Gardevoir Mega in Pokémon Omega Ruby & Alpha Sapphire
#31 in the Omega Ruby and Alpha Sapphire Pokédex • Embrace Pokémon
Gardevoir Mega in the National PokédexPokédex entries
Omega Ruby
Gardevoir has the ability to read the future. If it senses impending danger to its Trainer, this Pokémon is said to unleash its psychokinetic energy at full power.
Alpha Sapphire
Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life.
Pokémon details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Gardevoir Mega in Other Games
National Dex pageMin
Max
HP
68
246
340
Attack
85
157
295
Defense
65
121
251
Sp. Atk
165
301
471
Sp. Def
135
247
405
Speed
100
184
328
Total
618
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | New Hoenn #31 |
|---|---|
| EV yield | 3 SpA |
| Catch rate | 45 |
| Base Exp. | 278 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Ralts #29 | Level 20 | ![]() Kirlia #30 |
![]() Kirlia #30 | Evolution | ![]() Gardevoir #31 |
![]() Kirlia #30 | Evolution | ![]() Gallade #32 |
Evolution
Evolve Kirlia (Level 30), which evolves from Ralts found on Route 102.
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | ![]() | ![]() | - | 100 | 40 |
| Start | Confusion The target is hit by a weak telekinetic force. This may also confuse the target. | ![]() | ![]() | 50 | 100 | 25 |
| Start | Teleport Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. | ![]() | ![]() | - | - | 20 |
| Start | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| Start | Healing Wish The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | ![]() | ![]() | - | - | 10 |
| Start | Stored Power The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. | ![]() | ![]() | 20 | 100 | 10 |
| Start | Misty Terrain The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. | ![]() | ![]() | - | - | 10 |
| Start | Moonblast Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat. | ![]() | ![]() | 95 | 100 | 15 |
| 4 | Confusion The target is hit by a weak telekinetic force. This may also confuse the target. | ![]() | ![]() | 50 | 100 | 25 |
| 6 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| 9 | Teleport Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. | ![]() | ![]() | - | - | 20 |
| 11 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | ![]() | ![]() | 40 | - | 15 |
| 14 | Wish One turn after this move is used, the target’s HP is restored by half the user’s max HP. | ![]() | ![]() | - | - | 10 |
| 17 | Magical Leaf The user scatters curious leaves that chase the target. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| 19 | Heal Pulse The user emits a healing pulse which restores the target’s HP by up to half of its max HP. | ![]() | ![]() | - | - | 10 |
| 23 | Draining Kiss The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. | ![]() | ![]() | 50 | 100 | 10 |
| 26 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ![]() | ![]() | - | - | 20 |
| 31 | Psychic The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| 35 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | ![]() | ![]() | - | - | 10 |
| 40 | Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. | ![]() | ![]() | 120 | 100 | 10 |
| 44 | Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ![]() | ![]() | - | 100 | 20 |
| 49 | Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | ![]() | ![]() | - | 60 | 20 |
| 53 | Dream Eater The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | ![]() | ![]() | 100 | 100 | 15 |
| 58 | Stored Power The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. | ![]() | ![]() | 20 | 100 | 10 |
| 62 | Moonblast Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat. | ![]() | ![]() | 95 | 100 | 15 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM03 | Psyshock The user materializes an odd psychic wave to attack the target. This attack does physical damage. | ![]() | ![]() | 80 | 100 | 10 |
| TM04 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ![]() | ![]() | - | - | 20 |
| TM06 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | 90 | 10 |
| TM10 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. | ![]() | ![]() | 60 | 100 | 15 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM12 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TM15 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM16 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM17 | Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM20 | Safeguard The user creates a protective field that prevents status conditions for five turns. | ![]() | ![]() | - | - | 25 |
| TM21 | Frustration A full-power attack that grows more powerful the less the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM24 | Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ![]() | ![]() | 90 | 100 | 15 |
| TM27 | Return A full-power attack that grows more powerful the more the user likes its Trainer. | ![]() | ![]() | - | 100 | 20 |
| TM29 | Psychic The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 90 | 100 | 10 |
| TM30 | Shadow Ball The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 80 | 100 | 15 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM33 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM41 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | ![]() | ![]() | - | 100 | 15 |
| TM42 | Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM48 | Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ![]() | ![]() | 60 | 100 | 15 |
| TM49 | Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | ![]() | ![]() | 40 | 100 | 15 |
| TM52 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. | ![]() | ![]() | 120 | 70 | 5 |
| TM53 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | ![]() | ![]() | 90 | 100 | 10 |
| TM56 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM57 | Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ![]() | ![]() | 50 | 90 | 10 |
| TM61 | Will-O-Wisp The user shoots a sinister, bluish-white flame at the target to inflict a burn. | ![]() | ![]() | - | 85 | 15 |
| TM68 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM70 | Flash The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | ![]() | ![]() | - | 100 | 20 |
| TM73 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 100 | 20 |
| TM77 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | ![]() | ![]() | - | - | 10 |
| TM85 | Dream Eater The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | ![]() | ![]() | 100 | 100 | 15 |
| TM86 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 20 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | ![]() | ![]() | - | 90 | 15 |
| TM88 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM90 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TM92 | Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ![]() | ![]() | - | - | 5 |
| TM94 | Secret Power An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | ![]() | ![]() | 70 | 100 | 20 |
| TM99 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | ![]() | ![]() | 80 | 100 | 10 |
| TM100 | Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 |
| Class | |||||
|---|---|---|---|---|---|
| Fire Punch The target is punched with a fiery fist. This may also leave the target with a burn. | ![]() | ![]() | 75 | 100 | 15 |
| Heal Bell The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | ![]() | ![]() | - | - | 5 |
| Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 |
| Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | ![]() | ![]() | 90 | 100 | 10 |
| Ice Punch The target is punched with an icy fist. This may also leave the target frozen. | ![]() | ![]() | 75 | 100 | 15 |
| Icy Wind The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | ![]() | ![]() | 55 | 95 | 15 |
| Magic Coat A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ![]() | ![]() | - | - | 15 |
| Magic Room The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | ![]() | ![]() | - | - | 10 |
| Pain Split The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | ![]() | ![]() | - | - | 20 |
| Recycle The user recycles a held item that has been used in battle so it can be used again. | ![]() | ![]() | - | - | 10 |
| Shock Wave The user strikes the target with a quick jolt of electricity. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| Signal Beam The user attacks with a sinister beam of light. This may also confuse the target. | ![]() | ![]() | 75 | 100 | 15 |
| Skill Swap The user employs its psychic power to exchange Abilities with the target. | ![]() | ![]() | - | - | 10 |
| Snatch The user steals the effects of any attempts to use a healing or stat-changing move. | ![]() | ![]() | - | - | 10 |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 |
| Trick The user catches the target off guard and swaps its held item with its own. | ![]() | ![]() | - | 100 | 10 |
| Wonder Room The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | ![]() | ![]() | - | - | 10 |
| Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ![]() | ![]() | 80 | 90 | 15 |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Ally Switch The user teleports using a strange power and switches places with one of its allies. | ![]() | ![]() | - | - | 15 | Ralts — breeding |
| Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ![]() | ![]() | - | 100 | 20 | Ralts — level up (level 34) |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | 100 | 10 | Ralts — breeding |
| Destiny Bond When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | ![]() | ![]() | - | - | 5 | Ralts — breeding |
| Disable For four turns, this move prevents the target from using the move it last used. | ![]() | ![]() | - | 100 | 20 | Ralts — breeding |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Ralts — breeding |
| Grudge If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | ![]() | ![]() | - | - | 5 | Ralts — breeding |
| Lucky Chant The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | ![]() | ![]() | - | - | 30 | Ralts — level up (level 14) |
| Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | ![]() | ![]() | - | - | 5 | Ralts — breeding |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | ![]() | ![]() | - | 100 | 10 | Ralts — breeding |
| Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 | Ralts — breeding |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | ![]() | ![]() | 120 | 100 | 10 | Ralts — breeding |
| Class | Acquisition source | |||||
|---|---|---|---|---|---|---|
| Ally Switch The user teleports using a strange power and switches places with one of its allies. | ![]() | ![]() | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Ally Switch The user teleports using a strange power and switches places with one of its allies. | ![]() | ![]() | - | - | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ![]() | ![]() | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. | ![]() | ![]() | - | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | ![]() | ![]() | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Destiny Bond When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | ![]() | ![]() | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Destiny Bond When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | ![]() | ![]() | - | - | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Disable For four turns, this move prevents the target from using the move it last used. | ![]() | ![]() | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Disable For four turns, this move prevents the target from using the move it last used. | ![]() | ![]() | - | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Encore The user compels the target to keep using only the move it last used for three turns. | ![]() | ![]() | - | 100 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Grudge If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | ![]() | ![]() | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Grudge If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | ![]() | ![]() | - | - | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ![]() | ![]() | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Lucky Chant The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | ![]() | ![]() | - | - | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Lucky Chant The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | ![]() | ![]() | - | - | 30 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | ![]() | ![]() | - | - | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | ![]() | ![]() | - | - | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | ![]() | ![]() | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | ![]() | ![]() | - | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | ![]() | ![]() | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. | ![]() | ![]() | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | ![]() | ![]() | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | ![]() | ![]() | 40 | 100 | 30 | Trade from X/Y; retain through local trade and evolution where applicable |
| Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | ![]() | ![]() | 120 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | ![]() | ![]() | 120 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. | ![]() | ![]() | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
Pixilate
Ability Slot 1
Normal-type moves become Fairy-type moves.
Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power.























































