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Omega Ruby and Alpha Sapphire

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OR/AS / Items

Items

Pokémon Omega Ruby and Alpha Sapphire Items

Item descriptions, categories, machines, and obtainability for Omega Ruby and Alpha Sapphire.

Displaying 422 of 733 items.

Pocket

Location

Description

  • Master Ball

    Poké Balls

    Team Magma/Aqua Hideout

    -

    The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.

  • Poké Balls

    Poké Marts (after 3 Badges)

    1,200

    An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.

  • Poké Balls

    Poké Marts (after 1 Badge)

    600

    A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball can.

  • Poké Balls

    Poké Marts (200)

    200

    A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.

  • Poké Balls

    Rustboro City (Poké Mart)

    1,000

    A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.

  • Poké Balls

    Fallarbor Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.

  • Poké Balls

    Verdanturf Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.

  • Poké Balls

    Rustboro City (Poké Mart)

    1,000

    A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.

  • Poké Balls

    Rustboro City (Poké Mart)

    1,000

    A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.

  • Poké Balls

    Verdanturf Town (Poké Mart)

    1,000

    A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.

  • Poké Balls

    Free with 10 Poké Balls

    20

    A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.

  • Poké Balls

    Fallarbor Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.

  • Poké Balls

    Verdanturf Town (Poké Mart)

    300

    A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.

  • Poké Balls

    Fallarbor Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.

  • Medicine

    Poké Marts

    300

    A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.

  • Medicine

    Poké Marts

    200

    A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.

  • Medicine

    Poké Marts (after 1 Badge)

    200

    A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed.

  • Medicine

    Poké Marts (after 5 Badges)

    3,000

    A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.

  • Medicine

    Poké Marts (after 4 Badges)

    2,500

    A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.

  • Medicine

    Poké Marts (after 2 Badges)

    1,200

    A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon.

  • Medicine

    Poké Marts (after 1 Badge)

    700

    A spray-type medicine for treating wounds. It can be used to restore 50 HP to an injured Pokémon.

  • Medicine

    Poké Marts (after 5 Badges)

    600

    A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon.

  • Medicine

    Poké Marts (after 2 Badges)

    1,500

    A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon’s maximum HP.

  • Medicine

    Mauville City (Pokémileage)

    4,000

    A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon’s maximum HP.

  • Medicine

    Vending machines (200)

    200

    Water with a high mineral content. When consumed, it restores 50 HP to an injured Pokémon.

  • Medicine

    Vending machines (300)

    300

    A highly carbonated soda drink. When consumed, it restores 60 HP to an injured Pokémon.

  • Medicine

    Vending machines (350)

    400

    A very sweet and refreshing drink. When consumed, it restores 80 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (Poké Mart)

    600

    A bottle of highly nutritious milk. When consumed, it restores 100 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (herb shop)

    500

    A bitter medicine powder. When consumed, it restores 50 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (herb shop)

    1,200

    An extremely bitter medicinal root. When consumed, it restores 200 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (herb shop)

    300

    A very bitter medicine powder. When consumed, it heals all of a Pokémon’s status conditions.

  • Medicine

    Lavaridge Town (herb shop)

    2,800

    A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP.

  • Medicine

    Mauville City (PokéMileage)

    1,200

    This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.

  • Medicine

    Route 119 (field item)

    2,000

    This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon.

  • Medicine

    Route 119 (field item)

    3,000

    This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon.

  • Medicine

    Victory Road (field item)

    4,500

    This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon.

  • Medicine

    Mt. Chimney (vendor)

    350

    Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon.

  • Medicine

    Mauville City (PokéMileage)

    200

    A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.

  • Medicine

    Held by wild Ho-Oh (in Omega Ruby)

    50,000

    This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon.

  • Medicine

    Lilycove Department Store

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon.

  • Medicine

    Lilycove Department Store

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon.

  • Medicine

    Mauville PokéMileage, Battle Maison, or Pickup

    10,000

    A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.

  • Medicine

    Found on routes, Super Training, and Pickup

    10,000

    A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon.

  • Medicine

    Reward from Super Secret Training

    10,000

    A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon.

  • Medicine

    Route 110 (field item)

    350

    The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon.

  • Battle Items

    Slateport City (Poké Mart)

    700

    An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle.

  • Battle Items

    Slateport City (Poké Mart)

    650

    An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    500

    An item that boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    550

    An item that boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    350

    An item that boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    950

    An item that boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    350

    An item that boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    350

    An item that boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Items

    Lilycove Department Store

    300

    A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.

  • Items

    Lilycove Department Store

    100

    A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.

  • Items

    Route 113 (Glass Workshop)

    20

    A lovely toy flute to admire. It’s made from black glass.

  • Items

    Route 113 (Glass Workshop)

    20

    A lovely toy flute to admire. It’s made from white glass.

  • Items

    Poké Marts (after 2 Badges)

    500

    An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use.

  • Items

    Poké Marts (after 3 Badges)

    700

    An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use.

  • Items

    Poké Marts (after 1 Badge)

    550

    A long and durable rope. Use it to escape instantly from a cave or a dungeon.

  • Items

    Poké Marts (after 1 Badge)

    350

    An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.

  • Items

    Mossdeep City (Space Center)

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.

  • Items

    Meteor Falls

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.

  • Items

    Fiery Path

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.

  • Items

    New Mauville

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.

  • Items

    Route 124 (Treasure Hunter)

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.

  • Items

    Route 119

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.

  • Items

    Petalburg Woods

    500

    A very small and rare mushroom. It’s popular with a certain class of collectors and sought out by them.

  • Items

    Mirage Forests (hidden)

    5,000

    A very large and rare mushroom. It’s popular with a certain class of collectors and sought out by them.

  • Items

    Route 124 (underwater)

    2,000

    A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.

  • Items

    Scattered across Hoenn

    8,000

    A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.

  • Items

    Route 111

    3,000

    Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops.

  • Items

    Meteor Falls

    12,000

    A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.

  • Items

    Sea Mauville

    10,000

    A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.

  • Items

    Route 114

    5,000

    A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.

  • Items

    Route 121

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.

  • Items

    Mauville (Inverse Battle shop)

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.

  • Items

    Victory Road

    3,000

    A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.

  • Items

    Held by wild Happiny (50%)

    2,000

    A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg.

  • Items

    Route 128 (Dive)

    -

    A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon-​ and Steel-type moves when it is held.

  • Items

    Route 129 (Dive)

    -

    A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon-​ and Water-type moves when it is held.

  • Berries

    Route 104

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle.

  • Berries

    Route 104

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.

  • Berries

    Route 104

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.

  • Berries

    Route 111

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle.

  • Berries

    Route 120

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle.

  • Berries

    Route 123

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle.

  • Berries

    Route 104

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.

  • Berries

    Route 121

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle.

  • Berries

    Route 123

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.

  • Berries

    Route 123

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.

  • Berries

    Route 123

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 119 (grown in soft soil)

    80

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP.

  • Berries

    Lilycove City (grown in soft soil)

    80

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense.

  • Berries

    Route 119 (grown in soft soil)

    80

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk.

  • Berries

    Route 123 (grown in soft soil)

    80

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def.

  • Berries

    Route 123 (grown in soft soil)

    80

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.

  • Berries

    Route 123 (grown in soft soil)

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.

  • Berries

    Secret Pal reward (Super-Secret Base)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch.

  • Berries

    Secret Pal reward (Super-Secret Base)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch.

  • Berries

    Secret Pal reward (Super-Secret Base)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch.

  • Berries

    Super-Secret Base (Gather Berries pal)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch.

  • Berries

    Super-Secret Base (Gather Berries pal)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch.

  • Berries

    Battle Resort (100-win streak reward)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch.

  • Berries

    Battle Resort (200-win streak reward)

    80

    A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch.

  • Items

    Battle Maison (48 BP)

    4,000

    An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.

  • Items

    Route 104

    4,000

    An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.

  • Items

    Route 111

    3,000

    An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle.

  • Items

    Petalburg Woods (from a Devon employee)

    -

    Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.

  • Items

    Rustboro City (Trainers' School)

    4,000

    An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

  • Items

    Slateport City (Pokémon Fan Club)

    4,000

    An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.

  • Items

    Fortree City

    4,000

    An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.

  • Items

    Battle Maison (48 BP)

    4,000

    An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.

  • Items

    Mossdeep City

    5,000

    An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

  • Items

    Held by wild Masquerain (5%)

    1,000

    An item to be held by a Pokémon. It is a shiny, silver powder that will boost the power of Bug-type moves.

  • Items

    Littleroot Town (from Mom)

    10,000

    An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.

  • Items

    Mt. Pyre

    5,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.

  • Items

    Southern Island (held by Latios or Latias)

    -

    A wondrous orb to be held by either Latios or Latias. It raises both the Sp. Atk and Sp. Def stats.

  • Items

    Mirage Caves

    2,000

    An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat.

  • Items

    Mirage Mountains

    2,000

    An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat.

  • Items

    Route 110 (Trick House)

    4,000

    An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.

  • Items

    Granite Cave

    3,000

    An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.

  • Items

    Shoal Cave

    4,000

    An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

  • Items

    Held by wild Pelipper or Happiny (5%)

    10,000

    An item to be held by a Pokémon. It’s an egg filled with happiness that earns extra Exp. Points in battle.

  • Items

    Battle Maison (48 BP)

    4,000

    An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.

  • Items

    New Mauville

    2,000

    An item to be held by a Pokémon. It is a special metallic film that can boost the power of Steel-type moves.

  • Items

    SS Tidal

    4,000

    An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.

  • Items

    Sky Pillar

    2,000

    A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.

  • Items

    Route 120

    1,000

    An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats.

  • Items

    Route 109

    1,000

    An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

  • Items

    Route 110 (Trick House)

    1,000

    An item to be held by a Pokémon. It is a durable stone that boosts the power of Rock-type moves.

  • Items

    Petalburg Woods

    1,000

    An item to be held by a Pokémon. It is a seed imbued with life force that boosts the power of Grass-type moves.

  • Items

    Route 116

    1,000

    An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves.

  • Items

    Held by wild Makuhita, Sawk, or Throh

    1,000

    An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.

  • Items

    Trick House (Route 110)

    1,000

    An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

  • Items

    From the Weather Institute or wild water Pokémon

    1,000

    An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.

  • Items

    S.S. Tidal

    1,000

    An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves.

  • Items

    Held by wild Tentacool, Roselia, or Skorupi

    1,000

    An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.

  • Items

    Shoal Cave

    1,000

    An item to be held by a Pokémon. It’s a piece of ice that repels heat effects and boosts Ice-type moves.

  • Items

    Held by wild Shuppet, Duskull, or Cofagrigus

    1,000

    An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves.

  • Items

    Held by wild Abra

    1,000

    An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.

  • Items

    Lavaridge Town

    1,000

    An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

  • Items

    Held by wild Bagon or Druddigon

    1,000

    An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.

  • Items

    Dewford Town

    1,000

    An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves.

  • Items

    Battle Resort (shop)

    2,000

    A transparent device somehow filled with all sorts of data. It was produced by Silph Co.

  • Items

    Shoal Cave (exchange)

    4,000

    An item to be held by a Pokémon. The holder regains a little HP every time it inflicts damage on others.

  • Items

    Mt. Pyre

    2,000

    An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.

  • Items

    Mt. Pyre

    5,000

    An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.

  • Items

    Mauville Food Court reward or held by wild Ditto

    1,000

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.

  • Items

    Route 123

    4,000

    An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.

  • Items

    Trick House (Route 110)

    4,000

    An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.

  • Items

    Held by wild Baltoy or Claydol

    4,000

    An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

  • Items

    Battle Resort (shop)

    4,000

    A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that will badly poison the holder during battle.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that will afflict the holder with a burn during battle.

  • Items

    Held by wild Ditto

    1,000

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.

  • Items

    Mauville City

    4,000

    An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.

  • Items

    Held by wild Slowpoke

    4,000

    An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.

  • Items

    Sea Mauville

    4,000

    An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.

  • Items

    Wild Grimer or Trubbish (held)

    4,000

    An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.

  • Items

    Weather Institute (Route 119)

    4,000

    An item to be held by a Pokémon. It extends the duration of the move Hail when it’s used by the holder.

  • Items

    Weather Institute (Route 119)

    4,000

    An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.

  • Items

    Weather Institute (Route 119)

    4,000

    An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.

  • Items

    Weather Institute (Route 119)

    4,000

    An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.

  • Items

    Held by wild Sandshrew

    4,000

    An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.

  • Items

    Held by wild Cacnea

    4,000

    An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.

  • Items

    Battle Resort (shop)

    3,000

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling.

  • Items

    Battle Resort (shop)

    3,000

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling.

  • Items

    Battle Resort (shop)

    3,000

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling.

  • Items

    Battle Resort (shop)

    3,000

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling.

  • Items

    Battle Resort (shop)

    3,000

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling.

  • Items

    Battle Resort (shop)

    3,000

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s maximum HP to grow more after battling.

  • Items

    Held by wild Venomoth, Seviper, or Scraggy

    4,000

    An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.

  • Items

    Route 123

    4,000

    An item to be held by a Pokémon. It boosts the power of HP-stealing moves so the holder recovers more HP.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.

  • Items

    Route 107 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fire-type moves.

  • Items

    Route 129 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Water-type moves.

  • Items

    Route 129 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Electric-type moves.

  • Items

    Route 130 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Grass-type moves.

  • Items

    Route 130 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ice-type moves.

  • Items

    Route 130 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fighting-type moves.

  • Items

    Route 129 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Poison-type moves.

  • Items

    Route 130 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ground-type moves.

  • Items

    Route 124 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Flying-type moves.

  • Items

    Route 126 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Psychic-type moves.

  • Items

    Route 127 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Bug-type moves.

  • Items

    Route 128 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Rock-type moves.

  • Items

    Route 127 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ghost-type moves.

  • Items

    Route 128 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dragon-type moves.

  • Items

    Route 127 (Dive)

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dark-type moves.

  • Items

    Gift in Mossdeep City alongside Steven's Beldum

    1,000

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Steel-type moves.

  • Items

    Slateport City (Market)

    2,000

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.

  • Items

    Slateport City (Market)

    2,000

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.

  • Items

    Slateport City (Market)

    5,000

    An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.

  • Items

    Slateport City (Market)

    2,000

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Water-type moves.

  • Items

    Slateport City (Market)

    2,000

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.

  • Items

    Slateport City (Market)

    11,000

    An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.

  • Items

    Slateport City (Market)

    6,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.

  • Items

    Battle Resort (shop)

    2,000

    A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon.

  • Items

    Battle Resort (shop)

    2,000

    A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon.

  • Items

    Battle Resort (32 BP)

    2,000

    A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon.

  • Items

    Battle Resort (32 BP)

    2,000

    A transparent device overflowing with dubious data. Its producer is unknown.

  • Items

    Battle Resort (32 BP)

    2,000

    A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon.

  • Items

    Mirage Forest

    5,000

    An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.

  • Items

    Mirage spots (or 48 BP)

    5,000

    An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

  • TMs and HMs

    Slateport City (Market, $5,000)

    40,000

    The user sharpens its claws to boost its Attack stat and accuracy.

  • TMs and HMs

    Meteor Falls

    1,000

    The user slashes the target with huge, sharp claws.

  • TMs and HMs

    Pacifidlog Town

    50,000

    The user materializes an odd psychic wave to attack the target. This attack does physical damage.

  • TMs and HMs

    Mossdeep Gym (Tate & Liza)

    50,000

    The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

  • TMs and HMs

    Route 114

    50,000

    The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

  • TMs and HMs

    Fiery Path

    1,000

    A move that leaves the target badly poisoned. Its poison damage worsens every turn.

  • TMs and HMs

    Shoal Cave

    1,000

    The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

  • TMs and HMs

    Dewford Gym (Brawly)

    50,000

    The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

  • TMs and HMs

    Mauville City (Poké Mart, $10,000)

    50,000

    The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

  • TMs and HMs

    Fortree City

    1,000

    A unique attack that varies in type depending on the Pokémon using it.

  • TMs and HMs

    Scorched Slab

    1,000

    The user intensifies the sun for five turns, powering up Fire-type moves.

  • TMs and HMs

    Trick House (Route 110)

    50,000

    The target is taunted into a rage that allows it to use only attack moves for three turns.

  • TMs and HMs

    Sea Mauville

    10,000

    The target is struck with an icy- cold beam of energy. This may also leave the target frozen.

  • TMs and HMs

    Lilycove Department Store ($30,000)

    1,000

    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

  • TMs and HMs

    Lilycove Department Store ($50,000)

    1,000

    The target is attacked with a powerful beam. The user can’t move on the next turn.

  • TMs and HMs

    Lilycove Department Store ($10,000)

    1,000

    A wondrous wall of light is put up to reduce damage from special attacks for five turns.

  • TMs and HMs

    Lilycove Department Store ($10,000)

    10,000

    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

  • TMs and HMs

    Sea Mauville

    10,000

    The user summons a heavy rain that falls for five turns, powering up Water-type moves.

  • TMs and HMs

    Fortree Gym (Winona)

    10,000

    The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

  • TMs and HMs

    Lilycove Department Store ($10,000)

    100,000

    The user creates a protective field that prevents status conditions for five turns.

  • TMs and HMs

    Pacifidlog Town

    1,000

    A full-power attack that grows more powerful the less the user likes its Trainer.

  • TMs and HMs

    Safari Zone

    1,000

    A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

  • TMs and HMs

    Fallarbor Town

    10,000

    The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

  • TMs and HMs

    Mauville City

    1,000

    A strong electric blast crashes down on the target. This may also leave the target with paralysis.

  • TMs and HMs

    Lilycove Department Store ($30,000)

    10,000

    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

  • TMs and HMs

    Seafloor Cavern

    1,000

    The user sets off an earthquake that strikes every Pokémon around it.

  • TMs and HMs

    Pacifidlog Town

    1,000

    A full-power attack that grows more powerful the more the user likes its Trainer.

  • TMs and HMs

    Route 114 (boy in the house)

    100,000

    The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

  • TMs and HMs

    Ever Grande City

    1,000

    The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Mt. Pyre

    1,000

    The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Sootopolis City

    1,000

    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

  • TMs and HMs

    Route 113 (north)

    10,000

    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

  • TMs and HMs

    Lilycove Department Store

    10,000

    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

  • TMs and HMs

    Route 132

    10,000

    The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

  • TMs and HMs

    Victory Road

    10,000

    The target is scorched with an intense blast of fire. This may also leave the target with a burn.

  • TMs and HMs

    Dewford Town

    1,000

    Unsanitary sludge is hurled at the target. This may also poison the target.

  • TMs and HMs

    Route 111

    1,000

    A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.

  • TMs and HMs

    Lilycove Department Store

    1,000

    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

  • TMs and HMs

    Rustboro City Gym (beat Roxanne)

    1,000

    Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

  • TMs and HMs

    Mauville City (Poké Mart)

    1,000

    The user confounds the target with speed, then slashes. This attack never misses.

  • TMs and HMs

    Slateport City (Contest Hall)

    10,000

    The user torments and enrages the target, making it incapable of using the same move twice in a row.

  • TMs and HMs

    Mauville City (Poké Mart)

    1,000

    An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

  • TMs and HMs

    Jagged Pass

    1,000

    Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

  • TMs and HMs

    Lilycove City

    100,000

    The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

  • TMs and HMs

    Verdanturf Town

    1,000

    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

  • TMs and HMs

    Slateport City (Oceanic Museum)

    30,000

    The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

  • TMs and HMs

    Mauville City (Poké Mart)

    1,000

    The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

  • TMs and HMs

    Mauville City (Crooner's Cafe)

    1,000

    The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

  • TMs and HMs

    Route 104 (southwest)

    1,000

    The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

  • TMs and HMs

    Lavaridge Town Gym (beat Flannery)

    10,000

    The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

  • TMs and HMs

    Granite Cave (from Steven)

    1,000

    The target is hit with wings of steel. This may also raise the user’s Defense stat.

  • TMs and HMs

    Lilycove Department Store

    100,000

    The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

  • TMs and HMs

    Safari Zone

    1,000

    The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

  • TMs and HMs

    Rustboro City (Poké Mart)

    1,000

    A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

  • TMs and HMs

    Seafloor Cavern

    10,000

    The user shoots boiling hot water at its target. This may also leave the target with a burn.

  • TMs and HMs

    Pacifidlog Town

    1,000

    The user flings its held item at the target to attack. This move’s power and effects depend on the item.

  • TMs and HMs

    Mauville City (Poké Mart, $10,000)

    1,000

    The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

  • TMs and HMs

    Mauville City (Poké Mart girl)

    1,000

    The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

  • TMs and HMs

    Mt. Chimney (under the bridge)

    100,000

    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

  • TMs and HMs

    Mossdeep City

    30,000

    The user suppresses the target and makes its move go last.

  • TMs and HMs

    Mt. Pyre

    30,000

    The user shoots a sinister, bluish-white flame at the target to inflict a burn.

  • TMs and HMs

    Route 119

    30,000

    The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

  • TMs and HMs

    SS Tidal

    50,000

    This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

  • TMs and HMs

    Sky Pillar

    1,000

    The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

  • TMs and HMs

    Granite Cave

    1,000

    The user slashes with a sharp claw made from shadows. Critical hits land more easily.

  • TMs and HMs

    Mirage Island (south of Route 134)

    30,000

    The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

  • TMs and HMs

    Petalburg City (beat Norman)

    30,000

    The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

  • TMs and HMs

    Lilycove Department Store ($50,000)

    30,000

    The user charges at the target using every bit of its power. The user can’t move on the next turn.

  • TMs and HMs

    Jagged Pass (west)

    1,000

    The user polishes its body to reduce drag. This can sharply raise the Speed stat.

  • TMs and HMs

    Granite Cave

    50,000

    The user flashes a bright light that cuts the target’s accuracy.

  • TMs and HMs

    Lilycove Department Store ($30,000)

    50,000

    The user stabs the target with sharpened stones from below. Critical hits land more easily.

  • TMs and HMs

    Mauville City (beat Wattson)

    50,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Slateport City (Market, $5,000)

    1,000

    The user launches a weak jolt of electricity that paralyzes the target.

  • TMs and HMs

    Mirage Forest (north of Route 111)

    1,000

    The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

  • TMs and HMs

    Lavaridge Town

    1,000

    A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

  • TMs and HMs

    Slateport City (Market, $5,000)

    10,000

    While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.

  • TMs and HMs

    Route 133

    1,000

    The user hypnotizes itself into copying any stat change made by the target.

  • TMs and HMs

    Mauville City (Poké Mart, $10,000)

    1,000

    The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

  • TMs and HMs

    Shoal Cave

    1,000

    The user blows its cold breath on the target. This attack always results in a critical hit.

  • TMs and HMs

    Route 134

    1,000

    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

  • TMs and HMs

    Victory Road

    1,000

    The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

  • TMs and HMs

    Mauville City (Poké Mart, $10,000)

    1,000

    The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

  • TMs and HMs

    Sootopolis City

    100,000

    The target is infested and attacked for four to five turns. The target can’t flee during this time.

  • TMs and HMs

    Mirage Mountain (north of Lilycove City)

    1,000

    The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

  • TMs and HMs

    Safari Zone

    1,000

    The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

  • TMs and HMs

    Fortree City

    1,000

    The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

  • TMs and HMs

    Battle Resort (shop)

    1,000

    The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

  • TMs and HMs

    Lilycove City

    20,000

    While it is asleep, the user randomly uses one of the moves it knows.

  • TMs and HMs

    Mauville City

    20,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Mirage Island (south of Pacifidlog)

    20,000

    The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

  • TMs and HMs

    Mirage Island (north of Route 125)

    20,000

    The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Trick House (Route 110)

    100,000

    The user creates a bizarre area in which slower Pokémon get to move first for five turns.

  • TMs and HMs

    Rustboro City (Cutter's House)

    -

    The target is cut with a scythe or claw. This can also be used to cut down thin trees.

  • TMs and HMs

    Route 119 (from your rival)

    -

    The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.

  • TMs and HMs

    Petalburg City (after Norman)

    -

    The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

  • TMs and HMs

    Route 112 (from your rival)

    -

    The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

  • TMs and HMs

    Sootopolis City (after Wallace)

    -

    The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

  • TMs and HMs

    Mauville City (Wally's uncle)

    -

    Diving on the first turn, the user floats up and attacks on the next turn.

  • TMs and HMs

    Mossdeep City (from Steven)

    -

    Attacks the foe with enough power to climb waterfalls.

  • Key Items

    Dewford Town (Fisherman)

    -

    An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Route 118 (Fisherman)

    -

    A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Mossdeep City (Fisherman)

    -

    An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Free from Rydel in Mauville City

    -

    A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.

  • Items

    Route 130 (Dive)

    -

    A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.

  • Key Items

    Route 110 (from your rival)

    -

    It searches for hidden items in the area and emits different lights and sounds when it detects something.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type.

  • Medicine

    Contest Hall (Normal Rank reward)

    3,000

    A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.

  • Items

    Route 123

    4,000

    A mysterious Evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.

  • Items

    Rustboro City (Secret Pal)

    4,000

    An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.

  • Items

    Weather Institute (Route 119)

    4,000

    An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.

  • Items

    Battle Resort (shop)

    4,000

    An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.

  • Items

    Battle Maison (48 BP)

    4,000

    An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder.

  • Items

    Battle Maison (32 BP)

    4,000

    An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water- type attack. It can only be used once.

  • Items

    Battle Maison (32 BP)

    4,000

    An item to be held by a Pokémon. It boosts Attack if hit with an Electric- type attack. It can only be used once.

  • Items

    Battle Maison (32 BP)

    4,000

    An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.

  • Medicine

    Secret Super Training reward

    300

    An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.

  • Medicine

    Secret Super Training reward

    300

    An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.

  • Medicine

    Secret Super Training reward

    300

    An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.

  • Medicine

    Secret Super Training reward

    300

    An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.

  • Medicine

    Secret Super Training

    300

    An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.

  • Medicine

    Secret Super Training reward

    300

    An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.

  • Items

    Held by Wingull and Pelipper (50%)

    1,000

    Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon.

  • Items

    Lilycove Department Store

    100

    A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with a wild Pokémon.

  • Items

    Petalburg Woods (hidden)

    15,000

    A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.

  • Items

    Sea Mauville

    40,000

    A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

  • Items

    Secret Pal (Secret Base)

    20,000

    Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.

  • Items

    Route 114

    25,000

    A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.

  • Medicine

    Trick House

    350

    Castelia City’s specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon.

  • TMs and HMs

    Safari Zone

    1,000

    The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

  • TMs and HMs

    Route 111

    10,000

    The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

  • TMs and HMs

    Mirage Cave (near Fallarbor Town)

    1,000

    The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

  • Items

    Battle Maison (32 BP)

    1,000

    An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to.

  • Items

    Battle Maison (48 BP)

    1,000

    An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.

  • Items

    Route 128 (Dive)

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fairy-type moves.

  • Medicine

    Battle Maison (200 BP)

    10,000

    A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.

  • Items

    Battle Maison (32 BP)

    2,000

    A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It’s loved by a certain Pokémon.

  • Items

    Battle Maison (32 BP)

    2,000

    A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon.

  • Items

    Battle Maison (32 BP)

    4,000

    An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water- type attack. It can only be used once.

  • Items

    Battle Maison (32 BP)

    4,000

    An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.

  • Items

    Route 111

    4,000

    An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.

  • Items

    Battle Resort

    -

    One variety of the mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Verdanturf Town

    -

    One variety of the mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    New Mauville

    -

    One variety of the mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 119

    -

    One variety of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Fiery Path

    -

    One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    S.S. Tidal

    -

    One variety of the mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Littleroot Town

    -

    One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Pokémon League (front door)

    -

    One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 120 (if you chose Torchic)

    -

    One variety of the mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Mt. Pyre

    -

    One variety of the mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Lavaridge Town

    -

    One variety of the mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Rusturf Tunnel

    -

    One variety of the mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Mt. Pyre

    -

    One variety of the mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Jagged Pass

    -

    One variety of the mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Petalburg Woods

    -

    One variety of the mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 124 (underwater, via Dive)

    -

    One variety of the mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Meteor Falls

    -

    One variety of the mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Lilycove City (Contest reward)

    -

    One variety of the mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 123

    -

    One variety of the mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Pacifidlog Town

    -

    One variety of the mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 123 (held by wild Poochyena)

    -

    One variety of the mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Safari Zone (needs Acro Bike)

    -

    One variety of the mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Scorched Slab

    -

    One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Slateport City (Market)

    -

    One variety of the mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 127

    -

    One variety of the mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Verdanturf Town

    -

    One variety of the mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 110 (Seaside Cycling Road)

    -

    One variety of the mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Fortree City (Secret Base reward)

    -

    One variety of the mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle.

  • Berries

    Route 123

    80

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.

  • Berries

    Secret Base (Secret Pal)

    80

    If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move.

  • Berries

    Secret Base (Secret Pal)

    80

    If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move.

  • Medicine

    Route 110

    350

    A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon.

  • TMs and HMs

    Fiery Path

    1,000

    An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

  • TMs and HMs

    Team Magma/Aqua Hideout

    1,000

    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

  • TMs and HMs

    Mauville City (Poké Mart)

    1,000

    Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

  • TMs and HMs

    Route 123 (from a girl)

    1,000

    The user damages opposing Pokémon by emitting a powerful flash.

  • TMs and HMs

    Slateport City (Market)

    5,000

    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

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