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FireRed and LeafGreen

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FireRed and LeafGreen

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Pokémon FireRed and LeafGreen Moves

Move power, type, class, PP, accuracy, and short descriptions.

Displaying 324 of 324 moves.

Description
AbsorbGrassSpecial

-

20100206

An attack that absorbs half the damage it inflicted to restore HP.

AcidPoisonSpecial

-

40100308

The foe is sprayed with a harsh, hide- melting acid that may lower DEFENSE.

Acid ArmorPoisonStatus

-

--403

The user alters its cells to liquefy itself and sharply raise DEFENSE.

Aerial AceFlyingPhysical
TM40
60-2050

An extremely fast attack against one target. It can’t be evaded.

AgilityPsychicStatus

-

--3028

The user relaxes and lightens its body to sharply boost its SPEED.

Air CutterFlyingSpecial

-

5595253

The foe is hit with razor-like wind. It has a high critical-hit ratio.

AmnesiaPsychicStatus

-

--209

Forgets about something and sharply raises SP. DEF.

Ancient PowerRockSpecial

-

60100510

An ancient power is used to attack. It may also raise all the user’s stats.

AromatherapyGrassStatus

-

--54

A soothing scent is released to heal all status problems in the user’s party.

AssistNormalStatus

-

--202

The user randomly picks and uses a move of an allied Pokémon.

AstonishGhostPhysical

-

30100154

An attack using a startling shout. It also may make the foe flinch.

AttractNormalStatus-10015135

If it is the other gender, the foe is made infatuated and unlikely to attack.

Aurora BeamIceSpecial

-

65100209

A rainbow-colored attack beam. It may lower the foe’s ATTACK stat.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the foe to strike two to five times.

BarrierPsychicStatus

-

--307

The user creates a sturdy wall that sharply raises its DEFENSE stat.

Baton PassNormalStatus

-

--404

The user switches out, passing along any stat changes to the new battler.

Beat UpDarkPhysical

-

10100106

All party Pokémon join in the attack. The more allies, the more damage.

Belly DrumNormalStatus

-

--107

The user maximizes its ATTACK stat at the cost of half its full HP.

BindNormalPhysical

-

1575203

A long body or tentacles are used to bind the foe for two to five turns.

BiteDarkPhysical

-

601002523

The user bites with vicious fangs. It may make the foe flinch.

Blast BurnFireSpecial

-

1509051

The foe is hit with a huge explosion. The user can’t move on the next turn.

BlizzardIceSpecial12070560

The foe is blasted with a blizzard. It may freeze the foe solid.

BlockNormalStatus

-

--53

The user blocks the foe’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

8510015107

The user drops its full body on the foe. It may leave the foe paralyzed.

Bone ClubGroundPhysical

-

6585202

The foe is clubbed with a bone held in hand. It may make the foe flinch.

Bone RushGroundPhysical

-

2580102

The user strikes the foe with a bone in hand two to five times.

BonemerangGroundPhysical

-

5090102

The user throws a bone that hits the foe once, then once again on return.

BounceFlyingPhysical

-

858552

The user bounces on the foe on the 2nd turn. It may paralyze the foe.

Brick BreakFightingPhysical751001555

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

BubbleWaterSpecial

-

20100309

A spray of bubbles hits the foe. It may lower the foe’s SPEED stat.

Bubble BeamWaterSpecial

-

65100207

A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat.

Bulk UpFightingStatus--2012

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

Bullet SeedGrassPhysical101003015

The user shoots seeds at the foe. Two to five seeds are shot at once.

Calm MindPsychicStatus--2018

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

CamouflageNormalStatus

-

--201

Alters the user’s type depending on the location’s terrain.

ChargeElectricStatus

-

--203

The user charges power to boost the ELECTRIC move it uses next.

CharmNormalStatus

-

-100207

The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.

ClampWaterPhysical

-

3575101

The foe is clamped and squeezed by the user’s shell for two to five turns.

Comet PunchNormalPhysical

-

1885152

The foe is hit with a flurry of punches that strike two to five times.

Confuse RayGhostStatus

-

-1001012

The foe is exposed to a sinister ray that triggers confusion.

ConfusionPsychicSpecial

-

501002517

A weak telekinetic attack that may also leave the foe confused.

ConstrictNormalPhysical

-

10100355

The foe is attacked with long tentacles or vines. It may lower SPEED.

ConversionNormalStatus

-

--301

The user changes its type to match the type of one of its moves.

Conversion 2NormalStatus

-

--301

The user changes type to make itself resistant to the last attack it took.

Cosmic PowerPsychicStatus

-

--203

The user absorbs a mystic power to raise its DEFENSE and SP. DEF.

CounterFightingPhysical

-

-1002063

A retaliation move that counters any physical hit with double the damage.

CovetNormalPhysical

-

40100251

A cutely executed attack that also steals the foe’s hold item.

CrabhammerWaterPhysical

-

10085102

A large pincer is used to hammer the foe. It has a high critical-hit ratio.

Cross ChopFightingPhysical

-

1008056

The foe is hit with double chops. It has a high critical-hit ratio.

CrunchDarkPhysical

-

80100155

The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF.

Crush ClawNormalPhysical

-

7595103

The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE.

Curse???Status

-

--1016

A move that works differently for the GHOST-type and all the other types.

CutNormalPhysical50953046

A basic attack. It can be used to cut down thin trees and grass.

Defense CurlNormalStatus

-

--4011

The user curls up to conceal weak spots and raise its DEFENSE stat.

Destiny BondGhostStatus

-

--55

If the user faints, the foe delivering the final hit also faints.

DetectFightingStatus

-

--52

Enables the user to evade all attacks. It may fail if used in succession.

DigGroundPhysical601001069

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

DisableNormalStatus

-

-552022

For a few turns, it prevents the foe from using the move it last used.

DiveWaterPhysical601001032

The user dives underwater on the first turn and strikes next turn.

Dizzy PunchNormalPhysical

-

70100101

The foe is hit with a rhythmic punch that may leave it confused.

Double KickFightingPhysical

-

30100309

Two legs are used to quickly kick the foe twice in one turn.

Double SlapNormalPhysical

-

15851010

The foe is slapped repeatedly, back and forth, two to five times.

Double TeamNormalStatus--15148

The user creates illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

12010015140

A reckless, life- risking tackle that also hurts the user a little.

Dragon BreathDragonSpecial

-

60100204

The foe is hit with an incredible blast of breath that may also paralyze.

Dragon ClawDragonPhysical80100156

Sharp, huge claws hook and slash the foe quickly and with great power.

Dragon DanceDragonStatus

-

--206

A mystic, powerful dance that boosts the user’s ATTACK and SPEED stats.

Dragon RageDragonSpecial

-

-100108

The foe is hit with a shock wave that always inflicts 40- HP damage.

Dream EaterPsychicSpecial

-

1001001530

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Drill PeckFlyingPhysical

-

80100205

A corkscrewing attack with the sharp beak acting as a drill.

Dynamic PunchFightingPhysical

-

1005053

The foe is punched with the user’s full power. It confuses the foe if it hits.

EarthquakeGroundPhysical1001001042

An earthquake that strikes all Pokémon in battle excluding the user.

Egg BombNormalPhysical

-

10075102

A large egg is hurled with great force at the foe to inflict damage.

EmberFireSpecial

-

401002512

The foe is attacked with small flames. The foe may suffer a burn.

EncoreNormalStatus

-

-10056

Makes the foe use the move it last used repeatedly for two to six turns.

EndeavorNormalPhysical

-

-10054

Gains power the fewer HP the user has compared with the foe.

EndureNormalStatus

-

--107

The user endures any hit with 1 HP left. It may fail if used in succession.

ExplosionNormalPhysical

-

250100518

The user explodes to inflict terrible damage even while fainting itself.

Extreme SpeedNormalPhysical

-

8010051

A blindingly speedy charge attack that always goes before any other.

FacadeNormalPhysical7010020148

An attack that is boosted if user is burned, poisoned, or paralyzed.

Fake OutNormalPhysical

-

40100105

An attack that hits first and causes flinching. Usable only on 1st turn.

Fake TearsDarkStatus

-

-100202

The user feigns crying to sharply lower the foe’s SP. DEF stat.

False SwipeNormalPhysical

-

40100407

A restrained attack that always leaves the foe with at least 1 HP.

Feather DanceFlyingStatus

-

-100154

The foe is covered with a mass of down that sharply cuts the ATTACK stat.

Feint AttackDarkPhysical

-

60-2010

The user draws up close to the foe disarmingly, then hits without fail.

Fire BlastFireSpecial12085546

The foe is hit with an intense flame. It may leave the target with a burn.

Fire PunchFirePhysical

-

75100154

The foe is punched with a fiery fist. It may leave the foe with a burn.

Fire SpinFireSpecial

-

15701510

The foe is trapped in an intense spiral of fire that rages two to five turns.

FissureGroundPhysical

-

-3053

The foe is dropped into a fissure. The foe faints if it hits.

FlailNormalPhysical

-

-1001518

A desperate attack that becomes more powerful the less HP the user has.

Flame WheelFirePhysical

-

60100253

The user makes a fiery charge at the foe. It may cause a burn.

FlamethrowerFireSpecial951001546

The foe is scorched with intense flames. The foe may suffer a burn.

FlashNormalStatus-702053

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

FlatterDarkStatus

-

-100154

Flattery is used to confuse the foe, but its SP. ATK also rises.

FlyFlyingPhysical70951515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

Focus EnergyNormalStatus

-

--3017

The user takes a deep breath and focuses to raise its critical-hit ratio.

Focus PunchFightingPhysical1501002056

An attack that is executed last. The user flinches if hit beforehand.

Follow MeNormalStatus

-

--201

The user draws attention to itself, making foes attack only the user.

ForesightNormalStatus

-

--4014

Completely negates the foe’s efforts to heighten its ability to evade.

Frenzy PlantGrassSpecial

-

1509051

The foe is hit with an enormous branch. The user can’t move on the next turn.

FrustrationNormalPhysical-10020148

This attack move grows more powerful the less the user likes its TRAINER.

Fury AttackNormalPhysical

-

15852014

The foe is jabbed repeatedly with a horn or beak two to five times.

Fury CutterBugPhysical

-

1095203

An attack that grows stronger on each successive hit.

Fury SwipesNormalPhysical

-

18801514

The foe is raked with sharp claws or scythes two to five times.

Future SightPsychicSpecial

-

8090158

Two turns after this move is used, the foe is attacked psychically.

Giga DrainGrassSpecial75100532

A harsh attack that absorbs half the damage it inflicted to restore HP.

GlareNormalStatus

-

-75302

The user intimidates the foe with the design on its belly to cause paralysis.

Grass WhistleGrassStatus

-

-55151

A pleasant melody is played to lull the foe into a deep sleep.

GrowlNormalStatus

-

-1004029

The user growls in a cute way, making the foe lower its ATTACK stat.

GrowthNormalStatus

-

--208

The user’s body is forced to grow, raising the SP. ATK stat.

GrudgeGhostStatus

-

--52

If the user faints, this move deletes the PP of the move that finished it.

GuillotineNormalPhysical

-

-3053

A vicious tearing attack with pincers. The foe will faint if it hits.

GustFlyingSpecial

-

40100358

Strikes the foe with a gust of wind whipped up by wings.

HailIceStatus--1040

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

HardenNormalStatus

-

--3011

The user stiffens all the muscles in its body to raise its DEFENSE stat.

HazeIceStatus

-

--3017

Eliminates all stat changes among all Pokémon engaged in battle.

HeadbuttNormalPhysical

-

70100159

The user sticks its head out and rams. It may make the foe flinch.

Heal BellNormalStatus

-

--51

A soothing bell chimes to heal the status problems of all allies.

Heat WaveFireSpecial

-

10090104

The user exhales a heated breath to attack. It may also inflict a burn.

Helping HandNormalStatus

-

--209

A move that boosts the power of the ally’s attack in a battle.

Hidden PowerNormalSpecial110015148

An attack that varies in type and intensity depending on the user.

High Jump KickFightingPhysical

-

8590101

A strong jumping knee kick. If it misses, the user is hurt.

Horn AttackNormalPhysical

-

65100257

The foe is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-3058

The horn is rotated like a drill to ram. The foe will faint if it hits.

HowlNormalStatus

-

--402

The user howls to raise its spirit and boost its ATTACK stat.

Hydro CannonWaterSpecial

-

1509051

The foe is hit with a watery cannon. The user can’t move on the next turn.

Hydro PumpWaterSpecial

-

12080518

A high volume of water is blasted at the foe under great pressure.

Hyper BeamNormalSpecial15090580

A severely damaging attack that makes the user rest on the next turn.

Hyper FangNormalPhysical

-

8090152

The foe is attacked with sharp fangs. It may make the foe flinch.

Hyper VoiceNormalSpecial

-

90100101

The user lets loose a horribly loud shout with the power to damage.

HypnosisPsychicStatus

-

-602015

Hypnotic suggestion is used to make the foe fall into a deep sleep.

Ice BallIcePhysical

-

3090201

A 5-turn rolling attack that becomes stronger each time it rolls.

Ice BeamIceSpecial951001062

The foe is struck with an icy beam. It may freeze the foe solid.

Ice PunchIcePhysical

-

75100154

The foe is punched with an icy fist. It may leave the foe frozen.

Icicle SpearIcePhysical

-

10100302

Sharp icicles are fired at the foe. It strikes two to five times.

Icy WindIceSpecial

-

5595152

A chilling wind is used to attack. It also lowers the SPEED stat.

ImprisonPsychicStatus

-

--102

Prevents foes from using any move that is also known by the user.

IngrainGrassStatus

-

--204

The user lays roots that restore HP on every turn. It can’t switch out.

Iron DefenseSteelStatus

-

--151

The user hardens its body’s surface to sharply raise its DEFENSE stat.

Iron TailSteelPhysical100751563

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

Jump KickFightingPhysical

-

7095101

The user jumps up high, then kicks. If it misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100255

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

KinesisPsychicStatus

-

-80152

The user distracts the foe by bending a spoon. It may lower accuracy.

Knock OffDarkPhysical

-

20100206

Knocks down the foe’s held item to prevent its use during the battle.

Leech LifeBugPhysical

-

20100157

An attack that absorbs half the damage it inflicted to restore HP.

Leech SeedGrassStatus

-

-90105

A seed is planted on the foe to steal some HP for the user on every turn.

LeerNormalStatus

-

-1003036

The foe is given an intimidating look that lowers its DEFENSE stat.

LickGhostPhysical

-

20100309

The foe is licked and hit with a long tongue. It may also paralyze.

Light ScreenPsychicStatus--3032

A wall of light cuts damage from SP. ATK attacks for five turns.

Lock-OnNormalStatus

-

--53

The user locks on to the foe, making the next move sure to hit.

Lovely KissNormalStatus

-

-75101

The user forces a kiss on the foe with a scary face that induces sleep.

Low KickFightingPhysical

-

-100205

A low, tripping kick that inflicts more damage on heavier foes.

Mach PunchFightingPhysical

-

40100301

A punch thrown at blinding speed. It is certain to strike first.

Magical LeafGrassSpecial

-

60-203

The foe is attacked with a strange leaf that cannot be evaded.

MagnitudeGroundPhysical

-

-100307

A ground-shaking attack against all standing Pokémon. Its power varies.

Mean LookNormalStatus

-

--57

The foe is fixed with a mean look that prevents it from escaping.

MeditatePsychicStatus

-

--406

The user meditates to awaken its power and raise its ATTACK stat.

Mega DrainGrassSpecial

-

40100104

A tough attack that drains half the damage it inflicted to restore HP.

Mega KickNormalPhysical

-

12075550

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical

-

80852051

The foe is slugged by a punch thrown with muscle-packed power.

MegahornBugPhysical

-

12085105

A brutal ramming attack delivered with a tough and impressive horn.

MementoDarkStatus

-

-100104

The user faints, but sharply lowers the foe’s ATTACK and SP. ATK.

Metal ClawSteelPhysical

-

5095356

The foe is attacked with steel claws. It may also raise the user’s ATTACK.

Metal SoundSteelStatus

-

-85404

A horrible metallic screech is used to sharply lower the foe’s SP. DEF.

Meteor MashSteelPhysical

-

10085101

The foe is hit with a hard, fast punch. It may also raise the user’s ATTACK.

MetronomeNormalStatus

-

--1027

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus

-

--10148

The user copies the move last used by the foe for the rest of the battle.

Mind ReaderNormalStatus

-

--404

The user predicts the foe’s action to ensure its next attack hits.

MinimizeNormalStatus

-

--206

The user compresses all the cells in its body to raise its evasiveness.

Mirror CoatPsychicSpecial

-

-100205

A retaliation move that pays back the foe’s special attack double.

Mirror MoveFlyingStatus

-

--206

The user counters the move last used by the foe with the same move.

MistIceStatus

-

--306

The ally party is protected by a mist that prevents stat reductions.

MoonlightNormalStatus

-

--54

Restores the user’s HP. The amount of HP regained varies with the weather.

Mud ShotGroundSpecial

-

5595156

The user attacks by hurling mud. It also reduces the foe’s SPEED.

Mud SportGroundStatus

-

--156

Weakens ELECTRIC- type attacks while the user is in the battle.

Mud-SlapGroundSpecial

-

20100102

Mud is hurled in the foe’s face to inflict damage and lower its accuracy.

Nature PowerNormalStatus

-

--201

An attack that changes type depending on the user’s location.

Night ShadeGhostSpecial

-

-100155

An attack with a mirage that inflicts damage matching the user’s level.

NightmareGhostStatus

-

-100154

A sleeping foe is shown a nightmare that inflicts some damage every turn.

OctazookaWaterSpecial

-

6585101

Ink is blasted in the foe’s face or eyes to damage and lower accuracy.

Odor SleuthNormalStatus

-

--402

Completely negates the foe’s efforts to heighten its ability to evade.

OutrageDragonPhysical

-

90100104

The user thrashes about for two to three turns, then becomes confused.

OverheatFireSpecial14090514

An intense attack that also sharply reduces the user’s SP. ATK stat.

Pain SplitNormalStatus

-

--201

The user adds its HP to the foe’s HP, then equally shares the total HP.

Pay DayNormalPhysical

-

40100202

Numerous coins are hurled at the foe. Money is earned after battle.

PeckFlyingPhysical

-

351003511

The foe is jabbed with a sharply pointed beak or horn.

Perish SongNormalStatus

-

--55

Any battler that hears this faints in three turns unless it switches.

Petal DanceGrassSpecial

-

70100104

The user attacks with petals for two to three turns, then gets confused.

Pin MissileBugPhysical

-

1485202

Sharp pins are shot at the foe and hit two to five times at once.

Poison FangPoisonPhysical

-

50100153

The foe is bitten with toxic fangs. It may also badly poison the foe.

Poison GasPoisonStatus

-

-55406

The foe is sprayed with a cloud of toxic gas that may poison the foe.

Poison PowderPoisonStatus

-

-753514

A cloud of toxic dust is scattered. It may poison the foe.

Poison StingPoisonPhysical

-

151003513

The foe is stabbed with a toxic barb, etc. It may poison the foe.

PoundNormalPhysical

-

40100359

A physical attack delivered with a long tail or a foreleg, etc.

Powder SnowIceSpecial

-

40100252

Blasts the foe with a snowy gust. It may cause freezing.

PresentNormalPhysical

-

-90151

The foe is given a booby-trapped gift. It restores HP sometimes, however.

ProtectNormalStatus--10148

Enables the user to evade all attacks. It may fail if used in succession.

PsybeamPsychicSpecial

-

651002011

A peculiar ray is shot at the foe. It may leave the foe confused.

Psych UpNormalStatus

-

--1011

The user hypnotizes itself into copying any stat change made by the foe.

PsychicPsychicSpecial901001037

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

Psycho BoostPsychicSpecial

-

1409052

An intense attack that also sharply reduces the user’s SP. ATK stat.

PsywavePsychicSpecial

-

-80152

The foe is attacked with an odd, hot energy wave that varies in intensity.

PursuitDarkPhysical

-

401002017

An attack move that works especially well on a foe that is switching out.

Quick AttackNormalPhysical

-

401003021

An almost invisibly fast attack that is certain to strike first.

RageNormalPhysical

-

20100209

An attack that becomes stronger each time the user is hit in battle.

Rain DanceWaterStatus--5108

A heavy rain falls for five turns, powering up WATER- type moves.

Rapid SpinNormalPhysical

-

20100409

An attack that frees the user from BIND, WRAP, LEECH SEED, and SPIKES.

Razor LeafGrassPhysical

-

5595257

The foe is hit with a cutting leaf. It has a high critical-hit ratio.

Razor WindNormalSpecial

-

80100101

Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.

RecoverNormalStatus

-

--207

A self-healing move that restores HP by up to half of the user’s maximum HP.

RecycleNormalStatus

-

--102

A move that recycles a used item for use once more.

ReflectPsychicStatus--2024

A wall of light cuts damage from physical attacks for five turns.

RefreshNormalStatus

-

--205

A self-healing move that cures the user of a poisoning, burn, or paralysis.

RestPsychicStatus--5148

The user sleeps for two turns to fully restore HP and heal any status problem.

ReturnNormalPhysical-10020148

This attack move grows more powerful the more the user likes its TRAINER.

RevengeFightingPhysical

-

60100107

An attack move that gains in intensity if the target has hurt the user.

ReversalFightingPhysical

-

-100156

An all-out attack that becomes more powerful the less HP the user has.

RoarNormalStatus-1002028

The foe is made to switch out with an ally. In the wild, the battle ends.

Rock BlastRockPhysical

-

2580105

The user hurls two to five hard rocks at the foe to attack.

Rock SlideRockPhysical

-

75901038

Large boulders are hurled at the foe. It may make the foe flinch.

Rock SmashFightingPhysical201001577

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Rock ThrowRockPhysical

-

5090154

The foe is attacked with a shower of small, easily thrown rocks.

Rock TombRockPhysical50801042

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

Role PlayPsychicStatus

-

--103

The user mimics the foe completely and copies the foe’s ability.

Rolling KickFightingPhysical

-

6085152

A quick kick from a rolling spin. It may make the foe flinch.

RolloutRockPhysical

-

3090207

A 5-turn rolling attack that becomes stronger each time it hits.

SafeguardNormalStatus--2533

It protects the user’s party from all status problems for five turns.

Sand AttackGroundStatus

-

-1001514

A lot of sand is hurled in the foe’s face, reducing its accuracy.

Sand TombGroundPhysical

-

1570154

The foe is trapped inside a painful sandstorm for two to five turns.

SandstormRockStatus--1029

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

Scary FaceNormalStatus

-

-901012

Frightens the foe with a scary face to sharply reduce its SPEED.

ScratchNormalPhysical

-

401003521

Hard, pointed, and sharp claws rake the foe.

ScreechNormalStatus

-

-854027

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

Secret PowerNormalPhysical7010020148

An attack that may have an additional effect that varies with the terrain.

Seismic TossFightingPhysical

-

-1002056

A gravity-fed throw that causes damage matching the user’s level.

Self-DestructNormalPhysical

-

20010057

The user blows up to inflict severe damage, even making itself faint.

Shadow BallGhostSpecial801001540

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

Shadow PunchGhostPhysical

-

60-203

The user throws a punch from the shadows. It cannot be evaded.

SharpenNormalStatus

-

--301

The user reduces its polygon count to sharpen edges and raise ATTACK.

Sheer ColdIceSpecial

-

-3053

The foe is attacked with ultimate cold that causes fainting if it hits.

Shock WaveElectricSpecial60-2047

A rapid jolt of electricity strikes the foe. It can’t be evaded.

Signal BeamBugSpecial

-

75100152

The foe is hit with a flashing beam that may also cause confusion.

Silver WindBugSpecial

-

6010053

The foe is attacked with a silver dust. It may raise all the user’s stats.

SingNormalStatus

-

-55156

A soothing song in a calming voice lulls the foe into a deep slumber.

Skill SwapPsychicStatus--1023

The user employs its psychic power to swap abilities with the foe.

Skull BashNormalPhysical

-

100100155

The user raises its DEFENSE in the 1st turn, then attacks in the 2nd turn.

Sky AttackFlyingPhysical

-

1409052

A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.

Sky UppercutFightingPhysical

-

8590151

The user attacks with an uppercut thrown skywards with force.

SlamNormalPhysical

-

80752013

The foe is struck with a long tail, vines, etc.

SlashNormalPhysical

-

701002015

The foe is slashed with claws, etc. It has a high critical-hit ratio.

Sleep PowderGrassStatus

-

-751513

A sleep-inducing dust is scattered in high volume around a foe.

Sleep TalkNormalStatus

-

--106

While asleep, the user randomly uses one of the moves it knows.

SludgePoisonSpecial

-

65100204

Toxic sludge is hurled at the foe. It may poison the target.

Sludge BombPoisonSpecial901001039

Filthy sludge is hurled at the foe. It may poison the target.

Smelling SaltsNormalPhysical

-

60100103

Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis.

SmogPoisonSpecial

-

2070204

The foe is attacked with exhaust gases. It may also poison the foe.

SmokescreenNormalStatus

-

-100208

An obscuring cloud of smoke or ink reduces the foe’s accuracy.

SnatchDarkStatus--1024

Steals the effects of the foe’s healing or status- changing move.

SnoreNormalSpecial

-

40100154

An attack that can be used only while asleep. It may cause flinching.

Soft-BoiledNormalStatus

-

--54

Heals the user by up to half its full HP. It can be used to heal an ally.

Solar BeamGrassSpecial1201001035

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

Sonic BoomNormalSpecial

-

-90204

The foe is hit with a shock wave that always inflicts 20- HP damage.

SparkElectricPhysical

-

65100204

An electrically charged tackle that may also paralyze the foe.

Spike CannonNormalPhysical

-

20100152

Sharp spikes are fired at the foe to strike two to five times.

SpikesGroundStatus

-

--203

A trap of spikes is laid around the foe’s party to hurt foes switching in.

Spit UpNormalSpecial

-

-100103

The power built using STOCKPILE is released at once for attack.

SpiteGhostStatus

-

-100106

A move that cuts 2 to 5 PP from the move last used by the foe.

SplashNormalStatus

-

--403

The user just flops and splashes around without having any effect.

SporeGrassStatus

-

-100152

The user scatters bursts of fine spores that induce sleep.

Steel WingSteelPhysical70902518

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

StockpileNormalStatus

-

--103

The user charges up power for use later. It can be used three times.

StompNormalPhysical

-

651002010

The foe is stomped with a big foot. It may make the foe flinch.

StrengthNormalPhysical801001574

The foe is slugged at maximum power. Can also be used to move boulders.

String ShotBugStatus

-

-95402

The foe is bound with strings shot from the mouth to reduce its SPEED.

Stun SporeGrassStatus

-

-753012

Paralyzing dust is scattered wildly. It may paralyze the foe.

SubmissionFightingPhysical

-

8080255

A reckless, full- body throw attack that also hurts the user a little.

SubstituteNormalStatus

-

--10148

The user creates a decoy using one- quarter of its full HP.

Sunny DayFireStatus--5114

The sun blazes for five turns, powering up FIRE-type moves.

Super FangNormalPhysical

-

-90102

The user attacks with sharp fangs and halves the foe’s HP.

SuperpowerFightingPhysical

-

12010052

A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats.

SupersonicNormalStatus

-

-552020

The user generates odd sound waves. It may confuse the foe.

SurfWaterSpecial951001542

A big wave crashes down on the foe. Can also be used for crossing water.

SwaggerNormalStatus

-

-90158

A move that makes the foe confused, but also sharply raises its ATTACK.

SwallowNormalStatus

-

--103

The energy it built using STOCKPILE is absorbed to restore HP.

Sweet ScentNormalStatus

-

-100209

Allures the foe to reduce evasiveness. It also attracts wild Pokémon.

SwiftNormalSpecial

-

60-209

Star-shaped rays that never miss are fired at all foes in battle.

Swords DanceNormalStatus

-

--3033

A frenetic dance of fighting. It sharply raises the ATTACK stat.

SynthesisGrassStatus

-

--56

Restores the user’s HP. The amount of HP regained varies with the weather.

TackleNormalPhysical

-

35953536

A physical attack in which the user charges, full body, into the foe.

Tail WhipNormalStatus

-

-1003028

The user wags its tail cutely, making the foe lower its DEFENSE stat.

Take DownNormalPhysical

-

90852014

A reckless, full- body charge attack that also hurts the user a little.

TauntDarkStatus-1002035

The foe is taunted into a rage that allows it to use only attack moves.

TeleportPsychicStatus

-

--205

Use it to flee from any wild Pokémon. Also warps to the last POKé CENTER.

ThiefDarkPhysical401001091

An attack that may take the foe’s held item if the user isn’t holding one.

ThrashNormalPhysical

-

901002010

The user rampages about for two to three turns, then becomes confused.

ThunderElectricSpecial120701050

A brutal lightning attack that may also leave the foe paralyzed.

Thunder PunchElectricPhysical

-

75100154

The foe is punched with an electrified fist. It may leave the foe paralyzed.

Thunder ShockElectricSpecial

-

40100306

An electric shock attack that may also leave the foe paralyzed.

Thunder WaveElectricStatus

-

-1002035

A weak electric shock that is sure to cause paralysis if it hits.

ThunderboltElectricSpecial951001552

A strong electrical attack that may also leave the foe paralyzed.

TickleNormalStatus

-

-100205

The foe is made to laugh, reducing its ATTACK and DEFENSE stats.

TormentDarkStatus-1001534

It enrages the foe, making it incapable of using the same move successively.

ToxicPoisonStatus-8510148

A move that badly poisons the foe. Its poison damage worsens every turn.

TransformNormalStatus

-

--102

The user transforms into a copy of the foe with even the same move set.

Tri AttackNormalSpecial

-

80100106

A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.

TrickPsychicStatus

-

-100103

A move that tricks the foe into trading held items with the user.

TwineedleBugPhysical

-

25100201

The foe is stabbed twice with foreleg stingers. It may poison the foe.

TwisterDragonSpecial

-

40100206

A vicious twister attacks the foe. It may make the foe flinch.

UproarNormalSpecial

-

50100105

The user attacks in an uproar that prevents sleep for two to five turns.

Vine WhipGrassPhysical

-

45100107

The foe is struck with slender, whip­ like vines.

Vise GripNormalPhysical

-

55100303

Huge, impressive pincers grip and squeeze the foe.

Vital ThrowFightingPhysical

-

70-103

Makes the user attack after the foe. In return, it will not miss.

Water GunWaterSpecial

-

401002516

The foe is struck with a lot of water expelled forcibly from the mouth.

Water PulseWaterSpecial601002057

An attack with a pulsing blast of water. It may also confuse the foe.

Water SportWaterStatus

-

--155

Weakens FIRE-type attacks while the user is in the battle.

WaterfallWaterPhysical801001529

A powerful charge attack. It can also be used to climb a waterfall.

WhirlwindNormalStatus

-

-100206

The foe is made to switch out with an ally. In the wild, the battle ends.

Will-O-WispFireStatus

-

-75153

A sinister, bluish white flame is shot at the foe to inflict a burn.

Wing AttackFlyingPhysical

-

601003510

The foe is struck with large, imposing wings spread wide.

WishNormalStatus

-

--101

A self-healing move that restores half the full HP on the next turn.

WithdrawWaterStatus

-

--408

The user withdraws its body in its hard shell, raising its DEFENSE stat.

WrapNormalPhysical

-

15852012

A long body or vines are used to wrap the foe for two to five turns.

YawnNormalStatus

-

--105

A huge yawn lulls the foe into falling asleep on the next turn.

Zap CannonElectricSpecial

-

1005054

An electric blast is fired like a cannon to inflict damage and paralyze.

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FR/LG / Moves

Moves

Pokémon FireRed and LeafGreen Moves

Move power, type, class, PP, accuracy, and short descriptions.

Displaying 324 of 324 moves.

Description
AbsorbGrassSpecial

-

20100206

An attack that absorbs half the damage it inflicted to restore HP.

AcidPoisonSpecial

-

40100308

The foe is sprayed with a harsh, hide- melting acid that may lower DEFENSE.

Acid ArmorPoisonStatus

-

--403

The user alters its cells to liquefy itself and sharply raise DEFENSE.

Aerial AceFlyingPhysical
TM40
60-2050

An extremely fast attack against one target. It can’t be evaded.

AgilityPsychicStatus

-

--3028

The user relaxes and lightens its body to sharply boost its SPEED.

Air CutterFlyingSpecial

-

5595253

The foe is hit with razor-like wind. It has a high critical-hit ratio.

AmnesiaPsychicStatus

-

--209

Forgets about something and sharply raises SP. DEF.

Ancient PowerRockSpecial

-

60100510

An ancient power is used to attack. It may also raise all the user’s stats.

AromatherapyGrassStatus

-

--54

A soothing scent is released to heal all status problems in the user’s party.

AssistNormalStatus

-

--202

The user randomly picks and uses a move of an allied Pokémon.

AstonishGhostPhysical

-

30100154

An attack using a startling shout. It also may make the foe flinch.

AttractNormalStatus-10015135

If it is the other gender, the foe is made infatuated and unlikely to attack.

Aurora BeamIceSpecial

-

65100209

A rainbow-colored attack beam. It may lower the foe’s ATTACK stat.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the foe to strike two to five times.

BarrierPsychicStatus

-

--307

The user creates a sturdy wall that sharply raises its DEFENSE stat.

Baton PassNormalStatus

-

--404

The user switches out, passing along any stat changes to the new battler.

Beat UpDarkPhysical

-

10100106

All party Pokémon join in the attack. The more allies, the more damage.

Belly DrumNormalStatus

-

--107

The user maximizes its ATTACK stat at the cost of half its full HP.

BindNormalPhysical

-

1575203

A long body or tentacles are used to bind the foe for two to five turns.

BiteDarkPhysical

-

601002523

The user bites with vicious fangs. It may make the foe flinch.

Blast BurnFireSpecial

-

1509051

The foe is hit with a huge explosion. The user can’t move on the next turn.

BlizzardIceSpecial12070560

The foe is blasted with a blizzard. It may freeze the foe solid.

BlockNormalStatus

-

--53

The user blocks the foe’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

8510015107

The user drops its full body on the foe. It may leave the foe paralyzed.

Bone ClubGroundPhysical

-

6585202

The foe is clubbed with a bone held in hand. It may make the foe flinch.

Bone RushGroundPhysical

-

2580102

The user strikes the foe with a bone in hand two to five times.

BonemerangGroundPhysical

-

5090102

The user throws a bone that hits the foe once, then once again on return.

BounceFlyingPhysical

-

858552

The user bounces on the foe on the 2nd turn. It may paralyze the foe.

Brick BreakFightingPhysical751001555

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

BubbleWaterSpecial

-

20100309

A spray of bubbles hits the foe. It may lower the foe’s SPEED stat.

Bubble BeamWaterSpecial

-

65100207

A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat.

Bulk UpFightingStatus--2012

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

Bullet SeedGrassPhysical101003015

The user shoots seeds at the foe. Two to five seeds are shot at once.

Calm MindPsychicStatus--2018

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

CamouflageNormalStatus

-

--201

Alters the user’s type depending on the location’s terrain.

ChargeElectricStatus

-

--203

The user charges power to boost the ELECTRIC move it uses next.

CharmNormalStatus

-

-100207

The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.

ClampWaterPhysical

-

3575101

The foe is clamped and squeezed by the user’s shell for two to five turns.

Comet PunchNormalPhysical

-

1885152

The foe is hit with a flurry of punches that strike two to five times.

Confuse RayGhostStatus

-

-1001012

The foe is exposed to a sinister ray that triggers confusion.

ConfusionPsychicSpecial

-

501002517

A weak telekinetic attack that may also leave the foe confused.

ConstrictNormalPhysical

-

10100355

The foe is attacked with long tentacles or vines. It may lower SPEED.

ConversionNormalStatus

-

--301

The user changes its type to match the type of one of its moves.

Conversion 2NormalStatus

-

--301

The user changes type to make itself resistant to the last attack it took.

Cosmic PowerPsychicStatus

-

--203

The user absorbs a mystic power to raise its DEFENSE and SP. DEF.

CounterFightingPhysical

-

-1002063

A retaliation move that counters any physical hit with double the damage.

CovetNormalPhysical

-

40100251

A cutely executed attack that also steals the foe’s hold item.

CrabhammerWaterPhysical

-

10085102

A large pincer is used to hammer the foe. It has a high critical-hit ratio.

Cross ChopFightingPhysical

-

1008056

The foe is hit with double chops. It has a high critical-hit ratio.

CrunchDarkPhysical

-

80100155

The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF.

Crush ClawNormalPhysical

-

7595103

The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE.

Curse???Status

-

--1016

A move that works differently for the GHOST-type and all the other types.

CutNormalPhysical50953046

A basic attack. It can be used to cut down thin trees and grass.

Defense CurlNormalStatus

-

--4011

The user curls up to conceal weak spots and raise its DEFENSE stat.

Destiny BondGhostStatus

-

--55

If the user faints, the foe delivering the final hit also faints.

DetectFightingStatus

-

--52

Enables the user to evade all attacks. It may fail if used in succession.

DigGroundPhysical601001069

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

DisableNormalStatus

-

-552022

For a few turns, it prevents the foe from using the move it last used.

DiveWaterPhysical601001032

The user dives underwater on the first turn and strikes next turn.

Dizzy PunchNormalPhysical

-

70100101

The foe is hit with a rhythmic punch that may leave it confused.

Double KickFightingPhysical

-

30100309

Two legs are used to quickly kick the foe twice in one turn.

Double SlapNormalPhysical

-

15851010

The foe is slapped repeatedly, back and forth, two to five times.

Double TeamNormalStatus--15148

The user creates illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

12010015140

A reckless, life- risking tackle that also hurts the user a little.

Dragon BreathDragonSpecial

-

60100204

The foe is hit with an incredible blast of breath that may also paralyze.

Dragon ClawDragonPhysical80100156

Sharp, huge claws hook and slash the foe quickly and with great power.

Dragon DanceDragonStatus

-

--206

A mystic, powerful dance that boosts the user’s ATTACK and SPEED stats.

Dragon RageDragonSpecial

-

-100108

The foe is hit with a shock wave that always inflicts 40- HP damage.

Dream EaterPsychicSpecial

-

1001001530

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Drill PeckFlyingPhysical

-

80100205

A corkscrewing attack with the sharp beak acting as a drill.

Dynamic PunchFightingPhysical

-

1005053

The foe is punched with the user’s full power. It confuses the foe if it hits.

EarthquakeGroundPhysical1001001042

An earthquake that strikes all Pokémon in battle excluding the user.

Egg BombNormalPhysical

-

10075102

A large egg is hurled with great force at the foe to inflict damage.

EmberFireSpecial

-

401002512

The foe is attacked with small flames. The foe may suffer a burn.

EncoreNormalStatus

-

-10056

Makes the foe use the move it last used repeatedly for two to six turns.

EndeavorNormalPhysical

-

-10054

Gains power the fewer HP the user has compared with the foe.

EndureNormalStatus

-

--107

The user endures any hit with 1 HP left. It may fail if used in succession.

ExplosionNormalPhysical

-

250100518

The user explodes to inflict terrible damage even while fainting itself.

Extreme SpeedNormalPhysical

-

8010051

A blindingly speedy charge attack that always goes before any other.

FacadeNormalPhysical7010020148

An attack that is boosted if user is burned, poisoned, or paralyzed.

Fake OutNormalPhysical

-

40100105

An attack that hits first and causes flinching. Usable only on 1st turn.

Fake TearsDarkStatus

-

-100202

The user feigns crying to sharply lower the foe’s SP. DEF stat.

False SwipeNormalPhysical

-

40100407

A restrained attack that always leaves the foe with at least 1 HP.

Feather DanceFlyingStatus

-

-100154

The foe is covered with a mass of down that sharply cuts the ATTACK stat.

Feint AttackDarkPhysical

-

60-2010

The user draws up close to the foe disarmingly, then hits without fail.

Fire BlastFireSpecial12085546

The foe is hit with an intense flame. It may leave the target with a burn.

Fire PunchFirePhysical

-

75100154

The foe is punched with a fiery fist. It may leave the foe with a burn.

Fire SpinFireSpecial

-

15701510

The foe is trapped in an intense spiral of fire that rages two to five turns.

FissureGroundPhysical

-

-3053

The foe is dropped into a fissure. The foe faints if it hits.

FlailNormalPhysical

-

-1001518

A desperate attack that becomes more powerful the less HP the user has.

Flame WheelFirePhysical

-

60100253

The user makes a fiery charge at the foe. It may cause a burn.

FlamethrowerFireSpecial951001546

The foe is scorched with intense flames. The foe may suffer a burn.

FlashNormalStatus-702053

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

FlatterDarkStatus

-

-100154

Flattery is used to confuse the foe, but its SP. ATK also rises.

FlyFlyingPhysical70951515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

Focus EnergyNormalStatus

-

--3017

The user takes a deep breath and focuses to raise its critical-hit ratio.

Focus PunchFightingPhysical1501002056

An attack that is executed last. The user flinches if hit beforehand.

Follow MeNormalStatus

-

--201

The user draws attention to itself, making foes attack only the user.

ForesightNormalStatus

-

--4014

Completely negates the foe’s efforts to heighten its ability to evade.

Frenzy PlantGrassSpecial

-

1509051

The foe is hit with an enormous branch. The user can’t move on the next turn.

FrustrationNormalPhysical-10020148

This attack move grows more powerful the less the user likes its TRAINER.

Fury AttackNormalPhysical

-

15852014

The foe is jabbed repeatedly with a horn or beak two to five times.

Fury CutterBugPhysical

-

1095203

An attack that grows stronger on each successive hit.

Fury SwipesNormalPhysical

-

18801514

The foe is raked with sharp claws or scythes two to five times.

Future SightPsychicSpecial

-

8090158

Two turns after this move is used, the foe is attacked psychically.

Giga DrainGrassSpecial75100532

A harsh attack that absorbs half the damage it inflicted to restore HP.

GlareNormalStatus

-

-75302

The user intimidates the foe with the design on its belly to cause paralysis.

Grass WhistleGrassStatus

-

-55151

A pleasant melody is played to lull the foe into a deep sleep.

GrowlNormalStatus

-

-1004029

The user growls in a cute way, making the foe lower its ATTACK stat.

GrowthNormalStatus

-

--208

The user’s body is forced to grow, raising the SP. ATK stat.

GrudgeGhostStatus

-

--52

If the user faints, this move deletes the PP of the move that finished it.

GuillotineNormalPhysical

-

-3053

A vicious tearing attack with pincers. The foe will faint if it hits.

GustFlyingSpecial

-

40100358

Strikes the foe with a gust of wind whipped up by wings.

HailIceStatus--1040

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

HardenNormalStatus

-

--3011

The user stiffens all the muscles in its body to raise its DEFENSE stat.

HazeIceStatus

-

--3017

Eliminates all stat changes among all Pokémon engaged in battle.

HeadbuttNormalPhysical

-

70100159

The user sticks its head out and rams. It may make the foe flinch.

Heal BellNormalStatus

-

--51

A soothing bell chimes to heal the status problems of all allies.

Heat WaveFireSpecial

-

10090104

The user exhales a heated breath to attack. It may also inflict a burn.

Helping HandNormalStatus

-

--209

A move that boosts the power of the ally’s attack in a battle.

Hidden PowerNormalSpecial110015148

An attack that varies in type and intensity depending on the user.

High Jump KickFightingPhysical

-

8590101

A strong jumping knee kick. If it misses, the user is hurt.

Horn AttackNormalPhysical

-

65100257

The foe is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-3058

The horn is rotated like a drill to ram. The foe will faint if it hits.

HowlNormalStatus

-

--402

The user howls to raise its spirit and boost its ATTACK stat.

Hydro CannonWaterSpecial

-

1509051

The foe is hit with a watery cannon. The user can’t move on the next turn.

Hydro PumpWaterSpecial

-

12080518

A high volume of water is blasted at the foe under great pressure.

Hyper BeamNormalSpecial15090580

A severely damaging attack that makes the user rest on the next turn.

Hyper FangNormalPhysical

-

8090152

The foe is attacked with sharp fangs. It may make the foe flinch.

Hyper VoiceNormalSpecial

-

90100101

The user lets loose a horribly loud shout with the power to damage.

HypnosisPsychicStatus

-

-602015

Hypnotic suggestion is used to make the foe fall into a deep sleep.

Ice BallIcePhysical

-

3090201

A 5-turn rolling attack that becomes stronger each time it rolls.

Ice BeamIceSpecial951001062

The foe is struck with an icy beam. It may freeze the foe solid.

Ice PunchIcePhysical

-

75100154

The foe is punched with an icy fist. It may leave the foe frozen.

Icicle SpearIcePhysical

-

10100302

Sharp icicles are fired at the foe. It strikes two to five times.

Icy WindIceSpecial

-

5595152

A chilling wind is used to attack. It also lowers the SPEED stat.

ImprisonPsychicStatus

-

--102

Prevents foes from using any move that is also known by the user.

IngrainGrassStatus

-

--204

The user lays roots that restore HP on every turn. It can’t switch out.

Iron DefenseSteelStatus

-

--151

The user hardens its body’s surface to sharply raise its DEFENSE stat.

Iron TailSteelPhysical100751563

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

Jump KickFightingPhysical

-

7095101

The user jumps up high, then kicks. If it misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100255

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

KinesisPsychicStatus

-

-80152

The user distracts the foe by bending a spoon. It may lower accuracy.

Knock OffDarkPhysical

-

20100206

Knocks down the foe’s held item to prevent its use during the battle.

Leech LifeBugPhysical

-

20100157

An attack that absorbs half the damage it inflicted to restore HP.

Leech SeedGrassStatus

-

-90105

A seed is planted on the foe to steal some HP for the user on every turn.

LeerNormalStatus

-

-1003036

The foe is given an intimidating look that lowers its DEFENSE stat.

LickGhostPhysical

-

20100309

The foe is licked and hit with a long tongue. It may also paralyze.

Light ScreenPsychicStatus--3032

A wall of light cuts damage from SP. ATK attacks for five turns.

Lock-OnNormalStatus

-

--53

The user locks on to the foe, making the next move sure to hit.

Lovely KissNormalStatus

-

-75101

The user forces a kiss on the foe with a scary face that induces sleep.

Low KickFightingPhysical

-

-100205

A low, tripping kick that inflicts more damage on heavier foes.

Mach PunchFightingPhysical

-

40100301

A punch thrown at blinding speed. It is certain to strike first.

Magical LeafGrassSpecial

-

60-203

The foe is attacked with a strange leaf that cannot be evaded.

MagnitudeGroundPhysical

-

-100307

A ground-shaking attack against all standing Pokémon. Its power varies.

Mean LookNormalStatus

-

--57

The foe is fixed with a mean look that prevents it from escaping.

MeditatePsychicStatus

-

--406

The user meditates to awaken its power and raise its ATTACK stat.

Mega DrainGrassSpecial

-

40100104

A tough attack that drains half the damage it inflicted to restore HP.

Mega KickNormalPhysical

-

12075550

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical

-

80852051

The foe is slugged by a punch thrown with muscle-packed power.

MegahornBugPhysical

-

12085105

A brutal ramming attack delivered with a tough and impressive horn.

MementoDarkStatus

-

-100104

The user faints, but sharply lowers the foe’s ATTACK and SP. ATK.

Metal ClawSteelPhysical

-

5095356

The foe is attacked with steel claws. It may also raise the user’s ATTACK.

Metal SoundSteelStatus

-

-85404

A horrible metallic screech is used to sharply lower the foe’s SP. DEF.

Meteor MashSteelPhysical

-

10085101

The foe is hit with a hard, fast punch. It may also raise the user’s ATTACK.

MetronomeNormalStatus

-

--1027

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus

-

--10148

The user copies the move last used by the foe for the rest of the battle.

Mind ReaderNormalStatus

-

--404

The user predicts the foe’s action to ensure its next attack hits.

MinimizeNormalStatus

-

--206

The user compresses all the cells in its body to raise its evasiveness.

Mirror CoatPsychicSpecial

-

-100205

A retaliation move that pays back the foe’s special attack double.

Mirror MoveFlyingStatus

-

--206

The user counters the move last used by the foe with the same move.

MistIceStatus

-

--306

The ally party is protected by a mist that prevents stat reductions.

MoonlightNormalStatus

-

--54

Restores the user’s HP. The amount of HP regained varies with the weather.

Mud ShotGroundSpecial

-

5595156

The user attacks by hurling mud. It also reduces the foe’s SPEED.

Mud SportGroundStatus

-

--156

Weakens ELECTRIC- type attacks while the user is in the battle.

Mud-SlapGroundSpecial

-

20100102

Mud is hurled in the foe’s face to inflict damage and lower its accuracy.

Nature PowerNormalStatus

-

--201

An attack that changes type depending on the user’s location.

Night ShadeGhostSpecial

-

-100155

An attack with a mirage that inflicts damage matching the user’s level.

NightmareGhostStatus

-

-100154

A sleeping foe is shown a nightmare that inflicts some damage every turn.

OctazookaWaterSpecial

-

6585101

Ink is blasted in the foe’s face or eyes to damage and lower accuracy.

Odor SleuthNormalStatus

-

--402

Completely negates the foe’s efforts to heighten its ability to evade.

OutrageDragonPhysical

-

90100104

The user thrashes about for two to three turns, then becomes confused.

OverheatFireSpecial14090514

An intense attack that also sharply reduces the user’s SP. ATK stat.

Pain SplitNormalStatus

-

--201

The user adds its HP to the foe’s HP, then equally shares the total HP.

Pay DayNormalPhysical

-

40100202

Numerous coins are hurled at the foe. Money is earned after battle.

PeckFlyingPhysical

-

351003511

The foe is jabbed with a sharply pointed beak or horn.

Perish SongNormalStatus

-

--55

Any battler that hears this faints in three turns unless it switches.

Petal DanceGrassSpecial

-

70100104

The user attacks with petals for two to three turns, then gets confused.

Pin MissileBugPhysical

-

1485202

Sharp pins are shot at the foe and hit two to five times at once.

Poison FangPoisonPhysical

-

50100153

The foe is bitten with toxic fangs. It may also badly poison the foe.

Poison GasPoisonStatus

-

-55406

The foe is sprayed with a cloud of toxic gas that may poison the foe.

Poison PowderPoisonStatus

-

-753514

A cloud of toxic dust is scattered. It may poison the foe.

Poison StingPoisonPhysical

-

151003513

The foe is stabbed with a toxic barb, etc. It may poison the foe.

PoundNormalPhysical

-

40100359

A physical attack delivered with a long tail or a foreleg, etc.

Powder SnowIceSpecial

-

40100252

Blasts the foe with a snowy gust. It may cause freezing.

PresentNormalPhysical

-

-90151

The foe is given a booby-trapped gift. It restores HP sometimes, however.

ProtectNormalStatus--10148

Enables the user to evade all attacks. It may fail if used in succession.

PsybeamPsychicSpecial

-

651002011

A peculiar ray is shot at the foe. It may leave the foe confused.

Psych UpNormalStatus

-

--1011

The user hypnotizes itself into copying any stat change made by the foe.

PsychicPsychicSpecial901001037

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

Psycho BoostPsychicSpecial

-

1409052

An intense attack that also sharply reduces the user’s SP. ATK stat.

PsywavePsychicSpecial

-

-80152

The foe is attacked with an odd, hot energy wave that varies in intensity.

PursuitDarkPhysical

-

401002017

An attack move that works especially well on a foe that is switching out.

Quick AttackNormalPhysical

-

401003021

An almost invisibly fast attack that is certain to strike first.

RageNormalPhysical

-

20100209

An attack that becomes stronger each time the user is hit in battle.

Rain DanceWaterStatus--5108

A heavy rain falls for five turns, powering up WATER- type moves.

Rapid SpinNormalPhysical

-

20100409

An attack that frees the user from BIND, WRAP, LEECH SEED, and SPIKES.

Razor LeafGrassPhysical

-

5595257

The foe is hit with a cutting leaf. It has a high critical-hit ratio.

Razor WindNormalSpecial

-

80100101

Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.

RecoverNormalStatus

-

--207

A self-healing move that restores HP by up to half of the user’s maximum HP.

RecycleNormalStatus

-

--102

A move that recycles a used item for use once more.

ReflectPsychicStatus--2024

A wall of light cuts damage from physical attacks for five turns.

RefreshNormalStatus

-

--205

A self-healing move that cures the user of a poisoning, burn, or paralysis.

RestPsychicStatus--5148

The user sleeps for two turns to fully restore HP and heal any status problem.

ReturnNormalPhysical-10020148

This attack move grows more powerful the more the user likes its TRAINER.

RevengeFightingPhysical

-

60100107

An attack move that gains in intensity if the target has hurt the user.

ReversalFightingPhysical

-

-100156

An all-out attack that becomes more powerful the less HP the user has.

RoarNormalStatus-1002028

The foe is made to switch out with an ally. In the wild, the battle ends.

Rock BlastRockPhysical

-

2580105

The user hurls two to five hard rocks at the foe to attack.

Rock SlideRockPhysical

-

75901038

Large boulders are hurled at the foe. It may make the foe flinch.

Rock SmashFightingPhysical201001577

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Rock ThrowRockPhysical

-

5090154

The foe is attacked with a shower of small, easily thrown rocks.

Rock TombRockPhysical50801042

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

Role PlayPsychicStatus

-

--103

The user mimics the foe completely and copies the foe’s ability.

Rolling KickFightingPhysical

-

6085152

A quick kick from a rolling spin. It may make the foe flinch.

RolloutRockPhysical

-

3090207

A 5-turn rolling attack that becomes stronger each time it hits.

SafeguardNormalStatus--2533

It protects the user’s party from all status problems for five turns.

Sand AttackGroundStatus

-

-1001514

A lot of sand is hurled in the foe’s face, reducing its accuracy.

Sand TombGroundPhysical

-

1570154

The foe is trapped inside a painful sandstorm for two to five turns.

SandstormRockStatus--1029

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

Scary FaceNormalStatus

-

-901012

Frightens the foe with a scary face to sharply reduce its SPEED.

ScratchNormalPhysical

-

401003521

Hard, pointed, and sharp claws rake the foe.

ScreechNormalStatus

-

-854027

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

Secret PowerNormalPhysical7010020148

An attack that may have an additional effect that varies with the terrain.

Seismic TossFightingPhysical

-

-1002056

A gravity-fed throw that causes damage matching the user’s level.

Self-DestructNormalPhysical

-

20010057

The user blows up to inflict severe damage, even making itself faint.

Shadow BallGhostSpecial801001540

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

Shadow PunchGhostPhysical

-

60-203

The user throws a punch from the shadows. It cannot be evaded.

SharpenNormalStatus

-

--301

The user reduces its polygon count to sharpen edges and raise ATTACK.

Sheer ColdIceSpecial

-

-3053

The foe is attacked with ultimate cold that causes fainting if it hits.

Shock WaveElectricSpecial60-2047

A rapid jolt of electricity strikes the foe. It can’t be evaded.

Signal BeamBugSpecial

-

75100152

The foe is hit with a flashing beam that may also cause confusion.

Silver WindBugSpecial

-

6010053

The foe is attacked with a silver dust. It may raise all the user’s stats.

SingNormalStatus

-

-55156

A soothing song in a calming voice lulls the foe into a deep slumber.

Skill SwapPsychicStatus--1023

The user employs its psychic power to swap abilities with the foe.

Skull BashNormalPhysical

-

100100155

The user raises its DEFENSE in the 1st turn, then attacks in the 2nd turn.

Sky AttackFlyingPhysical

-

1409052

A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.

Sky UppercutFightingPhysical

-

8590151

The user attacks with an uppercut thrown skywards with force.

SlamNormalPhysical

-

80752013

The foe is struck with a long tail, vines, etc.

SlashNormalPhysical

-

701002015

The foe is slashed with claws, etc. It has a high critical-hit ratio.

Sleep PowderGrassStatus

-

-751513

A sleep-inducing dust is scattered in high volume around a foe.

Sleep TalkNormalStatus

-

--106

While asleep, the user randomly uses one of the moves it knows.

SludgePoisonSpecial

-

65100204

Toxic sludge is hurled at the foe. It may poison the target.

Sludge BombPoisonSpecial901001039

Filthy sludge is hurled at the foe. It may poison the target.

Smelling SaltsNormalPhysical

-

60100103

Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis.

SmogPoisonSpecial

-

2070204

The foe is attacked with exhaust gases. It may also poison the foe.

SmokescreenNormalStatus

-

-100208

An obscuring cloud of smoke or ink reduces the foe’s accuracy.

SnatchDarkStatus--1024

Steals the effects of the foe’s healing or status- changing move.

SnoreNormalSpecial

-

40100154

An attack that can be used only while asleep. It may cause flinching.

Soft-BoiledNormalStatus

-

--54

Heals the user by up to half its full HP. It can be used to heal an ally.

Solar BeamGrassSpecial1201001035

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

Sonic BoomNormalSpecial

-

-90204

The foe is hit with a shock wave that always inflicts 20- HP damage.

SparkElectricPhysical

-

65100204

An electrically charged tackle that may also paralyze the foe.

Spike CannonNormalPhysical

-

20100152

Sharp spikes are fired at the foe to strike two to five times.

SpikesGroundStatus

-

--203

A trap of spikes is laid around the foe’s party to hurt foes switching in.

Spit UpNormalSpecial

-

-100103

The power built using STOCKPILE is released at once for attack.

SpiteGhostStatus

-

-100106

A move that cuts 2 to 5 PP from the move last used by the foe.

SplashNormalStatus

-

--403

The user just flops and splashes around without having any effect.

SporeGrassStatus

-

-100152

The user scatters bursts of fine spores that induce sleep.

Steel WingSteelPhysical70902518

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

StockpileNormalStatus

-

--103

The user charges up power for use later. It can be used three times.

StompNormalPhysical

-

651002010

The foe is stomped with a big foot. It may make the foe flinch.

StrengthNormalPhysical801001574

The foe is slugged at maximum power. Can also be used to move boulders.

String ShotBugStatus

-

-95402

The foe is bound with strings shot from the mouth to reduce its SPEED.

Stun SporeGrassStatus

-

-753012

Paralyzing dust is scattered wildly. It may paralyze the foe.

SubmissionFightingPhysical

-

8080255

A reckless, full- body throw attack that also hurts the user a little.

SubstituteNormalStatus

-

--10148

The user creates a decoy using one- quarter of its full HP.

Sunny DayFireStatus--5114

The sun blazes for five turns, powering up FIRE-type moves.

Super FangNormalPhysical

-

-90102

The user attacks with sharp fangs and halves the foe’s HP.

SuperpowerFightingPhysical

-

12010052

A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats.

SupersonicNormalStatus

-

-552020

The user generates odd sound waves. It may confuse the foe.

SurfWaterSpecial951001542

A big wave crashes down on the foe. Can also be used for crossing water.

SwaggerNormalStatus

-

-90158

A move that makes the foe confused, but also sharply raises its ATTACK.

SwallowNormalStatus

-

--103

The energy it built using STOCKPILE is absorbed to restore HP.

Sweet ScentNormalStatus

-

-100209

Allures the foe to reduce evasiveness. It also attracts wild Pokémon.

SwiftNormalSpecial

-

60-209

Star-shaped rays that never miss are fired at all foes in battle.

Swords DanceNormalStatus

-

--3033

A frenetic dance of fighting. It sharply raises the ATTACK stat.

SynthesisGrassStatus

-

--56

Restores the user’s HP. The amount of HP regained varies with the weather.

TackleNormalPhysical

-

35953536

A physical attack in which the user charges, full body, into the foe.

Tail WhipNormalStatus

-

-1003028

The user wags its tail cutely, making the foe lower its DEFENSE stat.

Take DownNormalPhysical

-

90852014

A reckless, full- body charge attack that also hurts the user a little.

TauntDarkStatus-1002035

The foe is taunted into a rage that allows it to use only attack moves.

TeleportPsychicStatus

-

--205

Use it to flee from any wild Pokémon. Also warps to the last POKé CENTER.

ThiefDarkPhysical401001091

An attack that may take the foe’s held item if the user isn’t holding one.

ThrashNormalPhysical

-

901002010

The user rampages about for two to three turns, then becomes confused.

ThunderElectricSpecial120701050

A brutal lightning attack that may also leave the foe paralyzed.

Thunder PunchElectricPhysical

-

75100154

The foe is punched with an electrified fist. It may leave the foe paralyzed.

Thunder ShockElectricSpecial

-

40100306

An electric shock attack that may also leave the foe paralyzed.

Thunder WaveElectricStatus

-

-1002035

A weak electric shock that is sure to cause paralysis if it hits.

ThunderboltElectricSpecial951001552

A strong electrical attack that may also leave the foe paralyzed.

TickleNormalStatus

-

-100205

The foe is made to laugh, reducing its ATTACK and DEFENSE stats.

TormentDarkStatus-1001534

It enrages the foe, making it incapable of using the same move successively.

ToxicPoisonStatus-8510148

A move that badly poisons the foe. Its poison damage worsens every turn.

TransformNormalStatus

-

--102

The user transforms into a copy of the foe with even the same move set.

Tri AttackNormalSpecial

-

80100106

A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.

TrickPsychicStatus

-

-100103

A move that tricks the foe into trading held items with the user.

TwineedleBugPhysical

-

25100201

The foe is stabbed twice with foreleg stingers. It may poison the foe.

TwisterDragonSpecial

-

40100206

A vicious twister attacks the foe. It may make the foe flinch.

UproarNormalSpecial

-

50100105

The user attacks in an uproar that prevents sleep for two to five turns.

Vine WhipGrassPhysical

-

45100107

The foe is struck with slender, whip­ like vines.

Vise GripNormalPhysical

-

55100303

Huge, impressive pincers grip and squeeze the foe.

Vital ThrowFightingPhysical

-

70-103

Makes the user attack after the foe. In return, it will not miss.

Water GunWaterSpecial

-

401002516

The foe is struck with a lot of water expelled forcibly from the mouth.

Water PulseWaterSpecial601002057

An attack with a pulsing blast of water. It may also confuse the foe.

Water SportWaterStatus

-

--155

Weakens FIRE-type attacks while the user is in the battle.

WaterfallWaterPhysical801001529

A powerful charge attack. It can also be used to climb a waterfall.

WhirlwindNormalStatus

-

-100206

The foe is made to switch out with an ally. In the wild, the battle ends.

Will-O-WispFireStatus

-

-75153

A sinister, bluish white flame is shot at the foe to inflict a burn.

Wing AttackFlyingPhysical

-

601003510

The foe is struck with large, imposing wings spread wide.

WishNormalStatus

-

--101

A self-healing move that restores half the full HP on the next turn.

WithdrawWaterStatus

-

--408

The user withdraws its body in its hard shell, raising its DEFENSE stat.

WrapNormalPhysical

-

15852012

A long body or vines are used to wrap the foe for two to five turns.

YawnNormalStatus

-

--105

A huge yawn lulls the foe into falling asleep on the next turn.

Zap CannonElectricSpecial

-

1005054

An electric blast is fired like a cannon to inflict damage and paralyze.

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