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Machop

#75 in the Omega Ruby and Alpha Sapphire Pokédex • Superpower Pokémon

Omega Ruby

Machop’s muscles are special—they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.

Alpha Sapphire

Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.

Pokédexes

New Hoenn #75

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 Atk

Gender Ratio

75% male / 25% female

Capture Rate

180

Base Experience

61
PokémonRequiresEvolution
Machop

Machop

#75

Level 28

Machoke

Machoke

#76

Machoke

Machoke

#76

Trade

Machamp

Machamp

#77

Alpha Sapphire

LocationMethodLevelChanceConditions

Jagged Pass

Encountering 5 Pokemon within grass, flowers, or within a cave1065%

-

Route 112

Road 112

Encountering 5 Pokemon within grass, flowers, or within a cave835%

-

Omega Ruby

LocationMethodLevelChanceConditions

Jagged Pass

Encountering 5 Pokemon within grass, flowers, or within a cave1065%

-

Route 112

Road 112

Encountering 5 Pokemon within grass, flowers, or within a cave835%

-

Alakazam Mega

Machoke

Machop normal sprite

Normal

Shiny Machop sprite

Shiny

Machop

Superpower Pokémon

#75
Fighting

Height

0.8 m

Weight

19.5 kg

Base XP

61

Abilities

GutsNo GuardSteadfast

HP

70

Attack

80

Defense

50

Sp. Atk

35

Sp. Def

35

Speed

35

Total

305

Type Chart

Weaknesses

Takes 2× from

FlyingPsychicFairy

Resistances

Takes 0.5× from

BugRockDark
Focus BandFocus Band
Alpha Sapphire: 5%
Omega Ruby: 5%
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartLow KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

3Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

7Karate ChopFightingPhysical5010025

The target is attacked with a sharp chop. Critical hits land more easily.

9ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

13Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

15Seismic TossFightingPhysical-10020

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

19RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

21Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

25Vital ThrowFightingPhysical70-10

The user attacks last. In return, this throw move never misses.

27Wake-Up SlapFightingPhysical7010010

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

31Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

33SubmissionFightingPhysical808020

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

37Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

39Cross ChopFightingPhysical100805

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

43Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

45Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

Class
Description
Bullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

Power TrickPsychicStatus--10

The user employs its psychic power to switch its Attack with its Defense stat.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

Rolling KickFightingPhysical608515

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Smelling SaltsNormalPhysical7010010

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Guts

Ability Slot 1

Boosts the Attack stat if the Pokémon has a status condition.

Increases Attack to 1.5× with a major status ailment.

No Guard

Ability Slot 2

Ensures that attacks by or against the Pokémon will land.

Ensures all moves used by and against the Pokémon hit.

Steadfast

Hidden Ability

Boosts the Speed stat each time the Pokémon flinches.

Raises Speed one stage upon flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

OR/AS / Pokédex

Machop

Machop

#75 in the Omega Ruby and Alpha Sapphire Pokédex • Superpower Pokémon

Omega Ruby

Machop’s muscles are special—they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.

Alpha Sapphire

Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.

Pokédexes

New Hoenn #75

Egg Group

Human-Like

Steps to Hatch

5,120

Effort Values Yielded

1 Atk

Gender Ratio

75% male / 25% female

Capture Rate

180

Base Experience

61
PokémonRequiresEvolution
Machop

Machop

#75

Level 28

Machoke

Machoke

#76

Machoke

Machoke

#76

Trade

Machamp

Machamp

#77

Alpha Sapphire

LocationMethodLevelChanceConditions

Jagged Pass

Encountering 5 Pokemon within grass, flowers, or within a cave1065%

-

Route 112

Road 112

Encountering 5 Pokemon within grass, flowers, or within a cave835%

-

Omega Ruby

LocationMethodLevelChanceConditions

Jagged Pass

Encountering 5 Pokemon within grass, flowers, or within a cave1065%

-

Route 112

Road 112

Encountering 5 Pokemon within grass, flowers, or within a cave835%

-

Alakazam Mega

Machoke

Machop normal sprite

Normal

Shiny Machop sprite

Shiny

Machop

Superpower Pokémon

#75
Fighting

Height

0.8 m

Weight

19.5 kg

Base XP

61

Abilities

GutsNo GuardSteadfast

HP

70

Attack

80

Defense

50

Sp. Atk

35

Sp. Def

35

Speed

35

Total

305

Type Chart

Weaknesses

Takes 2× from

FlyingPsychicFairy

Resistances

Takes 0.5× from

BugRockDark
Focus BandFocus Band
Alpha Sapphire: 5%
Omega Ruby: 5%
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartLow KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

3Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

7Karate ChopFightingPhysical5010025

The target is attacked with a sharp chop. Critical hits land more easily.

9ForesightNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

13Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

15Seismic TossFightingPhysical-10020

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

19RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

21Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

25Vital ThrowFightingPhysical70-10

The user attacks last. In return, this throw move never misses.

27Wake-Up SlapFightingPhysical7010010

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

31Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

33SubmissionFightingPhysical808020

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

37Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

39Cross ChopFightingPhysical100805

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

43Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

45Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. This confuses the target if it hits.

Class
Description
Bullet PunchSteelPhysical4010030

The user strikes the target with tough punches as fast as bullets. This move always goes first.

Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

MeditatePsychicStatus--40

The user meditates to awaken the power deep within its body and raise its Attack stat.

Power TrickPsychicStatus--10

The user employs its psychic power to switch its Attack with its Defense stat.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

Rolling KickFightingPhysical608515

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Smelling SaltsNormalPhysical7010010

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Guts

Ability Slot 1

Boosts the Attack stat if the Pokémon has a status condition.

Increases Attack to 1.5× with a major status ailment.

No Guard

Ability Slot 2

Ensures that attacks by or against the Pokémon will land.

Ensures all moves used by and against the Pokémon hit.

Steadfast

Hidden Ability

Boosts the Speed stat each time the Pokémon flinches.

Raises Speed one stage upon flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.