Cubone
#104 in the National Pokédex • Lonely Pokémon
Cubone
#104 in the National Pokédex • Lonely Pokémon
Stats
Min
Max
HP
50
210
304
Attack
50
94
218
Defense
95
175
317
Sp. Atk
40
76
196
Sp. Def
50
94
218
Speed
35
67
185
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Cubone
Lonely Pokémon

Growth
| EV yield | 1 Def |
|---|---|
| Catch rate | 190 |
| Base Exp. | 64 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Emerald
It pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries. The stains on the skull it wears are from its tears.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cubone #104 | Level 28, night | ![]() Marowak #105 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| 5 | Tail Whip | ![]() | Status | - | 100 | 30 | Wags the tail to lower the foe’s DEFENSE. |
| 9 | Bone Club | ![]() | Physical | 65 | 85 | 20 | Clubs the foe with a bone. May cause flinching. |
| 13 | Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| 17 | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 21 | Focus Energy | ![]() | Status | - | - | 30 | Focuses power to raise the critical-hit ratio. |
| 25 | Bonemerang | ![]() | Physical | 50 | 90 | 10 | Throws a bone boomerang that strikes twice. |
| 29 | Rage | ![]() | Physical | 20 | 100 | 20 | Raises the user’s ATTACK every time it is hit. |
| 33 | False Swipe | ![]() | Physical | 40 | 100 | 40 | An attack that leaves the foe with at least 1 HP. |
| 37 | Thrash | ![]() | Physical | 90 | 100 | 20 | A rampage of 2 to 3 turns that confuses the user. |
| 41 | Bone Rush | ![]() | Physical | 25 | 80 | 10 | Strikes the foe with a bone in hand 2 to 5 times. |
| 45 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | A powerful fire attack that may inflict a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | Incinerates everything it strikes. May cause a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | Powerful and sure to cause confusion, but inaccurate. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Fire Punch | ![]() | Special | 75 | 100 | 15 | A fiery punch that may burn the foe. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | A chilling attack that lowers the foe’s SPEED. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | An extremely powerful kick with intense force. |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | A strong punch thrown with incredible power. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled. May cause flinching. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | Inflicts damage identical to the user’s level. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
| Thunder Punch | ![]() | Special | 75 | 100 | 15 | An electrified punch that may paralyze the foe. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Physical | 60 | 100 | 5 | An attack that may raise all stats. |
| Belly Drum | ![]() | Status | - | - | 10 | Maximizes ATTACK while sacrificing HP. |
| Perish Song | ![]() | Status | - | - | 5 | Any Pokémon hearing this song faints in 3 turns. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled. May cause flinching. |
| Screech | ![]() | Status | - | 85 | 40 | Emits a screech to sharply reduce the foe’s DEFENSE. |
| Skull Bash | ![]() | Physical | 100 | 100 | 15 | Tucks in the head, then attacks on the next turn. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Traits
Rock Head
Prevents recoil damage.
Protects against recoil damage.
Lightning Rod
Draws electrical moves.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.






































Status
Physical

Special



