Sealeo
#144 in the Hisui Pokédex • Ball Roll Pokémon
Sealeo in the National PokédexPokédex entries
Legends: Arceus
Its white whiskers are very sensitive. Sealeo will balance Spheal on the tip of its nose, checking its scent and its feel to be sure the Spheal is healthy.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Sealeo in Other Games
National Dex pageHP
90
Attack
60
Defense
70
Sp. Atk
75
Sp. Def
70
Speed
45
Total
410
| Pokédexes | Hisui #144 |
|---|---|
| Effort Levels | 0–10 in each stat |
| Catch rate | 125 |
| Base Exp. | 144 |
| Gender | 50% male 50% female |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Spheal #143 | Reach level 32 or higher. Choose Evolve from the party menu when eligible. | ![]() Sealeo #144 |
![]() Sealeo #144 | Reach level 44 or higher. Choose Evolve from the party menu when eligible. | ![]() Walrein #145 |
| Location | Method | Level | Conditions |
|---|---|---|---|
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Massive mass outbreak | 41–43 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Massive mass outbreak | 56–58 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Massive mass outbreak | 41–43 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cobalt Coastlands Cobalt Coastlands (regional catalog) | Massive mass outbreak | 56–58 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Space-time distortion | 45–48 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Space-time distortion | 60–63 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Space-time distortion | 55–58 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Space-time distortion | 70–73 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Morning - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Morning - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Day - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Day - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 40–43 | Evening - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Wild Pokémon | 55–58 | Evening - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Mass outbreak | 34–36 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Hideaway Bay | Mass outbreak | 49–51 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 40–43 | Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Islespy Shore | Wild Pokémon | 55–58 | Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
| Class | Mastery | ||||||
|---|---|---|---|---|---|---|---|
| Start | Rollout The user rolls into the target to deal damage, then becomes fixated on using this move. | ![]() | ![]() | 40 | 90 | 20 | Level 10 or Seed of Mastery |
| 6 | Powder Snow The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite. | ![]() | ![]() | 40 | 100 | 25 | Level 15 or Seed of Mastery |
| 11 | Water Pulse The user attacks the target with a pulsing blast of water. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Level 20 or Seed of Mastery |
| 18 | Rest The user restores its own HP but also becomes drowsy. | ![]() | ![]() | - | - | 10 | Level 28 or Seed of Mastery |
| 25 | Liquidation The user slams into the target using a full-force blast of water. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 35 or Seed of Mastery |
| 34 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite. | ![]() | ![]() | 80 | 100 | 10 | Level 45 or Seed of Mastery |
| 43 | Blizzard A howling blizzard is summoned to strike the target. This may also leave the target with frostbite. | ![]() | ![]() | 100 | 75 | 5 | Level 54 or Seed of Mastery |
| Class | Mastery | |||||
|---|---|---|---|---|---|---|
| Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ![]() | ![]() | 85 | 90 | 10 | Seed of Mastery |
| Baby-Doll Eyes The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats. | ![]() | ![]() | - | 100 | 20 | Seed of Mastery |
| Bulldoze The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed. | ![]() | ![]() | 60 | 100 | 20 | Seed of Mastery |
| Ice Ball The user hurls a chunk of ice at the target, then becomes fixated on using this move. | ![]() | ![]() | 40 | 90 | 20 | Seed of Mastery |
| Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite. | ![]() | ![]() | 80 | 100 | 10 | Level 45 or Seed of Mastery |
| Icy Wind The user attacks with a gust of freezing air. | ![]() | ![]() | 60 | 95 | 20 | Seed of Mastery |
| Iron Tail The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats. | ![]() | ![]() | 100 | 75 | 5 | Seed of Mastery |
| Rest The user restores its own HP but also becomes drowsy. | ![]() | ![]() | - | - | 10 | Level 28 or Seed of Mastery |
| Rock Slide Large boulders are hurled at the target to inflict damage. | ![]() | ![]() | 75 | 90 | 10 | Seed of Mastery |
| Rock Smash The user attacks with a punch. This may also lower the target’s defensive stats. | ![]() | ![]() | 40 | 100 | 20 | Seed of Mastery |
| Water Pulse The user attacks the target with a pulsing blast of water. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Level 20 or Seed of Mastery |














































