Pokémon Emerald Items
Item descriptions, categories, machines, and obtainability for Pokémon Emerald.
Displaying 309 of 309 items.
| Description | |||
|---|---|---|---|
![]() Master Ball | Poké Balls | 0 | The best BALL that catches a Pokémon without fail. |
![]() Ultra Ball | Poké Balls | 800 | A better BALL with a higher catch rate than a GREAT BALL. |
![]() Great Ball | Poké Balls | 600 | A good BALL with a higher catch rate than a POKé BALL. |
![]() Poké Ball | Poké Balls | 200 | A tool used for catching wild Pokémon. |
![]() Safari Ball | Poké Balls | 0 | A special BALL that is used only in the SAFARI ZONE. |
![]() Net Ball | Poké Balls | 1000 | A BALL that works well on WATER- and BUG-type Pokémon. |
![]() Dive Ball | Poké Balls | 1000 | A BALL that works better on Pokémon on the ocean floor. |
![]() Nest Ball | Poké Balls | 1000 | A BALL that works better on weaker Pokémon. |
![]() Repeat Ball | Poké Balls | 1000 | A BALL that works better on Pokémon caught before. |
![]() Timer Ball | Poké Balls | 1000 | A BALL that gains power in battles taking many turns. |
![]() Luxury Ball | Poké Balls | 3000 | A cozy BALL that makes Pokémon more friendly. |
![]() Premier Ball | Poké Balls | 20 | A rare BALL made in commemoration of some event. |
![]() Potion | Medicine | 200 | Restores the HP of a Pokémon by 20 points. |
![]() Antidote | Medicine | 200 | Heals a poisoned Pokémon. |
![]() Burn Heal | Medicine | 200 | Heals Pokémon of a burn. |
![]() Ice Heal | Medicine | 200 | Defrosts a frozen Pokémon. |
![]() Awakening | Medicine | 200 | Awakens a sleeping Pokémon. |
![]() Paralyze Heal | Medicine | 200 | Heals a paralyzed Pokémon. |
![]() Full Restore | Medicine | 3000 | Fully restores the HP and status of a Pokémon. |
![]() Max Potion | Medicine | 2500 | Fully restores the HP of a Pokémon. |
![]() Hyper Potion | Medicine | 1500 | Restores the HP of a Pokémon by 200 points. |
![]() Super Potion | Medicine | 700 | Restores the HP of a Pokémon by 50 points. |
![]() Full Heal | Medicine | 400 | Heals all the status problems of one Pokémon. |
![]() Revive | Medicine | 2000 | Revives a fainted Pokémon with half its HP. |
![]() Max Revive | Medicine | 4000 | Revives a fainted Pokémon with all its HP. |
![]() Fresh Water | Medicine | 200 | A mineral water that restores HP by 50 points. |
![]() Soda Pop | Medicine | 300 | A fizzy soda drink that restores HP by 60 points. |
![]() Lemonade | Medicine | 400 | A very sweet drink that restores HP by 80 points. |
![]() Moomoo Milk | Medicine | 600 | A nutritious milk that restores HP by 100 points. |
![]() Energy Powder | Medicine | 500 | A bitter powder that restores HP by 50 points. |
![]() Energy Root | Medicine | 1200 | A bitter root that restores HP by 200 points. |
![]() Heal Powder | Medicine | 300 | A bitter powder that heals all status problems. |
![]() Revival Herb | Medicine | 2800 | A very bitter herb that revives a fainted Pokémon. |
![]() Ether | Medicine | 1200 | Restores the PP of a selected move by 10. |
![]() Max Ether | Medicine | 2000 | Fully restores the PP of a selected move. |
![]() Elixir | Medicine | 3000 | Restores the PP of all moves by 10. |
![]() Max Elixir | Medicine | 4500 | Fully restores the PP of a Pokémon’s moves. |
![]() Lava Cookie | Medicine | 350 | A local specialty that heals all status problems. |
![]() Berry Juice | Medicine | 200 | A 100% pure juice that restores HP by 20 points. |
![]() Sacred Ash | Medicine | 50000 | Fully revives and restores all fainted Pokémon. |
![]() HP Up | Medicine | 10000 | Raises the base HP of one Pokémon. |
![]() Protein | Medicine | 10000 | Raises the base ATTACK stat of one Pokémon. |
![]() Iron | Medicine | 10000 | Raises the base DEFENSE stat of one Pokémon. |
![]() Carbos | Medicine | 10000 | Raises the base SPEED stat of one Pokémon. |
![]() Calcium | Medicine | 10000 | Raises the base SP. ATK stat of one Pokémon. |
![]() Rare Candy | Medicine | 10000 | Raises the level of a Pokémon by one. |
![]() PP Up | Medicine | 10000 | Raises the maximum PP of a selected move. |
![]() Zinc | Medicine | 10000 | Raises the base SP. DEF stat of one Pokémon. |
![]() PP Max | Medicine | 10000 | Raises the PP of a move to its maximum points. |
![]() Guard Spec. | Battle Items | 1500 | Prevents stat reduction when used in battle. |
![]() Dire Hit | Battle Items | 1000 | Raises the critical-hit ratio during one battle. |
![]() X Attack | Battle Items | 1000 | Raises the stat ATTACK during one battle. |
![]() X Defense | Battle Items | 2000 | Raises the stat DEFENSE during one battle. |
![]() X Speed | Battle Items | 1000 | Raises the stat SPEED during one battle. |
![]() X Accuracy | Battle Items | 1000 | Raises accuracy of attack moves during one battle. |
![]() X Sp. Atk | Battle Items | 1000 | Raises the stat SP. ATK during one battle. |
![]() Poké Doll | Items | 300 | Use to flee from any battle with a wild Pokémon. |
![]() Fluffy Tail | Items | 100 | Use to flee from any battle with a wild Pokémon. |
![]() Blue Flute | Battle Items | 20 | A glass flute that awakens sleeping Pokémon. |
![]() Yellow Flute | Battle Items | 20 | A glass flute that snaps Pokémon out of confusion. |
![]() Red Flute | Battle Items | 20 | A glass flute that snaps Pokémon out of attraction. |
![]() Black Flute | Items | 20 | A glass flute that keeps away wild Pokémon. |
![]() White Flute | Items | 20 | A glass flute that lures wild Pokémon. |
![]() Shoal Salt | Items | 20 | Salt obtained from deep inside the SHOAL CAVE. |
![]() Shoal Shell | Items | 20 | A seashell found deep inside the SHOAL CAVE. |
![]() Red Shard | Items | 1000 | A shard from an ancient item. Can be sold cheaply. |
![]() Blue Shard | Items | 1000 | A shard from an ancient item. Can be sold cheaply. |
![]() Yellow Shard | Items | 1000 | A shard from an ancient item. Can be sold cheaply. |
![]() Green Shard | Items | 1000 | A shard from an ancient item. Can be sold cheaply. |
![]() Super Repel | Items | 700 | Repels weak wild Pokémon for 200 steps. |
![]() Max Repel | Items | 900 | Repels weak wild Pokémon for 250 steps. |
![]() Escape Rope | Items | 300 | Use to escape instantly from a cave or a dungeon. |
![]() Repel | Items | 400 | Repels weak wild Pokémon for 100 steps. |
![]() Sun Stone | Items | 3000 | Makes certain species of Pokémon evolve. |
![]() Moon Stone | Items | 3000 | Makes certain species of Pokémon evolve. |
![]() Fire Stone | Items | 3000 | Makes certain species of Pokémon evolve. |
![]() Thunder Stone | Items | 3000 | Makes certain species of Pokémon evolve. |
![]() Water Stone | Items | 3000 | Makes certain species of Pokémon evolve. |
![]() Leaf Stone | Items | 3000 | Makes certain species of Pokémon evolve. |
![]() Tiny Mushroom | Items | 500 | A plain mushroom that would sell at a cheap price. |
![]() Big Mushroom | Items | 5000 | A rare mushroom that would sell at a high price. |
![]() Pearl | Items | 2000 | A pretty pearl that would sell at a cheap price. |
![]() Big Pearl | Items | 8000 | A lovely large pearl that would sell at a high price. |
![]() Stardust | Items | 3000 | Beautiful red sand. Can be sold at a high price. |
![]() Star Piece | Items | 12000 | A red gem shard. It would sell for a very high price. |
![]() Nugget | Items | 10000 | A nugget of pure gold. Can be sold at a high price. |
![]() Heart Scale | Items | 100 | A lovely scale. It is coveted by collectors. |
![]() Root Fossil | Items | 7000 | A fossil of an ancient, seafloor- dwelling Pokémon. |
![]() Claw Fossil | Items | 7000 | A fossil of an ancient, seafloor- dwelling Pokémon. |
![]() Helix Fossil | Items | 7000 | A piece of an ancient marine Pokémon’s seashell. |
![]() Dome Fossil | Items | 7000 | A piece of an ancient marine Pokémon’s shell. |
![]() Old Amber | Items | 10000 | A stone containing the genes of an ancient Pokémon. |
![]() Cheri Berry | Berries | 80 | A hold item that heals paralysis in battle. |
![]() Chesto Berry | Berries | 80 | A hold item that awakens Pokémon in battle. |
![]() Pecha Berry | Berries | 80 | A hold item that heals poisoning in battle. |
![]() Rawst Berry | Berries | 80 | A hold item that heals a burn in battle. |
![]() Aspear Berry | Berries | 80 | A hold item that defrosts Pokémon in battle. |
![]() Leppa Berry | Berries | 80 | A hold item that restores 10 PP in battle. |
![]() Oran Berry | Berries | 80 | A hold item that restores 10 HP in battle. |
![]() Persim Berry | Berries | 80 | A hold item that heals confusion in battle. |
![]() Lum Berry | Berries | 80 | A hold item that heals any status problem in battle. |
![]() Sitrus Berry | Berries | 80 | A hold item that restores 30 HP in battle. |
![]() Figy Berry | Berries | 80 | A hold item that restores HP but may confuse. |
![]() Wiki Berry | Berries | 80 | A hold item that restores HP but may confuse. |
![]() Mago Berry | Berries | 80 | A hold item that restores HP but may confuse. |
![]() Aguav Berry | Berries | 80 | A hold item that restores HP but may confuse. |
![]() Iapapa Berry | Berries | 80 | A hold item that restores HP but may confuse. |
![]() Razz Berry | Berries | 200 | POKéBLOCK ingredient. Plant in loamy soil to grow RAZZ. |
![]() Bluk Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow BLUK. |
![]() Nanab Berry | Berries | 200 | POKéBLOCK ingredient. Plant in loamy soil to grow NANAB. |
![]() Wepear Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow WEPEAR. |
![]() Pinap Berry | Berries | 200 | POKéBLOCK ingredient. Plant in loamy soil to grow PINAP. |
![]() Pomeg Berry | Berries | 80 | Makes a Pokémon friendly but lowers base HP. |
![]() Kelpsy Berry | Berries | 80 | Makes a Pokémon friendly but lowers base ATTACK. |
![]() Qualot Berry | Berries | 80 | Makes a Pokémon friendly but lowers base DEFENSE. |
![]() Hondew Berry | Berries | 80 | Makes a Pokémon friendly but lowers base SP. ATK. |
![]() Grepa Berry | Berries | 80 | Makes a Pokémon friendly but lowers base SP. DEF. |
![]() Tamato Berry | Berries | 80 | Makes a Pokémon friendly but lowers base SPEED. |
![]() Cornn Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow CORNN. |
![]() Magost Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow MAGOST. |
![]() Rabuta Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow RABUTA. |
![]() Nomel Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow NOMEL. |
![]() Spelon Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow SPELON. |
![]() Pamtre Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow PAMTRE. |
![]() Watmel Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow WATMEL. |
![]() Durin Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow DURIN. |
![]() Belue Berry | Berries | 20 | POKéBLOCK ingredient. Plant in loamy soil to grow BELUE. |
![]() Liechi Berry | Berries | 80 | A hold item that raises ATTACK in a pinch. |
![]() Ganlon Berry | Berries | 80 | A hold item that raises DEFENSE in a pinch. |
![]() Salac Berry | Berries | 80 | A hold item that raises SPEED in a pinch. |
![]() Petaya Berry | Berries | 80 | A hold item that raises SP. ATK in a pinch. |
![]() Apicot Berry | Berries | 80 | A hold item that raises SP. DEF in a pinch. |
![]() Lansat Berry | Berries | 80 | A hold item that ups the critical- hit rate in a pinch. |
![]() Starf Berry | Berries | 80 | A hold item that sharply boosts a stat in a pinch. |
![]() Enigma Berry | Berries | 80 | POKéBLOCK ingredient. Plant in loamy soil to grow a mystery. |
![]() Bright Powder | Items | 4000 | A hold item that casts a glare to reduce accuracy. |
![]() White Herb | Items | 4000 | A hold item that restores any lowered stat. |
![]() Macho Brace | Items | 3000 | A hold item that promotes growth, but reduces SPEED. |
![]() Exp. Share | Items | 0 | A hold item that gets EXP. points from battles. |
![]() Quick Claw | Items | 4000 | A hold item that occasionally allows the first strike. |
![]() Soothe Bell | Items | 4000 | A hold item that calms spirits and fosters friendship. |
![]() Mental Herb | Items | 4000 | A hold item that snaps Pokémon out of infatuation. |
![]() Choice Band | Items | 4000 | Raises a move’s power, but permits only that move. |
![]() King’s Rock | Items | 5000 | A hold item that may cause flinching when the foe is hit. |
![]() Silver Powder | Items | 1000 | A hold item that raises the power of BUG-type moves. |
![]() Amulet Coin | Items | 10000 | Doubles money in battle if the holder takes part. |
![]() Cleanse Tag | Items | 5000 | A hold item that helps repel wild Pokémon. |
![]() Soul Dew | Items | 0 | Hold item: raises SP. ATK & SP. DEF of LATIOS & LATIAS. |
![]() Deep Sea Tooth | Items | 2000 | A hold item that raises the SP. ATK of CLAMPERL. |
![]() Deep Sea Scale | Items | 2000 | A hold item that raises the SP. DEF of CLAMPERL. |
![]() Smoke Ball | Items | 4000 | A hold item that assures fleeing from wild Pokémon. |
![]() Everstone | Items | 3000 | A wondrous hold item that prevents evolution. |
![]() Focus Band | Items | 4000 | A hold item that occasionally prevents fainting. |
![]() Lucky Egg | Items | 10000 | A hold item that boosts EXP. points earned in battle. |
![]() Scope Lens | Items | 4000 | A hold item that improves the critical-hit rate. |
![]() Metal Coat | Items | 2000 | A hold item that raises the power of STEEL-type moves. |
![]() Leftovers | Items | 4000 | A hold item that gradually restores HP in battle. |
![]() Dragon Scale | Items | 2000 | A strange scale held by DRAGON- type Pokémon. |
![]() Light Ball | Items | 1000 | A hold item that raises the SP. ATK of PIKACHU. |
![]() Soft Sand | Items | 1000 | A hold item that raises the power of GROUND-type moves. |
![]() Hard Stone | Items | 1000 | A hold item that raises the power of ROCK-type moves. |
![]() Miracle Seed | Items | 1000 | A hold item that raises the power of GRASS-type moves. |
![]() Black Glasses | Items | 1000 | A hold item that raises the power of DARK-type moves. |
![]() Black Belt | Items | 1000 | A hold item that boosts FIGHTING- type moves. |
![]() Magnet | Items | 1000 | A hold item that boosts ELECTRIC- type moves. |
![]() Mystic Water | Items | 1000 | A hold item that raises the power of WATER-type moves. |
![]() Sharp Beak | Items | 1000 | A hold item that raises the power of FLYING-type moves. |
![]() Poison Barb | Items | 1000 | A hold item that raises the power of POISON-type moves. |
![]() Never-Melt Ice | Items | 1000 | A hold item that raises the power of ICE-type moves. |
![]() Spell Tag | Items | 1000 | A hold item that raises the power of GHOST-type moves. |
![]() Twisted Spoon | Items | 1000 | A hold item that boosts PSYCHIC- type moves. |
![]() Charcoal | Items | 1000 | A hold item that raises the power of FIRE-type moves. |
![]() Dragon Fang | Items | 1000 | A hold item that raises the power of DRAGON-type moves. |
![]() Silk Scarf | Items | 1000 | A hold item that raises the power of NORMAL-type moves. |
![]() Upgrade | Items | 2000 | A peculiar box made by SILPH CO. |
![]() Shell Bell | Items | 4000 | A hold item that restores HP upon striking the foe. |
![]() Sea Incense | Items | 2000 | A hold item that slightly boosts WATER-type moves. |
![]() Lax Incense | Items | 5000 | A hold item that slightly lowers the foe’s accuracy. |
![]() Lucky Punch | Items | 1000 | A hold item that raises CHANSEY’s critical-hit rate. |
![]() Metal Powder | Items | 1000 | A hold item that raises DITTO’s DEFENSE. |
![]() Thick Club | Items | 1000 | A hold item that raises CUBONE or MAROWAK’s ATTACK. |
![]() Leek | Items | 1000 | A hold item that raises FARFETCH’D’s critical-hit ratio. |
![]() Red Scarf | Items | 100 | A hold item that raises COOL in CONTESTS. |
![]() Blue Scarf | Items | 100 | A hold item that raises BEAUTY in CONTESTS. |
![]() Pink Scarf | Items | 100 | A hold item that raises CUTE in CONTESTS. |
![]() Green Scarf | Items | 100 | A hold item that raises SMART in CONTESTS. |
![]() Yellow Scarf | Items | 100 | A hold item that raises TOUGH in CONTESTS. |
![]() TM01 ![]() Focus Punch | TMs and HMs | 40000 | Powerful, but makes the user flinch if hit by the foe. |
![]() TM02 ![]() Dragon Claw | TMs and HMs | 1000 | Hooks and slashes the foe with long, sharp claws. |
![]() TM03 ![]() Water Pulse | TMs and HMs | 50000 | Generates an ultrasonic wave that may confuse. |
![]() TM04 ![]() Calm Mind | TMs and HMs | 50000 | Raises SP. ATK and SP. DEF by focusing the mind. |
![]() TM05 ![]() Roar | TMs and HMs | 50000 | A savage roar that makes the foe flee to end the battle. |
![]() TM06 ![]() Toxic | TMs and HMs | 1000 | Poisons the foe with a toxin that gradually worsens. |
![]() TM07 ![]() Hail | TMs and HMs | 1000 | Creates a hailstorm that damages all types except ICE. |
![]() TM08 ![]() Bulk Up | TMs and HMs | 50000 | Bulks up the body to boost both ATTACK & DEFENSE. |
![]() TM09 ![]() Bullet Seed | TMs and HMs | 50000 | Shoots 2 to 5 seeds in a row to strike the foe. |
![]() TM10 ![]() Hidden Power | TMs and HMs | 1000 | The attack power varies among different Pokémon. |
![]() TM11 ![]() Sunny Day | TMs and HMs | 1000 | Raises the power of FIRE-type moves for 5 turns. |
![]() TM12 ![]() Taunt | TMs and HMs | 50000 | Enrages the foe so it can only use attack moves. |
![]() TM13 ![]() Ice Beam | TMs and HMs | 10000 | Fires an icy cold beam that may freeze the foe. |
![]() TM14 ![]() Blizzard | TMs and HMs | 1000 | A brutal snow-and- wind attack that may freeze the foe. |
![]() TM15 ![]() Hyper Beam | TMs and HMs | 1000 | Powerful, but needs recharging the next turn. |
![]() TM16 ![]() Light Screen | TMs and HMs | 1000 | Creates a wall of light that lowers SP. ATK damage. |
![]() TM17 ![]() Protect | TMs and HMs | 10000 | Negates all damage, but may fail if used in succession. |
![]() TM18 ![]() Rain Dance | TMs and HMs | 10000 | Raises the power of WATER-type moves for 5 turns. |
![]() TM19 ![]() Giga Drain | TMs and HMs | 10000 | Recovers half the HP of the damage this move inflicts. |
![]() TM20 ![]() Safeguard | TMs and HMs | 100000 | Prevents status abnormality with a mystical power. |
![]() TM21 ![]() Frustration | TMs and HMs | 1000 | The less the user likes you, the more powerful this move. |
![]() TM22 ![]() Solar Beam | TMs and HMs | 1000 | Absorbs sunlight in the 1st turn, then attacks next turn. |
![]() TM23 ![]() Iron Tail | TMs and HMs | 10000 | Slams the foe with a hard tail. It may lower DEFENSE. |
![]() TM24 ![]() Thunderbolt | TMs and HMs | 1000 | A powerful electric attack that may cause paralysis. |
![]() TM25 ![]() Thunder | TMs and HMs | 10000 | Strikes the foe with a thunderbolt. It may paralyze. |
![]() TM26 ![]() Earthquake | TMs and HMs | 1000 | Causes a quake that has no effect on flying foes. |
![]() TM27 ![]() Return | TMs and HMs | 1000 | The more the user likes you, the more powerful this move. |
![]() TM28 ![]() Dig | TMs and HMs | 100000 | Digs underground the 1st turn, then strikes next turn. |
![]() TM29 ![]() Psychic | TMs and HMs | 1000 | A powerful psychic attack that may lower SP. DEF. |
![]() TM30 ![]() Shadow Ball | TMs and HMs | 1000 | Hurls a dark lump at the foe. It may lower SP. DEF. |
![]() TM31 ![]() Brick Break | TMs and HMs | 1000 | Destroys barriers like LIGHT SCREEN and causes damage. |
![]() TM32 ![]() Double Team | TMs and HMs | 10000 | Creates illusory copies to enhance elusiveness. |
![]() TM33 ![]() Reflect | TMs and HMs | 10000 | Creates a wall of light that weakens physical attacks. |
![]() TM34 ![]() Shock Wave | TMs and HMs | 10000 | Zaps the foe with a jolt of electricity that never misses. |
![]() TM35 ![]() Flamethrower | TMs and HMs | 10000 | Looses a stream of fire that may burn the foe. |
![]() TM36 ![]() Sludge Bomb | TMs and HMs | 1000 | Hurls sludge at the foe. It may poison the foe. |
![]() TM37 ![]() Sandstorm | TMs and HMs | 1000 | Causes a sandstorm that hits the foe over several turns. |
![]() TM38 ![]() Fire Blast | TMs and HMs | 1000 | A powerful fire attack that may burn the foe. |
![]() TM39 ![]() Rock Tomb | TMs and HMs | 1000 | Stops the foe from moving with rocks. May lower SPEED. |
![]() TM40 ![]() Aerial Ace | TMs and HMs | 1000 | An extremely fast attack that can’t be avoided. |
![]() TM41 ![]() Torment | TMs and HMs | 10000 | Prevents the foe from using the same move in a row. |
![]() TM42 ![]() Facade | TMs and HMs | 1000 | Raises ATTACK when poisoned, burned, or paralyzed. |
![]() TM43 ![]() Secret Power | TMs and HMs | 1000 | Adds an effect to attack depending on the location. |
![]() TM44 ![]() Rest | TMs and HMs | 100000 | The user sleeps for 2 turns to restore health and status. |
![]() TM45 ![]() Attract | TMs and HMs | 1000 | Makes it tough to attack a foe of the opposite gender. |
![]() TM46 ![]() Thief | TMs and HMs | 30000 | While attacking, it may steal the foe’s held item. |
![]() TM47 ![]() Steel Wing | TMs and HMs | 1000 | Spreads hard- edged wings and slams into the foe. |
![]() TM48 ![]() Skill Swap | TMs and HMs | 1000 | Switches abilities with the foe on the turn this is used. |
![]() TM49 ![]() Snatch | TMs and HMs | 1000 | Steals the effects of the move the foe is trying to use. |
![]() TM50 ![]() Overheat | TMs and HMs | 10000 | Enables full-power attack, but sharply lowers SP. ATK. |
![]() HM01 ![]() Cut | TMs and HMs | 0 | Attacks the foe with sharp blades or claws. |
![]() HM02 ![]() Fly | TMs and HMs | 0 | Flies up on the first turn, then attacks next turn. |
![]() HM03 ![]() Surf | TMs and HMs | 0 | Creates a huge wave, then crashes it down on the foe. |
![]() HM04 ![]() Strength | TMs and HMs | 0 | Builds enormous power, then slams the foe. |
![]() HM05 ![]() Flash | TMs and HMs | 0 | Looses a powerful blast of light that reduces accuracy. |
![]() HM06 ![]() Rock Smash | TMs and HMs | 0 | A rock-crushingly tough attack that may lower DEFENSE. |
![]() HM07 ![]() Waterfall | TMs and HMs | 0 | Attacks the foe with enough power to climb waterfalls. |
![]() HM08 ![]() Dive | TMs and HMs | 0 | Dives underwater the 1st turn, then attacks next turn. |
![]() Town Map | Key Items | 0 | Can be viewed anytime. Shows your present location. |
![]() Vs. Seeker | Key Items | 0 | A rechargeable unit that flags battle- ready TRAINERS. |
![]() Coin Case | Key Items | 0 | A case that holds up to 9,999 COINS. |
![]() Old Rod | Key Items | 0 | Use by any body of water to fish for wild Pokémon. |
![]() Good Rod | Key Items | 0 | A decent fishing rod for catching wild Pokémon. |
![]() Super Rod | Key Items | 0 | The best fishing rod for catching wild Pokémon. |
![]() Bicycle | Key Items | 0 | A folding bicycle that is faster than the RUNNING SHOES. |
![]() S.S. Ticket | Key Items | 0 | The ticket required for sailing on a ferry. |
![]() Contest Pass | Key Items | 0 | The pass required for entering Pokémon CONTESTS. |
![]() Storage Key | Key Items | 0 | The key to the storage inside the ABANDONED SHIP. |
![]() Secret Key | Key Items | 0 | The key to the CINNABAR ISLAND GYM’s entrance. |
![]() Dowsing Machine | Key Items | 0 | A device that signals an invisible item by sound. |
![]() Red Orb | Key Items | 0 | A red, glowing orb said to contain an ancient power. |
![]() Blue Orb | Key Items | 0 | A blue, glowing orb said to contain an ancient power. |
![]() Card Key | Key Items | 0 | A card-type door key used in SILPH CO’s office. |
![]() Basement Key | Key Items | 0 | The key for NEW MAUVILLE beneath MAUVILLE CITY. |
![]() Orange Mail | 50 | A ZIGZAGOON-print MAIL to be held by a Pokémon. | |
![]() Harbor Mail | 50 | A WINGULL-print MAIL to be held by a Pokémon. | |
![]() Glitter Mail | 50 | A PIKACHU-print MAIL to be held by a Pokémon. | |
![]() Mech Mail | 50 | A MAGNEMITE-print MAIL to be held by a Pokémon. | |
![]() Wood Mail | 50 | A SLAKOTH-print MAIL to be held by a Pokémon. | |
![]() Wave Mail | 50 | A WAILMER-print MAIL to be held by a Pokémon. | |
![]() Bead Mail | 50 | MAIL featuring a sketch of the holding Pokémon. | |
![]() Shadow Mail | 50 | A DUSKULL-print MAIL to be held by a Pokémon. | |
![]() Tropic Mail | 50 | A BELLOSSOM-print MAIL to be held by a Pokémon. | |
![]() Dream Mail | 50 | MAIL featuring a sketch of the holding Pokémon. | |
![]() Fab Mail | 50 | A gorgeous-print MAIL to be held by a Pokémon. | |
![]() Retro Mail | 0 | MAIL featuring the drawings of three Pokémon. | |
![]() Mach Bike | Key Items | 0 | A folding bicycle that doubles your speed or better. |
![]() Acro Bike | Key Items | 0 | A folding bicycle capable of jumps and wheelies. |
![]() Wailmer Pail | Key Items | 0 | A tool used for watering BERRIES and plants. |
![]() Devon Goods | Key Items | 0 | A package that contains DEVON’s machine parts. |
![]() Soot Sack | Key Items | 0 | A sack used to gather and hold volcanic ash. |
![]() Pokéblock Case | Key Items | 0 | A case for holding POKéBLOCKS made with a BERRY BLENDER. |
![]() Letter | Key Items | 0 | A letter to STEVEN from the PRESIDENT of the DEVON CORP. |
![]() Eon Ticket | Key Items | 0 | The ticket for a ferry to a distant southern island. |
![]() Scanner | Key Items | 0 | A device found inside the ABANDONED SHIP. |
![]() Go-Goggles | Key Items | 0 | Nifty goggles that protect eyes from desert sandstorms. |
![]() Meteorite | Key Items | 0 | A meteorite found at METEOR FALLS. |
![]() Rm. 1 Key | Key Items | 0 | A key that opens a door inside the ABANDONED SHIP. |
![]() Rm. 2 Key | Key Items | 0 | A key that opens a door inside the ABANDONED SHIP. |
![]() Rm. 4 Key | Key Items | 0 | A key that opens a door inside the ABANDONED SHIP. |
![]() Rm. 6 Key | Key Items | 0 | A key that opens a door inside the ABANDONED SHIP. |
![]() Devon Scope | Key Items | 0 | A device by DEVON that signals any unseeable Pokémon. |
![]() Oak’s Parcel | Key Items | 0 | A parcel for PROF. OAK from a Pokémon MART’s clerk. |
![]() Poké Flute | Key Items | 0 | A sweet-sounding flute that awakens Pokémon. |
![]() Bike Voucher | Key Items | 0 | A voucher for obtaining a bicycle from the BIKE SHOP. |
![]() Gold Teeth | Key Items | 0 | Gold dentures lost by the SAFARI ZONE’s WARDEN. |
![]() Lift Key | Key Items | 0 | An elevator key used in TEAM ROCKET’s HIDEOUT. |
![]() Silph Scope | Key Items | 0 | SILPH CO’s scope makes unseeable Pokémon visible. |
![]() Fame Checker | Key Items | 0 | Stores information on famous people for instant recall. |
![]() TM Case | Key Items | 0 | A convenient case that holds TMs and HMs. |
![]() Berry Pouch | Key Items | 0 | A convenient container that holds BERRIES. |
![]() Teachy TV | Key Items | 0 | A TV set tuned to an advice program for TRAINERS. |
![]() Tri-Pass | Key Items | 0 | A pass for ferries between ONE, TWO, and THREE ISLAND. |
![]() Rainbow Pass | Key Items | 0 | For ferries serving VERMILION and the SEVII ISLANDS. |
![]() Tea | Key Items | 0 | A thirst-quenching tea prepared by an old lady. |
![]() MysticTicket | Key Items | 0 | A ticket required to board the ship to NAVEL ROCK. |
![]() AuroraTicket | Key Items | 0 | A ticket required to board the ship to BIRTH ISLAND. |
![]() Powder Jar | Key Items | 0 | Stores BERRY POWDER made using a BERRY CRUSHER. |
![]() Ruby | Key Items | 0 | An exquisite, red- glowing gem that symbolizes passion. |
![]() Sapphire | Key Items | 0 | A brilliant blue gem that symbolizes honesty. |
![]() Magma Emblem | Key Items | 0 | A medal-like item in the same shape as TEAM MAGMA’s mark. |
![]() Old Sea Map | Key Items | 0 | A faded sea chart that shows the way to a certain island. |









































































































































































































































































































