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E / Moves

Bone Club

Bone Club

Ground-type physical move in Pokémon Emerald.

Flavor

In-game flavor text and battle data for this move.
GroundPhysical

Clubs the foe with a bone. May cause flinching.

Learners

Pokémon that learn this move naturally by leveling up.

Cubone

#104

Ground
9

Marowak

#105

Ground
Start, 9
GroundPhysical

Bone Club

Ground-type move

Introduced

Generation I

Power

65

Accuracy

85

PP

20

Priority

0

Makes contact?

No

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Bone RushGroundPhysical

-

2580102

Strikes the foe with a bone in hand 2 to 5 times.

BonemerangGroundPhysical

-

5090102

Throws a bone boomerang that strikes twice.

DigGroundPhysical6010010158

Digs underground the first turn and strikes next turn.

EarthquakeGroundPhysical10010010128

A powerful quake, but has no effect on flying foes.

FissureGroundPhysical

-

-30510

A one-hit KO move that drops the foe in a fissure.

MagnitudeGroundPhysical

-

-1003013

A ground-shaking attack of random intensity.

Mud ShotGroundPhysical

-

55951513

Hurls mud at the foe and reduces SPEED.

Mud SportGroundStatus

-

--1524

Covers the user in mud to raise electrical resistance.

Mud-SlapGroundPhysical

-

2010010258

Hurls mud in the foe’s face to reduce its accuracy.

Sand AttackGroundStatus

-

-1001537

Reduces the foe’s accuracy by hurling sand in its face.

Sand TombGroundPhysical

-

1570159

Traps and hurts the foe in quicksand for 2 to 5 turns.

SpikesGroundStatus

-

--2010

Sets spikes that hurt a foe switching in.

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