Pokémon FireRed and LeafGreen Items
Item descriptions, categories, machines, and obtainability for FireRed and LeafGreen.
Displaying 307 of 307 items.
| Description | |||
|---|---|---|---|
![]() Master Ball | Poké Balls | 0 | The best BALL with the ultimate performance. It will catch any wild Pokémon without fail. |
![]() Ultra Ball | Poké Balls | 800 | A very high-grade BALL that offers a higher Pokémon catch rate than a GREAT BALL. |
![]() Great Ball | Poké Balls | 600 | A good, quality BALL that offers a higher Pokémon catch rate than a standard POKé BALL. |
![]() Poké Ball | Poké Balls | 200 | A BALL thrown to catch a wild Pokémon. It is designed in a capsule style. |
![]() Safari Ball | Poké Balls | 0 | A special BALL that is used only in the SAFARI ZONE. It is finished in a camouflage pattern. |
![]() Net Ball | Poké Balls | 1000 | A somewhat different BALL that works especially well on WATER- and BUG-type Pokémon. |
![]() Dive Ball | Poké Balls | 1000 | A somewhat different BALL that works especially well on Pokémon deep in the sea. |
![]() Nest Ball | Poké Balls | 1000 | A somewhat different BALL that works especially well on weaker Pokémon. |
![]() Repeat Ball | Poké Balls | 1000 | A somewhat different BALL that works especially well on Pokémon caught before. |
![]() Timer Ball | Poké Balls | 1000 | A somewhat different BALL that becomes progressively better the more turns there are in a battle. |
![]() Luxury Ball | Poké Balls | 3000 | A comfortable BALL that makes a captured wild Pokémon quickly grow friendly. |
![]() Premier Ball | Poké Balls | 20 | A rare BALL that has been specially made to commemorate an event of some sort. |
![]() Potion | Medicine | 200 | A spray-type wound medicine. It restores the HP of one Pokémon by 20 points. |
![]() Antidote | Medicine | 200 | A spray-type medicine. It heals one Pokémon from a poisoning. |
![]() Burn Heal | Medicine | 200 | A spray-type medicine. It heals one Pokémon of a burn. |
![]() Ice Heal | Medicine | 200 | A spray-type medicine. It defrosts a frozen Pokémon. |
![]() Awakening | Medicine | 200 | A spray-type medicine. It awakens a sleeping Pokémon. |
![]() Paralyze Heal | Medicine | 200 | A spray-type medicine. It heals one Pokémon from paralysis. |
![]() Full Restore | Medicine | 3000 | A medicine that fully restores the HP and heals any status problems of one Pokémon. |
![]() Max Potion | Medicine | 2500 | A spray-type wound medicine. It fully restores the HP of one Pokémon. |
![]() Hyper Potion | Medicine | 1500 | A spray-type wound medicine. It restores the HP of one Pokémon by 200 points. |
![]() Super Potion | Medicine | 700 | A spray-type wound medicine. It restores the HP of one Pokémon by 50 points. |
![]() Full Heal | Medicine | 400 | A spray-type medicine. It heals all the status problems of one Pokémon. |
![]() Revive | Medicine | 2000 | A medicine that revives a fainted Pokémon, restoring HP by half the maximum amount. |
![]() Max Revive | Medicine | 4000 | A medicine that revives a fainted Pokémon, restoring HP fully. |
![]() Fresh Water | Medicine | 200 | Water with a high mineral content. It restores the HP of one Pokémon by 50 points. |
![]() Soda Pop | Medicine | 300 | A fizzy soda drink. It restores the HP of one Pokémon by 60 points. |
![]() Lemonade | Medicine | 400 | A very sweet drink. It restores the HP of one Pokémon by 80 points. |
![]() Moomoo Milk | Medicine | 600 | Highly nutritious milk. It restores the HP of one Pokémon by 100 points. |
![]() Energy Powder | Medicine | 500 | A very bitter medicine powder. It restores the HP of one Pokémon by 50 points. |
![]() Energy Root | Medicine | 1200 | A very bitter root. It restores the HP of one Pokémon by 200 points. |
![]() Heal Powder | Medicine | 300 | A very bitter medicine powder. It heals all the status problems of one Pokémon. |
![]() Revival Herb | Medicine | 2800 | A very bitter medicinal herb. It revives a fainted Pokémon, restoring HP fully. |
![]() Ether | Medicine | 1200 | Restores a selected move’s PP by 10 points for one Pokémon. |
![]() Max Ether | Medicine | 2000 | Fully restores a selected move’s PP for one Pokémon. |
![]() Elixir | Medicine | 3000 | Restores the PP of all moves for one Pokémon by 10 points each. |
![]() Max Elixir | Medicine | 4500 | Fully restores the PP of all moves for one Pokémon. |
![]() Lava Cookie | Medicine | 350 | LAVARIDGE TOWN’s local specialty. It heals all the status problems of one Pokémon. |
![]() Berry Juice | Medicine | 200 | A 100% pure juice. It restores the HP of one Pokémon by 20 points. |
![]() Sacred Ash | Medicine | 50000 | Revives all fainted Pokémon, restoring HP fully. |
![]() HP Up | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base HP of one Pokémon. |
![]() Protein | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base ATTACK stat of one Pokémon. |
![]() Iron | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base DEFENSE stat of one Pokémon. |
![]() Carbos | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base SPEED stat of one Pokémon. |
![]() Calcium | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base SP. ATK stat of one Pokémon. |
![]() Rare Candy | Medicine | 10000 | A candy that is packed with energy. It raises the level of a Pokémon by one. |
![]() PP Up | Medicine | 10000 | Slightly raises the maximum PP of a selected move for one Pokémon. |
![]() Zinc | Medicine | 10000 | A nutritious drink for Pokémon. It raises the base SP. DEF stat of one Pokémon. |
![]() PP Max | Medicine | 10000 | Raises the PP of a selected move to its maximum level for one Pokémon. |
![]() Guard Spec. | Battle Items | 1500 | An item that prevents stat reduction among party Pokémon for five turns after use. |
![]() Dire Hit | Battle Items | 1000 | Raises the critical-hit ratio of Pokémon in battle. Wears off if the Pokémon is withdrawn. |
![]() X Attack | Battle Items | 1000 | Raises the ATTACK stat of Pokémon in battle. Wears off if the Pokémon is withdrawn. |
![]() X Defense | Battle Items | 2000 | Raises the DEFENSE stat of Pokémon in battle. Wears off if the Pokémon is withdrawn. |
![]() X Speed | Battle Items | 1000 | Raises the SPEED stat of Pokémon in battle. Wears off if the Pokémon is withdrawn. |
![]() X Accuracy | Battle Items | 1000 | Raises the accuracy stat of Pokémon in battle. Wears off if the Pokémon is withdrawn. |
![]() X Sp. Atk | Battle Items | 1000 | Raises the SP. ATK stat of Pokémon in battle. Wears off if the Pokémon is withdrawn. |
![]() Poké Doll | Items | 300 | An attractive doll. Use it to flee from any battle with a wild Pokémon. |
![]() Fluffy Tail | Items | 100 | An attractive item. Use it to flee from any battle with a wild Pokémon. |
![]() Blue Flute | Battle Items | 20 | A blue glass flute that awakens a sleeping Pokémon. |
![]() Yellow Flute | Battle Items | 20 | A yellow glass flute that snaps one Pokémon out of confusion. |
![]() Red Flute | Battle Items | 20 | A red glass flute that snaps one Pokémon out of infatuation. |
![]() Black Flute | Items | 20 | A black glass flute. When blown, it makes wild Pokémon less likely to appear. |
![]() White Flute | Items | 20 | A white glass flute. When blown, it makes wild Pokémon more likely to appear. |
![]() Shoal Salt | Items | 20 | Pure salt obtained from deep inside the SHOAL CAVE. It is extremely salty. |
![]() Shoal Shell | Items | 20 | A pretty seashell found deep inside the SHOAL CAVE. It is striped in blue and white. |
![]() Red Shard | Items | 1000 | A small red shard. It appears to be from some sort of a tool made long ago. |
![]() Blue Shard | Items | 1000 | A small blue shard. It appears to be from some sort of a tool made long ago. |
![]() Yellow Shard | Items | 1000 | A small yellow shard. It appears to be from some sort of a tool made long ago. |
![]() Green Shard | Items | 1000 | A small green shard. It appears to be from some sort of a tool made long ago. |
![]() Super Repel | Items | 700 | Prevents weak wild Pokémon from appearing for 200 steps. |
![]() Max Repel | Items | 900 | Prevents weak wild Pokémon from appearing for 250 steps. |
![]() Escape Rope | Items | 300 | A long, durable rope. Use it to escape instantly from a cave or a dungeon. |
![]() Repel | Items | 400 | Prevents weak wild Pokémon from appearing for 100 steps. |
![]() Sun Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun. |
![]() Moon Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky. |
![]() Fire Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is colored orange. |
![]() Thunder Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern. |
![]() Water Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It is a clear light blue. |
![]() Leaf Stone | Items | 3000 | A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern. |
![]() Tiny Mushroom | Items | 500 | A small and rare mushroom. It is quite popular among certain people. |
![]() Big Mushroom | Items | 5000 | A large and rare mushroom. It is very popular among certain people. |
![]() Pearl | Items | 2000 | A relatively small pearl that sparkles in a pretty silver color. It can be sold cheaply. |
![]() Big Pearl | Items | 8000 | A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price. |
![]() Stardust | Items | 3000 | A pretty red sand with a loose, silky feel. It can be sold at a high price. |
![]() Star Piece | Items | 12000 | A shard of a pretty gem that sparkles in a red color. It can be sold at a high price. |
![]() Nugget | Items | 10000 | A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price. |
![]() Heart Scale | Items | 100 | A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of a rainbow. |
![]() Root Fossil | Items | 7000 | A fossil of an ancient, seafloor- dwelling Pokémon. It appears to be part of a plant root. |
![]() Claw Fossil | Items | 7000 | A fossil of an ancient, seafloor- dwelling Pokémon. It appears to be part of a claw. |
![]() Helix Fossil | Items | 7000 | A fossil of an ancient, seafloor- dwelling Pokémon. It appears to be part of a seashell. |
![]() Dome Fossil | Items | 7000 | A fossil of an ancient, seafloor- dwelling Pokémon. It appears to be part of a shell. |
![]() Old Amber | Items | 10000 | A piece of amber that contains the genes of an ancient Pokémon. It is clear with a reddish tint. |
![]() Cheri Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to heal paralysis. |
![]() Chesto Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to wake up. |
![]() Pecha Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to cure poison. |
![]() Rawst Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to heal a burn. |
![]() Aspear Berry | Berries | 80 | When held by a Pokémon, it will be used in battle for defrosting. |
![]() Leppa Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to restore 10 PP. |
![]() Oran Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to restore 10 HP. |
![]() Persim Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to lift confusion. |
![]() Lum Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to heal any problem. |
![]() Sitrus Berry | Berries | 80 | When held by a Pokémon, it will be used in battle to restore 30 HP. |
![]() Figy Berry | Berries | 80 | A hold item that restores HP but may cause confusion when used. |
![]() Wiki Berry | Berries | 80 | A hold item that restores HP but may cause confusion when used. |
![]() Mago Berry | Berries | 80 | A hold item that restores HP but may cause confusion when used. |
![]() Aguav Berry | Berries | 80 | A hold item that restores HP but may cause confusion when used. |
![]() Iapapa Berry | Berries | 80 | A hold item that restores HP but may cause confusion when used. |
![]() Razz Berry | Berries | 200 | Can be ground up into a powder as an ingredient for medicine. |
![]() Bluk Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Nanab Berry | Berries | 200 | Can be ground up into a powder as an ingredient for medicine. |
![]() Wepear Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Pinap Berry | Berries | 200 | Can be ground up into a powder as an ingredient for medicine. |
![]() Pomeg Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Kelpsy Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Qualot Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Hondew Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Grepa Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Tamato Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Cornn Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Magost Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Rabuta Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Nomel Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Spelon Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Pamtre Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Watmel Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Durin Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Belue Berry | Berries | 20 | Can be ground up into a powder as an ingredient for medicine. |
![]() Liechi Berry | Berries | 80 | When held by a Pokémon, it raises the ATTACK stat in a pinch. |
![]() Ganlon Berry | Berries | 80 | When held by a Pokémon, it raises the DEFENSE stat in a pinch. |
![]() Salac Berry | Berries | 80 | When held by a Pokémon, it raises the SPEED stat in a pinch. |
![]() Petaya Berry | Berries | 80 | When held by a Pokémon, it raises the SP. ATK stat in a pinch. |
![]() Apicot Berry | Berries | 80 | When held by a Pokémon, it raises the SP. DEF stat in a pinch. |
![]() Lansat Berry | Berries | 80 | When held by a Pokémon, it raises the critical-hit ratio in a pinch. |
![]() Starf Berry | Berries | 80 | When held by a Pokémon, it sharply raises one stat in a pinch. |
![]() Enigma Berry | Berries | 80 | Can be ground up into a powder as an ingredient for medicine. |
![]() Bright Powder | Items | 4000 | An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy. |
![]() White Herb | Items | 4000 | An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once. |
![]() Macho Brace | Items | 3000 | An item to be held by a Pokémon. It promotes strong growth but lowers SPEED while it is held. |
![]() Exp. Share | Items | 0 | An item to be held by a Pokémon. The holder gets a share of EXP. points without having to battle. |
![]() Quick Claw | Items | 4000 | An item to be held by a Pokémon. A light and sharp claw. The holder may be able to strike first. |
![]() Soothe Bell | Items | 4000 | An item to be held by a Pokémon. A bell with a comforting chime that makes the holder calm and friendly. |
![]() Mental Herb | Items | 4000 | An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used once. |
![]() Choice Band | Items | 4000 | An item to be held by a Pokémon. It powers up one move, which becomes the only usable one. |
![]() King’s Rock | Items | 5000 | An item to be held by a Pokémon. It may cause the foe to flinch upon taking damage. |
![]() Silver Powder | Items | 1000 | An item to be held by a Pokémon. A shiny silver powder that boosts the power of BUG-type moves. |
![]() Amulet Coin | Items | 10000 | An item to be held by a Pokémon. It doubles the battle money if the holding Pokémon takes part. |
![]() Cleanse Tag | Items | 5000 | An item to be held by a Pokémon. It repels wild Pokémon if the holder is first in the party. |
![]() Soul Dew | Items | 0 | An orb to be held by a LATIOS or LATIAS. It raises the SP. ATK and SP. DEF stats. |
![]() Deep Sea Tooth | Items | 2000 | An item to be held by a Pokémon. A fang that gleams a sharp silver. It raises the SP. ATK stat. |
![]() Deep Sea Scale | Items | 2000 | An item to be held by a Pokémon. A scale that shines a faint pink. It raises the SP. DEF stat. |
![]() Smoke Ball | Items | 4000 | An item to be held by a Pokémon. The holding Pokémon can flee from any wild Pokémon for sure. |
![]() Everstone | Items | 3000 | An item to be held by a Pokémon. The holding Pokémon is prevented from evolving. |
![]() Focus Band | Items | 4000 | An item to be held by a Pokémon. The holding Pokémon may endure an attack, leaving just 1 HP. |
![]() Lucky Egg | Items | 10000 | An item to be held by a Pokémon. An egg filled with happiness that earns extra EXP. points in battle. |
![]() Scope Lens | Items | 4000 | An item to be held by a Pokémon. A lens that boosts the critical-hit ratio of the holding Pokémon. |
![]() Metal Coat | Items | 2000 | An item to be held by a Pokémon. A special metallic film that boosts the power of STEEL-type moves. |
![]() Leftovers | Items | 4000 | An item to be held by a Pokémon. The holding Pokémon gradually regains HP during battle. |
![]() Dragon Scale | Items | 2000 | A thick and tough scale. A DRAGON-type Pokémon may be holding it. |
![]() Light Ball | Items | 1000 | An orb to be held by a PIKACHU that raises the SP. ATK stat. Touching it may cause a shock. |
![]() Soft Sand | Items | 1000 | An item to be held by a Pokémon. A loose, silky sand that boosts the power of GROUND-type moves. |
![]() Hard Stone | Items | 1000 | An item to be held by a Pokémon. An unbreakable stone that boosts the power of ROCK-type moves. |
![]() Miracle Seed | Items | 1000 | An item to be held by a Pokémon. A seed imbued with life that boosts the power of GRASS-type moves. |
![]() Black Glasses | Items | 1000 | An item to be held by a Pokémon. A shady-looking pair of glasses that boosts DARK-type moves. |
![]() Black Belt | Items | 1000 | An item to be held by a Pokémon. A belt that boosts determination and FIGHTING-type moves. |
![]() Magnet | Items | 1000 | An item to be held by a Pokémon. A powerful magnet that boosts the power of ELECTRIC-type moves. |
![]() Mystic Water | Items | 1000 | An item to be held by a Pokémon. A teardrop-shaped gem that boosts the power of WATER-type moves. |
![]() Sharp Beak | Items | 1000 | An item to be held by a Pokémon. A long, sharp beak that boosts the power of FLYING-type moves. |
![]() Poison Barb | Items | 1000 | An item to be held by a Pokémon. A small, poisonous barb that boosts the power of POISON-type moves. |
![]() Never-Melt Ice | Items | 1000 | An item to be held by a Pokémon. A piece of ice that repels heat and boosts ICE-type moves. |
![]() Spell Tag | Items | 1000 | An item to be held by a Pokémon. A sinister, eerie tag that boosts GHOST-type moves. |
![]() Twisted Spoon | Items | 1000 | An item to be held by a Pokémon. A spoon imbued with telekinetic power boosts PSYCHIC-type moves. |
![]() Charcoal | Items | 1000 | An item to be held by a Pokémon. A combustible fuel that boosts the power of FIRE-type moves. |
![]() Dragon Fang | Items | 1000 | An item to be held by a Pokémon. A hard and sharp fang that boosts the power of DRAGON-type moves. |
![]() Silk Scarf | Items | 1000 | An item to be held by a Pokémon. A sumptuous scarf that boosts the power of NORMAL-type moves. |
![]() Upgrade | Items | 2000 | A transparent device filled with all sorts of data. It is made by SILPH CO. |
![]() Shell Bell | Items | 4000 | An item to be held by a Pokémon. The holding Pokémon regains some HP upon striking the foe. |
![]() Sea Incense | Items | 2000 | An item to be held by a Pokémon. It slightly boosts the power of WATER-type moves. |
![]() Lax Incense | Items | 5000 | An item to be held by a Pokémon. Its tricky aroma slightly reduces the foe’s accuracy. |
![]() Lucky Punch | Items | 1000 | A glove to be held by a CHANSEY. It raises CHANSEY’s critical-hit ratio. |
![]() Metal Powder | Items | 1000 | A fine, hard powder to be held by a DITTO. It raises DITTO’s DEFENSE stat. |
![]() Thick Club | Items | 1000 | A hard bone of some sort to be held by a CUBONE or MAROWAK. It raises the ATTACK stat. |
![]() Leek | Items | 1000 | A stick of leek to be held by a FARFETCH’D. It raises FARFETCH’D’s critical-hit ratio. |
![]() Red Scarf | Items | 100 | An item to be held by a Pokémon. It boosts the holding Pokémon’s COOL condition in CONTESTS. |
![]() Blue Scarf | Items | 100 | An item to be held by a Pokémon. It boosts the holding Pokémon’s BEAUTY condition in CONTESTS. |
![]() Pink Scarf | Items | 100 | An item to be held by a Pokémon. It boosts the holding Pokémon’s CUTE condition in CONTESTS. |
![]() Green Scarf | Items | 100 | An item to be held by a Pokémon. It boosts the holding Pokémon’s SMART condition in CONTESTS. |
![]() Yellow Scarf | Items | 100 | An item to be held by a Pokémon. It boosts the holding Pokémon’s TOUGH condition in CONTESTS. |
![]() TM01 ![]() Focus Punch | TMs and HMs | 40000 | An attack that is executed last. The user flinches if hit beforehand. |
![]() TM02 ![]() Dragon Claw | TMs and HMs | 1000 | Sharp, huge claws hook and slash the foe quickly and with great power. |
![]() TM03 ![]() Water Pulse | TMs and HMs | 50000 | An attack with a pulsing blast of water. It may also confuse the foe. |
![]() TM04 ![]() Calm Mind | TMs and HMs | 50000 | The user focuses its mind to raise the SP. ATK and SP. DEF stats. |
![]() TM05 ![]() Roar | TMs and HMs | 50000 | The foe is made to switch out with an ally. In the wild, the battle ends. |
![]() TM06 ![]() Toxic | TMs and HMs | 1000 | A move that badly poisons the foe. Its poison damage worsens every turn. |
![]() TM07 ![]() Hail | TMs and HMs | 1000 | A hailstorm lasting five turns damages all Pokémon except the ICE-type. |
![]() TM08 ![]() Bulk Up | TMs and HMs | 50000 | The user bulks up its body to boost both its ATTACK and DEFENSE stats. |
![]() TM09 ![]() Bullet Seed | TMs and HMs | 50000 | The user shoots seeds at the foe. Two to five seeds are shot at once. |
![]() TM10 ![]() Hidden Power | TMs and HMs | 1000 | An attack that varies in type and intensity depending on the user. |
![]() TM11 ![]() Sunny Day | TMs and HMs | 1000 | The sun blazes for five turns, powering up FIRE-type moves. |
![]() TM12 ![]() Taunt | TMs and HMs | 50000 | The foe is taunted into a rage that allows it to use only attack moves. |
![]() TM13 ![]() Ice Beam | TMs and HMs | 10000 | The foe is struck with an icy beam. It may freeze the foe solid. |
![]() TM14 ![]() Blizzard | TMs and HMs | 1000 | The foe is blasted with a blizzard. It may freeze the foe solid. |
![]() TM15 ![]() Hyper Beam | TMs and HMs | 1000 | A severely damaging attack that makes the user rest on the next turn. |
![]() TM16 ![]() Light Screen | TMs and HMs | 1000 | A wall of light cuts damage from SP. ATK attacks for five turns. |
![]() TM17 ![]() Protect | TMs and HMs | 10000 | Enables the user to evade all attacks. It may fail if used in succession. |
![]() TM18 ![]() Rain Dance | TMs and HMs | 10000 | A heavy rain falls for five turns, powering up WATER- type moves. |
![]() TM19 ![]() Giga Drain | TMs and HMs | 10000 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
![]() TM20 ![]() Safeguard | TMs and HMs | 100000 | It protects the user’s party from all status problems for five turns. |
![]() TM21 ![]() Frustration | TMs and HMs | 1000 | This attack move grows more powerful the less the user likes its TRAINER. |
![]() TM22 ![]() Solar Beam | TMs and HMs | 1000 | A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. |
![]() TM23 ![]() Iron Tail | TMs and HMs | 10000 | An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. |
![]() TM24 ![]() Thunderbolt | TMs and HMs | 1000 | A strong electrical attack that may also leave the foe paralyzed. |
![]() TM25 ![]() Thunder | TMs and HMs | 10000 | A brutal lightning attack that may also leave the foe paralyzed. |
![]() TM26 ![]() Earthquake | TMs and HMs | 1000 | An earthquake that strikes all Pokémon in battle excluding the user. |
![]() TM27 ![]() Return | TMs and HMs | 1000 | This attack move grows more powerful the more the user likes its TRAINER. |
![]() TM28 ![]() Dig | TMs and HMs | 100000 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
![]() TM29 ![]() Psychic | TMs and HMs | 1000 | A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. |
![]() TM30 ![]() Shadow Ball | TMs and HMs | 1000 | A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF. |
![]() TM31 ![]() Brick Break | TMs and HMs | 1000 | An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
![]() TM32 ![]() Double Team | TMs and HMs | 10000 | The user creates illusory copies of itself to raise its evasiveness. |
![]() TM33 ![]() Reflect | TMs and HMs | 10000 | A wall of light cuts damage from physical attacks for five turns. |
![]() TM34 ![]() Shock Wave | TMs and HMs | 10000 | A rapid jolt of electricity strikes the foe. It can’t be evaded. |
![]() TM35 ![]() Flamethrower | TMs and HMs | 10000 | The foe is scorched with intense flames. The foe may suffer a burn. |
![]() TM36 ![]() Sludge Bomb | TMs and HMs | 1000 | Filthy sludge is hurled at the foe. It may poison the target. |
![]() TM37 ![]() Sandstorm | TMs and HMs | 1000 | A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. |
![]() TM38 ![]() Fire Blast | TMs and HMs | 1000 | The foe is hit with an intense flame. It may leave the target with a burn. |
![]() TM39 ![]() Rock Tomb | TMs and HMs | 1000 | Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
![]() TM40 ![]() Aerial Ace | TMs and HMs | 1000 | An extremely fast attack against one target. It can’t be evaded. |
![]() TM41 ![]() Torment | TMs and HMs | 10000 | It enrages the foe, making it incapable of using the same move successively. |
![]() TM42 ![]() Facade | TMs and HMs | 1000 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
![]() TM43 ![]() Secret Power | TMs and HMs | 1000 | An attack that may have an additional effect that varies with the terrain. |
![]() TM44 ![]() Rest | TMs and HMs | 100000 | The user sleeps for two turns to fully restore HP and heal any status problem. |
![]() TM45 ![]() Attract | TMs and HMs | 1000 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
![]() TM46 ![]() Thief | TMs and HMs | 30000 | An attack that may take the foe’s held item if the user isn’t holding one. |
![]() TM47 ![]() Steel Wing | TMs and HMs | 1000 | The foe is hit with wings of steel. It may also raise the user’s DEFENSE. |
![]() TM48 ![]() Skill Swap | TMs and HMs | 1000 | The user employs its psychic power to swap abilities with the foe. |
![]() TM49 ![]() Snatch | TMs and HMs | 1000 | Steals the effects of the foe’s healing or status- changing move. |
![]() TM50 ![]() Overheat | TMs and HMs | 10000 | An intense attack that also sharply reduces the user’s SP. ATK stat. |
![]() HM01 ![]() Cut | TMs and HMs | 0 | A basic attack. It can be used to cut down thin trees and grass. |
![]() HM02 ![]() Fly | TMs and HMs | 0 | A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. |
![]() HM03 ![]() Surf | TMs and HMs | 0 | A big wave crashes down on the foe. Can also be used for crossing water. |
![]() HM04 ![]() Strength | TMs and HMs | 0 | The foe is slugged at maximum power. Can also be used to move boulders. |
![]() HM05 ![]() Flash | TMs and HMs | 0 | A blast of light that cuts the foe’s accuracy. It also illuminates caves. |
![]() HM06 ![]() Rock Smash | TMs and HMs | 0 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
![]() HM07 ![]() Waterfall | TMs and HMs | 0 | A powerful charge attack. It can also be used to climb a waterfall. |
![]() HM08 ![]() Dive | TMs and HMs | 0 | The user dives underwater on the first turn and strikes next turn. |
![]() Town Map | Key Items | 0 | A very convenient map that can be viewed anytime. It even shows your present location. |
![]() Vs. Seeker | Key Items | 0 | A device that indicates TRAINERS who want to battle. The battery charges while traveling. |
![]() Coin Case | Key Items | 0 | A case for holding COINS obtained at the GAME CORNER. It holds up to 9,999 COINS. |
![]() Old Rod | Key Items | 0 | An old and beat-up fishing rod. Use it by any body of water to fish for wild Pokémon. |
![]() Good Rod | Key Items | 0 | A new, good-quality fishing rod. Use it by any body of water to fish for wild Pokémon. |
![]() Super Rod | Key Items | 0 | An awesome, high-tech fishing rod. Use it by any body of water to fish for wild Pokémon. |
![]() Bicycle | Key Items | 0 | A folding bicycle that allows faster movement than the RUNNING SHOES. |
![]() S.S. Ticket | Key Items | 0 | The ticket required for sailing on the ferry S.S. ANNE. It has a drawing of a ship on it. |
![]() Contest Pass | Key Items | 0 | The pass required for entering Pokémon CONTESTS. It has a drawing of an award ribbon on it. |
![]() Storage Key | Key Items | 0 | A key that opens the storage hold inside the ABANDONED SHIP. It is old and looks easily broken. |
![]() Secret Key | Key Items | 0 | The key to CINNABAR ISLAND GYM’s front door. It is colored red and decorated. |
![]() Dowsing Machine | Key Items | 0 | A device used for finding items. If there is a hidden item nearby when it is used, it emits a signal. |
![]() Red Orb | Key Items | 0 | An orb that glows red. It is said to contain an incredible power from ancient times. |
![]() Blue Orb | Key Items | 0 | An orb that glows blue. It is said to contain an incredible power from ancient times. |
![]() Card Key | Key Items | 0 | A card-type key that unlocks doors in SILPH CO.’s HEAD OFFICE in SAFFRON CITY. |
![]() Basement Key | Key Items | 0 | The key to NEW MAUVILLE, which was constructed beneath MAUVILLE CITY. |
![]() Orange Mail | 50 | A piece of MAIL featuring a cute ZIGZAGOON print. It is to be held by a Pokémon. | |
![]() Harbor Mail | 50 | A piece of MAIL featuring a cute WINGULL print. It is to be held by a Pokémon. | |
![]() Glitter Mail | 50 | A piece of MAIL featuring a cute PIKACHU print. It is to be held by a Pokémon. | |
![]() Mech Mail | 50 | A piece of MAIL featuring a cute MAGNEMITE print. It is to be held by a Pokémon. | |
![]() Wood Mail | 50 | A piece of MAIL featuring a cute SLAKOTH print. It is to be held by a Pokémon. | |
![]() Wave Mail | 50 | A piece of MAIL featuring a cute WAILMER print. It is to be held by a Pokémon. | |
![]() Bead Mail | 50 | A piece of MAIL to be held by a Pokémon. It will bear the print of the Pokémon holding it. | |
![]() Shadow Mail | 50 | A piece of MAIL featuring a cute DUSKULL print. It is to be held by a Pokémon. | |
![]() Tropic Mail | 50 | A piece of MAIL featuring a cute BELLOSSOM print. It is to be held by a Pokémon. | |
![]() Dream Mail | 50 | A piece of MAIL to be held by a Pokémon. It will bear the print of the Pokémon holding it. | |
![]() Fab Mail | 50 | A piece of MAIL featuring a gorgeous, extravagant print. It is to be held by a Pokémon. | |
![]() Retro Mail | 0 | A piece of MAIL featuring a print of three cute Pokémon. It is to be held by a Pokémon. | |
![]() Mach Bike | Key Items | 0 | A folding bicycle that is at least twice as fast as walking. |
![]() Acro Bike | Key Items | 0 | A folding bicycle that is capable of stunts like jumps and wheelies. |
![]() Wailmer Pail | Key Items | 0 | A nifty watering pail. Use it to promote strong growth in BERRIES planted in soft soil. |
![]() Devon Goods | Key Items | 0 | A package that contains mechanical parts of some sort made by the DEVON CORPORATION. |
![]() Soot Sack | Key Items | 0 | A sack used to collect volcanic ash automatically during walks over deep ash. |
![]() Pokéblock Case | Key Items | 0 | A case for holding POKéBLOCKS made with a BERRY BLENDER. It releases one POKéBLOCK when shaken. |
![]() Letter | Key Items | 0 | An extremely important letter to STEVEN from the PRESIDENT of the DEVON CORPORATION. |
![]() Eon Ticket | Key Items | 0 | The ticket required for sailing on a ferry to a distant southern island. It features a drawing of an island. |
![]() Scanner | Key Items | 0 | A device used to search for life-forms in water. It looks too difficult to use. |
![]() Go-Goggles | Key Items | 0 | A pair of protective goggles. They enable a TRAINER to travel through even desert sandstorms. |
![]() Meteorite | Key Items | 0 | A meteorite that fell from space onto MT. MOON long ago. It is very lumpy and hard. |
![]() Rm. 1 Key | Key Items | 0 | A key that opens the door to Room 1 inside the ABANDONED SHIP. It is old and looks easily broken. |
![]() Rm. 2 Key | Key Items | 0 | A key that opens the door to Room 2 inside the ABANDONED SHIP. It is old and looks easily broken. |
![]() Rm. 4 Key | Key Items | 0 | A key that opens the door to Room 4 inside the ABANDONED SHIP. It is old and looks easily broken. |
![]() Rm. 6 Key | Key Items | 0 | A key that opens the door to Room 6 inside the ABANDONED SHIP. It is old and looks easily broken. |
![]() Devon Scope | Key Items | 0 | A scope that signals the presence of any unseeable Pokémon. It is made by the DEVON CORP. |
![]() Oak’s Parcel | Key Items | 0 | A parcel to be delivered to PROF. OAK from VIRIDIAN CITY’s Pokémon MART. |
![]() Poké Flute | Key Items | 0 | A flute that is said to instantly awaken any Pokémon. It has a lovely tone. |
![]() Bike Voucher | Key Items | 0 | Take this voucher to the BIKE SHOP in CERULEAN CITY and exchange it for a bicycle. |
![]() Gold Teeth | Key Items | 0 | A set of false teeth lost by the SAFARI ZONE’S WARDEN. It makes his smile sparkle. |
![]() Lift Key | Key Items | 0 | A key that operates the elevator in TEAM ROCKET’s HIDEOUT. It bears the TEAM ROCKET logo. |
![]() Silph Scope | Key Items | 0 | A scope that makes unseeable Pokémon visible. It is made by SILPH CO. |
![]() Fame Checker | Key Items | 0 | A device that enables you to recall what you’ve heard and seen about famous people. |
![]() TM Case | Key Items | 0 | A case that holds TMs and HMs. It is attached to the BAG’s compartment for important items. |
![]() Berry Pouch | Key Items | 0 | A pouch for carrying BERRIES. It is attached to the BAG’s compartment for important items. |
![]() Teachy TV | Key Items | 0 | A television set that is tuned to a program with useful tips for novice TRAINERS. |
![]() Tri-Pass | Key Items | 0 | A pass for ferries between ONE, TWO, and THREE ISLAND. It has a drawing of three islands. |
![]() Rainbow Pass | Key Items | 0 | A pass for ferries between VERMILION and the SEVII ISLANDS. It features a drawing of a rainbow. |
![]() Tea | Key Items | 0 | An aromatic tea prepared by an old lady. It will slake even the worst thirst. |
![]() MysticTicket | Key Items | 0 | A ticket required to board the ship to NAVEL ROCK. It glows with a mystic light. |
![]() AuroraTicket | Key Items | 0 | A ticket required to board the ship to BIRTH ISLAND. It glows beautifully. |
![]() Powder Jar | Key Items | 0 | A jar for storing BERRY POWDER made using a BERRY CRUSHER. |
![]() Ruby | Key Items | 0 | An exquisitely beautiful gem that has a red glow. It symbolizes passion. |
![]() Sapphire | Key Items | 0 | An exquisitely beautiful gem that has a blue glow. It symbolizes honesty. |





























































































































































































































































































