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E / Pokédex

Machop

Machop

#73 in the Hoenn Pokédex • Superpower Pokémon

Machop

#73 in the Hoenn Pokédex • Superpower Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

80

148

284

Defense

50

94

218

Sp. Atk

35

67

185

Sp. Def

35

67

185

Speed

35

67

185

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Alakazam

Machoke

Machop normal sprite

Normal

Shiny Machop sprite

Shiny

Machop

Superpower Pokémon

#73
Fighting

Height

0.8 m (2'07")

Weight

19.5 kg (43 lbs)

Abilities

Guts

It's Super Effective

Damage multipliers Machop takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Resists

Bug

0.5×

Rock

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Atk
Catch rate
180
Base Exp.
61

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
75% male
25% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Emerald box art

Pokémon Emerald

It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a sumo wrestler onto its shoulders.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Machop

Machop

#73

Level 28

Machoke

Machoke

#74

Machoke

Machoke

#74

Trade

Machamp

Machamp

#75

Encounters

Known encounter locations for this Pokémon in this game.
LocationMethodLevelChanceConditions

Jagged Pass

Walking in tall grass or a cave2110%

-

Jagged Pass

Walking in tall grass or a cave2010%

-

Jagged Pass

Walking in tall grass or a cave225%

-

Fiery Path

Walking in tall grass or a cave1510%

-

Fiery Path

Walking in tall grass or a cave165%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

Frightens the foe with a leer to lower DEFENSE.

StartLow KickFightingPhysical-10020

A kick that inflicts more damage on heavier foes.

7Focus EnergyNormalStatus--30

Focuses power to raise the critical-hit ratio.

13Karate ChopFightingPhysical5010025

A chopping attack with a high critical-hit ratio.

19Seismic TossFightingPhysical-10020

Inflicts damage identical to the user’s level.

22ForesightNormalStatus--40

Negates the foe’s efforts to heighten evasiveness.

25RevengeFightingPhysical6010010

An attack that gains power if injured by the foe.

31Vital ThrowFightingPhysical70-10

Makes the user’s move last, but it never misses.

37SubmissionFightingPhysical808025

A reckless body slam that also hurts the user.

40Cross ChopFightingPhysical100805

A double-chopping attack. High critical-hit ratio.

43Scary FaceNormalStatus-9010

Frightens with a scary face to sharply reduce SPEED.

49Dynamic PunchFightingPhysical100505

Powerful and sure to cause confusion, but inaccurate.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Emerald.
Class
Description
TM01Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM08Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM11Sunny DayFireStatus--5

Boosts the power of FIRE- type moves for 5 turns.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM26EarthquakeGroundPhysical10010010

A powerful quake, but has no effect on flying foes.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM28DigGroundPhysical6010010

Digs underground the first turn and strikes next turn.

TM31Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM35FlamethrowerFireSpecial9510015

A powerful fire attack that may inflict a burn.

TM38Fire BlastFireSpecial120855

Incinerates everything it strikes. May cause a burn.

TM39Rock TombRockPhysical508010

Stops the foe from moving with rocks and cuts SPEED.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

TM46ThiefDarkSpecial4010010

While attacking, it may steal the foe’s held item.

HM04StrengthNormalPhysical8010015

Builds enormous power, then slams the foe.

HM06Rock SmashFightingPhysical2010015

A rock-crushing attack that may lower DEFENSE.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

A full-body slam that may cause paralysis.

CounterFightingPhysical-10020

Retaliates any physical hit with double the power.

Double-EdgeNormalPhysical12010015

A life-risking tackle that also hurts the user.

Dynamic PunchFightingPhysical100505

Powerful and sure to cause confusion, but inaccurate.

EndureNormalStatus--10

Endures any attack for 1 turn, leaving at least 1HP.

Fire PunchFireSpecial7510015

A fiery punch that may burn the foe.

Ice PunchIceSpecial7510015

An icy punch that may freeze the foe.

Mega KickNormalPhysical120755

An extremely powerful kick with intense force.

Mega PunchNormalPhysical808520

A strong punch thrown with incredible power.

MetronomeNormalStatus--10

Waggles a finger to use any Pokémon move at random.

MimicNormalStatus--10

Copies a move used by the foe during one battle.

Mud-SlapGroundPhysical2010010

Hurls mud in the foe’s face to reduce its accuracy.

Rock SlideRockPhysical759010

Large boulders are hurled. May cause flinching.

Seismic TossFightingPhysical-10020

Inflicts damage identical to the user’s level.

Sleep TalkNormalStatus--10

Uses an available move randomly while asleep.

SnoreNormalPhysical4010015

A loud attack that can be used only while asleep.

SubstituteNormalStatus--10

Creates a decoy using 1/4 of the user’s maximum HP.

SwaggerNormalStatus-9015

Confuses the foe, but also sharply raises ATTACK.

Thunder PunchElectricSpecial7510015

An electrified punch that may paralyze the foe.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CounterFightingPhysical-10020

Retaliates any physical hit with double the power.

EncoreNormalStatus-1005

Makes the foe repeat its last move over 2 to 6 turns.

Light ScreenPsychicStatus--30

Creates a wall of light that lowers SP. ATK damage.

MeditatePsychicStatus--40

Meditates in a peaceful fashion to raise ATTACK.

Rock SlideRockPhysical759010

Large boulders are hurled. May cause flinching.

Rolling KickFightingPhysical608515

A fast kick delivered from a rapid spin.

Smelling SaltsNormalPhysical6010010

Powerful against paralyzed foes, but also heals them.

Traits

Ability options available to this Pokémon in this game.

Guts

Ups ATTACK if suffering.

Increases Attack to 1.5× with a major status ailment.

#41

Alakazam

#74

Machoke

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