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E / Items

Items

Pokémon Emerald Items

Item descriptions, categories, machines, and obtainability for Pokémon Emerald.

Displaying 309 of 309 items.

Pocket
Description

Master Ball

Poké Balls

0

The best BALL that catches a Pokémon without fail.

Ultra Ball

Poké Balls

800

A better BALL with a higher catch rate than a GREAT BALL.

Great Ball

Poké Balls

600

A good BALL with a higher catch rate than a POKé BALL.

Poké Ball

Poké Balls

200

A tool used for catching wild Pokémon.

Safari Ball

Poké Balls

0

A special BALL that is used only in the SAFARI ZONE.

Net Ball

Poké Balls

1000

A BALL that works well on WATER- and BUG-type Pokémon.

Dive Ball

Poké Balls

1000

A BALL that works better on Pokémon on the ocean floor.

Nest Ball

Poké Balls

1000

A BALL that works better on weaker Pokémon.

Repeat Ball

Poké Balls

1000

A BALL that works better on Pokémon caught before.

Timer Ball

Poké Balls

1000

A BALL that gains power in battles taking many turns.

Luxury Ball

Poké Balls

3000

A cozy BALL that makes Pokémon more friendly.

Premier Ball

Poké Balls

20

A rare BALL made in commemoration of some event.

Potion

Medicine

200

Restores the HP of a Pokémon by 20 points.

Antidote

Medicine

200

Heals a poisoned Pokémon.

Burn Heal

Medicine

200

Heals Pokémon of a burn.

Ice Heal

Medicine

200

Defrosts a frozen Pokémon.

Awakening

Medicine

200

Awakens a sleeping Pokémon.

Paralyze Heal

Medicine

200

Heals a paralyzed Pokémon.

Full Restore

Medicine

3000

Fully restores the HP and status of a Pokémon.

Max Potion

Medicine

2500

Fully restores the HP of a Pokémon.

Hyper Potion

Medicine

1500

Restores the HP of a Pokémon by 200 points.

Super Potion

Medicine

700

Restores the HP of a Pokémon by 50 points.

Full Heal

Medicine

400

Heals all the status problems of one Pokémon.

Revive

Medicine

2000

Revives a fainted Pokémon with half its HP.

Max Revive

Medicine

4000

Revives a fainted Pokémon with all its HP.

Fresh Water

Medicine

200

A mineral water that restores HP by 50 points.

Soda Pop

Medicine

300

A fizzy soda drink that restores HP by 60 points.

Lemonade

Medicine

400

A very sweet drink that restores HP by 80 points.

Moomoo Milk

Medicine

600

A nutritious milk that restores HP by 100 points.

Energy Powder

Medicine

500

A bitter powder that restores HP by 50 points.

Energy Root

Medicine

1200

A bitter root that restores HP by 200 points.

Heal Powder

Medicine

300

A bitter powder that heals all status problems.

Revival Herb

Medicine

2800

A very bitter herb that revives a fainted Pokémon.

Ether

Medicine

1200

Restores the PP of a selected move by 10.

Max Ether

Medicine

2000

Fully restores the PP of a selected move.

Elixir

Medicine

3000

Restores the PP of all moves by 10.

Max Elixir

Medicine

4500

Fully restores the PP of a Pokémon’s moves.

Lava Cookie

Medicine

350

A local specialty that heals all status problems.

Berry Juice

Medicine

200

A 100% pure juice that restores HP by 20 points.

Sacred Ash

Medicine

50000

Fully revives and restores all fainted Pokémon.

HP Up

Medicine

10000

Raises the base HP of one Pokémon.

Protein

Medicine

10000

Raises the base ATTACK stat of one Pokémon.

Iron

Medicine

10000

Raises the base DEFENSE stat of one Pokémon.

Carbos

Medicine

10000

Raises the base SPEED stat of one Pokémon.

Calcium

Medicine

10000

Raises the base SP. ATK stat of one Pokémon.

Rare Candy

Medicine

10000

Raises the level of a Pokémon by one.

PP Up

Medicine

10000

Raises the maximum PP of a selected move.

Zinc

Medicine

10000

Raises the base SP. DEF stat of one Pokémon.

PP Max

Medicine

10000

Raises the PP of a move to its maximum points.

Guard Spec.

Battle Items

1500

Prevents stat reduction when used in battle.

Dire Hit

Battle Items

1000

Raises the critical-hit ratio during one battle.

X Attack

Battle Items

1000

Raises the stat ATTACK during one battle.

X Defense

Battle Items

2000

Raises the stat DEFENSE during one battle.

X Speed

Battle Items

1000

Raises the stat SPEED during one battle.

X Accuracy

Battle Items

1000

Raises accuracy of attack moves during one battle.

X Sp. Atk

Battle Items

1000

Raises the stat SP. ATK during one battle.

Poké Doll

Items

300

Use to flee from any battle with a wild Pokémon.

Fluffy Tail

Items

100

Use to flee from any battle with a wild Pokémon.

Blue Flute

Battle Items

20

A glass flute that awakens sleeping Pokémon.

Yellow Flute

Battle Items

20

A glass flute that snaps Pokémon out of confusion.

Red Flute

Battle Items

20

A glass flute that snaps Pokémon out of attraction.

Black Flute

Items

20

A glass flute that keeps away wild Pokémon.

White Flute

Items

20

A glass flute that lures wild Pokémon.

Shoal Salt

Items

20

Salt obtained from deep inside the SHOAL CAVE.

Shoal Shell

Items

20

A seashell found deep inside the SHOAL CAVE.

Red Shard

Items

1000

A shard from an ancient item. Can be sold cheaply.

Blue Shard

Items

1000

A shard from an ancient item. Can be sold cheaply.

Yellow Shard

Items

1000

A shard from an ancient item. Can be sold cheaply.

Green Shard

Items

1000

A shard from an ancient item. Can be sold cheaply.

Super Repel

Items

700

Repels weak wild Pokémon for 200 steps.

Max Repel

Items

900

Repels weak wild Pokémon for 250 steps.

Escape Rope

Items

300

Use to escape instantly from a cave or a dungeon.

Repel

Items

400

Repels weak wild Pokémon for 100 steps.

Sun Stone

Items

3000

Makes certain species of Pokémon evolve.

Moon Stone

Items

3000

Makes certain species of Pokémon evolve.

Fire Stone

Items

3000

Makes certain species of Pokémon evolve.

Thunder Stone

Items

3000

Makes certain species of Pokémon evolve.

Water Stone

Items

3000

Makes certain species of Pokémon evolve.

Leaf Stone

Items

3000

Makes certain species of Pokémon evolve.

Tiny Mushroom

Items

500

A plain mushroom that would sell at a cheap price.

Big Mushroom

Items

5000

A rare mushroom that would sell at a high price.

Pearl

Items

2000

A pretty pearl that would sell at a cheap price.

Big Pearl

Items

8000

A lovely large pearl that would sell at a high price.

Stardust

Items

3000

Beautiful red sand. Can be sold at a high price.

Star Piece

Items

12000

A red gem shard. It would sell for a very high price.

Nugget

Items

10000

A nugget of pure gold. Can be sold at a high price.

Heart Scale

Items

100

A lovely scale. It is coveted by collectors.

Root Fossil

Items

7000

A fossil of an ancient, seafloor- dwelling Pokémon.

Claw Fossil

Items

7000

A fossil of an ancient, seafloor- dwelling Pokémon.

Helix Fossil

Items

7000

A piece of an ancient marine Pokémon’s seashell.

Dome Fossil

Items

7000

A piece of an ancient marine Pokémon’s shell.

Old Amber

Items

10000

A stone containing the genes of an ancient Pokémon.

Cheri Berry

Berries

80

A hold item that heals paralysis in battle.

Chesto Berry

Berries

80

A hold item that awakens Pokémon in battle.

Pecha Berry

Berries

80

A hold item that heals poisoning in battle.

Rawst Berry

Berries

80

A hold item that heals a burn in battle.

Aspear Berry

Berries

80

A hold item that defrosts Pokémon in battle.

Leppa Berry

Berries

80

A hold item that restores 10 PP in battle.

Oran Berry

Berries

80

A hold item that restores 10 HP in battle.

Persim Berry

Berries

80

A hold item that heals confusion in battle.

Lum Berry

Berries

80

A hold item that heals any status problem in battle.

Sitrus Berry

Berries

80

A hold item that restores 30 HP in battle.

Figy Berry

Berries

80

A hold item that restores HP but may confuse.

Wiki Berry

Berries

80

A hold item that restores HP but may confuse.

Mago Berry

Berries

80

A hold item that restores HP but may confuse.

Aguav Berry

Berries

80

A hold item that restores HP but may confuse.

Iapapa Berry

Berries

80

A hold item that restores HP but may confuse.

Razz Berry

Berries

200

POKéBLOCK ingredient. Plant in loamy soil to grow RAZZ.

Bluk Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow BLUK.

Nanab Berry

Berries

200

POKéBLOCK ingredient. Plant in loamy soil to grow NANAB.

Wepear Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow WEPEAR.

Pinap Berry

Berries

200

POKéBLOCK ingredient. Plant in loamy soil to grow PINAP.

Pomeg Berry

Berries

80

Makes a Pokémon friendly but lowers base HP.

Kelpsy Berry

Berries

80

Makes a Pokémon friendly but lowers base ATTACK.

Qualot Berry

Berries

80

Makes a Pokémon friendly but lowers base DEFENSE.

Hondew Berry

Berries

80

Makes a Pokémon friendly but lowers base SP. ATK.

Grepa Berry

Berries

80

Makes a Pokémon friendly but lowers base SP. DEF.

Tamato Berry

Berries

80

Makes a Pokémon friendly but lowers base SPEED.

Cornn Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow CORNN.

Magost Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow MAGOST.

Rabuta Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow RABUTA.

Nomel Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow NOMEL.

Spelon Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow SPELON.

Pamtre Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow PAMTRE.

Watmel Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow WATMEL.

Durin Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow DURIN.

Belue Berry

Berries

20

POKéBLOCK ingredient. Plant in loamy soil to grow BELUE.

Liechi Berry

Berries

80

A hold item that raises ATTACK in a pinch.

Ganlon Berry

Berries

80

A hold item that raises DEFENSE in a pinch.

Salac Berry

Berries

80

A hold item that raises SPEED in a pinch.

Petaya Berry

Berries

80

A hold item that raises SP. ATK in a pinch.

Apicot Berry

Berries

80

A hold item that raises SP. DEF in a pinch.

Lansat Berry

Berries

80

A hold item that ups the critical- hit rate in a pinch.

Starf Berry

Berries

80

A hold item that sharply boosts a stat in a pinch.

Enigma Berry

Berries

80

POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.

Bright Powder

Items

4000

A hold item that casts a glare to reduce accuracy.

White Herb

Items

4000

A hold item that restores any lowered stat.

Macho Brace

Items

3000

A hold item that promotes growth, but reduces SPEED.

Exp. Share

Items

0

A hold item that gets EXP. points from battles.

Quick Claw

Items

4000

A hold item that occasionally allows the first strike.

Soothe Bell

Items

4000

A hold item that calms spirits and fosters friendship.

Mental Herb

Items

4000

A hold item that snaps Pokémon out of infatuation.

Choice Band

Items

4000

Raises a move’s power, but permits only that move.

King’s Rock

Items

5000

A hold item that may cause flinching when the foe is hit.

Silver Powder

Items

1000

A hold item that raises the power of BUG-type moves.

Amulet Coin

Items

10000

Doubles money in battle if the holder takes part.

Cleanse Tag

Items

5000

A hold item that helps repel wild Pokémon.

Soul Dew

Items

0

Hold item: raises SP. ATK & SP. DEF of LATIOS & LATIAS.

Deep Sea Tooth

Items

2000

A hold item that raises the SP. ATK of CLAMPERL.

Deep Sea Scale

Items

2000

A hold item that raises the SP. DEF of CLAMPERL.

Smoke Ball

Items

4000

A hold item that assures fleeing from wild Pokémon.

Everstone

Items

3000

A wondrous hold item that prevents evolution.

Focus Band

Items

4000

A hold item that occasionally prevents fainting.

Lucky Egg

Items

10000

A hold item that boosts EXP. points earned in battle.

Scope Lens

Items

4000

A hold item that improves the critical-hit rate.

Metal Coat

Items

2000

A hold item that raises the power of STEEL-type moves.

Leftovers

Items

4000

A hold item that gradually restores HP in battle.

Dragon Scale

Items

2000

A strange scale held by DRAGON- type Pokémon.

Light Ball

Items

1000

A hold item that raises the SP. ATK of PIKACHU.

Soft Sand

Items

1000

A hold item that raises the power of GROUND-type moves.

Hard Stone

Items

1000

A hold item that raises the power of ROCK-type moves.

Miracle Seed

Items

1000

A hold item that raises the power of GRASS-type moves.

Black Glasses

Items

1000

A hold item that raises the power of DARK-type moves.

Black Belt

Items

1000

A hold item that boosts FIGHTING- type moves.

Magnet

Items

1000

A hold item that boosts ELECTRIC- type moves.

Mystic Water

Items

1000

A hold item that raises the power of WATER-type moves.

Sharp Beak

Items

1000

A hold item that raises the power of FLYING-type moves.

Poison Barb

Items

1000

A hold item that raises the power of POISON-type moves.

Never-Melt Ice

Items

1000

A hold item that raises the power of ICE-type moves.

Spell Tag

Items

1000

A hold item that raises the power of GHOST-type moves.

Twisted Spoon

Items

1000

A hold item that boosts PSYCHIC- type moves.

Charcoal

Items

1000

A hold item that raises the power of FIRE-type moves.

Dragon Fang

Items

1000

A hold item that raises the power of DRAGON-type moves.

Silk Scarf

Items

1000

A hold item that raises the power of NORMAL-type moves.

Upgrade

Items

2000

A peculiar box made by SILPH CO.

Shell Bell

Items

4000

A hold item that restores HP upon striking the foe.

Sea Incense

Items

2000

A hold item that slightly boosts WATER-type moves.

Lax Incense

Items

5000

A hold item that slightly lowers the foe’s accuracy.

Lucky Punch

Items

1000

A hold item that raises CHANSEY’s critical-hit rate.

Metal Powder

Items

1000

A hold item that raises DITTO’s DEFENSE.

Thick Club

Items

1000

A hold item that raises CUBONE or MAROWAK’s ATTACK.

Leek

Items

1000

A hold item that raises FARFETCH’D’s critical-hit ratio.

Red Scarf

Items

100

A hold item that raises COOL in CONTESTS.

Blue Scarf

Items

100

A hold item that raises BEAUTY in CONTESTS.

Pink Scarf

Items

100

A hold item that raises CUTE in CONTESTS.

Green Scarf

Items

100

A hold item that raises SMART in CONTESTS.

Yellow Scarf

Items

100

A hold item that raises TOUGH in CONTESTS.

TM01

Fighting

Focus Punch

TMs and HMs

40000

Powerful, but makes the user flinch if hit by the foe.

TM02

Dragon

Dragon Claw

TMs and HMs

1000

Hooks and slashes the foe with long, sharp claws.

TM03

Water

Water Pulse

TMs and HMs

50000

Generates an ultrasonic wave that may confuse.

TM04

Psychic

Calm Mind

TMs and HMs

50000

Raises SP. ATK and SP. DEF by focusing the mind.

TM05

Normal

Roar

TMs and HMs

50000

A savage roar that makes the foe flee to end the battle.

TM06

Poison

Toxic

TMs and HMs

1000

Poisons the foe with a toxin that gradually worsens.

TM07

Ice

Hail

TMs and HMs

1000

Creates a hailstorm that damages all types except ICE.

TM08

Fighting

Bulk Up

TMs and HMs

50000

Bulks up the body to boost both ATTACK & DEFENSE.

TM09

Grass

Bullet Seed

TMs and HMs

50000

Shoots 2 to 5 seeds in a row to strike the foe.

TM10

Normal

Hidden Power

TMs and HMs

1000

The attack power varies among different Pokémon.

TM11

Fire

Sunny Day

TMs and HMs

1000

Raises the power of FIRE-type moves for 5 turns.

TM12

Dark

Taunt

TMs and HMs

50000

Enrages the foe so it can only use attack moves.

TM13

Ice

Ice Beam

TMs and HMs

10000

Fires an icy cold beam that may freeze the foe.

TM14

Ice

Blizzard

TMs and HMs

1000

A brutal snow-and- wind attack that may freeze the foe.

TM15

Normal

Hyper Beam

TMs and HMs

1000

Powerful, but needs recharging the next turn.

TM16

Psychic

Light Screen

TMs and HMs

1000

Creates a wall of light that lowers SP. ATK damage.

TM17

Normal

Protect

TMs and HMs

10000

Negates all damage, but may fail if used in succession.

TM18

Water

Rain Dance

TMs and HMs

10000

Raises the power of WATER-type moves for 5 turns.

TM19

Grass

Giga Drain

TMs and HMs

10000

Recovers half the HP of the damage this move inflicts.

TM20

Normal

Safeguard

TMs and HMs

100000

Prevents status abnormality with a mystical power.

TM21

Normal

Frustration

TMs and HMs

1000

The less the user likes you, the more powerful this move.

TM22

Grass

Solar Beam

TMs and HMs

1000

Absorbs sunlight in the 1st turn, then attacks next turn.

TM23

Steel

Iron Tail

TMs and HMs

10000

Slams the foe with a hard tail. It may lower DEFENSE.

TM24

Electric

Thunderbolt

TMs and HMs

1000

A powerful electric attack that may cause paralysis.

TM25

Electric

Thunder

TMs and HMs

10000

Strikes the foe with a thunderbolt. It may paralyze.

TM26

Ground

Earthquake

TMs and HMs

1000

Causes a quake that has no effect on flying foes.

TM27

Normal

Return

TMs and HMs

1000

The more the user likes you, the more powerful this move.

TM28

Ground

Dig

TMs and HMs

100000

Digs underground the 1st turn, then strikes next turn.

TM29

Psychic

Psychic

TMs and HMs

1000

A powerful psychic attack that may lower SP. DEF.

TM30

Ghost

Shadow Ball

TMs and HMs

1000

Hurls a dark lump at the foe. It may lower SP. DEF.

TM31

Fighting

Brick Break

TMs and HMs

1000

Destroys barriers like LIGHT SCREEN and causes damage.

TM32

Normal

Double Team

TMs and HMs

10000

Creates illusory copies to enhance elusiveness.

TM33

Psychic

Reflect

TMs and HMs

10000

Creates a wall of light that weakens physical attacks.

TM34

Electric

Shock Wave

TMs and HMs

10000

Zaps the foe with a jolt of electricity that never misses.

TM35

Fire

Flamethrower

TMs and HMs

10000

Looses a stream of fire that may burn the foe.

TM36

Poison

Sludge Bomb

TMs and HMs

1000

Hurls sludge at the foe. It may poison the foe.

TM37

Rock

Sandstorm

TMs and HMs

1000

Causes a sandstorm that hits the foe over several turns.

TM38

Fire

Fire Blast

TMs and HMs

1000

A powerful fire attack that may burn the foe.

TM39

Rock

Rock Tomb

TMs and HMs

1000

Stops the foe from moving with rocks. May lower SPEED.

TM40

Flying

Aerial Ace

TMs and HMs

1000

An extremely fast attack that can’t be avoided.

TM41

Dark

Torment

TMs and HMs

10000

Prevents the foe from using the same move in a row.

TM42

Normal

Facade

TMs and HMs

1000

Raises ATTACK when poisoned, burned, or paralyzed.

TM43

Normal

Secret Power

TMs and HMs

1000

Adds an effect to attack depending on the location.

TM44

Psychic

Rest

TMs and HMs

100000

The user sleeps for 2 turns to restore health and status.

TM45

Normal

Attract

TMs and HMs

1000

Makes it tough to attack a foe of the opposite gender.

TM46

Dark

Thief

TMs and HMs

30000

While attacking, it may steal the foe’s held item.

TM47

Steel

Steel Wing

TMs and HMs

1000

Spreads hard- edged wings and slams into the foe.

TM48

Psychic

Skill Swap

TMs and HMs

1000

Switches abilities with the foe on the turn this is used.

TM49

Dark

Snatch

TMs and HMs

1000

Steals the effects of the move the foe is trying to use.

TM50

Fire

Overheat

TMs and HMs

10000

Enables full-power attack, but sharply lowers SP. ATK.

HM01

Normal

Cut

TMs and HMs

0

Attacks the foe with sharp blades or claws.

HM02

Flying

Fly

TMs and HMs

0

Flies up on the first turn, then attacks next turn.

HM03

Water

Surf

TMs and HMs

0

Creates a huge wave, then crashes it down on the foe.

HM04

Normal

Strength

TMs and HMs

0

Builds enormous power, then slams the foe.

HM05

Normal

Flash

TMs and HMs

0

Looses a powerful blast of light that reduces accuracy.

HM06

Fighting

Rock Smash

TMs and HMs

0

A rock-crushingly tough attack that may lower DEFENSE.

HM07

Water

Waterfall

TMs and HMs

0

Attacks the foe with enough power to climb waterfalls.

HM08

Water

Dive

TMs and HMs

0

Dives underwater the 1st turn, then attacks next turn.

Town Map

Key Items

0

Can be viewed anytime. Shows your present location.

Vs. Seeker

Key Items

0

A rechargeable unit that flags battle- ready TRAINERS.

Coin Case

Key Items

0

A case that holds up to 9,999 COINS.

Old Rod

Key Items

0

Use by any body of water to fish for wild Pokémon.

Good Rod

Key Items

0

A decent fishing rod for catching wild Pokémon.

Super Rod

Key Items

0

The best fishing rod for catching wild Pokémon.

Bicycle

Key Items

0

A folding bicycle that is faster than the RUNNING SHOES.

S.S. Ticket

Key Items

0

The ticket required for sailing on a ferry.

Contest Pass

Key Items

0

The pass required for entering Pokémon CONTESTS.

Storage Key

Key Items

0

The key to the storage inside the ABANDONED SHIP.

Secret Key

Key Items

0

The key to the CINNABAR ISLAND GYM’s entrance.

Dowsing Machine

Key Items

0

A device that signals an invisible item by sound.

Red Orb

Key Items

0

A red, glowing orb said to contain an ancient power.

Blue Orb

Key Items

0

A blue, glowing orb said to contain an ancient power.

Card Key

Key Items

0

A card-type door key used in SILPH CO’s office.

Basement Key

Key Items

0

The key for NEW MAUVILLE beneath MAUVILLE CITY.

Orange Mail

Mail

50

A ZIGZAGOON-print MAIL to be held by a Pokémon.

Harbor Mail

Mail

50

A WINGULL-print MAIL to be held by a Pokémon.

Glitter Mail

Mail

50

A PIKACHU-print MAIL to be held by a Pokémon.

Mech Mail

Mail

50

A MAGNEMITE-print MAIL to be held by a Pokémon.

Wood Mail

Mail

50

A SLAKOTH-print MAIL to be held by a Pokémon.

Wave Mail

Mail

50

A WAILMER-print MAIL to be held by a Pokémon.

Bead Mail

Mail

50

MAIL featuring a sketch of the holding Pokémon.

Shadow Mail

Mail

50

A DUSKULL-print MAIL to be held by a Pokémon.

Tropic Mail

Mail

50

A BELLOSSOM-print MAIL to be held by a Pokémon.

Dream Mail

Mail

50

MAIL featuring a sketch of the holding Pokémon.

Fab Mail

Mail

50

A gorgeous-print MAIL to be held by a Pokémon.

Retro Mail

Mail

0

MAIL featuring the drawings of three Pokémon.

Mach Bike

Key Items

0

A folding bicycle that doubles your speed or better.

Acro Bike

Key Items

0

A folding bicycle capable of jumps and wheelies.

Wailmer Pail

Key Items

0

A tool used for watering BERRIES and plants.

Devon Goods

Key Items

0

A package that contains DEVON’s machine parts.

Soot Sack

Key Items

0

A sack used to gather and hold volcanic ash.

Pokéblock Case

Key Items

0

A case for holding POKéBLOCKS made with a BERRY BLENDER.

Letter

Key Items

0

A letter to STEVEN from the PRESIDENT of the DEVON CORP.

Eon Ticket

Key Items

0

The ticket for a ferry to a distant southern island.

Scanner

Key Items

0

A device found inside the ABANDONED SHIP.

Go-Goggles

Key Items

0

Nifty goggles that protect eyes from desert sandstorms.

Meteorite

Key Items

0

A meteorite found at METEOR FALLS.

Rm. 1 Key

Key Items

0

A key that opens a door inside the ABANDONED SHIP.

Rm. 2 Key

Key Items

0

A key that opens a door inside the ABANDONED SHIP.

Rm. 4 Key

Key Items

0

A key that opens a door inside the ABANDONED SHIP.

Rm. 6 Key

Key Items

0

A key that opens a door inside the ABANDONED SHIP.

Devon Scope

Key Items

0

A device by DEVON that signals any unseeable Pokémon.

Oak’s Parcel

Key Items

0

A parcel for PROF. OAK from a Pokémon MART’s clerk.

Poké Flute

Key Items

0

A sweet-sounding flute that awakens Pokémon.

Bike Voucher

Key Items

0

A voucher for obtaining a bicycle from the BIKE SHOP.

Gold Teeth

Key Items

0

Gold dentures lost by the SAFARI ZONE’s WARDEN.

Lift Key

Key Items

0

An elevator key used in TEAM ROCKET’s HIDEOUT.

Silph Scope

Key Items

0

SILPH CO’s scope makes unseeable Pokémon visible.

Fame Checker

Key Items

0

Stores information on famous people for instant recall.

TM Case

Key Items

0

A convenient case that holds TMs and HMs.

Berry Pouch

Key Items

0

A convenient container that holds BERRIES.

Teachy TV

Key Items

0

A TV set tuned to an advice program for TRAINERS.

Tri-Pass

Key Items

0

A pass for ferries between ONE, TWO, and THREE ISLAND.

Rainbow Pass

Key Items

0

For ferries serving VERMILION and the SEVII ISLANDS.

Tea

Key Items

0

A thirst-quenching tea prepared by an old lady.

MysticTicket

Key Items

0

A ticket required to board the ship to NAVEL ROCK.

AuroraTicket

Key Items

0

A ticket required to board the ship to BIRTH ISLAND.

Powder Jar

Key Items

0

Stores BERRY POWDER made using a BERRY CRUSHER.

Ruby

Key Items

0

An exquisite, red- glowing gem that symbolizes passion.

Sapphire

Key Items

0

A brilliant blue gem that symbolizes honesty.

Magma Emblem

Key Items

0

A medal-like item in the same shape as TEAM MAGMA’s mark.

Old Sea Map

Key Items

0

A faded sea chart that shows the way to a certain island.

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