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Sealeo

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Sealeo in Pokémon Brilliant Diamond & Shining Pearl

#364 in the Brilliant Diamond and Shining Pearl Pokédex • Ball Roll Pokémon

Sealeo in the National Pokédex

Pokédex entries

Brilliant Diamond

It habitually spins things on its nose. By doing so, it learns textures and odors.

Shining Pearl

It habitually spins things on its nose. By doing so, it learns textures and odors.

Pokémon details

Types

IceWater

Category

Ball Roll Pokémon

Height

1.1 m (3'07")

Weight

87.6 kg (193.1 lbs)

National Pokédex

#0364

Pokédex

#364

Sealeo in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

60

112

240

Defense

70

130

262

Sp. Atk

75

139

273

Sp. Def

70

130

262

Speed

45

85

207

Total

410

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Sealeo, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 HP
Catch rate
120
Base Exp.
144

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Spheal

Spheal

#363

Level 32

Sealeo

Sealeo

#364

Sealeo

Sealeo

#364

Level 44

Walrein

Walrein

#365

Known encounter locations for this Pokémon in this game.
Shining Pearl
LocationMethodLevelChanceConditions

Route 226

Surf40-555%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 230

Surf40-555%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Grand Underground

Grand Underground — Whiteout Cave

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Grand Underground

Grand Underground — Icy Cave

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Grand Underground

Grand Underground — Glacial Cavern

Grand Underground hideaway--

Hideaway catalog unlock: National Pokédex., Levels scale with progress: 1 badge 16–20; 2 badges 25–29; 3 badges 29–33; 4 badges 33–37; 5 badges 36–40; 6 badges 39–43; 7 badges 42–46; 8 badges 50–55; League cleared 58–63., Species pool depends on progression and Secret Base statue type boosts; overall spawn probability is unspecified.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Evo.Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
StartGrowl

Normal-10040
StartWater Gun

Water4010025
StartDefense Curl

Normal--40
StartRollout

Rock309020
StartSwagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
12Powder Snow

Ice4010025
16Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
20Snore

Normal5010015
24Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
28Aurora Beam

Ice6510020
35Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
40Body Slam

Normal8510015
46Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
52Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
58Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
64Sheer Cold

Ice-305

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM05Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM23Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.

Rock609515
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM80Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015
TM99Waterfall

The user charges at the target and may make it flinch.

Water8010015

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Aqua Ring

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Water--20
Aqua Ring

Learn before evolving, then retain the move.

Water--20
Belly Drum

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--10
Belly Drum

Learn before evolving, then retain the move.

Normal--10
Curse

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ghost--10
Curse

Learn before evolving, then retain the move.

Ghost--10
Fissure

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ground-305
Fissure

Learn before evolving, then retain the move.

Ground-305
Spit Up

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal-10010
Spit Up

Learn before evolving, then retain the move.

Normal-10010
Stockpile

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--20
Stockpile

Learn before evolving, then retain the move.

Normal--20
Swallow

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--10
Swallow

Learn before evolving, then retain the move.

Normal--10
Yawn

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--10
Yawn

Learn before evolving, then retain the move.

Normal--10

Ability options available to this Pokémon in this game.

Thick Fat

Ability Slot 1

Halves damage from Fire and Ice moves.

Ice Body

Ability Slot 2

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Oblivious(Hidden Ability)

Prevents infatuation and Taunt, and prevents Intimidate from lowering Attack.

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