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OR/AS / Items

Items

Pokémon Omega Ruby and Alpha Sapphire Items

Item descriptions, categories, machines, and obtainability for Omega Ruby and Alpha Sapphire.

Displaying 422 of 733 items.

Pocket

Location

Description

  • Poké Balls

    Team Magma/Aqua Hideout

    -

    The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.

  • Poké Balls

    Poké Marts (after 3 Badges)

    1,200

    An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.

  • Poké Balls

    Poké Marts (after 1 Badge)

    600

    A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball can.

  • Poké Balls

    Poké Marts (200)

    200

    A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.

  • Poké Balls

    Rustboro City (Poké Mart)

    1,000

    A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.

  • Poké Balls

    Fallarbor Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.

  • Poké Balls

    Verdanturf Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.

  • Poké Balls

    Rustboro City (Poké Mart)

    1,000

    A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.

  • Poké Balls

    Rustboro City (Poké Mart)

    1,000

    A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.

  • Poké Balls

    Verdanturf Town (Poké Mart)

    1,000

    A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.

  • Poké Balls

    Free with 10 Poké Balls

    -

    A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.

  • Poké Balls

    Fallarbor Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.

  • Poké Balls

    Verdanturf Town (Poké Mart)

    300

    A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.

  • Poké Balls

    Fallarbor Town (Poké Mart)

    1,000

    A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.

  • Medicine

    Poké Marts

    300

    A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.

  • Medicine

    Poké Marts

    100

    A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.

  • Medicine

    Poké Marts (after 1 Badge)

    200

    A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed.

  • Medicine

    Poké Marts (after 5 Badges)

    3,000

    A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.

  • Medicine

    Poké Marts (after 4 Badges)

    2,500

    A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.

  • Medicine

    Poké Marts (after 2 Badges)

    1,200

    A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon.

  • Medicine

    Poké Marts (after 1 Badge)

    700

    A spray-type medicine for treating wounds. It can be used to restore 50 HP to an injured Pokémon.

  • Medicine

    Poké Marts (after 5 Badges)

    600

    A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon.

  • Medicine

    Poké Marts (after 2 Badges)

    1,500

    A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon’s maximum HP.

  • Medicine

    Mauville City (Pokémileage)

    -

    A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon’s maximum HP.

  • Medicine

    Vending machines (200)

    200

    Water with a high mineral content. When consumed, it restores 50 HP to an injured Pokémon.

  • Medicine

    Vending machines (300)

    300

    A highly carbonated soda drink. When consumed, it restores 60 HP to an injured Pokémon.

  • Medicine

    Vending machines (350)

    350

    A very sweet and refreshing drink. When consumed, it restores 80 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (Poké Mart)

    500

    A bottle of highly nutritious milk. When consumed, it restores 100 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (herb shop)

    500

    A bitter medicine powder. When consumed, it restores 50 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (herb shop)

    800

    An extremely bitter medicinal root. When consumed, it restores 200 HP to an injured Pokémon.

  • Medicine

    Lavaridge Town (herb shop)

    450

    A very bitter medicine powder. When consumed, it heals all of a Pokémon’s status conditions.

  • Medicine

    Lavaridge Town (herb shop)

    2,800

    A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP.

  • Medicine

    Mauville City (PokéMileage)

    -

    This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.

  • Medicine

    Route 119 (field item)

    -

    This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon.

  • Medicine

    Route 119 (field item)

    -

    This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon.

  • Medicine

    Victory Road (field item)

    -

    This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon.

  • Medicine

    Mt. Chimney (vendor)

    200

    Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon.

  • Medicine

    Mauville City (PokéMileage)

    -

    A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.

  • Medicine

    Held by wild Ho-Oh (in Omega Ruby)

    -

    This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon.

  • Medicine

    Lilycove Department Store

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon.

  • Medicine

    Lilycove Department Store

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon.

  • Medicine

    Mauville PokéMileage, Battle Maison, or Pickup

    -

    A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.

  • Medicine

    Found on routes, Super Training, and Pickup

    -

    A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.

  • Medicine

    Buy at Lilycove Dept. Store or Battle Maison

    9,800

    A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon.

  • Medicine

    Reward from Super Secret Training

    -

    A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon.

  • Medicine

    Route 110 (field item)

    -

    The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon.

  • Battle Items

    Slateport City (Poké Mart)

    700

    An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle.

  • Battle Items

    Slateport City (Poké Mart)

    650

    An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    500

    An item that boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    550

    An item that boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    350

    An item that boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    950

    An item that boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    350

    An item that boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Battle Items

    Slateport City (Poké Mart)

    350

    An item that boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

  • Items

    Lilycove Department Store

    1,000

    A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.

  • Items

    Lilycove Department Store

    1,000

    A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.

  • Items

    Route 113 (Glass Workshop)

    -

    A lovely toy flute to admire. It’s made from black glass.

  • Items

    Route 113 (Glass Workshop)

    -

    A lovely toy flute to admire. It’s made from white glass.

  • Items

    Poké Marts (after 2 Badges)

    500

    An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use.

  • Items

    Poké Marts (after 3 Badges)

    700

    An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use.

  • Items

    Poké Marts (after 1 Badge)

    550

    A long and durable rope. Use it to escape instantly from a cave or a dungeon.

  • Items

    Poké Marts (after 1 Badge)

    350

    An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.

  • Items

    Mossdeep City (Space Center)

    -

    A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.

  • Items

    Meteor Falls

    -

    A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.

  • Items

    Fiery Path

    -

    A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.

  • Items

    New Mauville

    -

    A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.

  • Items

    Route 124 (Treasure Hunter)

    -

    A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.

  • Items

    Route 119

    -

    A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.

  • Items

    Petalburg Woods

    -

    A very small and rare mushroom. It’s popular with a certain class of collectors and sought out by them.

  • Items

    Mirage Forests (hidden)

    -

    A very large and rare mushroom. It’s popular with a certain class of collectors and sought out by them.

  • Items

    Route 124 (underwater)

    -

    A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.

  • Items

    Scattered across Hoenn

    -

    A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.

  • Items

    Route 111

    -

    Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops.

  • Items

    Meteor Falls

    -

    A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.

  • Items

    Sea Mauville

    -

    A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.

  • Items

    Route 114

    -

    A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.

  • Items

    Route 121

    -

    A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.

  • Items

    Mauville Inverse Battle Stop

    -

    A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.

  • Items

    Victory Road

    -

    A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.

  • Items

    Held by wild Happiny (50%)

    -

    A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg.

  • Items

    Route 128 (Dive)

    -

    A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon-​ and Steel-type moves when it is held.

  • Items

    Route 129 (Dive)

    -

    A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon-​ and Water-type moves when it is held.

  • Berries

    Route 104

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle.

  • Berries

    Route 104

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.

  • Berries

    Route 104

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.

  • Berries

    Route 111

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle.

  • Berries

    Route 120

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle.

  • Berries

    Route 123

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle.

  • Berries

    Route 104

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.

  • Berries

    Route 121

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle.

  • Berries

    Route 123

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.

  • Berries

    Route 123

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.

  • Berries

    Route 123

    -

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.

  • Berries

    Route 119 (grown in soft soil)

    -

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP.

  • Berries

    Lilycove City (grown in soft soil)

    -

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense.

  • Berries

    Route 119 (grown in soft soil)

    -

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk.

  • Berries

    Route 123 (grown in soft soil)

    -

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def.

  • Berries

    Route 123 (grown in soft soil)

    -

    A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.

  • Berries

    Route 123 (grown in soft soil)

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.

  • Berries

    Secret Pal reward (Super-Secret Base)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch.

  • Berries

    Secret Pal reward (Super-Secret Base)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch.

  • Berries

    Secret Pal reward (Super-Secret Base)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch.

  • Berries

    Super-Secret Base (Gather Berries pal)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch.

  • Berries

    Super-Secret Base (Gather Berries pal)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch.

  • Berries

    Battle Resort (100-win streak reward)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch.

  • Berries

    Battle Resort (200-win streak reward)

    -

    A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.

  • Items

    Route 104

    -

    An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.

  • Items

    Route 111

    -

    An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle.

  • Items

    Petalburg Woods (from a Devon employee)

    -

    Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.

  • Items

    Rustboro City (Trainers' School)

    -

    An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

  • Items

    Slateport City (Pokémon Fan Club)

    -

    An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.

  • Items

    Fortree City

    -

    An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.

  • Items

    Mossdeep City

    -

    An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

  • Items

    Held by wild Masquerain (5%)

    -

    An item to be held by a Pokémon. It is a shiny, silver powder that will boost the power of Bug-type moves.

  • Items

    Littleroot Town (from Mom)

    -

    An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.

  • Items

    Mt. Pyre

    -

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.

  • Items

    Southern Island (held by Latios or Latias)

    -

    A wondrous orb to be held by either Latios or Latias. It raises both the Sp. Atk and Sp. Def stats.

  • Items

    Mirage Caves

    -

    An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat.

  • Items

    Mirage Mountains

    -

    An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat.

  • Items

    Route 110 (Trick House)

    -

    An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.

  • Items

    Granite Cave

    -

    An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.

  • Items

    Shoal Cave

    -

    An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

  • Items

    Held by wild Pelipper or Happiny (5%)

    -

    An item to be held by a Pokémon. It’s an egg filled with happiness that earns extra Exp. Points in battle.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.

  • Items

    New Mauville

    -

    An item to be held by a Pokémon. It is a special metallic film that can boost the power of Steel-type moves.

  • Items

    SS Tidal

    -

    An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.

  • Items

    Sky Pillar

    -

    A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.

  • Items

    Route 120

    -

    An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats.

  • Items

    Route 109

    -

    An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

  • Items

    Route 110 (Trick House)

    -

    An item to be held by a Pokémon. It is a durable stone that boosts the power of Rock-type moves.

  • Items

    Petalburg Woods

    -

    An item to be held by a Pokémon. It is a seed imbued with life force that boosts the power of Grass-type moves.

  • Items

    Route 116

    -

    An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves.

  • Items

    Held by wild Makuhita, Sawk, or Throh

    -

    An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.

  • Items

    Trick House (Route 110)

    -

    An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

  • Items

    From the Weather Institute or wild water Pokémon

    -

    An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.

  • Items

    S.S. Tidal

    -

    An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves.

  • Items

    Held by wild Tentacool, Roselia, or Skorupi

    -

    An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.

  • Items

    Shoal Cave

    -

    An item to be held by a Pokémon. It’s a piece of ice that repels heat effects and boosts Ice-type moves.

  • Items

    Held by wild Shuppet, Duskull, or Cofagrigus

    -

    An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves.

  • Items

    Held by wild Abra

    -

    An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.

  • Items

    Lavaridge Town

    -

    An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

  • Items

    Held by wild Bagon or Druddigon

    -

    An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.

  • Items

    Dewford Town

    -

    An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves.

  • Items

    Battle Maison (32 BP)

    -

    A transparent device somehow filled with all sorts of data. It was produced by Silph Co.

  • Items

    Shoal Cave (exchange)

    -

    An item to be held by a Pokémon. The holder regains a little HP every time it inflicts damage on others.

  • Items

    Mt. Pyre

    9,600

    An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.

  • Items

    Mt. Pyre

    9,600

    An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.

  • Items

    Mauville Food Court reward or held by wild Ditto

    -

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.

  • Items

    Route 123

    -

    An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.

  • Items

    Trick House (Route 110)

    -

    An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.

  • Items

    Held by wild Baltoy or Claydol

    -

    An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

  • Items

    Battle Maison (32 BP)

    -

    A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.

  • Items

    Battle Maison (16 BP)

    -

    An item to be held by a Pokémon. It is a bizarre orb that will badly poison the holder during battle.

  • Items

    Battle Maison (16 BP)

    -

    An item to be held by a Pokémon. It is a bizarre orb that will afflict the holder with a burn during battle.

  • Items

    Held by wild Ditto

    -

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.

  • Items

    Mauville City

    1,000

    An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.

  • Items

    Held by wild Slowpoke

    -

    An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.

  • Items

    Sea Mauville

    -

    An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.

  • Items

    Wild Grimer or Trubbish (held)

    -

    An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.

  • Items

    Weather Institute (Route 119)

    -

    An item to be held by a Pokémon. It extends the duration of the move Hail when it’s used by the holder.

  • Items

    Weather Institute (Route 119)

    -

    An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.

  • Items

    Weather Institute (Route 119)

    -

    An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.

  • Items

    Weather Institute (Route 119)

    -

    An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.

  • Items

    Held by wild Sandshrew

    -

    An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.

  • Items

    Held by wild Cacnea

    -

    An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.

  • Items

    Battle Maison (16 BP)

    -

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling.

  • Items

    Battle Maison (16 BP)

    -

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. It reduces Speed but allows the holder’s maximum HP to grow more after battling.

  • Items

    Held by wild Venomoth, Seviper, or Scraggy

    -

    An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.

  • Items

    Route 123

    -

    An item to be held by a Pokémon. It boosts the power of HP-stealing moves so the holder recovers more HP.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.

  • Items

    Route 107 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fire-type moves.

  • Items

    Route 129 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Water-type moves.

  • Items

    Route 129 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Electric-type moves.

  • Items

    Route 130 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Grass-type moves.

  • Items

    Route 130 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ice-type moves.

  • Items

    Route 130 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fighting-type moves.

  • Items

    Route 129 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Poison-type moves.

  • Items

    Route 130 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ground-type moves.

  • Items

    Route 124 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Flying-type moves.

  • Items

    Route 126 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Psychic-type moves.

  • Items

    Route 127 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Bug-type moves.

  • Items

    Route 128 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Rock-type moves.

  • Items

    Route 127 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ghost-type moves.

  • Items

    Route 128 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dragon-type moves.

  • Items

    Route 127 (Dive)

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dark-type moves.

  • Items

    Gift in Mossdeep City alongside Steven's Beldum

    -

    An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Steel-type moves.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Water-type moves.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.

  • Items

    Slateport City (Market)

    9,600

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.

  • Items

    Battle Resort (shop)

    -

    A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon.

  • Items

    Battle Resort (shop)

    -

    A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon.

  • Items

    Battle Resort (32 BP)

    -

    A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon.

  • Items

    Battle Resort (32 BP)

    -

    A transparent device overflowing with dubious data. Its producer is unknown.

  • Items

    Battle Resort (32 BP)

    -

    A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon.

  • Items

    Mirage Forest

    -

    An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.

  • Items

    Mirage spots (or 48 BP)

    -

    An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

  • TMs and HMs

    Slateport City (Market, ₽5,000)

    5,000

    The user sharpens its claws to boost its Attack stat and accuracy.

  • TMs and HMs

    Meteor Falls

    -

    The user slashes the target with huge, sharp claws.

  • TMs and HMs

    Pacifidlog Town

    -

    The user materializes an odd psychic wave to attack the target. This attack does physical damage.

  • TMs and HMs

    Mossdeep Gym (Tate & Liza)

    -

    The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

  • TMs and HMs

    Route 114

    -

    The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

  • TMs and HMs

    Fiery Path

    -

    A move that leaves the target badly poisoned. Its poison damage worsens every turn.

  • TMs and HMs

    Shoal Cave

    -

    The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

  • TMs and HMs

    Dewford Gym (Brawly)

    -

    The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

  • TMs and HMs

    Mauville City (Poké Mart, ₽10,000)

    10,000

    The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

  • TMs and HMs

    Fortree City

    -

    A unique attack that varies in type depending on the Pokémon using it.

  • TMs and HMs

    Scorched Slab

    -

    The user intensifies the sun for five turns, powering up Fire-type moves.

  • TMs and HMs

    Trick House (Route 110)

    -

    The target is taunted into a rage that allows it to use only attack moves for three turns.

  • TMs and HMs

    Sea Mauville

    -

    The target is struck with an icy- cold beam of energy. This may also leave the target frozen.

  • TMs and HMs

    Lilycove Department Store (₽30,000)

    30,000

    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

  • TMs and HMs

    Lilycove Department Store (₽50,000)

    50,000

    The target is attacked with a powerful beam. The user can’t move on the next turn.

  • TMs and HMs

    Lilycove Department Store (₽10,000)

    10,000

    A wondrous wall of light is put up to reduce damage from special attacks for five turns.

  • TMs and HMs

    Lilycove Department Store (₽10,000)

    10,000

    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

  • TMs and HMs

    Sea Mauville

    -

    The user summons a heavy rain that falls for five turns, powering up Water-type moves.

  • TMs and HMs

    Fortree Gym (Winona)

    -

    The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

  • TMs and HMs

    Lilycove Department Store (₽10,000)

    10,000

    The user creates a protective field that prevents status conditions for five turns.

  • TMs and HMs

    Pacifidlog Town

    -

    A full-power attack that grows more powerful the less the user likes its Trainer.

  • TMs and HMs

    Safari Zone

    -

    A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

  • TMs and HMs

    Fallarbor Town

    -

    The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

  • TMs and HMs

    Mauville City

    -

    A strong electric blast crashes down on the target. This may also leave the target with paralysis.

  • TMs and HMs

    Lilycove Department Store (₽30,000)

    30,000

    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

  • TMs and HMs

    Seafloor Cavern

    -

    The user sets off an earthquake that strikes every Pokémon around it.

  • TMs and HMs

    Pacifidlog Town

    -

    A full-power attack that grows more powerful the more the user likes its Trainer.

  • TMs and HMs

    Route 114 (boy in the house)

    -

    The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

  • TMs and HMs

    Ever Grande City

    -

    The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Mt. Pyre

    -

    The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Sootopolis City

    -

    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

  • TMs and HMs

    Route 113 (north)

    -

    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

  • TMs and HMs

    Lilycove Department Store

    10,000

    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

  • TMs and HMs

    Route 132

    -

    The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

  • TMs and HMs

    Victory Road

    -

    The target is scorched with an intense blast of fire. This may also leave the target with a burn.

  • TMs and HMs

    Dewford Town

    -

    Unsanitary sludge is hurled at the target. This may also poison the target.

  • TMs and HMs

    Route 111

    -

    A five-turn sandstorm is summoned to hurt all combatants except for Rock, Ground, and Steel types.

  • TMs and HMs

    Lilycove Department Store

    30,000

    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

  • TMs and HMs

    Rustboro City Gym (beat Roxanne)

    -

    Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

  • TMs and HMs

    Mauville City (Poké Mart)

    10,000

    The user confounds the target with speed, then slashes. This attack never misses.

  • TMs and HMs

    Slateport City (Contest Hall)

    -

    The user torments and enrages the target, making it incapable of using the same move twice in a row.

  • TMs and HMs

    Mauville City (Poké Mart)

    10,000

    An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

  • TMs and HMs

    Jagged Pass

    -

    Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

  • TMs and HMs

    Lilycove City

    -

    The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

  • TMs and HMs

    Verdanturf Town

    -

    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

  • TMs and HMs

    Slateport City (Oceanic Museum)

    -

    The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

  • TMs and HMs

    Mauville City (Poké Mart)

    10,000

    The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

  • TMs and HMs

    Mauville City (Crooner's Cafe)

    -

    The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

  • TMs and HMs

    Route 104 (southwest)

    -

    The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

  • TMs and HMs

    Lavaridge Town Gym (beat Flannery)

    -

    The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

  • TMs and HMs

    Granite Cave (from Steven)

    -

    The target is hit with wings of steel. This may also raise the user’s Defense stat.

  • TMs and HMs

    Lilycove Department Store

    30,000

    The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

  • TMs and HMs

    Safari Zone

    -

    The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

  • TMs and HMs

    Rustboro City (Poké Mart)

    -

    A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

  • TMs and HMs

    Seafloor Cavern

    -

    The user shoots boiling hot water at its target. This may also leave the target with a burn.

  • TMs and HMs

    Pacifidlog Town

    -

    The user flings its held item at the target to attack. This move’s power and effects depend on the item.

  • TMs and HMs

    Mauville City (Poké Mart, ₽10,000)

    10,000

    The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

  • TMs and HMs

    Mauville City (Poké Mart girl)

    -

    The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

  • TMs and HMs

    Mt. Chimney (under the bridge)

    -

    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

  • TMs and HMs

    Mossdeep City

    -

    The user suppresses the target and makes its move go last.

  • TMs and HMs

    Mt. Pyre

    -

    The user shoots a sinister, bluish-white flame at the target to inflict a burn.

  • TMs and HMs

    Route 119

    -

    The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

  • TMs and HMs

    SS Tidal

    -

    This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

  • TMs and HMs

    Sky Pillar

    -

    The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

  • TMs and HMs

    Granite Cave

    -

    The user slashes with a sharp claw made from shadows. Critical hits land more easily.

  • TMs and HMs

    Mirage Island (south of Route 134)

    -

    The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

  • TMs and HMs

    Petalburg City (beat Norman)

    -

    The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

  • TMs and HMs

    Lilycove Department Store (₽50,000)

    50,000

    The user charges at the target using every bit of its power. The user can’t move on the next turn.

  • TMs and HMs

    Jagged Pass (west)

    -

    The user polishes its body to reduce drag. This can sharply raise the Speed stat.

  • TMs and HMs

    Granite Cave

    -

    The user flashes a bright light that cuts the target’s accuracy.

  • TMs and HMs

    Lilycove Department Store (₽30,000)

    30,000

    The user stabs the target with sharpened stones from below. Critical hits land more easily.

  • TMs and HMs

    Mauville City (beat Wattson)

    -

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Slateport City (Market, ₽5,000)

    5,000

    The user launches a weak jolt of electricity that paralyzes the target.

  • TMs and HMs

    Mirage Forest (north of Route 111)

    -

    The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

  • TMs and HMs

    Lavaridge Town

    -

    A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

  • TMs and HMs

    Slateport City (Market, ₽5,000)

    5,000

    While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.

  • TMs and HMs

    Route 133

    -

    The user hypnotizes itself into copying any stat change made by the target.

  • TMs and HMs

    Mauville City (Poké Mart, ₽10,000)

    10,000

    The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

  • TMs and HMs

    Shoal Cave

    -

    The user blows its cold breath on the target. This attack always results in a critical hit.

  • TMs and HMs

    Route 134

    -

    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

  • TMs and HMs

    Victory Road

    -

    The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

  • TMs and HMs

    Mauville City (Poké Mart, ₽10,000)

    10,000

    The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

  • TMs and HMs

    Sootopolis City

    -

    The target is infested and attacked for four to five turns. The target can’t flee during this time.

  • TMs and HMs

    Mirage Mountain (north of Lilycove City)

    -

    The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

  • TMs and HMs

    Safari Zone

    -

    The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

  • TMs and HMs

    Fortree City

    -

    The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

  • TMs and HMs

    Battle Resort Day Care Annex

    -

    The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

  • TMs and HMs

    Lilycove City

    -

    While it is asleep, the user randomly uses one of the moves it knows.

  • TMs and HMs

    Mauville City

    -

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Mirage Island (south of Pacifidlog)

    -

    The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

  • TMs and HMs

    Mirage Island (north of Route 125)

    -

    The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Trick House (Route 110)

    -

    The user creates a bizarre area in which slower Pokémon get to move first for five turns.

  • TMs and HMs

    Rustboro City (Cutter's House)

    -

    The target is cut with a scythe or claw. This can also be used to cut down thin trees.

  • TMs and HMs

    Route 119 (from your rival)

    -

    The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.

  • TMs and HMs

    Petalburg City (after Norman)

    -

    The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

  • TMs and HMs

    Route 112 (from your rival)

    -

    The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

  • TMs and HMs

    Sootopolis City (after Wallace)

    -

    The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

  • TMs and HMs

    Mauville City (Wally's uncle)

    -

    Diving on the first turn, the user floats up and attacks on the next turn.

  • TMs and HMs

    Mossdeep City (from Steven)

    -

    Attacks the foe with enough power to climb waterfalls.

  • Key Items

    Dewford Town (Fisherman)

    -

    An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Route 118 (Fisherman)

    -

    A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Mossdeep City (Fisherman)

    -

    An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Free from Rydel in Mauville City

    -

    A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.

  • Items

    Route 130 (Dive)

    -

    A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.

  • Key Items

    Route 110 (from your rival)

    -

    It searches for hidden items in the area and emits different lights and sounds when it detects something.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type.

  • Items

    Mauville City (show Genesect)

    -

    A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type.

  • Medicine

    Contest Hall (Normal Rank reward)

    -

    A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.

  • Items

    Route 123

    -

    A mysterious Evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.

  • Items

    Rustboro City (Secret Pal)

    -

    An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.

  • Items

    Weather Institute (Route 119)

    -

    An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.

  • Items

    Battle Resort (shop)

    -

    An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder.

  • Items

    Battle Maison (32 BP)

    -

    An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water- type attack. It can only be used once.

  • Items

    Battle Maison (32 BP)

    -

    An item to be held by a Pokémon. It boosts Attack if hit with an Electric- type attack. It can only be used once.

  • Items

    Battle Maison (32 BP)

    -

    An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.

  • Medicine

    Secret Super Training reward

    -

    An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.

  • Medicine

    Secret Super Training reward

    -

    An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.

  • Medicine

    Secret Super Training reward

    -

    An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.

  • Medicine

    Secret Super Training reward

    -

    An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.

  • Medicine

    Secret Super Training

    -

    An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.

  • Medicine

    Secret Super Training reward

    -

    An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.

  • Items

    Held by Wingull and Pelipper (50%)

    -

    Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon.

  • Items

    Lilycove Department Store

    1,000

    A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with a wild Pokémon.

  • Items

    Petalburg Woods (hidden)

    -

    A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.

  • Items

    Sea Mauville

    -

    A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

  • Items

    Secret Pal (Secret Base)

    -

    Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.

  • Items

    Route 114

    -

    A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.

  • Medicine

    Trick House

    -

    Castelia City’s specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon.

  • TMs and HMs

    Safari Zone

    -

    The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

  • TMs and HMs

    Route 111

    -

    The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

  • TMs and HMs

    Mirage Cave (near Fallarbor Town)

    -

    The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

  • Items

    Battle Maison (32 BP)

    -

    An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to.

  • Items

    Battle Maison (48 BP)

    -

    An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.

  • Items

    Route 128 (Dive)

    -

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fairy-type moves.

  • Medicine

    Battle Maison (200 BP)

    -

    A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.

  • Items

    Battle Maison (32 BP)

    -

    A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It’s loved by a certain Pokémon.

  • Items

    Battle Maison (32 BP)

    -

    A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon.

  • Items

    Battle Maison (32 BP)

    -

    An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water- type attack. It can only be used once.

  • Items

    Battle Maison (32 BP)

    -

    An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.

  • Items

    Route 111

    -

    An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.

  • Items

    Battle Resort

    -

    One variety of the mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Verdanturf Town

    -

    One variety of the mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    New Mauville

    -

    One variety of the mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 119

    -

    One variety of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Fiery Path

    -

    One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    S.S. Tidal

    -

    One variety of the mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Littleroot Town

    -

    One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Pokémon League (front door)

    -

    One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 114 stone seller (₽1,500)

    1,500

    One variety of the mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Mt. Pyre

    -

    One variety of the mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Lavaridge Town

    -

    One variety of the mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Rusturf Tunnel

    -

    One variety of the mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Mt. Pyre

    -

    One variety of the mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Jagged Pass

    -

    One variety of the mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Petalburg Woods

    -

    One variety of the mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 124 (underwater, via Dive)

    -

    One variety of the mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Meteor Falls

    -

    One variety of the mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Lilycove City (Contest reward)

    -

    One variety of the mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 123

    -

    One variety of the mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Pacifidlog Town

    -

    One variety of the mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 123 (held by wild Poochyena)

    -

    One variety of the mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Safari Zone (needs Acro Bike)

    -

    One variety of the mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Scorched Slab

    -

    One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Slateport City (Market)

    -

    One variety of the mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 127

    -

    One variety of the mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Verdanturf Town

    -

    One variety of the mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Route 110 (Seaside Cycling Road)

    -

    One variety of the mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.

  • Items

    Fortree City (Secret Base reward)

    -

    One variety of the mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle.

  • Berries

    Route 123

    -

    If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.

  • Berries

    Secret Base (Secret Pal)

    -

    If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move.

  • Berries

    Secret Base (Secret Pal)

    -

    If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move.

  • Medicine

    Route 110

    -

    A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon.

  • TMs and HMs

    Fiery Path

    -

    An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

  • TMs and HMs

    Team Magma/Aqua Hideout

    -

    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

  • TMs and HMs

    Mauville City (Poké Mart)

    10,000

    Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

  • TMs and HMs

    Route 123 (from a girl)

    -

    The user damages opposing Pokémon by emitting a powerful flash.

  • TMs and HMs

    Slateport City (Market)

    5,000

    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

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