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Revenge

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Revenge in Pokémon Omega Ruby & Alpha Sapphire

Fighting-type physical move in Pokémon Omega Ruby and Alpha Sapphire.

Move text

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Move details

Introduced

Generation III

Power

60

Accuracy

100

PP

10

Priority

-4

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Rattata

#19

Normal
Egg

Raticate

#20

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Raticate

#20

Normal
Rattata — breeding

Raticate

#20

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Makuhita

#49

Fighting
Egg

Hariyama

#50

Fighting
Generation III–V import via Poké Transporter and Pokémon Bank

Hariyama

#50

Fighting
Makuhita — breeding

Hariyama

#50

Fighting
Trade from X/Y; retain through local trade and evolution where applicable

Mankey

#56

Fighting
Egg

Primeape

#57

Fighting
Generation III–V import via Poké Transporter and Pokémon Bank

Primeape

#57

Fighting
Mankey — breeding

Primeape

#57

Fighting
Trade from X/Y; retain through local trade and evolution where applicable

Farfetch’d

#83

NormalFlying
Egg

Heracross

#175

BugFighting
Egg

Heracross Mega

#175

BugFighting
Egg

Aipom

#190

Normal
Egg

Pineco

#204

Bug
Egg

Forretress

#205

BugSteel
Generation III–V import via Poké Transporter and Pokémon Bank

Forretress

#205

BugSteel
Pineco — breeding

Forretress

#205

BugSteel
Trade from X/Y; retain through local trade and evolution where applicable

Smeargle

#235

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Starly

#396

NormalFlying
Egg

Staravia

#397

NormalFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Staravia

#397

NormalFlying
Starly — breeding

Staravia

#397

NormalFlying
Trade from X/Y; retain through local trade and evolution where applicable

Staraptor

#398

NormalFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Staraptor

#398

NormalFlying
Starly — breeding

Staraptor

#398

NormalFlying
Trade from X/Y; retain through local trade and evolution where applicable

Ambipom

#424

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Ambipom

#424

Normal
Aipom — breeding

Ambipom

#424

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Hippopotas

#449

Ground
Egg

Hippowdon

#450

Ground
Generation III–V import via Poké Transporter and Pokémon Bank

Hippowdon

#450

Ground
Hippopotas — breeding

Hippowdon

#450

Ground
Trade from X/Y; retain through local trade and evolution where applicable

Patrat

#504

Normal
Egg

Watchog

#505

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Watchog

#505

Normal
Patrat — breeding

Watchog

#505

Normal
Trade from X/Y; retain through local trade and evolution where applicable

Basculin Blue Striped

#550

Water
Egg

Basculin Red Striped

#550

Water
Egg

Pawniard

#624

DarkSteel
Egg

Bisharp

#625

DarkSteel
Generation III–V import via Poké Transporter and Pokémon Bank

Bisharp

#625

DarkSteel
Pawniard — breeding

Bisharp

#625

DarkSteel
Trade from X/Y; retain through local trade and evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémon
Arm Thrust

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Fighting

-

15100209
Aura Sphere

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Fighting

-

80-2020
Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015278
Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--2087
Circle Throw

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Fighting

-

60901016
Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting

-

120100538
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting

-

-10020230
Cross Chop

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Fighting

-

10080525
Detect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Fighting

-

--556
Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting

-

301003048
Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting

-

7510010100
Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting

-

100505164
Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting

-

-100524
Flying Press

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Fighting

-

8095103
Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Fighting120705203
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting

-

15010020219
Force Palm

The target is attacked with a shock wave. This may also leave the target with paralysis.

Fighting

-

601001015
Hammer Arm

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Fighting

-

100901051
High Jump Kick

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Fighting

-

130901020
Jump Kick

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Fighting

-

100951010
Karate Chop

The target is attacked with a sharp chop. Critical hits land more easily.

Fighting

-

501002516
Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting

-

-10020148
Low Sweep

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Fighting651002095
Mach Punch

The user throws a punch at blinding speed. This move always goes first.

Fighting

-

401003016
Mat Block

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Fighting

-

--102
Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020230
Quick Guard

The user protects itself and its allies from priority moves.

Fighting

-

--1559
Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting

-

-1001569
Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015458
Rolling Kick

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Fighting

-

6085159
Sacred Sword

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Fighting

-

901001510
Secret Sword

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Fighting

-

85100103
Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Fighting

-

-10020160
Sky Uppercut

The user attacks the target with an uppercut thrown skyward with force.

Fighting

-

85901516
Storm Throw

The user strikes the target with a fierce blow. This attack always results in a critical hit.

Fighting

-

60100106
Submission

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Fighting

-

80802012
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting

-

1201005154
Triple Kick

A consecutive three-kick attack that becomes more powerful with each successive hit.

Fighting

-

1090102
Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Fighting

-

401003036
Vital Throw

The user attacks last. In return, this throw move never misses.

Fighting

-

70-1013
Wake-Up Slap

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Fighting

-

701001036