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Hitmonlee

#106 in the Omega Ruby and Alpha Sapphire Pokédex • Kicking Pokémon

Omega Ruby

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Alpha Sapphire

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

100% male / 0% female

Capture Rate

45

Base Experience

159
PokémonRequiresEvolution
Tyrogue

Tyrogue

#236

Level 20, Attack > Defense

Hitmonlee

Hitmonlee

#106

Tyrogue

Tyrogue

#236

Level 20, Attack < Defense

Hitmonchan

Hitmonchan

#107

Tyrogue

Tyrogue

#236

Level 20, Attack = Defense

Hitmontop

Hitmontop

#237

Kingler

Tyrogue

Hitmonlee normal sprite

Normal

Shiny Hitmonlee sprite

Shiny

Hitmonlee

Kicking Pokémon

#106
Fighting

Height

1.5 m

Weight

49.8 kg

Base XP

159

Abilities

LimberRecklessUnburden

HP

50

Attack

120

Defense

53

Sp. Atk

35

Sp. Def

110

Speed

87

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychicFairy

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartDouble KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

StartMega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

StartReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

StartRevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

StartClose CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

5MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

9Rolling KickFightingPhysical608515

The user lashes out with a quick, spinning kick. This may also make the target flinch.

13Jump KickFightingPhysical1009510

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

17Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

21Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

25FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.

29High Jump KickFightingPhysical1309010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

33Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

37ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

41Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

45Blaze KickFirePhysical859010

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

49EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

53Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

57Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

61ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Limber

Ability Slot 1

Protects the Pokémon from paralysis.

Prevents paralysis.

Reckless

Ability Slot 2

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Unburden

Hidden Ability

Boosts the Speed stat if its held item is used or lost.

Doubles Speed upon using or losing a held item.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

OR/AS / Pokédex

Hitmonlee

Hitmonlee

#106 in the Omega Ruby and Alpha Sapphire Pokédex • Kicking Pokémon

Omega Ruby

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Alpha Sapphire

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 Atk

Gender Ratio

100% male / 0% female

Capture Rate

45

Base Experience

159
PokémonRequiresEvolution
Tyrogue

Tyrogue

#236

Level 20, Attack > Defense

Hitmonlee

Hitmonlee

#106

Tyrogue

Tyrogue

#236

Level 20, Attack < Defense

Hitmonchan

Hitmonchan

#107

Tyrogue

Tyrogue

#236

Level 20, Attack = Defense

Hitmontop

Hitmontop

#237

Kingler

Tyrogue

Hitmonlee normal sprite

Normal

Shiny Hitmonlee sprite

Shiny

Hitmonlee

Kicking Pokémon

#106
Fighting

Height

1.5 m

Weight

49.8 kg

Base XP

159

Abilities

LimberRecklessUnburden

HP

50

Attack

120

Defense

53

Sp. Atk

35

Sp. Def

110

Speed

87

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychicFairy

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartDouble KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

StartMega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

StartReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

StartRevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

StartClose CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

5MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

9Rolling KickFightingPhysical608515

The user lashes out with a quick, spinning kick. This may also make the target flinch.

13Jump KickFightingPhysical1009510

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

17Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

21Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

25FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.

29High Jump KickFightingPhysical1309010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

33Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

37ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

41Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

45Blaze KickFirePhysical859010

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

49EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

53Mega KickNormalPhysical120755

The target is attacked by a kick launched with muscle-packed power.

57Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

61ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Limber

Ability Slot 1

Protects the Pokémon from paralysis.

Prevents paralysis.

Reckless

Ability Slot 2

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Unburden

Hidden Ability

Boosts the Speed stat if its held item is used or lost.

Doubles Speed upon using or losing a held item.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.