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Amaura

Amaura

#698 in the Omega Ruby and Alpha Sapphire Pokédex • Tundra Pokémon

Amaura

#698 in the Omega Ruby and Alpha Sapphire Pokédex • Tundra Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

77

264

358

Attack

59

110

238

Defense

50

94

218

Sp. Atk

67

125

256

Sp. Def

63

117

247

Speed

46

87

210

Total

362

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Tyrantrum

Aurorus

Amaura normal sprite

Normal

Shiny Amaura sprite

Shiny

Amaura

Tundra Pokémon

#698
RockIce

Height

1.3 m (4'03")

Weight

25.2 kg (55.6 lbs)

Abilities

RefrigerateSnow Warning(Hidden Ability)

It's Super Effective

Damage multipliers Amaura takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Steel

Water

Grass

Ground

Rock

Resists

Normal

0.5×

Ice

0.5×

Poison

0.5×

Flying

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 HP
Catch rate
45
Base Exp.
72

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Monster
Gender
87.5% male
12.5% female
Egg cycles
30 (7,680 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Omega Ruby box art

Omega Ruby

This ancient Pokémon was restored from part of its body that had been frozen in ice for over 100 million years.

Pokémon Alpha Sapphire box art

Alpha Sapphire

This calm Pokémon lived in a cold land where there were no violent predators like Tyrantrum.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Amaura

Amaura

#698

Level 39, night

Aurorus

Aurorus

#699

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.

5Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

10Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

13Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

15Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

18MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

20Aurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

26Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

30RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

34AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

38HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

41Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

44EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

47Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

50Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

57Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

65BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
Description
TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM79Frost BreathIceSpecial609010

The user blows its cold breath on the target. This attack always results in a critical hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

HM06Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

Mirror CoatPsychicSpecial-10020

A retaliation move that counters any special attack, inflicting double the damage taken.

Traits

Ability options available to this Pokémon in this game.

Refrigerate

Ability Slot 1

Normal-type moves become Ice-type moves.

Turns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power.

Snow Warning(Hidden Ability)

The Pokémon summons a hailstorm when it enters a battle.

Summons hail that lasts indefinitely upon entering battle.

#697

Tyrantrum

#699

Aurorus

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