Entrainment
Normal-type status move in Pokémon Omega Ruby and Alpha Sapphire.

StatusThe user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
| Pokémon | Type | Level |
|---|---|---|
![]() Pangoro #675 | ![]() ![]() | Start |
![]() Chingling #157 | ![]() | 19 |
![]() Audino Mega #531 | ![]() ![]() | 29 |
![]() Audino #531 | ![]() | 29 |
![]() Petilil #548 | ![]() | 37 |
![]() Dedenne #702 | ![]() ![]() | 39 |
![]() Pancham #674 | ![]() | 42 |
![]() Leavanny #542 | ![]() ![]() | 43 |
![]() Pangoro #675 | ![]() ![]() | 45 |
![]() Durant #632 | ![]() ![]() | 46 |
![]() Plusle #82 | ![]() | 49 |
![]() Minun #83 | ![]() | 49 |
![]() Buneary #427 | ![]() | 50 |
![]() Lopunny #428 | ![]() | 53 |
![]() Lopunny Mega #428 | ![]() ![]() | 53 |
| Pokémon | Type | Method |
|---|---|---|
![]() Seel #86 | ![]() | Egg |
![]() Luvdisc #192 | ![]() | Egg |
![]() Remoraid #223 | ![]() | Egg |
![]() Litleo #667 | ![]() ![]() | Egg |
![]() Clauncher #692 | ![]() | Egg |
![]() Hawlucha #701 | ![]() ![]() | Egg |

StatusEntrainment
Normal-type move
Move #
494
Introduced
Generation V
Power
-
Accuracy
100
PP
15
Priority
0
Machine
-
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Acupressure | ![]() | Status | - | - | - | 30 | 11 | The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. |
| After You | ![]() | Status | - | - | - | 15 | 89 | The user helps the target and makes it use its move right after the user. |
| Assist | ![]() | Status | - | - | - | 20 | 12 | The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
| Attract | ![]() | Status | - | 100 | 15 | 687 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 2 | Round objects are hurled at the target to strike two to five times in a row. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 51 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 23 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bestow | ![]() | Status | - | - | - | 15 | 22 | The user passes its held item to the target when the target isn’t holding an item. |
| Bide | ![]() | Physical | - | - | - | 10 | 52 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | Physical | - | 15 | 85 | 20 | 65 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Block | ![]() | Status | - | - | - | 5 | 108 | The user blocks the target’s way with arms spread wide to prevent escape. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 66 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Boomburst | ![]() | Special | - | 140 | 100 | 10 | 5 | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
| Camouflage | ![]() | Status | - | - | - | 20 | 18 | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Captivate | ![]() | Status | - | - | 100 | 20 | 48 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Chip Away | ![]() | Physical | - | 70 | 100 | 20 | 41 | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 8 | The target is hit with a flurry of punches that strike two to five times in a row. |
| Confide | ![]() | Status | - | - | 20 | 786 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 17 | The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat. |
| Conversion | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to become the same type as the move at the top of the list of moves it knows. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to make itself resistant to the type of the attack the opponent used last. |
| Copycat | ![]() | Status | - | - | - | 20 | 21 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Covet | ![]() | Physical | - | 60 | 100 | 25 | 171 | The user endearingly approaches the target, then steals the target’s held item. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 18 | The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. |
| Crush Grip | ![]() | Physical | - | - | 100 | 5 | 1 | The target is crushed with great force. The more HP the target has left, the greater this move’s power. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 291 | The target is cut with a scythe or claw. This can also be used to cut down thin trees. | |
| Defense Curl | ![]() | Status | - | - | - | 40 | 57 | The user curls up to conceal weak spots and raise its Defense stat. |
| Disable | ![]() | Status | - | - | 100 | 20 | 61 | For four turns, this move prevents the target from using the move it last used. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 12 | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Double Hit | ![]() | Physical | - | 35 | 90 | 10 | 23 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 30 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | Status | - | - | 15 | 786 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 107 | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Echoed Voice | ![]() | Special | 40 | 100 | 15 | 204 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | A large egg is hurled at the target with maximum force to inflict damage. |
| Encore | ![]() | Status | - | - | 100 | 5 | 54 | The user compels the target to keep using only the move it last used for three turns. |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 156 | An attack move that cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | - | 10 | 89 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | 90 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 10 | The user charges the target at blinding speed. This move always goes first. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 786 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 38 | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | 75 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
| Feint | ![]() | Physical | - | 30 | 100 | 10 | 53 | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 89 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Flash | ![]() | Status | - | 100 | 20 | 344 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | |
| Focus Energy | ![]() | Status | - | - | - | 30 | 78 | The user takes a deep breath and focuses so that critical hits land more easily. |
| Follow Me | ![]() | Status | - | - | - | 20 | 7 | The user draws attention to itself, making all targets take aim only at the user. |
| Foresight | ![]() | Status | - | - | - | 40 | 53 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Frustration | ![]() | Physical | - | 100 | 20 | 786 | A full-power attack that grows more powerful the less the user likes its Trainer. | |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 37 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 59 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 431 | The user charges at the target using every bit of its power. The user can’t move on the next turn. | |
| Glare | ![]() | Status | - | - | 100 | 30 | 8 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 136 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Growth | ![]() | Status | - | - | - | 20 | 44 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 14 | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| Harden | ![]() | Status | - | - | - | 30 | 64 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Head Charge | ![]() | Physical | - | 120 | 100 | 15 | 1 | The user charges its head into its target, using its powerful guard hair. This also damages the user a little. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 71 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 79 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Helping Hand | ![]() | Status | - | - | - | 20 | 215 | The user assists an ally by boosting the power of that ally’s attack. |
| Hidden Power | ![]() | Special | 60 | 100 | 15 | 788 | A unique attack that varies in type depending on the Pokémon using it. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 13 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 13 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Howl | ![]() | Status | - | - | - | 40 | 20 | The user howls loudly to raise its spirit, which raises its Attack stat. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 434 | The target is attacked with a powerful beam. The user can’t move on the next turn. | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 7 | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. |
| Hyper Voice | ![]() | Special | - | 90 | 100 | 10 | 133 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Judgment | ![]() | Special | - | 100 | 100 | 10 | 1 | The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding. |
| Last Resort | ![]() | Physical | - | 140 | 100 | 5 | 114 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Leer | ![]() | Status | - | - | 100 | 30 | 177 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Lock-On | ![]() | Status | - | - | - | 5 | 18 | The user takes sure aim at the target. This ensures the next attack does not miss the target. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 1 | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. |
| Lucky Chant | ![]() | Status | - | - | - | 30 | 37 | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
| Me First | ![]() | Status | - | - | - | 20 | 36 | The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first. |
| Mean Look | ![]() | Status | - | - | - | 5 | 32 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Mega Kick | ![]() | Physical | - | 120 | 75 | 5 | 1 | The target is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | Physical | - | 80 | 85 | 20 | 8 | The target is slugged by a punch thrown with muscle-packed power. |
| Metronome | ![]() | Status | - | - | - | 10 | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Milk Drink | ![]() | Status | - | - | - | 5 | 3 | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. |
| Mimic | ![]() | Status | - | - | - | 10 | 9 | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mind Reader | ![]() | Status | - | - | - | 5 | 19 | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Minimize | ![]() | Status | - | - | - | 10 | 12 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Morning Sun | ![]() | Status | - | - | - | 5 | 11 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Natural Gift | ![]() | Physical | - | - | 100 | 15 | 55 | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Nature Power | ![]() | Status | - | - | 20 | 126 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | |
| Noble Roar | ![]() | Status | - | - | 100 | 30 | 2 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
| Odor Sleuth | ![]() | Status | - | - | - | 40 | 39 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Pain Split | ![]() | Status | - | - | - | 20 | 108 | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Pay Day | ![]() | Physical | - | 40 | 100 | 20 | 2 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
| Perish Song | ![]() | Status | - | - | - | 5 | 21 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Play Nice | ![]() | Status | - | - | - | 20 | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Pound | ![]() | Physical | - | 40 | 100 | 35 | 51 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Present | ![]() | Physical | - | - | 90 | 15 | 10 | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
| Protect | ![]() | Status | - | - | 10 | 787 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| Psych Up | ![]() | Status | - | - | 10 | 265 | The user hypnotizes itself into copying any stat change made by the target. | |
| Quick Attack | ![]() | Physical | - | 40 | 100 | 30 | 117 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Rage | ![]() | Physical | - | 20 | 100 | 20 | 41 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Rapid Spin | ![]() | Physical | - | 20 | 100 | 40 | 27 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Wind | ![]() | Special | - | 80 | 100 | 10 | 29 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
| Recover | ![]() | Status | - | - | - | 5 | 50 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Recycle | ![]() | Status | - | - | - | 10 | 105 | The user recycles a held item that has been used in battle so it can be used again. |
| Reflect Type | ![]() | Status | - | - | - | 15 | 12 | The user reflects the target’s type, making it the same type as the target. |
| Refresh | ![]() | Status | - | - | - | 20 | 34 | The user rests to cure itself of a poisoning, burn, or paralysis. |
| Relic Song | ![]() | Special | - | 75 | 100 | 10 | 2 | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. |
| Retaliate | ![]() | Physical | 70 | 100 | 5 | 196 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful. | |
| Return | ![]() | Physical | - | 100 | 20 | 786 | A full-power attack that grows more powerful the more the user likes its Trainer. | |
| Roar | ![]() | Status | - | - | 20 | 190 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |
| Rock Climb | ![]() | Physical | - | 90 | 85 | 20 | 21 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| Round | ![]() | Special | 60 | 100 | 15 | 784 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |
| Safeguard | ![]() | Status | - | - | 25 | 247 | The user creates a protective field that prevents status conditions for five turns. | |
| Scary Face | ![]() | Status | - | - | 100 | 10 | 109 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Scratch | ![]() | Physical | - | 40 | 100 | 35 | 81 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Screech | ![]() | Status | - | - | 85 | 40 | 108 | An earsplitting screech harshly lowers the target’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | 786 | An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | |
| Self-Destruct | ![]() | Physical | - | 200 | 100 | 5 | 18 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Sharpen | ![]() | Status | - | - | - | 30 | 7 | The user lowers its polygon count to make itself more jagged, raising the Attack stat. |
| Shell Smash | ![]() | Status | - | - | - | 15 | 14 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
| Simple Beam | ![]() | Status | - | - | 100 | 15 | 12 | The user’s mysterious psychic wave changes the target’s Ability to Simple. |
| Sing | ![]() | Status | - | - | 55 | 15 | 24 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Sketch | ![]() | Status | - | - | - | 1 | 1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
| Skull Bash | ![]() | Physical | - | 130 | 100 | 10 | 19 | The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. |
| Slack Off | ![]() | Status | - | - | - | 5 | 8 | The user slacks off, restoring its own HP by up to half of its max HP. |
| Slam | ![]() | Physical | - | 80 | 75 | 20 | 49 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Slash | ![]() | Physical | - | 70 | 100 | 20 | 103 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Sleep Talk | ![]() | Status | - | - | 10 | 786 | While it is asleep, the user randomly uses one of the moves it knows. | |
| Smelling Salts | ![]() | Physical | - | 70 | 100 | 10 | 14 | This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however. |
| Smokescreen | ![]() | Status | - | - | 100 | 20 | 27 | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
| Snore | ![]() | Special | - | 50 | 100 | 15 | 783 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Soft-Boiled | ![]() | Status | - | - | - | 5 | 2 | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. |
| Sonic Boom | ![]() | Special | - | - | 90 | 20 | 13 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Spike Cannon | ![]() | Physical | - | 20 | 100 | 15 | 3 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Spit Up | ![]() | Special | - | - | 100 | 10 | 27 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |
| Splash | ![]() | Status | - | - | - | 40 | 24 | The user just flops and splashes around to no effect at all... |
| Stockpile | ![]() | Status | - | - | - | 20 | 30 | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
| Stomp | ![]() | Physical | - | 65 | 100 | 20 | 36 | The target is stomped with a big foot. This may also make the target flinch. |
| Strength | ![]() | Physical | 80 | 100 | 15 | 390 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. | |
| Substitute | ![]() | Status | - | - | 10 | 786 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |
| Super Fang | ![]() | Physical | - | - | 90 | 10 | 59 | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. |
| Supersonic | ![]() | Status | - | - | 55 | 20 | 57 | The user generates odd sound waves from its body that confuse the target. |
| Swagger | ![]() | Status | - | 90 | 15 | 786 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | |
| Swallow | ![]() | Status | - | - | - | 10 | 29 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
| Sweet Scent | ![]() | Status | - | - | 100 | 20 | 42 | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass. |
| Swift | ![]() | Special | - | 60 | - | 20 | 50 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Swords Dance | ![]() | Status | - | - | 20 | 193 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | |
| Tackle | ![]() | Physical | - | 50 | 100 | 35 | 235 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Slap | ![]() | Physical | - | 25 | 85 | 10 | 4 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
| Tail Whip | ![]() | Status | - | - | 100 | 30 | 82 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Take Down | ![]() | Physical | - | 90 | 85 | 20 | 131 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Techno Blast | ![]() | Special | - | 120 | 100 | 5 | 1 | The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds. |
| Teeter Dance | ![]() | Status | - | - | 100 | 20 | 11 | The user performs a wobbly dance that confuses the Pokémon around it. |
| Thrash | ![]() | Physical | - | 120 | 100 | 10 | 62 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Tickle | ![]() | Status | - | - | 100 | 20 | 43 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Transform | ![]() | Status | - | - | - | 10 | 2 | The user transforms into a copy of the target right down to having the same move set. |
| Tri Attack | ![]() | Special | - | 80 | 100 | 10 | 9 | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis. |
| Trump Card | ![]() | Special | - | - | - | 5 | 10 | The fewer PP this move has, the greater its power. |
| Uproar | ![]() | Special | - | 90 | 100 | 10 | 224 | The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
| Vise Grip | ![]() | Physical | - | 55 | 100 | 30 | 14 | The target is gripped and squeezed from both sides to inflict damage. |
| Weather Ball | ![]() | Special | - | 50 | 100 | 10 | 13 | An attack move that varies in power and type depending on the weather. |
| Whirlwind | ![]() | Status | - | - | - | 20 | 40 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Wish | ![]() | Status | - | - | - | 10 | 34 | One turn after this move is used, the target’s HP is restored by half the user’s max HP. |
| Work Up | ![]() | Status | - | - | - | 30 | 21 | The user is roused, and its Attack and Sp. Atk stats increase. |
| Wrap | ![]() | Physical | - | 15 | 90 | 20 | 24 | A long body or vines are used to wrap and squeeze the target for four to five turns. |
| Wring Out | ![]() | Special | - | - | 100 | 5 | 25 | The user powerfully wrings the target. The more HP the target has, the greater the move’s power. |
| Yawn | ![]() | Status | - | - | - | 10 | 52 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |

















































Physical
Special