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Encore

Normal-type status move in Pokémon Omega Ruby and Alpha Sapphire.

NormalStatus

The user compels the target to keep using only the move it last used for three turns.

PokémonTypeLevel

Clefairy

#35

Fairy
Start

Vigoroth

#38

Normal
Start

Slaking

#39

Normal
Start

Wynaut

#167

Psychic
Start

Cleffa

#173

Fairy
4

Shuckle

#213

BugRock
5

Slakoth

#37

Normal
6

Vigoroth

#38

Normal
6

Slaking

#39

Normal
6

Walrein

#184

IceWater
7

Spheal

#182

IceWater
9

Sealeo

#183

IceWater
9

Plusle

#82

Electric
10

Minun

#83

Electric
10

Seel

#86

Water
13

Dewgong

#87

WaterIce
13

Minccino

#572

Normal
15

Togepi

#175

Fairy
17

Togetic

#176

FairyFlying
17

Mr. Mime

#122

PsychicFairy
18

Mime Jr.

#439

PsychicFairy
18

Gulpin

#100

Poison
20

Swalot

#101

Poison
20

Hawlucha

#701

FightingFlying
20

Illumise

#90

Bug
26

Oshawott

#501

Water
31

Dewott

#502

Water
36

Samurott

#503

Water
38

Emolga

#587

ElectricFlying
38

Amaura

#698

RockIce
44

Aurorus

#699

RockIce
46
PokémonTypeMethod

Ralts

#29

PsychicFairy
Egg

Abra

#40

Psychic
Egg

Azurill

#55

NormalFairy
Egg

Mankey

#56

Fighting
Egg

Poliwag

#60

Water
Egg

Bellsprout

#69

GrassPoison
Egg

Machop

#75

Fighting
Egg

Seel

#86

Water
Egg

Volbeat

#89

Bug
Egg

Illumise

#90

Bug
Egg

Spinda

#119

Normal
Egg

Pichu

#162

Electric
Egg

Psyduck

#165

Water
Egg

Ledyba

#165

BugFlying
Egg

Hoppip

#187

GrassFlying
Egg

Sunkern

#191

Grass
Egg

Wooper

#194

WaterGround
Egg

Chimchar

#390

Fire
Egg

Buneary

#427

Normal
Egg

Chatot

#441

NormalFlying
Egg

Purrloin

#509

Dark
Egg

Audino

#531

Normal
Egg

Audino Mega

#531

NormalFairy
Egg

Cottonee

#546

GrassFairy
Egg

Darumaka

#554

Fire
Egg

Cubchoo

#613

Ice
Egg

Shelmet

#616

Bug
Egg

Baton Pass

Normal

Pursuit

Dark
NormalStatus

Encore

Normal-type move

Move #

227

Introduced

Generation II

Power

-

Accuracy

100

PP

5

Priority

0

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--3011

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

After YouNormalStatus

-

--1589

The user helps the target and makes it use its move right after the user.

AssistNormalStatus

-

--2012

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

AttractNormalStatus
TM45
-10015687

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the target to strike two to five times in a row.

Baton PassNormalStatus

-

--4051

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Belly DrumNormalStatus

-

--1023

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BestowNormalStatus

-

--1522

The user passes its held item to the target when the target isn’t holding an item.

BideNormalPhysical

-

--1052

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

15852065

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus

-

--5108

The user blocks the target’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

851001566

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

BoomburstNormalSpecial

-

140100105

The user attacks everything around it with the destructive power of a terrible, explosive sound.

CamouflageNormalStatus

-

--2018

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

CaptivateNormalStatus

-

-1002048

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Chip AwayNormalPhysical

-

701002041

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Comet PunchNormalPhysical

-

1885158

The target is hit with a flurry of punches that strike two to five times in a row.

ConfideNormalStatus--20786

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

ConstrictNormalPhysical

-

101003517

The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.

ConversionNormalStatus

-

--303

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Conversion 2NormalStatus

-

--303

The user changes its type to make itself resistant to the type of the attack the opponent used last.

CopycatNormalStatus

-

--2021

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

CovetNormalPhysical

-

6010025171

The user endearingly approaches the target, then steals the target’s held item.

Crush ClawNormalPhysical

-

75951018

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Crush GripNormalPhysical

-

-10051

The target is crushed with great force. The more HP the target has left, the greater this move’s power.

CutNormalPhysical509530291

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Defense CurlNormalStatus

-

--4057

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-1002061

For four turns, this move prevents the target from using the move it last used.

Dizzy PunchNormalPhysical

-

701001012

The target is hit with rhythmically launched punches. This may also leave the target confused.

Double HitNormalPhysical

-

35901023

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Double SlapNormalPhysical

-

15851030

The target is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus--15786

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

12010015107

A reckless, life-risking tackle. This also damages the user quite a lot.

Echoed VoiceNormalSpecial4010015204

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Egg BombNormalPhysical

-

10075103

A large egg is hurled at the target with maximum force to inflict damage.

EndeavorNormalPhysical

-

-1005156

An attack move that cuts down the target’s HP to equal the user’s HP.

EndureNormalStatus

-

--1089

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EntrainmentNormalStatus

-

-1001520

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

ExplosionNormalPhysical250100590

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

80100510

The user charges the target at blinding speed. This move always goes first.

FacadeNormalPhysical7010020786

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Fake OutNormalPhysical

-

401001038

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

False SwipeNormalPhysical401004075

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

FeintNormalPhysical

-

301001053

An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.

FlailNormalPhysical

-

-1001589

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

FlashNormalStatus-10020344

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

Focus EnergyNormalStatus

-

--3078

The user takes a deep breath and focuses so that critical hits land more easily.

Follow MeNormalStatus

-

--207

The user draws attention to itself, making all targets take aim only at the user.

ForesightNormalStatus

-

--4053

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

FrustrationNormalPhysical-10020786

A full-power attack that grows more powerful the less the user likes its Trainer.

Fury AttackNormalPhysical

-

15852037

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801559

The target is raked with sharp claws or scythes quickly two to five times in a row.

Giga ImpactNormalPhysical150905431

The user charges at the target using every bit of its power. The user can’t move on the next turn.

GlareNormalStatus

-

-100308

The user intimidates the target with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-10040136

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

GrowthNormalStatus

-

--2044

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

GuillotineNormalPhysical

-

-30514

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

HardenNormalStatus

-

--3064

The user stiffens all the muscles in its body to raise its Defense stat.

Head ChargeNormalPhysical

-

120100151

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

HeadbuttNormalPhysical

-

701001571

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Heal BellNormalStatus

-

--579

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Helping HandNormalStatus

-

--20215

The user assists an ally by boosting the power of that ally’s attack.

Hidden PowerNormalSpecial6010015788

A unique attack that varies in type depending on the Pokémon using it.

Horn AttackNormalPhysical

-

651002513

The target is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30513

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

HowlNormalStatus

-

--4020

The user howls loudly to raise its spirit, which raises its Attack stat.

Hyper BeamNormalSpecial150905434

The target is attacked with a powerful beam. The user can’t move on the next turn.

Hyper FangNormalPhysical

-

8090157

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

Hyper VoiceNormalSpecial

-

9010010133

The user lets loose a horribly echoing shout with the power to inflict damage.

JudgmentNormalSpecial

-

100100101

The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding.

Last ResortNormalPhysical

-

1401005114

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030177

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Lock-OnNormalStatus

-

--518

The user takes sure aim at the target. This ensures the next attack does not miss the target.

Lovely KissNormalStatus

-

-75101

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Lucky ChantNormalStatus

-

--3037

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Me FirstNormalStatus

-

--2036

The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first.

Mean LookNormalStatus

-

--532

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Mega KickNormalPhysical

-

1207551

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

8085208

The target is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus

-

--1010

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--53

The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP.

MimicNormalStatus

-

--109

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mind ReaderNormalStatus

-

--519

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

MinimizeNormalStatus

-

--1012

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Morning SunNormalStatus

-

--511

The user restores its own HP. The amount of HP regained varies with the weather.

Natural GiftNormalPhysical

-

-1001555

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Nature PowerNormalStatus--20126

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Noble RoarNormalStatus

-

-100302

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

Odor SleuthNormalStatus

-

--4039

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Pain SplitNormalStatus

-

--20108

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Pay DayNormalPhysical

-

40100202

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Perish SongNormalStatus

-

--521

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Play NiceNormalStatus

-

--2020

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

PoundNormalPhysical

-

401003551

The target is physically pounded with a long tail, a foreleg, or the like.

PresentNormalPhysical

-

-901510

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

ProtectNormalStatus--10787

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Psych UpNormalStatus--10265

The user hypnotizes itself into copying any stat change made by the target.

Quick AttackNormalPhysical

-

4010030117

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

RageNormalPhysical

-

201002041

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Rapid SpinNormalPhysical

-

201004027

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Razor WindNormalSpecial

-

801001029

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

RecoverNormalStatus

-

--550

Restoring its own cells, the user restores its own HP by half of its max HP.

RecycleNormalStatus

-

--10105

The user recycles a held item that has been used in battle so it can be used again.

Reflect TypeNormalStatus

-

--1512

The user reflects the target’s type, making it the same type as the target.

RefreshNormalStatus

-

--2034

The user rests to cure itself of a poisoning, burn, or paralysis.

Relic SongNormalSpecial

-

75100102

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

RetaliateNormalPhysical701005196

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

ReturnNormalPhysical-10020786

A full-power attack that grows more powerful the more the user likes its Trainer.

RoarNormalStatus--20190

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Rock ClimbNormalPhysical

-

90852021

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

RoundNormalSpecial6010015784

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

SafeguardNormalStatus--25247

The user creates a protective field that prevents status conditions for five turns.

Scary FaceNormalStatus

-

-10010109

The user frightens the target with a scary face to harshly lower its Speed stat.

ScratchNormalPhysical

-

401003581

Hard, pointed, sharp claws rake the target to inflict damage.

ScreechNormalStatus

-

-8540108

An earsplitting screech harshly lowers the target’s Defense stat.

Secret PowerNormalPhysical7010020786

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Self-DestructNormalPhysical

-

200100518

The user attacks everything around it by causing an explosion. The user faints upon using this move.

SharpenNormalStatus

-

--307

The user lowers its polygon count to make itself more jagged, raising the Attack stat.

Shell SmashNormalStatus

-

--1514

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Simple BeamNormalStatus

-

-1001512

The user’s mysterious psychic wave changes the target’s Ability to Simple.

SingNormalStatus

-

-551524

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

SketchNormalStatus

-

--11

It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.

Skull BashNormalPhysical

-

1301001019

The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.

Slack OffNormalStatus

-

--58

The user slacks off, restoring its own HP by up to half of its max HP.

SlamNormalPhysical

-

80752049

The target is slammed with a long tail, vines, or the like to inflict damage.

SlashNormalPhysical

-

7010020103

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Sleep TalkNormalStatus--10786

While it is asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical

-

701001014

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

SmokescreenNormalStatus

-

-1002027

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

SnoreNormalSpecial

-

5010015783

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Soft-BoiledNormalStatus

-

--52

The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP.

Sonic BoomNormalSpecial

-

-902013

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Spike CannonNormalPhysical

-

20100153

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Spit UpNormalSpecial

-

-1001027

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

SplashNormalStatus

-

--4024

The user just flops and splashes around to no effect at all...

StockpileNormalStatus

-

--2030

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

StompNormalPhysical

-

651002036

The target is stomped with a big foot. This may also make the target flinch.

StrengthNormalPhysical8010015390

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

SubstituteNormalStatus--10786

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Super FangNormalPhysical

-

-901059

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

SupersonicNormalStatus

-

-552057

The user generates odd sound waves from its body that confuse the target.

SwaggerNormalStatus-9015786

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

SwallowNormalStatus

-

--1029

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Sweet ScentNormalStatus

-

-1002042

A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.

SwiftNormalSpecial

-

60-2050

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Swords DanceNormalStatus--20193

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TackleNormalPhysical

-

5010035235

A physical attack in which the user charges and slams into the target with its whole body.

Tail SlapNormalPhysical

-

2585104

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Tail WhipNormalStatus

-

-1003082

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Take DownNormalPhysical

-

908520131

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Techno BlastNormalSpecial

-

12010051

The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.

Teeter DanceNormalStatus

-

-1002011

The user performs a wobbly dance that confuses the Pokémon around it.

ThrashNormalPhysical

-

1201001062

The user rampages and attacks for two to three turns. The user then becomes confused.

TickleNormalStatus

-

-1002043

The user tickles the target into laughing, reducing its Attack and Defense stats.

TransformNormalStatus

-

--102

The user transforms into a copy of the target right down to having the same move set.

Tri AttackNormalSpecial

-

80100109

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.

Trump CardNormalSpecial

-

--510

The fewer PP this move has, the greater its power.

UproarNormalSpecial

-

9010010224

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Vise GripNormalPhysical

-

551003014

The target is gripped and squeezed from both sides to inflict damage.

Weather BallNormalSpecial

-

501001013

An attack move that varies in power and type depending on the weather.

WhirlwindNormalStatus

-

--2040

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

WishNormalStatus

-

--1034

One turn after this move is used, the target’s HP is restored by half the user’s max HP.

Work UpNormalStatus

-

--3021

The user is roused, and its Attack and Sp. Atk stats increase.

WrapNormalPhysical

-

15902024

A long body or vines are used to wrap and squeeze the target for four to five turns.

Wring OutNormalSpecial

-

-100525

The user powerfully wrings the target. The more HP the target has, the greater the move’s power.

YawnNormalStatus

-

--1052

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

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OR/AS / Moves

Encore

Encore

Normal-type status move in Pokémon Omega Ruby and Alpha Sapphire.

NormalStatus

The user compels the target to keep using only the move it last used for three turns.

PokémonTypeLevel

Clefairy

#35

Fairy
Start

Vigoroth

#38

Normal
Start

Slaking

#39

Normal
Start

Wynaut

#167

Psychic
Start

Cleffa

#173

Fairy
4

Shuckle

#213

BugRock
5

Slakoth

#37

Normal
6

Vigoroth

#38

Normal
6

Slaking

#39

Normal
6

Walrein

#184

IceWater
7

Spheal

#182

IceWater
9

Sealeo

#183

IceWater
9

Plusle

#82

Electric
10

Minun

#83

Electric
10

Seel

#86

Water
13

Dewgong

#87

WaterIce
13

Minccino

#572

Normal
15

Togepi

#175

Fairy
17

Togetic

#176

FairyFlying
17

Mr. Mime

#122

PsychicFairy
18

Mime Jr.

#439

PsychicFairy
18

Gulpin

#100

Poison
20

Swalot

#101

Poison
20

Hawlucha

#701

FightingFlying
20

Illumise

#90

Bug
26

Oshawott

#501

Water
31

Dewott

#502

Water
36

Samurott

#503

Water
38

Emolga

#587

ElectricFlying
38

Amaura

#698

RockIce
44

Aurorus

#699

RockIce
46
PokémonTypeMethod

Ralts

#29

PsychicFairy
Egg

Abra

#40

Psychic
Egg

Azurill

#55

NormalFairy
Egg

Mankey

#56

Fighting
Egg

Poliwag

#60

Water
Egg

Bellsprout

#69

GrassPoison
Egg

Machop

#75

Fighting
Egg

Seel

#86

Water
Egg

Volbeat

#89

Bug
Egg

Illumise

#90

Bug
Egg

Spinda

#119

Normal
Egg

Pichu

#162

Electric
Egg

Psyduck

#165

Water
Egg

Ledyba

#165

BugFlying
Egg

Hoppip

#187

GrassFlying
Egg

Sunkern

#191

Grass
Egg

Wooper

#194

WaterGround
Egg

Chimchar

#390

Fire
Egg

Buneary

#427

Normal
Egg

Chatot

#441

NormalFlying
Egg

Purrloin

#509

Dark
Egg

Audino

#531

Normal
Egg

Audino Mega

#531

NormalFairy
Egg

Cottonee

#546

GrassFairy
Egg

Darumaka

#554

Fire
Egg

Cubchoo

#613

Ice
Egg

Shelmet

#616

Bug
Egg

Baton Pass

Normal

Pursuit

Dark
NormalStatus

Encore

Normal-type move

Move #

227

Introduced

Generation II

Power

-

Accuracy

100

PP

5

Priority

0

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--3011

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

After YouNormalStatus

-

--1589

The user helps the target and makes it use its move right after the user.

AssistNormalStatus

-

--2012

The user hurriedly and randomly uses a move among those known by other Pokémon in the party.

AttractNormalStatus
TM45
-10015687

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

BarrageNormalPhysical

-

1585202

Round objects are hurled at the target to strike two to five times in a row.

Baton PassNormalStatus

-

--4051

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Belly DrumNormalStatus

-

--1023

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BestowNormalStatus

-

--1522

The user passes its held item to the target when the target isn’t holding an item.

BideNormalPhysical

-

--1052

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

15852065

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus

-

--5108

The user blocks the target’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical

-

851001566

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

BoomburstNormalSpecial

-

140100105

The user attacks everything around it with the destructive power of a terrible, explosive sound.

CamouflageNormalStatus

-

--2018

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

CaptivateNormalStatus

-

-1002048

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Chip AwayNormalPhysical

-

701002041

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Comet PunchNormalPhysical

-

1885158

The target is hit with a flurry of punches that strike two to five times in a row.

ConfideNormalStatus--20786

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

ConstrictNormalPhysical

-

101003517

The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.

ConversionNormalStatus

-

--303

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Conversion 2NormalStatus

-

--303

The user changes its type to make itself resistant to the type of the attack the opponent used last.

CopycatNormalStatus

-

--2021

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

CovetNormalPhysical

-

6010025171

The user endearingly approaches the target, then steals the target’s held item.

Crush ClawNormalPhysical

-

75951018

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Crush GripNormalPhysical

-

-10051

The target is crushed with great force. The more HP the target has left, the greater this move’s power.

CutNormalPhysical509530291

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Defense CurlNormalStatus

-

--4057

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-1002061

For four turns, this move prevents the target from using the move it last used.

Dizzy PunchNormalPhysical

-

701001012

The target is hit with rhythmically launched punches. This may also leave the target confused.

Double HitNormalPhysical

-

35901023

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Double SlapNormalPhysical

-

15851030

The target is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus--15786

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

12010015107

A reckless, life-risking tackle. This also damages the user quite a lot.

Echoed VoiceNormalSpecial4010015204

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Egg BombNormalPhysical

-

10075103

A large egg is hurled at the target with maximum force to inflict damage.

EndeavorNormalPhysical

-

-1005156

An attack move that cuts down the target’s HP to equal the user’s HP.

EndureNormalStatus

-

--1089

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EntrainmentNormalStatus

-

-1001520

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

ExplosionNormalPhysical250100590

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

80100510

The user charges the target at blinding speed. This move always goes first.

FacadeNormalPhysical7010020786

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Fake OutNormalPhysical

-

401001038

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

False SwipeNormalPhysical401004075

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

FeintNormalPhysical

-

301001053

An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.

FlailNormalPhysical

-

-1001589

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

FlashNormalStatus-10020344

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

Focus EnergyNormalStatus

-

--3078

The user takes a deep breath and focuses so that critical hits land more easily.

Follow MeNormalStatus

-

--207

The user draws attention to itself, making all targets take aim only at the user.

ForesightNormalStatus

-

--4053

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

FrustrationNormalPhysical-10020786

A full-power attack that grows more powerful the less the user likes its Trainer.

Fury AttackNormalPhysical

-

15852037

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801559

The target is raked with sharp claws or scythes quickly two to five times in a row.

Giga ImpactNormalPhysical150905431

The user charges at the target using every bit of its power. The user can’t move on the next turn.

GlareNormalStatus

-

-100308

The user intimidates the target with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-10040136

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

GrowthNormalStatus

-

--2044

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

GuillotineNormalPhysical

-

-30514

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

HardenNormalStatus

-

--3064

The user stiffens all the muscles in its body to raise its Defense stat.

Head ChargeNormalPhysical

-

120100151

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

HeadbuttNormalPhysical

-

701001571

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Heal BellNormalStatus

-

--579

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Helping HandNormalStatus

-

--20215

The user assists an ally by boosting the power of that ally’s attack.

Hidden PowerNormalSpecial6010015788

A unique attack that varies in type depending on the Pokémon using it.

Horn AttackNormalPhysical

-

651002513

The target is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30513

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

HowlNormalStatus

-

--4020

The user howls loudly to raise its spirit, which raises its Attack stat.

Hyper BeamNormalSpecial150905434

The target is attacked with a powerful beam. The user can’t move on the next turn.

Hyper FangNormalPhysical

-

8090157

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

Hyper VoiceNormalSpecial

-

9010010133

The user lets loose a horribly echoing shout with the power to inflict damage.

JudgmentNormalSpecial

-

100100101

The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding.

Last ResortNormalPhysical

-

1401005114

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030177

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Lock-OnNormalStatus

-

--518

The user takes sure aim at the target. This ensures the next attack does not miss the target.

Lovely KissNormalStatus

-

-75101

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Lucky ChantNormalStatus

-

--3037

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Me FirstNormalStatus

-

--2036

The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first.

Mean LookNormalStatus

-

--532

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Mega KickNormalPhysical

-

1207551

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

8085208

The target is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus

-

--1010

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--53

The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP.

MimicNormalStatus

-

--109

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mind ReaderNormalStatus

-

--519

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

MinimizeNormalStatus

-

--1012

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Morning SunNormalStatus

-

--511

The user restores its own HP. The amount of HP regained varies with the weather.

Natural GiftNormalPhysical

-

-1001555

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Nature PowerNormalStatus--20126

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Noble RoarNormalStatus

-

-100302

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

Odor SleuthNormalStatus

-

--4039

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

Pain SplitNormalStatus

-

--20108

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Pay DayNormalPhysical

-

40100202

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Perish SongNormalStatus

-

--521

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Play NiceNormalStatus

-

--2020

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

PoundNormalPhysical

-

401003551

The target is physically pounded with a long tail, a foreleg, or the like.

PresentNormalPhysical

-

-901510

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

ProtectNormalStatus--10787

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Psych UpNormalStatus--10265

The user hypnotizes itself into copying any stat change made by the target.

Quick AttackNormalPhysical

-

4010030117

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

RageNormalPhysical

-

201002041

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Rapid SpinNormalPhysical

-

201004027

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

Razor WindNormalSpecial

-

801001029

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

RecoverNormalStatus

-

--550

Restoring its own cells, the user restores its own HP by half of its max HP.

RecycleNormalStatus

-

--10105

The user recycles a held item that has been used in battle so it can be used again.

Reflect TypeNormalStatus

-

--1512

The user reflects the target’s type, making it the same type as the target.

RefreshNormalStatus

-

--2034

The user rests to cure itself of a poisoning, burn, or paralysis.

Relic SongNormalSpecial

-

75100102

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

RetaliateNormalPhysical701005196

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

ReturnNormalPhysical-10020786

A full-power attack that grows more powerful the more the user likes its Trainer.

RoarNormalStatus--20190

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Rock ClimbNormalPhysical

-

90852021

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

RoundNormalSpecial6010015784

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

SafeguardNormalStatus--25247

The user creates a protective field that prevents status conditions for five turns.

Scary FaceNormalStatus

-

-10010109

The user frightens the target with a scary face to harshly lower its Speed stat.

ScratchNormalPhysical

-

401003581

Hard, pointed, sharp claws rake the target to inflict damage.

ScreechNormalStatus

-

-8540108

An earsplitting screech harshly lowers the target’s Defense stat.

Secret PowerNormalPhysical7010020786

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Self-DestructNormalPhysical

-

200100518

The user attacks everything around it by causing an explosion. The user faints upon using this move.

SharpenNormalStatus

-

--307

The user lowers its polygon count to make itself more jagged, raising the Attack stat.

Shell SmashNormalStatus

-

--1514

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Simple BeamNormalStatus

-

-1001512

The user’s mysterious psychic wave changes the target’s Ability to Simple.

SingNormalStatus

-

-551524

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

SketchNormalStatus

-

--11

It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.

Skull BashNormalPhysical

-

1301001019

The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.

Slack OffNormalStatus

-

--58

The user slacks off, restoring its own HP by up to half of its max HP.

SlamNormalPhysical

-

80752049

The target is slammed with a long tail, vines, or the like to inflict damage.

SlashNormalPhysical

-

7010020103

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Sleep TalkNormalStatus--10786

While it is asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical

-

701001014

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

SmokescreenNormalStatus

-

-1002027

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

SnoreNormalSpecial

-

5010015783

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Soft-BoiledNormalStatus

-

--52

The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP.

Sonic BoomNormalSpecial

-

-902013

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Spike CannonNormalPhysical

-

20100153

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Spit UpNormalSpecial

-

-1001027

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

SplashNormalStatus

-

--4024

The user just flops and splashes around to no effect at all...

StockpileNormalStatus

-

--2030

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

StompNormalPhysical

-

651002036

The target is stomped with a big foot. This may also make the target flinch.

StrengthNormalPhysical8010015390

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

SubstituteNormalStatus--10786

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Super FangNormalPhysical

-

-901059

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

SupersonicNormalStatus

-

-552057

The user generates odd sound waves from its body that confuse the target.

SwaggerNormalStatus-9015786

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

SwallowNormalStatus

-

--1029

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Sweet ScentNormalStatus

-

-1002042

A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.

SwiftNormalSpecial

-

60-2050

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Swords DanceNormalStatus--20193

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TackleNormalPhysical

-

5010035235

A physical attack in which the user charges and slams into the target with its whole body.

Tail SlapNormalPhysical

-

2585104

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Tail WhipNormalStatus

-

-1003082

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Take DownNormalPhysical

-

908520131

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Techno BlastNormalSpecial

-

12010051

The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.

Teeter DanceNormalStatus

-

-1002011

The user performs a wobbly dance that confuses the Pokémon around it.

ThrashNormalPhysical

-

1201001062

The user rampages and attacks for two to three turns. The user then becomes confused.

TickleNormalStatus

-

-1002043

The user tickles the target into laughing, reducing its Attack and Defense stats.

TransformNormalStatus

-

--102

The user transforms into a copy of the target right down to having the same move set.

Tri AttackNormalSpecial

-

80100109

The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.

Trump CardNormalSpecial

-

--510

The fewer PP this move has, the greater its power.

UproarNormalSpecial

-

9010010224

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Vise GripNormalPhysical

-

551003014

The target is gripped and squeezed from both sides to inflict damage.

Weather BallNormalSpecial

-

501001013

An attack move that varies in power and type depending on the weather.

WhirlwindNormalStatus

-

--2040

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

WishNormalStatus

-

--1034

One turn after this move is used, the target’s HP is restored by half the user’s max HP.

Work UpNormalStatus

-

--3021

The user is roused, and its Attack and Sp. Atk stats increase.

WrapNormalPhysical

-

15902024

A long body or vines are used to wrap and squeeze the target for four to five turns.

Wring OutNormalSpecial

-

-100525

The user powerfully wrings the target. The more HP the target has, the greater the move’s power.

YawnNormalStatus

-

--1052

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

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