| Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Belly Drum The user maximizes its Attack stat in exchange for HP equal to half its max HP. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Curse A move that works differently for the Ghost type than for all other types. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Fissure The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |  |  | - | 30 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Fissure The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |  |  | - | 30 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |  |  | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |  |  | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |  |  | - | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Stockpile The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Stockpile The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Water Sport The user soaks itself with water. This weakens Fire-type moves for five turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Water Sport The user soaks itself with water. This weakens Fire-type moves for five turns. |  |  | - | - | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. |  |  | 35 | 85 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |