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Hitmonlee

#106 in the FireRed and LeafGreen Pokédex • Kicking Pokémon

FireRed

The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

LeafGreen

When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

100% male / 0% female

Capture Rate

45

Base Experience

159
Hitmonlee

Hitmonlee

#106

No evolutions

FireRed

LocationMethodLevelChanceConditions

Saffron City

Fighting Dojo

Receive as a gift25100%

-

LeafGreen

LocationMethodLevelChanceConditions

Saffron City

Fighting Dojo

Receive as a gift25100%

-

Marowak

Hitmonchan

Hitmonlee normal sprite

Normal

Shiny Hitmonlee sprite

Shiny

Hitmonlee

Kicking Pokémon

#106
Fighting

Height

1.5 m

Weight

49.8 kg

Base XP

159

Abilities

LimberReckless

HP

50

Attack

120

Defense

53

Sp. Atk

35

Sp. Def

110

Speed

87

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychic

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartDouble KickFightingPhysical3010030

Two legs are used to quickly kick the foe twice in one turn.

StartRevengeFightingPhysical6010010

An attack move that gains in intensity if the target has hurt the user.

6MeditatePsychicStatus--40

The user meditates to awaken its power and raise its ATTACK stat.

11Rolling KickFightingPhysical608515

A quick kick from a rolling spin. It may make the foe flinch.

16Jump KickFightingPhysical709510

The user jumps up high, then kicks. If it misses, the user hurts itself.

20Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

21Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

26High Jump KickFightingPhysical859010

A strong jumping knee kick. If it misses, the user is hurt.

31Mind ReaderNormalStatus--40

The user predicts the foe’s action to ensure its next attack hits.

36ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

41EndureNormalStatus--10

The user endures any hit with 1 HP left. It may fail if used in succession.

46Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

51ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Limber

Prevents paralysis.

Prevents paralysis.

Reckless

Strengthens recoil moves to 1.2× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Hitmonlee

Hitmonlee

#106 in the FireRed and LeafGreen Pokédex • Kicking Pokémon

FireRed

The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

LeafGreen

When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

100% male / 0% female

Capture Rate

45

Base Experience

159
Hitmonlee

Hitmonlee

#106

No evolutions

FireRed

LocationMethodLevelChanceConditions

Saffron City

Fighting Dojo

Receive as a gift25100%

-

LeafGreen

LocationMethodLevelChanceConditions

Saffron City

Fighting Dojo

Receive as a gift25100%

-

Marowak

Hitmonchan

Hitmonlee normal sprite

Normal

Shiny Hitmonlee sprite

Shiny

Hitmonlee

Kicking Pokémon

#106
Fighting

Height

1.5 m

Weight

49.8 kg

Base XP

159

Abilities

LimberReckless

HP

50

Attack

120

Defense

53

Sp. Atk

35

Sp. Def

110

Speed

87

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychic

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartDouble KickFightingPhysical3010030

Two legs are used to quickly kick the foe twice in one turn.

StartRevengeFightingPhysical6010010

An attack move that gains in intensity if the target has hurt the user.

6MeditatePsychicStatus--40

The user meditates to awaken its power and raise its ATTACK stat.

11Rolling KickFightingPhysical608515

A quick kick from a rolling spin. It may make the foe flinch.

16Jump KickFightingPhysical709510

The user jumps up high, then kicks. If it misses, the user hurts itself.

20Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

21Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

26High Jump KickFightingPhysical859010

A strong jumping knee kick. If it misses, the user is hurt.

31Mind ReaderNormalStatus--40

The user predicts the foe’s action to ensure its next attack hits.

36ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

41EndureNormalStatus--10

The user endures any hit with 1 HP left. It may fail if used in succession.

46Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

51ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Limber

Prevents paralysis.

Prevents paralysis.

Reckless

Strengthens recoil moves to 1.2× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.