Mega Punch
Normal-type physical move in Pokémon Emerald.

PhysicalMega Punch
Normal-type move
Introduced
Generation I
Power
80
Accuracy
85
PP
20
Priority
0
Makes contact?
Yes
Machine
-
Flavor

PhysicalA strong punch thrown with incredible power.
Learners
Learners
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Assist | ![]() | Status | - | - | - | 20 | 5 | Attacks randomly with one of the partner’s moves. |
| Attract | ![]() | Status | - | 100 | 15 | 341 | Makes the opposite gender less likely to attack. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 2 | Hurls round objects at the foe 2 to 5 times. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 22 | Switches out the user while keeping effects in play. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 13 | Maximizes ATTACK while sacrificing HP. |
| Bide | ![]() | Physical | - | - | - | 10 | 14 | Endures attack for 2 turns to retaliate double. |
| Bind | ![]() | Physical | - | 15 | 75 | 20 | 6 | Binds and squeezes the foe for 2 to 5 turns. |
| Block | ![]() | Status | - | - | - | 5 | 6 | Blocks the foe’s way to prevent escape. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 286 | A full-body slam that may cause paralysis. |
| Camouflage | ![]() | Status | - | - | - | 20 | 1 | Alters the Pokémon’s type depending on the location. |
| Charm | ![]() | Status | - | - | 100 | 20 | 23 | Charms the foe and sharply reduces its ATTACK. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 4 | Repeatedly punches the foe 2 to 5 times. |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 11 | Constricts to inflict pain. May lower SPEED. |
| Conversion | ![]() | Status | - | - | - | 30 | 2 | Changes the user’s type into a known move’s type. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 2 | Makes the user resistant to the last attack’s type. |
| Covet | ![]() | Physical | - | 40 | 100 | 25 | 9 | Cutely begs to obtain an item held by the foe. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 8 | Tears at the foe with sharp claws. May lower DEFENSE. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 113 | Cuts the foe with sharp scythes, claws, etc. | |
| Defense Curl | ![]() | Status | - | - | - | 40 | 140 | Curls up to conceal weak spots and raise DEFENSE. |
| Disable | ![]() | Status | - | - | 55 | 20 | 32 | Psychically disables one of the foe’s moves. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 2 | A rhythmic punch that may confuse the foe. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 16 | Repeatedly slaps the foe 2 to 5 times. |
| Double Team | ![]() | Status | - | - | 15 | 375 | Creates illusory copies to raise evasiveness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 367 | A life-risking tackle that also hurts the user. |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | An egg is forcibly hurled at the foe. |
| Encore | ![]() | Status | - | - | 100 | 5 | 27 | Makes the foe repeat its last move over 2 to 6 turns. |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 15 | Gains power if the user’s HP is lower than the foe’s HP. |
| Endure | ![]() | Status | - | - | - | 10 | 375 | Endures any attack for 1 turn, leaving at least 1HP. |
| Explosion | ![]() | Physical | - | 250 | 100 | 5 | 41 | Inflicts severe damage but makes the user faint. |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 3 | An extremely fast and powerful attack. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 375 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 13 | A 1st-turn, 1st-strike move that causes flinching. |
| False Swipe | ![]() | Physical | - | 40 | 100 | 40 | 16 | An attack that leaves the foe with at least 1 HP. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 35 | Inflicts more damage when the user’s HP is down. |
| Flash | ![]() | Status | - | 70 | 20 | 158 | Looses a powerful blast of light that cuts accuracy. | |
| Focus Energy | ![]() | Status | - | - | - | 30 | 40 | Focuses power to raise the critical-hit ratio. |
| Follow Me | ![]() | Status | - | - | - | 20 | 5 | Draws attention to make foes attack only the user. |
| Foresight | ![]() | Status | - | - | - | 40 | 31 | Negates the foe’s efforts to heighten evasiveness. |
| Frustration | ![]() | Physical | - | 100 | 20 | 375 | An attack that is stronger if the TRAINER is disliked. | |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 20 | Jabs the foe 2 to 5 times with sharp horns, etc. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 28 | Rakes the foe with sharp claws, etc., 2 to 5 times. |
| Glare | ![]() | Status | - | - | 75 | 30 | 4 | Intimidates and frightens the foe into paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 78 | Growls cutely to reduce the foe’s ATTACK. |
| Growth | ![]() | Status | - | - | - | 20 | 19 | Forces the body to grow and heightens SP. ATK. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 6 | A powerful pincer attack that may cause fainting. |
| Harden | ![]() | Status | - | - | - | 30 | 39 | Stiffens the body’s muscles to raise DEFENSE. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 25 | A ramming attack that may cause flinching. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 6 | Chimes soothingly to heal all status abnormalities. |
| Helping Hand | ![]() | Status | - | - | - | 20 | 27 | Boosts the power of the recipient’s moves. |
| Hidden Power | ![]() | Physical | 1 | 100 | 15 | 376 | The effectiveness varies with the user. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 10 | Jabs the foe with sharp horns. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 8 | A one-hit KO attack that uses a horn like a drill. |
| Howl | ![]() | Status | - | - | - | 40 | 13 | Howls to raise the spirit and boosts ATTACK. |
| Hyper Beam | ![]() | Physical | 150 | 90 | 5 | 189 | Powerful, but leaves the user immobile the next turn. | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 2 | Attacks with sharp fangs. May cause flinching. |
| Hyper Voice | ![]() | Physical | - | 90 | 100 | 10 | 4 | A loud attack that uses sound waves to injure. |
| Leer | ![]() | Status | - | - | 100 | 30 | 83 | Frightens the foe with a leer to lower DEFENSE. |
| Lock-On | ![]() | Status | - | - | - | 5 | 9 | Locks on to the foe to ensure the next move hits. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 1 | Demands a kiss with a scary face that induces sleep. |
| Mean Look | ![]() | Status | - | - | - | 5 | 16 | Fixes the foe with a mean look that prevents escape. |










































































































Status
