| Agility The user relaxes and lightens its body to sharply boost its SPEED. |  |  | - | - | - | 30 | 58 |
| Amnesia Forgets about something and sharply raises SP. DEF. |  |  | - | - | - | 20 | 41 |
| Barrier The user creates a sturdy wall that sharply raises its DEFENSE stat. |  |  | - | - | - | 30 | 12 |
| Calm Mind The user focuses its mind to raise the SP. ATK and SP. DEF stats. |  |  | | - | - | 20 | 62 |
| Confusion A weak telekinetic attack that may also leave the foe confused. |  |  | - | 50 | 100 | 25 | 40 |
| Cosmic Power The user absorbs a mystic power to raise its DEFENSE and SP. DEF. |  |  | - | - | - | 20 | 8 |
| Dream Eater Absorbs half the damage it inflicted on a sleeping foe to restore HP. |  |  | - | 100 | 100 | 15 | 87 |
| Extrasensory The user attacks with an odd power that may make the foe flinch. |  |  | - | 80 | 100 | 30 | 4 |
| Future Sight Two turns after this move is used, the foe is attacked psychically. |  |  | - | 80 | 90 | 15 | 32 |
| Hypnosis Hypnotic suggestion is used to make the foe fall into a deep sleep. |  |  | - | - | 60 | 20 | 27 |
| Imprison Prevents foes from using any move that is also known by the user. |  |  | - | - | - | 10 | 8 |
| Kinesis The user distracts the foe by bending a spoon. It may lower accuracy. |  |  | - | - | 80 | 15 | 2 |
| Light Screen A wall of light cuts damage from SP. ATK attacks for five turns. |  |  | | - | - | 30 | 91 |
| Luster Purge A burst of light injures the foe. It may also lower the foe’s SP. DEF. |  |  | - | 70 | 100 | 5 | 1 |
| Magic Coat Reflects back the foe’s LEECH SEED and any status-damaging move. |  |  | - | - | - | 15 | 5 |
| Mirror Coat A retaliation move that pays back the foe’s special attack double. |  |  | - | - | 100 | 20 | 12 |
| Mist Ball A flurry of down hits the foe. It may also lower the foe’s SP. ATK. |  |  | - | 70 | 100 | 5 | 1 |
| Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. |  |  | - | 65 | 100 | 20 | 27 |
| Psychic A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. |  |  | | 90 | 100 | 10 | 92 |
| Psycho Boost An intense attack that also sharply reduces the user’s SP. ATK stat. |  |  | - | 140 | 90 | 5 | 2 |
| Psywave The foe is attacked with an odd, hot energy wave that varies in intensity. |  |  | - | - | 80 | 15 | 10 |
| Reflect A wall of light cuts damage from physical attacks for five turns. |  |  | | - | - | 20 | 75 |
| Rest The user sleeps for two turns to fully restore HP and heal any status problem. |  |  | | - | - | 10 | 376 |
| Role Play The user mimics the foe completely and copies the foe’s ability. |  |  | - | - | - | 10 | 4 |
| Skill Swap The user employs its psychic power to swap abilities with the foe. |  |  | | - | - | 10 | 51 |
| Teleport Use it to flee from any wild Pokémon. Also warps to the last Pokémon Center. |  |  | - | - | - | 20 | 11 |
| Trick A move that tricks the foe into trading held items with the user. |  |  | - | - | 100 | 10 | 9 |