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E / Pokédex

Meditite

Meditite

#76 in the Hoenn Pokédex • Meditate Pokémon

Meditite

#76 in the Hoenn Pokédex • Meditate Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

30

170

264

Attack

40

76

196

Defense

55

103

229

Sp. Atk

40

76

196

Sp. Def

55

103

229

Speed

60

112

240

Total

280

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Aggron

Medicham

Meditite normal sprite

Normal

Shiny Meditite sprite

Shiny

Meditite

Meditate Pokémon

#76
FightingPsychic

Height

0.6 m (2'00")

Weight

11.2 kg (24.7 lbs)

Abilities

Pure Power

It's Super Effective

Damage multipliers Meditite takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Ghost

Resists

Fighting

0.5×

Rock

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Spe
Catch rate
180
Base Exp.
56

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Emerald box art

Pokémon Emerald

It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Meditite

Meditite

#76

Level 37

Medicham

Medicham

#77

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBideNormalPhysical--10

Endures attack for 2 turns to retaliate double.

4MeditatePsychicStatus--40

Meditates in a peaceful fashion to raise ATTACK.

9ConfusionPsychicSpecial5010025

A psychic attack that may cause confusion.

12DetectFightingStatus--5

Evades attack, but may fail if used in succession.

18Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

22Mind ReaderNormalStatus--40

Senses the foe’s action to ensure the next move’s hit.

28Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

32High Jump KickFightingPhysical859010

A jumping knee kick. If it misses, the user is hurt.

38Psych UpNormalStatus--10

Copies the foe’s effect(s) and gives to the user.

42ReversalFightingPhysical-10015

Inflicts more damage when the user’s HP is down.

48RecoverNormalStatus--20

Recovers up to half the user’s maximum HP.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Emerald.
Class
Description
TM01Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

TM04Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM08Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM11Sunny DayFireStatus--5

Boosts the power of FIRE- type moves for 5 turns.

TM16Light ScreenPsychicStatus--30

Creates a wall of light that lowers SP. ATK damage.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM29PsychicPsychicSpecial9010010

A powerful psychic attack that may lower SP. DEF.

TM30Shadow BallGhostPhysical8010015

Hurls a black blob that may lower the foe’s SP. DEF.

TM31Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM33ReflectPsychicStatus--20

Creates a wall of light that weakens physical attacks.

TM39Rock TombRockPhysical508010

Stops the foe from moving with rocks and cuts SPEED.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

HM04StrengthNormalPhysical8010015

Builds enormous power, then slams the foe.

HM05FlashNormalStatus-7020

Looses a powerful blast of light that cuts accuracy.

HM06Rock SmashFightingPhysical2010015

A rock-crushing attack that may lower DEFENSE.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

A full-body slam that may cause paralysis.

CounterFightingPhysical-10020

Retaliates any physical hit with double the power.

Double-EdgeNormalPhysical12010015

A life-risking tackle that also hurts the user.

Dream EaterPsychicSpecial10010015

Takes one half the damage inflicted on a sleeping foe.

Dynamic PunchFightingPhysical100505

Powerful and sure to cause confusion, but inaccurate.

EndureNormalStatus--10

Endures any attack for 1 turn, leaving at least 1HP.

Fire PunchFireSpecial7510015

A fiery punch that may burn the foe.

Ice PunchIceSpecial7510015

An icy punch that may freeze the foe.

Mega KickNormalPhysical120755

An extremely powerful kick with intense force.

Mega PunchNormalPhysical808520

A strong punch thrown with incredible power.

MetronomeNormalStatus--10

Waggles a finger to use any Pokémon move at random.

MimicNormalStatus--10

Copies a move used by the foe during one battle.

Mud-SlapGroundPhysical2010010

Hurls mud in the foe’s face to reduce its accuracy.

Psych UpNormalStatus--10

Copies the foe’s effect(s) and gives to the user.

Seismic TossFightingPhysical-10020

Inflicts damage identical to the user’s level.

Sleep TalkNormalStatus--10

Uses an available move randomly while asleep.

SnoreNormalPhysical4010015

A loud attack that can be used only while asleep.

SubstituteNormalStatus--10

Creates a decoy using 1/4 of the user’s maximum HP.

SwaggerNormalStatus-9015

Confuses the foe, but also sharply raises ATTACK.

SwiftNormalPhysical60-20

Sprays star-shaped rays that never miss.

Thunder PunchElectricSpecial7510015

An electrified punch that may paralyze the foe.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Baton PassNormalStatus--40

Switches out the user while keeping effects in play.

Dynamic PunchFightingPhysical100505

Powerful and sure to cause confusion, but inaccurate.

Fake OutNormalPhysical4010010

A 1st-turn, 1st-strike move that causes flinching.

Fire PunchFireSpecial7510015

A fiery punch that may burn the foe.

ForesightNormalStatus--40

Negates the foe’s efforts to heighten evasiveness.

Ice PunchIceSpecial7510015

An icy punch that may freeze the foe.

Thunder PunchElectricSpecial7510015

An electrified punch that may paralyze the foe.

Traits

Ability options available to this Pokémon in this game.

Pure Power

Raises ATTACK.

Doubles Attack in battle.

#72

Aggron

#77

Medicham

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