again on return. | ![]() | ![]() | - | 50 | 90 | 10 | 2 |
| Bounce The user bounces on the foe on the 2nd turn. It may paralyze the foe. | ![]() | ![]() | - | 85 | 85 | 5 | 4 |
| Brick Break An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. | ![]() | ![]() | 75 | 100 | 15 | 131 | |
| Bubble A spray of bubbles hits the foe. It may lower the foe’s SPEED stat. | ![]() | ![]() | - | 20 | 100 | 30 | 19 |
| Bubble Beam A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat. | ![]() | ![]() | - | 65 | 100 | 20 | 18 |
| Bulk Up The user bulks up its body to boost both its ATTACK and DEFENSE stats. | ![]() | ![]() | - | - | 20 | 30 | |
| Bullet Seed The user shoots seeds at the foe. Two to five seeds are shot at once. | ![]() | ![]() | 10 | 100 | 30 | 44 | |
| Calm Mind The user focuses its mind to raise the SP. ATK and SP. DEF stats. | ![]() | ![]() | - | - | 20 | 62 | |
| Camouflage Alters the user’s type depending on the location’s terrain. | ![]() | ![]() | - | - | - | 20 | 1 |
| Charge The user charges power to boost the ELECTRIC move it uses next. | ![]() | ![]() | - | - | - | 20 | 11 |
| Charm The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK. | ![]() | ![]() | - | - | 100 | 20 | 23 |
| Clamp The foe is clamped and squeezed by the user’s shell for two to five turns. | ![]() | ![]() | - | 35 | 75 | 10 | 2 |
| Comet Punch The foe is hit with a flurry of punches that strike two to five times. | ![]() | ![]() | - | 18 | 85 | 15 | 4 |
| Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | - | 100 | 10 | 35 |
| Confusion A weak telekinetic attack that may also leave the foe confused. | ![]() | ![]() | - | 50 | 100 | 25 | 40 |
| Constrict The foe is attacked with long tentacles or vines. It may lower SPEED. | ![]() | ![]() | - | 10 | 100 | 35 | 11 |
| Conversion The user changes its type to match the type of one of its moves. | ![]() | ![]() | - | - | - | 30 | 2 |
| Conversion 2 The user changes type to make itself resistant to the last attack it took. | ![]() | ![]() | - | - | - | 30 | 2 |
| Cosmic Power The user absorbs a mystic power to raise its DEFENSE and SP. DEF. | ![]() | ![]() | - | - | - | 20 | 8 |
| Cotton Spore Cotton-like spores cling to the foe, sharply reducing its SPEED stat. | ![]() | ![]() | - | - | 85 | 40 | 9 |
| Counter A retaliation move that counters any physical hit with double the damage. | ![]() | ![]() | - | - | 100 | 20 | 155 |
| Covet A cutely executed attack that also steals the foe’s hold item. | ![]() | ![]() | - | 40 | 100 | 40 | 9 |
| Crabhammer A large pincer is used to hammer the foe. It has a high critical-hit ratio. | ![]() | ![]() | - | 90 | 85 | 10 | 4 |
| Cross Chop The foe is hit with double chops. It has a high critical-hit ratio. | ![]() | ![]() | - | 100 | 80 | 5 | 9 |
| Crunch The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF. | ![]() | ![]() | - | 80 | 100 | 15 | 36 |
| Crush Claw The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE. | ![]() | ![]() | - | 75 | 95 | 10 | 8 |
| Curse A move that works differently for the GHOST-type and all the other types. | ![]() | ![]() | - | - | - | 10 | 39 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | ![]() | ![]() | 50 | 95 | 30 | 114 | |
| Defense Curl The user curls up to conceal weak spots and raise its DEFENSE stat. | ![]() | ![]() | - | - | - | 40 | 26 |
| Destiny Bond If the user faints, the foe delivering the final hit also faints. | ![]() | ![]() | - | - | - | 5 | 14 |
| Detect Enables the user to evade all attacks. It may fail if used in succession. | ![]() | ![]() | - | - | - | 5 | 12 |
| Dig An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ![]() | ![]() | 60 | 100 | 10 | 158 | |
| Disable For a few turns, it prevents the foe from using the move it last used. | ![]() | ![]() | - | - | 55 | 20 | 32 |
| Dive The user dives underwater on the first turn and strikes next turn. | ![]() | ![]() | 60 | 100 | 10 | 76 | |
| Dizzy Punch The foe is hit with a rhythmic punch that may leave it confused. | ![]() | ![]() | - | 70 | 100 | 10 | 2 |
| Doom Desire A move that attacks the foe with a blast of light two turns after use. | ![]() | ![]() | - | 120 | 85 | 5 | 1 |
| Double Kick Two legs are used to quickly kick the foe twice in one turn. | ![]() | ![]() | - | 30 | 100 | 30 | 12 |
| Double Slap The foe is slapped repeatedly, back and forth, two to five times. | ![]() | ![]() | - | 15 | 85 | 10 | 16 |
| Double Team The user creates illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 | 376 | |
| Double-Edge A reckless, life-risking tackle that also hurts the user a little. | ![]() | ![]() | - | 120 | 100 | 15 | 368 |
| Dragon Breath The foe is hit with an incredible blast of breath that may also paralyze. | ![]() | ![]() | - | 60 | 100 | 20 | 15 |
| Dragon Claw Sharp, huge claws hook and slash the foe quickly and with great power. | ![]() | ![]() | 80 | 100 | 15 | 20 | |
| Dragon Dance A mystic, powerful dance that boosts the user’s ATTACK and SPEED stats. | ![]() | ![]() | - | - | - | 20 | 12 |
| Dragon Rage The foe is hit with a shock wave that always inflicts 40-HP damage. | ![]() | ![]() | - | - | 100 | 10 | 9 |
| Dream Eater Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ![]() | ![]() | - | 100 | 100 | 15 | 87 |
| Drill Peck A corkscrewing attack with the sharp beak acting as a drill. | ![]() | ![]() | - | 80 | 100 | 20 | 8 |
| Dynamic Punch The foe is punched with the user’s full power. It confuses the foe if it hits. | ![]() | ![]() | - | 100 | 50 | 5 | 7 |
| Earthquake An earthquake that strikes all Pokémon in battle excluding the user. | ![]() | ![]() | 100 | 100 | 10 | 128 | |
| Egg Bomb A large egg is hurled with great force at the foe to inflict damage. | ![]() | ![]() | - | 100 | 75 | 10 | 3 |
| Ember The foe is attacked with small flames. The foe may suffer a burn. | ![]() | ![]() | - | 40 | 100 | 25 | 34 |
| Encore Makes the foe use the move it last used repeatedly for two to six turns. | ![]() | ![]() | - | - | 100 | 5 | 27 |
| Endeavor Gains power the fewer HP the user has compared with the foe. | ![]() | ![]() | - | - | 100 | 5 | 15 |
| Endure The user endures any hit with 1 HP left. It may fail if used in succession. | ![]() | ![]() | - | - | - | 10 | 18 |
| Eruption The higher the user’s HP, the more powerful this attack becomes. | ![]() | ![]() | - | 150 | 100 | 5 | 3 |
| Explosion The user explodes to inflict terrible damage even while fainting itself. | ![]() | ![]() | - | 250 | 100 | 5 | 41 |
| Extrasensory The user attacks with an odd power that may make the foe flinch. | ![]() | ![]() | - | 80 | 100 | 30 | 4 |
| Extreme Speed A blindingly speedy charge attack that always goes before any other. | ![]() | ![]() | - | 80 | 100 | 5 | 2 |
| Facade An attack that is boosted if user is burned, poisoned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 | 376 | |
| Fake Out An attack that hits first and causes flinching. Usable only on 1st turn. | ![]() | ![]() | - | 40 | 100 | 10 | 13 |
| Fake Tears The user feigns crying to sharply lower the foe’s SP. DEF stat. | ![]() | ![]() | - | - | 100 | 20 | 9 |
| False Swipe A restrained attack that always leaves the foe with at least 1 HP. | ![]() | ![]() | - | 40 | 100 | 40 | 16 |
| Feather Dance The foe is covered with a mass of down that sharply cuts the ATTACK stat. | ![]() | ![]() | - | - | 100 | 15 | 7 |
| Feint Attack The user draws up close to the foe disarmingly, then hits without fail. | ![]() | ![]() | - | 60 | - | 20 | 41 |
| Fire Blast The foe is hit with an intense flame. It may leave the target with a burn. | ![]() | ![]() | 120 | 85 | 5 | 97 | |
| Fire Punch The foe is punched with a fiery fist. It may leave the foe with a burn. | ![]() | ![]() | - | 75 | 100 | 15 | 9 |
| Fire Spin The foe is trapped in an intense spiral of fire that rages two to five turns. | ![]() | ![]() | - | 15 | 70 | 15 | 15 |
| Fissure The foe is dropped into a fissure. The foe faints if it hits. | ![]() | ![]() | - | - | 30 | 5 | 10 |
| Flail A desperate attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | - | 100 | 15 | 37 |
| Flame Wheel The user makes a fiery charge at the foe. It may cause a burn. | ![]() | ![]() | - | 60 | 100 | 25 | 6 |
| Flamethrower The foe is scorched with intense flames. The foe may suffer a burn. | ![]() | ![]() | 95 | 100 | 15 | 100 | |
| Flash A blast of light that cuts the foe’s accuracy. It also illuminates caves. | ![]() | ![]() | - | 70 | 20 | 159 | |
| Flatter Flattery is used to confuse the foe, but its SP. ATK also rises. | ![]() | ![]() | - | - | 100 | 15 | 5 |
| Fly A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. | ![]() | ![]() | 70 | 95 | 15 | 38 | |
| Focus Energy The user takes a deep breath and focuses to raise its critical-hit ratio. | ![]() | ![]() | - | - | - | 30 | 40 |
| Focus Punch An attack that is executed last. The user flinches if hit beforehand. | ![]() | ![]() | 150 | 100 | 20 | 116 | |
| Follow Me The user draws attention to itself, making foes attack only the user. | ![]() | ![]() | - | - | - | 20 | 5 |
| Foresight Completely negates the foe’s efforts to heighten its ability to evade. | ![]() | ![]() | - | - | - | 40 | 31 |
| Frenzy Plant The foe is hit with an enormous branch. The user can’t move on the next turn. | ![]() | ![]() | - | 150 | 90 | 5 | 1 |
| Frustration This attack move grows more powerful the less the user likes its TRAINER. | ![]() | ![]() | - | 100 | 20 | 376 | |
| Fury Attack The foe is jabbed repeatedly with a horn or beak two to five times. | ![]() | ![]() | - | 15 | 85 | 20 | 20 |
| Fury Cutter An attack that grows stronger on each successive hit. | ![]() | ![]() | - | 10 | 95 | 20 | 10 |
| Fury Swipes The foe is raked with sharp claws or scythes two to five times. | ![]() | ![]() | - | 18 | 80 | 15 | 30 |
| Future Sight Two turns after this move is used, the foe is attacked psychically. | ![]() | ![]() | - | 80 | 90 | 15 | 32 |
| Giga Drain A harsh attack that absorbs half the damage it inflicted to restore HP. | ![]() | ![]() | 60 | 100 | 5 | 87 | |
| Glare The user intimidates the foe with the design on its belly to cause paralysis. | ![]() | ![]() | - | - | 75 | 30 | 4 |
| Grass Whistle A pleasant melody is played to lull the foe into a deep sleep. | ![]() | ![]() | - | - | 55 | 15 | 5 |
| Growl The user growls in a cute way, making the foe lower its ATTACK stat. | ![]() | ![]() | - | - | 100 | 40 | 78 |
| Growth The user’s body is forced to grow, raising the SP. ATK stat. | ![]() | ![]() | - | - | - | 40 | 19 |
| Grudge If the user faints, this move deletes the PP of the move that finished it. | ![]() | ![]() | - | - | - | 5 | 7 |
| Guillotine A vicious tearing attack with pincers. The foe will faint if it hits. | ![]() | ![]() | - | - | 30 | 5 | 6 |
| Gust Strikes the foe with a gust of wind whipped up by wings. | ![]() | ![]() | - | 40 | 100 | 35 | 18 |
| Hail A hailstorm lasting five turns damages all Pokémon except the ICE-type. | ![]() | ![]() | - | - | 10 | 99 | |
| Harden The user stiffens all the muscles in its body to raise its DEFENSE stat. | ![]() | ![]() | - | - | - | 30 | 39 |
| Haze Eliminates all stat changes among all Pokémon engaged in battle. | ![]() | ![]() | - | - | - | 30 | 28 |
| Headbutt The user sticks its head out and rams. It may make the foe flinch. | ![]() | ![]() | - | 70 | 100 | 15 | 25 |
| Heal Bell A soothing bell chimes to heal the status problems of all allies. | ![]() | ![]() | - | - | - | 5 | 6 |
| Heat Wave The user exhales a heated breath to attack. It may also inflict a burn. | ![]() | ![]() | - | 100 | 90 | 10 | 6 |
| Helping Hand A move that boosts the power of the ally’s attack in a battle. | ![]() | ![]() | - | - | - | 20 | 27 |
| Hidden Power An attack that varies in type and intensity depending on the user. | ![]() | ![]() | - | 100 | 15 | 404 | |
| High Jump Kick A strong jumping knee kick. If it misses, the user is hurt. | ![]() | ![]() | - | 85 | 90 | 20 | 4 |
| Horn Attack The foe is jabbed with a sharply pointed horn to inflict damage. | ![]() | ![]() | - | 65 | 100 | 25 | 10 |
| Horn Drill The horn is rotated like a drill to ram. The foe will faint if it hits. | ![]() | ![]() | - | - | 30 | 5 | 8 |
| Howl The user howls to raise its spirit and boost its ATTACK stat. | ![]() | ![]() | - | - | - | 40 | 13 |
| Hydro Cannon The foe is hit with a watery cannon. The user can’t move on the next turn. | ![]() | ![]() | - | 150 | 90 | 5 | 1 |
| Hydro Pump A high volume of water is blasted at the foe under great pressure. | ![]() | ![]() | - | 120 | 80 | 5 | 43 |
| Hyper Beam A severely damaging attack that makes the user rest on the next turn. | ![]() | ![]() | 150 | 90 | 5 | 190 | |
| Hyper Fang The foe is attacked with sharp fangs. It may make the foe flinch. | ![]() | ![]() | - | 80 | 90 | 15 | 2 |
| Hyper Voice The user lets loose a horribly loud shout with the power to damage. | ![]() | ![]() | - | 90 | 100 | 10 | 4 |
| Hypnosis Hypnotic suggestion is used to make the foe fall into a deep sleep. | ![]() | ![]() | - | - | 60 | 20 | 27 |
| Ice Ball A 5-turn rolling attack that becomes stronger each time it rolls. | ![]() | ![]() | - | 30 | 90 | 20 | 6 |
| Ice Beam The foe is struck with an icy beam. It may freeze the foe solid. | ![]() | ![]() | 95 | 100 | 10 | 157 | |
| Ice Punch The foe is punched with an icy fist. It may leave the foe frozen. | ![]() | ![]() | - | 75 | 100 | 15 | 8 |
| Icicle Spear Sharp icicles are fired at the foe. It strikes two to five times. | ![]() | ![]() | - | 10 | 100 | 30 | 4 |
| Icy Wind A chilling wind is used to attack. It also lowers the SPEED stat. | ![]() | ![]() | - | 55 | 95 | 15 | 6 |
| Imprison Prevents foes from using any move that is also known by the user. | ![]() | ![]() | - | - | - | 10 | 8 |
| Ingrain The user lays roots that restore HP on every turn. It can’t switch out. | ![]() | ![]() | - | - | - | 20 | 13 |
| Iron Defense The user hardens its body’s surface to sharply raise its DEFENSE stat. | ![]() | ![]() | - | - | - | 15 | 12 |
| Iron Tail An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. | ![]() | ![]() | 100 | 75 | 15 | 142 | |
| Jump Kick The user jumps up high, then kicks. If it misses, the user hurts itself. | ![]() | ![]() | - | 70 | 95 | 25 | 1 |
| Karate Chop The foe is attacked with a sharp chop. It has a high critical-hit ratio. | ![]() | ![]() | - | 50 | 100 | 25 | 7 |
| Kinesis The user distracts the foe by bending a spoon. It may lower accuracy. | ![]() | ![]() | - | - | 80 | 15 | 2 |
| Knock Off Knocks down the foe’s held item to prevent its use during the battle. | ![]() | ![]() | - | 20 | 100 | 20 | 14 |
| Leaf Blade The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | ![]() | ![]() | - | 70 | 100 | 15 | 2 |
| Leech Life An attack that absorbs half the damage it inflicted to restore HP. | ![]() | ![]() | - | 20 | 100 | 15 | 14 |
| Leech Seed A seed is planted on the foe to steal some HP for the user on every turn. | ![]() | ![]() | - | - | 90 | 10 | 20 |
| Leer The foe is given an intimidating look that lowers its DEFENSE stat. | ![]() | ![]() | - | - | 100 | 30 | 84 |
| Lick The foe is licked and hit with a long tongue. It may also paralyze. | ![]() | ![]() | - | 20 | 100 | 30 | 15 |
| Light Screen A wall of light cuts damage from SP. ATK attacks for five turns. | ![]() | ![]() | - | - | 30 | 91 | |
| Lock-On The user locks on to the foe, making the next move sure to hit. | ![]() | ![]() | - | - | - | 5 | 9 |
| Lovely Kiss The user forces a kiss on the foe with a scary face that induces sleep. | ![]() | ![]() | - | - | 75 | 10 | 1 |
| Low Kick A low, tripping kick that inflicts more damage on heavier foes. | ![]() | ![]() | - | - | 100 | 20 | 6 |
| Luster Purge A burst of light injures the foe. It may also lower the foe’s SP. DEF. | ![]() | ![]() | - | 70 | 100 | 5 | 1 |
| Mach Punch A punch thrown at blinding speed. It is certain to strike first. | ![]() | ![]() | - | 40 | 100 | 30 | 3 |
| Magic Coat Reflects back the foe’s LEECH SEED and any status-damaging move. | ![]() | ![]() | - | - | - | 15 | 5 |
| Magical Leaf The foe is attacked with a strange leaf that cannot be evaded. | ![]() | ![]() | - | 60 | - | 20 | 9 |
| Magnitude A ground-shaking attack against all standing Pokémon. Its power varies. | ![]() | ![]() | - | - | 100 | 30 | 13 |
| Mean Look The foe is fixed with a mean look that prevents it from escaping. | ![]() | ![]() | - | - | - | 5 | 16 |
| Meditate The user meditates to awaken its power and raise its ATTACK stat. | ![]() | ![]() | - | - | - | 40 | 10 |
| Mega Drain A tough attack that drains half the damage it inflicted to restore HP. | ![]() | ![]() | - | 40 | 100 | 10 | 14 |
| Mega Kick The foe is attacked by a kick fired with muscle-packed power. | ![]() | ![]() | - | 120 | 75 | 5 | 119 |
| Mega Punch The foe is slugged by a punch thrown with muscle-packed power. | ![]() | ![]() | - | 80 | 85 | 20 | 119 |
| Megahorn A brutal ramming attack delivered with a tough and impressive horn. | ![]() | ![]() | - | 120 | 85 | 10 | 6 |
| Memento The user faints, but sharply lowers the foe’s ATTACK and SP. ATK. | ![]() | ![]() | - | - | 100 | 10 | 7 |
| Metal Claw The foe is attacked with steel claws. It may also raise the user’s ATTACK. | ![]() | ![]() | - | 50 | 95 | 35 | 18 |
| Metal Sound A horrible metallic screech is used to sharply lower the foe’s SP. DEF. | ![]() | ![]() | - | - | 85 | 40 | 8 |
| Meteor Mash The foe is hit with a hard, fast punch. It may also raise the user’s ATTACK. | ![]() | ![]() | - | 100 | 85 | 10 | 3 |
| Metronome Waggles a finger and stimulates the brain into using any move at random. | ![]() | ![]() | - | - | - | 10 | 54 |
| Milk Drink Heals the user by up to half its full HP. It can be used to heal an ally. | ![]() | ![]() | - | - | - | 10 | 1 |
| Mimic The user copies the move last used by the foe for the rest of the battle. | ![]() | ![]() | - | - | - | 10 | 376 |
| Mind Reader The user predicts the foe’s action to ensure its next attack hits. | ![]() | ![]() | - | - | - | 5 | 12 |
| Minimize The user compresses all the cells in its body to raise its evasiveness. | ![]() | ![]() | - | - | - | 20 | 8 |
| Mirror Coat A retaliation move that pays back the foe’s special attack double. | ![]() | ![]() | - | - | 100 | 20 | 12 |
| Mirror Move The user counters the move last used by the foe with the same move. | ![]() | ![]() | - | - | - | 20 | 14 |
| Mist The ally party is protected by a mist that prevents stat reductions. | ![]() | ![]() | - | - | - | 30 | 20 |
| Mist Ball A flurry of down hits the foe. It may also lower the foe’s SP. ATK. | ![]() | ![]() | - | 70 | 100 | 5 | 1 |
| Moonlight Restores the user’s HP. The amount of HP regained varies with the weather. | ![]() | ![]() | - | - | - | 5 | 9 |
| Morning Sun Restores the user’s HP. The amount of HP regained varies with the weather. | ![]() | ![]() | - | - | - | 5 | 2 |
| Mud Shot The user attacks by hurling mud. It also reduces the foe’s SPEED. | ![]() | ![]() | - | 55 | 95 | 15 | 13 |
| Mud Sport Weakens ELECTRIC-type attacks while the user is in the battle. | ![]() | ![]() | - | - | - | 15 | 24 |
| Mud-Slap Mud is hurled in the foe’s face to inflict damage and lower its accuracy. | ![]() | ![]() | - | 20 | 100 | 10 | 13 |
| Muddy Water The user attacks with muddy water. It may also lower the foe’s accuracy. | ![]() | ![]() | - | 95 | 85 | 10 | 2 |
| Nature Power An attack that changes type depending on the user’s location. | ![]() | ![]() | - | - | - | 20 | 10 |
| Needle Arm An attack using thorny arms. It may make the foe flinch. | ![]() | ![]() | - | 60 | 100 | 15 | 2 |
| Night Shade An attack with a mirage that inflicts damage matching the user’s level. | ![]() | ![]() | - | - | 100 | 15 | 15 |
| Nightmare A sleeping foe is shown a nightmare that inflicts some damage every turn. | ![]() | ![]() | - | - | 100 | 15 | 4 |
| Octazooka Ink is blasted in the foe’s face or eyes to damage and lower accuracy. | ![]() | ![]() | - | 65 | 85 | 10 | 3 |
| Odor Sleuth Completely negates the foe’s efforts to heighten its ability to evade. | ![]() | ![]() | - | - | - | 40 | 18 |
| Outrage The user thrashes about for two to three turns, then becomes confused. | ![]() | ![]() | - | 90 | 100 | 15 | 6 |
| Overheat An intense attack that also sharply reduces the user’s SP. ATK stat. | ![]() | ![]() | 140 | 90 | 5 | 35 | |
| Pain Split The user adds its HP to the foe’s HP, then equally shares the total HP. | ![]() | ![]() | - | - | - | 20 | 4 |
| Pay Day Numerous coins are hurled at the foe. Money is earned after battle. | ![]() | ![]() | - | 40 | 100 | 20 | 2 |
| Peck The foe is jabbed with a sharply pointed beak or horn. | ![]() | ![]() | - | 35 | 100 | 35 | 25 |
| Perish Song Any battler that hears this faints in three turns unless it switches. | ![]() | ![]() | - | - | - | 5 | 15 |
| Petal Dance The user attacks with petals for two to three turns, then gets confused. | ![]() | ![]() | - | 70 | 100 | 20 | 7 |
| Pin Missile Sharp pins are shot at the foe and hit two to five times at once. | ![]() | ![]() | - | 14 | 85 | 20 | 8 |
| Poison Fang The foe is bitten with toxic fangs. It may also badly poison the foe. | ![]() | ![]() | - | 50 | 100 | 15 | 7 |
| Poison Gas The foe is sprayed with a cloud of toxic gas that may poison the foe. | ![]() | ![]() | - | - | 55 | 40 | 8 |
| Poison Powder A cloud of toxic dust is scattered. It may poison the foe. | ![]() | ![]() | - | - | 75 | 35 | 21 |
| Poison Sting The foe is stabbed with a toxic barb, etc. It may poison the foe. | ![]() | ![]() | - | 15 | 100 | 35 | 21 |
| Poison Tail An attack with a high critical-hit ratio. It may also poison the foe. | ![]() | ![]() | - | 50 | 100 | 25 | 1 |
| Pound A physical attack delivered with a long tail or a foreleg, etc. | ![]() | ![]() | - | 40 | 100 | 35 | 24 |
| Powder Snow Blasts the foe with a snowy gust. It may cause freezing. | ![]() | ![]() | - | 40 | 100 | 25 | 14 |
| Present The foe is given a booby-trapped gift. It restores HP sometimes, however. | ![]() | ![]() | - | - | 90 | 15 | 9 |
| Protect Enables the user to evade all attacks. It may fail if used in succession. | ![]() | ![]() | - | - | 10 | 376 | |
| Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. | ![]() | ![]() | - | 65 | 100 | 20 | 27 |
| Psych Up The user hypnotizes itself into copying any stat change made by the foe. | ![]() | ![]() | - | - | - | 10 | 33 |
| Psychic A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. | ![]() | ![]() | 90 | 100 | 10 | 92 | |
| Psycho Boost An intense attack that also sharply reduces the user’s SP. ATK stat. | ![]() | ![]() | - | 140 | 90 | 5 | 2 |
| Psywave The foe is attacked with an odd, hot energy wave that varies in intensity. | ![]() | ![]() | - | - | 80 | 15 | 10 |
| Pursuit An attack move that works especially well on a foe that is switching out. | ![]() | ![]() | - | 40 | 100 | 20 | 41 |
| Quick Attack An almost invisibly fast attack that is certain to strike first. | ![]() | ![]() | - | 40 | 100 | 30 | 58 |
| Rage An attack that becomes stronger each time the user is hit in battle. | ![]() | ![]() | - | 20 | 100 | 20 | 24 |
| Rain Dance A heavy rain falls for five turns, powering up WATER-type moves. | ![]() | ![]() | - | - | 5 | 272 | |
| Rapid Spin An attack that frees the user from BIND, WRAP, LEECH SEED, and SPIKES. | ![]() | ![]() | - | 20 | 100 | 40 | 18 |
| Razor Leaf The foe is hit with a cutting leaf. It has a high critical-hit ratio. | ![]() | ![]() | - | 55 | 95 | 25 | 13 |
| Razor Wind Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio. | ![]() | ![]() | - | 80 | 100 | 10 | 7 |
| Recover A self-healing move that restores HP by up to half of the user’s maximum HP. | ![]() | ![]() | - | - | - | 20 | 19 |
| Recycle A move that recycles a used item for use once more. | ![]() | ![]() | - | - | - | 10 | 3 |
| Reflect A wall of light cuts damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 | 75 | |
| Refresh A self-healing move that cures the user of a poisoning, burn, or paralysis. | ![]() | ![]() | - | - | - | 20 | 18 |
| Rest The user sleeps for two turns to fully restore HP and heal any status problem. | ![]() | ![]() | - | - | 10 | 376 | |
| Return This attack move grows more powerful the more the user likes its TRAINER. | ![]() | ![]() | - | 100 | 20 | 376 | |
| Revenge An attack move that gains in intensity if the target has hurt the user. | ![]() | ![]() | - | 60 | 100 | 10 | 11 |
| Reversal An all-out attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | - | 100 | 15 | 19 |
| Roar The foe is made to switch out with an ally. In the wild, the battle ends. | ![]() | ![]() | - | 100 | 20 | 83 | |
| Rock Blast The user hurls two to five hard rocks at the foe to attack. | ![]() | ![]() | - | 25 | 80 | 10 | 9 |
| Rock Slide Large boulders are hurled at the foe. It may make the foe flinch. | ![]() | ![]() | - | 75 | 90 | 10 | 119 |
| Rock Smash An attack that may also cut DEFENSE. It can also smash cracked boulders. | ![]() | ![]() | 20 | 100 | 15 | 209 | |
| Rock Throw The foe is attacked with a shower of small, easily thrown rocks. | ![]() | ![]() | - | 50 | 90 | 15 | 12 |
| Rock Tomb Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. | ![]() | ![]() | 50 | 80 | 10 | 117 | |
| Role Play The user mimics the foe completely and copies the foe’s ability. | ![]() | ![]() | - | - | - | 10 | 4 |
| Rolling Kick A quick kick from a rolling spin. It may make the foe flinch. | ![]() | ![]() | - | 60 | 85 | 15 | 4 |
| Rollout A 5-turn rolling attack that becomes stronger each time it hits. | ![]() | ![]() | - | 30 | 90 | 20 | 17 |
| Sacred Fire A mystical and powerful fire attack that may inflict a burn. | ![]() | ![]() | - | 100 | 95 | 5 | 1 |
| Safeguard It protects the user’s party from all status problems for five turns. | ![]() | ![]() | - | - | 25 | 88 | |
| Sand Attack A lot of sand is hurled in the foe’s face, reducing its accuracy. | ![]() | ![]() | - | - | 100 | 15 | 37 |
| Sand Tomb The foe is trapped inside a painful sandstorm for two to five turns. | ![]() | ![]() | - | 15 | 70 | 15 | 9 |
| Sandstorm A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. | ![]() | ![]() | - | - | 10 | 97 | |
| Scary Face Frightens the foe with a scary face to sharply reduce its SPEED. | ![]() | ![]() | - | - | 90 | 10 | 37 |
| Scratch Hard, pointed, and sharp claws rake the foe. | ![]() | ![]() | - | 40 | 100 | 35 | 44 |
| Screech An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. | ![]() | ![]() | - | - | 85 | 40 | 64 |
| Secret Power An attack that may have an additional effect that varies with the terrain. | ![]() | ![]() | 70 | 100 | 20 | 376 | |
| Seismic Toss A gravity-fed throw that causes damage matching the user’s level. | ![]() | ![]() | - | - | 100 | 20 | 127 |
| Self-Destruct The user blows up to inflict severe damage, even making itself faint. | ![]() | ![]() | - | 200 | 100 | 5 | 12 |
| Shadow Ball A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF. | ![]() | ![]() | 80 | 100 | 15 | 135 | |
| Shadow Punch The user throws a punch from the shadows. It cannot be evaded. | ![]() | ![]() | - | 60 | - | 20 | 4 |
| Sharpen The user reduces its polygon count to sharpen edges and raise ATTACK. | ![]() | ![]() | - | - | - | 30 | 1 |
| Sheer Cold The foe is attacked with ultimate cold that causes fainting if it hits. | ![]() | ![]() | - | - | 30 | 5 | 8 |
| Shock Wave A rapid jolt of electricity strikes the foe. It can’t be evaded. | ![]() | ![]() | 60 | - | 20 | 126 | |
| Signal Beam The foe is hit with a flashing beam that may also cause confusion. | ![]() | ![]() | - | 75 | 100 | 15 | 5 |
| Silver Wind The foe is attacked with a silver dust. It may raise all the user’s stats. | ![]() | ![]() | - | 60 | 100 | 5 | 11 |
| Sing A soothing song in a calming voice lulls the foe into a deep slumber. | ![]() | ![]() | - | - | 55 | 15 | 15 |
| Sketch This move copies the move last used by the foe, then disappears. | ![]() | ![]() | - | - | - | 1 | 1 |
| Skill Swap The user employs its psychic power to swap abilities with the foe. | ![]() | ![]() | - | - | 10 | 51 | |
| Skull Bash The user raises its DEFENSE in the 1st turn, then attacks in the 2nd turn. | ![]() | ![]() | - | 100 | 100 | 15 | 7 |
| Sky Attack A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch. | ![]() | ![]() | - | 140 | 90 | 5 | 7 |
| Sky Uppercut The user attacks with an uppercut thrown skywards with force. | ![]() | ![]() | - | 85 | 90 | 15 | 4 |
| Slack Off The user slacks off and restores its HP by half its full HP. | ![]() | ![]() | - | - | - | 10 | 2 |
| Slam The foe is struck with a long tail, vines, etc. | ![]() | ![]() | - | 80 | 75 | 20 | 26 |
| Slash The foe is slashed with claws, etc. It has a high critical-hit ratio. | ![]() | ![]() | - | 70 | 100 | 20 | 37 |
| Sleep Powder A sleep-inducing dust is scattered in high volume around a foe. | ![]() | ![]() | - | - | 75 | 15 | 16 |
| Sleep Talk While asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | - | 10 | 14 |
| Sludge Toxic sludge is hurled at the foe. It may poison the target. | ![]() | ![]() | - | 65 | 100 | 20 | 6 |
| Sludge Bomb Filthy sludge is hurled at the foe. It may poison the target. | ![]() | ![]() | 90 | 100 | 10 | 70 | |
| Smelling Salts Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis. | ![]() | ![]() | - | 60 | 100 | 10 | 10 |
| Smog The foe is attacked with exhaust gases. It may also poison the foe. | ![]() | ![]() | - | 20 | 70 | 20 | 11 |
| Smokescreen An obscuring cloud of smoke or ink reduces the foe’s accuracy. | ![]() | ![]() | - | - | 100 | 20 | 14 |
| Snatch Steals the effects of the foe’s healing or status-changing move. | ![]() | ![]() | - | - | 10 | 55 | |
| Snore An attack that can be used only while asleep. It may cause flinching. | ![]() | ![]() | - | 40 | 100 | 15 | 17 |
| Soft-Boiled Heals the user by up to half its full HP. It can be used to heal an ally. | ![]() | ![]() | - | - | - | 10 | 8 |
| Solar Beam A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ![]() | ![]() | 120 | 100 | 10 | 128 | |
| Sonic Boom The foe is hit with a shock wave that always inflicts 20-HP damage. | ![]() | ![]() | - | - | 90 | 20 | 6 |
| Spark An electrically charged tackle that may also paralyze the foe. | ![]() | ![]() | - | 65 | 100 | 20 | 12 |
| Spider Web Ensnares the foe with sticky string so it doesn’t flee or switch out. | ![]() | ![]() | - | - | - | 10 | 2 |
| Spike Cannon Sharp spikes are fired at the foe to strike two to five times. | ![]() | ![]() | - | 20 | 100 | 15 | 3 |
| Spikes A trap of spikes is laid around the foe’s party to hurt foes switching in. | ![]() | ![]() | - | - | - | 20 | 11 |
| Spit Up The power built using STOCKPILE is released at once for attack. | ![]() | ![]() | - | 100 | 100 | 10 | 12 |
| Spite A move that cuts 2 to 5 PP from the move last used by the foe. | ![]() | ![]() | - | - | 100 | 10 | 15 |
| Splash The user just flops and splashes around without having any effect. | ![]() | ![]() | - | - | - | 40 | 16 |
| Spore The user scatters bursts of fine spores that induce sleep. | ![]() | ![]() | - | - | 100 | 15 | 3 |
| Steel Wing The foe is hit with wings of steel. It may also raise the user’s DEFENSE. | ![]() | ![]() | 70 | 90 | 25 | 43 | |
| Stockpile The user charges up power for use later. It can be used three times. | ![]() | ![]() | - | - | - | 10 | 12 |
| Stomp The foe is stomped with a big foot. It may make the foe flinch. | ![]() | ![]() | - | 65 | 100 | 20 | 22 |
| Strength The foe is slugged at maximum power. Can also be used to move boulders. | ![]() | ![]() | 80 | 100 | 15 | 191 | |
| String Shot The foe is bound with strings shot from the mouth to reduce its SPEED. | ![]() | ![]() | - | - | 95 | 40 | 5 |
| Struggle An attack that is used only if there is no PP. It also hurts the user. | ![]() | ![]() | - | 50 | - | 1 | 0 |
| Stun Spore Paralyzing dust is scattered wildly. It may paralyze the foe. | ![]() | ![]() | - | - | 75 | 30 | 21 |
| Submission A reckless, full-body throw attack that also hurts the user a little. | ![]() | ![]() | - | 80 | 80 | 25 | 5 |
| Substitute The user creates a decoy using one-quarter of its full HP. | ![]() | ![]() | - | - | - | 10 | 376 |
| Sunny Day The sun blazes for five turns, powering up FIRE-type moves. | ![]() | ![]() | - | - | 5 | 287 | |
| Super Fang The user attacks with sharp fangs and halves the foe’s HP. | ![]() | ![]() | - | - | 90 | 10 | 2 |
| Superpower A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats. | ![]() | ![]() | - | 120 | 100 | 5 | 5 |
| Supersonic The user generates odd sound waves. It may confuse the foe. | ![]() | ![]() | - | - | 55 | 20 | 39 |
| Surf A big wave crashes down on the foe. Can also be used for crossing water. | ![]() | ![]() | 95 | 100 | 15 | 101 | |
| Swagger A move that makes the foe confused, but also sharply raises its ATTACK. | ![]() | ![]() | - | - | 90 | 15 | 25 |
| Swallow The energy it built using STOCKPILE is absorbed to restore HP. | ![]() | ![]() | - | - | - | 10 | 12 |
| Sweet Kiss The user kisses the foe with sweet cuteness that causes confusion. | ![]() | ![]() | - | - | 75 | 10 | 7 |
| Sweet Scent Allures the foe to reduce evasiveness. It also attracts wild Pokémon. | ![]() | ![]() | - | - | 100 | 20 | 18 |
| Swift Star-shaped rays that never miss are fired at all foes in battle. | ![]() | ![]() | - | 60 | - | 20 | 23 |
| Swords Dance A frenetic dance of fighting. It sharply raises the ATTACK stat. | ![]() | ![]() | - | - | - | 30 | 81 |
| Synthesis Restores the user’s HP. The amount of HP regained varies with the weather. | ![]() | ![]() | - | - | - | 5 | 17 |
| Tackle A physical attack in which the user charges, full body, into the foe. | ![]() | ![]() | - | 35 | 95 | 35 | 107 |
| Tail Glow The user flashes a light that sharply raises its SP. ATK stat. | ![]() | ![]() | - | - | - | 20 | 1 |
| Tail Whip The user wags its tail cutely, making the foe lower its DEFENSE stat. | ![]() | ![]() | - | - | 100 | 30 | 47 |
| Take Down A reckless, full-body charge attack that also hurts the user a little. | ![]() | ![]() | - | 90 | 85 | 20 | 53 |
| Taunt The foe is taunted into a rage that allows it to use only attack moves. | ![]() | ![]() | - | 100 | 20 | 80 | |
| Teeter Dance A wobbly dance that confuses all the Pokémon in battle. | ![]() | ![]() | - | - | 100 | 20 | 2 |
| Teleport Use it to flee from any wild Pokémon. Also warps to the last Pokémon Center. | ![]() | ![]() | - | - | - | 20 | 11 |
| Thief An attack that may take the foe’s held item if the user isn’t holding one. | ![]() | ![]() | 40 | 100 | 10 | 176 | |
| Thrash The user rampages about for two to three turns, then becomes confused. | ![]() | ![]() | - | 90 | 100 | 20 | 21 |
| Thunder A brutal lightning attack that may also leave the foe paralyzed. | ![]() | ![]() | 120 | 70 | 10 | 105 | |
| Thunder Punch The foe is punched with an electrified fist. It may leave the foe paralyzed. | ![]() | ![]() | - | 75 | 100 | 15 | 9 |
| Thunder Shock An electric shock attack that may also leave the foe paralyzed. | ![]() | ![]() | - | 40 | 100 | 30 | 11 |
| Thunder Wave A weak electric shock that is sure to cause paralysis if it hits. | ![]() | ![]() | - | - | 100 | 20 | 100 |
| Thunderbolt A strong electrical attack that may also leave the foe paralyzed. | ![]() | ![]() | 95 | 100 | 15 | 111 | |
| Tickle The foe is made to laugh, reducing its ATTACK and DEFENSE stats. | ![]() | ![]() | - | - | 100 | 20 | 12 |
| Torment It enrages the foe, making it incapable of using the same move successively. | ![]() | ![]() | - | 100 | 15 | 72 | |
| Toxic A move that badly poisons the foe. Its poison damage worsens every turn. | ![]() | ![]() | - | 85 | 10 | 376 | |
| Transform The user transforms into a copy of the foe with even the same move set. | ![]() | ![]() | - | - | - | 10 | 2 |
| Tri Attack A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe. | ![]() | ![]() | - | 80 | 100 | 10 | 7 |
| Trick A move that tricks the foe into trading held items with the user. | ![]() | ![]() | - | - | 100 | 10 | 9 |
| Triple Kick A 3-kick attack that becomes more powerful with each successive hit. | ![]() | ![]() | - | 10 | 90 | 10 | 1 |
| Twineedle The foe is stabbed twice with foreleg stingers. It may poison the foe. | ![]() | ![]() | - | 25 | 100 | 20 | 1 |
| Twister A vicious twister attacks the foe. It may make the foe flinch. | ![]() | ![]() | - | 40 | 100 | 20 | 12 |
| Uproar The user attacks in an uproar that prevents sleep for two to five turns. | ![]() | ![]() | - | 50 | 100 | 10 | 16 |
| Vine Whip The foe is struck with slender, whiplike vines. | ![]() | ![]() | - | 35 | 100 | 10 | 8 |
| Vise Grip Huge, impressive pincers grip and squeeze the foe. | ![]() | ![]() | - | 55 | 100 | 30 | 6 |
| Vital Throw Makes the user attack after the foe. In return, it will not miss. | ![]() | ![]() | - | 70 | - | 10 | 5 |
| Volt Tackle The user throws an electrified tackle. It hurts the user a little. | ![]() | ![]() | - | 120 | 100 | 15 | 0 |
| Water Gun The foe is struck with a lot of water expelled forcibly from the mouth. | ![]() | ![]() | - | 40 | 100 | 25 | 55 |
| Water Pulse An attack with a pulsing blast of water. It may also confuse the foe. | ![]() | ![]() | 60 | 100 | 20 | 156 | |
| Water Sport Weakens FIRE-type attacks while the user is in the battle. | ![]() | ![]() | - | - | - | 15 | 18 |
| Water Spout The higher the user’s HP, the more powerful this attack becomes. | ![]() | ![]() | - | 150 | 100 | 5 | 3 |
| Waterfall A powerful charge attack. It can also be used to climb a waterfall. | ![]() | ![]() | 80 | 100 | 15 | 74 | |
| Weather Ball An attack that varies in power and type depending on the weather. | ![]() | ![]() | - | 50 | 100 | 10 | 4 |
| Whirlpool The foe is trapped in a fast, vicious whirlpool for two to five turns. | ![]() | ![]() | - | 15 | 70 | 15 | 7 |
| Whirlwind The foe is made to switch out with an ally. In the wild, the battle ends. | ![]() | ![]() | - | - | 100 | 20 | 18 |
| Will-O-Wisp A sinister, bluish white flame is shot at the foe to inflict a burn. | ![]() | ![]() | - | - | 75 | 15 | 9 |
| Wing Attack The foe is struck with large, imposing wings spread wide. | ![]() | ![]() | - | 60 | 100 | 35 | 20 |
| Wish A self-healing move that restores half the full HP on the next turn. | ![]() | ![]() | - | - | - | 10 | 17 |
| Withdraw The user withdraws its body in its hard shell, raising its DEFENSE stat. | ![]() | ![]() | - | - | - | 40 | 9 |
| Wrap A long body or vines are used to wrap the foe for two to five turns. | ![]() | ![]() | - | 15 | 85 | 20 | 16 |
| Yawn A huge yawn lulls the foe into falling asleep on the next turn. | ![]() | ![]() | - | - | - | 10 | 22 |
| Zap Cannon An electric blast is fired like a cannon to inflict damage and paralyze. | ![]() | ![]() | - | 100 | 50 | 5 | 10 |




















































