Super Fang in Pokémon FireRed & LeafGreen
Normal-type physical move in Pokémon FireRed and LeafGreen.

PhysicalMove text
The user attacks with sharp fangs and halves the foe’s HP.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Assist The user randomly picks and uses a move of an allied Pokémon. | ![]() | ![]() | - | - | - | 20 | 5 |
| Attract If it is the other gender, the foe is made infatuated and unlikely to attack. | ![]() | ![]() | - | 100 | 15 | 341 | |
| Barrage Round objects are hurled at the foe to strike two to five times. | ![]() | ![]() | - | 15 | 85 | 20 | 2 |
| Baton Pass The user switches out, passing along any stat changes to the new battler. | ![]() | ![]() | - | - | - | 40 | 24 |
| Belly Drum The user maximizes its ATTACK stat at the cost of half its full HP. | ![]() | ![]() | - | - | - | 10 | 13 |
| Bide The user endures attacks for two turns, then strikes back double. | ![]() | ![]() | - | - | - | 10 | 14 |
| Bind A long body or tentacles are used to bind the foe for two to five turns. | ![]() | ![]() | - | 15 | 75 | 20 | 6 |
| Block The user blocks the foe’s way with arms spread wide to prevent escape. | ![]() | ![]() | - | - | - | 5 | 6 |
| Body Slam The user drops its full body on the foe. It may leave the foe paralyzed. | ![]() | ![]() | - | 85 | 100 | 15 | 287 |
| Camouflage Alters the user’s type depending on the location’s terrain. | ![]() | ![]() | - | - | - | 20 | 1 |
| Charm The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK. | ![]() | ![]() | - | - | 100 | 20 | 23 |
| Comet Punch The foe is hit with a flurry of punches that strike two to five times. | ![]() | ![]() | - | 18 | 85 | 15 | 4 |
| Constrict The foe is attacked with long tentacles or vines. It may lower SPEED. | ![]() | ![]() | - | 10 | 100 | 35 | 11 |
| Conversion The user changes its type to match the type of one of its moves. | ![]() | ![]() | - | - | - | 30 | 2 |
| Conversion 2 The user changes type to make itself resistant to the last attack it took. | ![]() | ![]() | - | - | - | 30 | 2 |
| Covet A cutely executed attack that also steals the foe’s hold item. | ![]() | ![]() | - | 40 | 100 | 40 | 9 |
| Crush Claw The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE. | ![]() | ![]() | - | 75 | 95 | 10 | 8 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | ![]() | ![]() | 50 | 95 | 30 | 114 | |
| Defense Curl The user curls up to conceal weak spots and raise its DEFENSE stat. | ![]() | ![]() | - | - | - | 40 | 26 |
| Disable For a few turns, it prevents the foe from using the move it last used. | ![]() | ![]() | - | - | 55 | 20 | 32 |
| Dizzy Punch The foe is hit with a rhythmic punch that may leave it confused. | ![]() | ![]() | - | 70 | 100 | 10 | 2 |
| Double Slap The foe is slapped repeatedly, back and forth, two to five times. | ![]() | ![]() | - | 15 | 85 | 10 | 16 |
| Double Team The user creates illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 | 376 | |
| Double-Edge A reckless, life-risking tackle that also hurts the user a little. | ![]() | ![]() | - | 120 | 100 | 15 | 368 |
| Egg Bomb A large egg is hurled with great force at the foe to inflict damage. | ![]() | ![]() | - | 100 | 75 | 10 | 3 |
| Encore Makes the foe use the move it last used repeatedly for two to six turns. | ![]() | ![]() | - | - | 100 | 5 | 27 |
| Endeavor Gains power the fewer HP the user has compared with the foe. | ![]() | ![]() | - | - | 100 | 5 | 15 |
| Endure The user endures any hit with 1 HP left. It may fail if used in succession. | ![]() | ![]() | - | - | - | 10 | 18 |
| Explosion The user explodes to inflict terrible damage even while fainting itself. | ![]() | ![]() | - | 250 | 100 | 5 | 41 |
| Extreme Speed A blindingly speedy charge attack that always goes before any other. | ![]() | ![]() | - | 80 | 100 | 5 | 2 |
| Facade An attack that is boosted if user is burned, poisoned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 | 376 | |
| Fake Out An attack that hits first and causes flinching. Usable only on 1st turn. | ![]() | ![]() | - | 40 | 100 | 10 | 13 |
| False Swipe A restrained attack that always leaves the foe with at least 1 HP. | ![]() | ![]() | - | 40 | 100 | 40 | 16 |
| Flail A desperate attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | - | 100 | 15 | 37 |
| Flash A blast of light that cuts the foe’s accuracy. It also illuminates caves. | ![]() | ![]() | - | 70 | 20 | 159 | |
| Focus Energy The user takes a deep breath and focuses to raise its critical-hit ratio. | ![]() | ![]() | - | - | - | 30 | 40 |
| Follow Me The user draws attention to itself, making foes attack only the user. | ![]() | ![]() | - | - | - | 20 | 5 |
| Foresight Completely negates the foe’s efforts to heighten its ability to evade. | ![]() | ![]() | - | - | - | 40 | 31 |
| Frustration This attack move grows more powerful the less the user likes its TRAINER. | ![]() | ![]() | - | 100 | 20 | 376 | |
| Fury Attack The foe is jabbed repeatedly with a horn or beak two to five times. | ![]() | ![]() | - | 15 | 85 | 20 | 20 |
| Fury Swipes The foe is raked with sharp claws or scythes two to five times. | ![]() | ![]() | - | 18 | 80 | 15 | 30 |
| Glare The user intimidates the foe with the design on its belly to cause paralysis. | ![]() | ![]() | - | - | 75 | 30 | 4 |
| Growl The user growls in a cute way, making the foe lower its ATTACK stat. | ![]() | ![]() | - | - | 100 | 40 | 78 |
| Growth The user’s body is forced to grow, raising the SP. ATK stat. | ![]() | ![]() | - | - | - | 40 | 19 |
| Guillotine A vicious tearing attack with pincers. The foe will faint if it hits. | ![]() | ![]() | - | - | 30 | 5 | 6 |
| Harden The user stiffens all the muscles in its body to raise its DEFENSE stat. | ![]() | ![]() | - | - | - | 30 | 39 |
| Headbutt The user sticks its head out and rams. It may make the foe flinch. | ![]() | ![]() | - | 70 | 100 | 15 | 25 |
| Heal Bell A soothing bell chimes to heal the status problems of all allies. | ![]() | ![]() | - | - | - | 5 | 6 |
| Helping Hand A move that boosts the power of the ally’s attack in a battle. | ![]() | ![]() | - | - | - | 20 | 27 |
| Hidden Power An attack that varies in type and intensity depending on the user. | ![]() | ![]() | - | 100 | 15 | 404 | |
| Horn Attack The foe is jabbed with a sharply pointed horn to inflict damage. | ![]() | ![]() | - | 65 | 100 | 25 | 10 |
| Horn Drill The horn is rotated like a drill to ram. The foe will faint if it hits. | ![]() | ![]() | - | - | 30 | 5 | 8 |
| Howl The user howls to raise its spirit and boost its ATTACK stat. | ![]() | ![]() | - | - | - | 40 | 13 |
| Hyper Beam A severely damaging attack that makes the user rest on the next turn. | ![]() | ![]() | 150 | 90 | 5 | 190 | |
| Hyper Fang The foe is attacked with sharp fangs. It may make the foe flinch. | ![]() | ![]() | - | 80 | 90 | 15 | 2 |
| Hyper Voice The user lets loose a horribly loud shout with the power to damage. | ![]() | ![]() | - | 90 | 100 | 10 | 4 |
| Leer The foe is given an intimidating look that lowers its DEFENSE stat. | ![]() | ![]() | - | - | 100 | 30 | 84 |
| Lock-On The user locks on to the foe, making the next move sure to hit. | ![]() | ![]() | - | - | - | 5 | 9 |
| Lovely Kiss The user forces a kiss on the foe with a scary face that induces sleep. | ![]() | ![]() | - | - | 75 | 10 | 1 |
| Mean Look The foe is fixed with a mean look that prevents it from escaping. | ![]() | ![]() | - | - | - | 5 | 16 |


































