Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
Brilliant Diamond and Shining Pearl
Sword and Shield
Ultra Sun and Ultra Moon
Omega Ruby and Alpha Sapphire
X and Y
Black and White
FireRed and LeafGreen
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

FireRed and LeafGreen

Game

FireRed and LeafGreen

News

Updates for this game hub

Guides

Kanto mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Focus Punch

Fighting-type physical move in Pokémon FireRed and LeafGreen.

FightingPhysical

An attack that is executed last. The user flinches if hit beforehand.

TM01

TM01

PokémonTypeMethod

Charmander

#4

Fire
TM/HM

Charmeleon

#5

Fire
TM/HM

Charizard

#6

FireFlying
TM/HM

Squirtle

#7

Water
TM/HM

Wartortle

#8

Water
TM/HM

Blastoise

#9

Water
TM/HM

Pikachu

#25

Electric
TM/HM

Raichu

#26

Electric
TM/HM

Sandshrew

#27

Ground
TM/HM

Sandslash

#28

Ground
TM/HM

Nidoqueen

#31

PoisonGround
TM/HM

Nidoking

#34

PoisonGround
TM/HM

Clefairy

#35

Normal
TM/HM

Clefable

#36

Normal
TM/HM

Jigglypuff

#39

Normal
TM/HM

Wigglytuff

#40

Normal
TM/HM

Psyduck

#54

Water
TM/HM

Golduck

#55

Water
TM/HM

Mankey

#56

Fighting
TM/HM

Primeape

#57

Fighting
TM/HM

Poliwhirl

#61

Water
TM/HM

Poliwrath

#62

WaterFighting
TM/HM

Abra

#63

Psychic
TM/HM

Kadabra

#64

Psychic
TM/HM

Alakazam

#65

Psychic
TM/HM

Machop

#66

Fighting
TM/HM

Machoke

#67

Fighting
TM/HM

Machamp

#68

Fighting
TM/HM

Geodude

#74

RockGround
TM/HM

Graveler

#75

RockGround
TM/HM

Golem

#76

RockGround
TM/HM

Slowbro

#80

WaterPsychic
TM/HM

Muk

#89

Poison
TM/HM

Gengar

#94

GhostPoison
TM/HM

Drowzee

#96

Psychic
TM/HM

Hypno

#97

Psychic
TM/HM

Cubone

#104

Ground
TM/HM

Marowak

#105

Ground
TM/HM

Hitmonlee

#106

Fighting
TM/HM

Hitmonchan

#107

Fighting
TM/HM

Lickitung

#108

Normal
TM/HM

Rhydon

#112

GroundRock
TM/HM

Chansey

#113

Normal
TM/HM

Kangaskhan

#115

Normal
TM/HM

Mr. Mime

#122

Psychic
TM/HM

Jynx

#124

IcePsychic
TM/HM

Electabuzz

#125

Electric
TM/HM

Magmar

#126

Fire
TM/HM

Pinsir

#127

Bug
TM/HM

Snorlax

#143

Normal
TM/HM

Dragonite

#149

DragonFlying
TM/HM

Mewtwo

#150

Psychic
TM/HM

Mew

#151

Psychic
TM/HM

Teddiursa

#216

Normal
TM/HM

Deoxys Attack

#386

Psychic
TM/HM

Deoxys Defense

#386

Psychic
TM/HM

Facade

Normal

Smelling Salts

Normal
FightingPhysical

Focus Punch

Fighting-type move

Move #

264

Introduced

Generation III

Power

150

Accuracy

100

PP

20

Priority

-3

Machine

TM01

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Brick BreakFightingPhysical
TM31
751001555

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

Bulk UpFightingStatus--2012

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

CounterFightingPhysical

-

-1002063

A retaliation move that counters any physical hit with double the damage.

Cross ChopFightingPhysical

-

1008056

The foe is hit with double chops. It has a high critical-hit ratio.

DetectFightingStatus

-

--52

Enables the user to evade all attacks. It may fail if used in succession.

Double KickFightingPhysical

-

30100309

Two legs are used to quickly kick the foe twice in one turn.

Dynamic PunchFightingPhysical

-

1005053

The foe is punched with the user’s full power. It confuses the foe if it hits.

High Jump KickFightingPhysical

-

8590101

A strong jumping knee kick. If it misses, the user is hurt.

Jump KickFightingPhysical

-

7095101

The user jumps up high, then kicks. If it misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100255

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

Low KickFightingPhysical

-

-100205

A low, tripping kick that inflicts more damage on heavier foes.

Mach PunchFightingPhysical

-

40100301

A punch thrown at blinding speed. It is certain to strike first.

RevengeFightingPhysical

-

60100107

An attack move that gains in intensity if the target has hurt the user.

ReversalFightingPhysical

-

-100156

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical201001577

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Rolling KickFightingPhysical

-

6085152

A quick kick from a rolling spin. It may make the foe flinch.

Seismic TossFightingPhysical

-

-1002056

A gravity-fed throw that causes damage matching the user’s level.

Sky UppercutFightingPhysical

-

8590151

The user attacks with an uppercut thrown skywards with force.

SubmissionFightingPhysical

-

8080255

A reckless, full- body throw attack that also hurts the user a little.

SuperpowerFightingPhysical

-

12010052

A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats.

Vital ThrowFightingPhysical

-

70-103

Makes the user attack after the foe. In return, it will not miss.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Moves

Focus Punch

Focus Punch

Fighting-type physical move in Pokémon FireRed and LeafGreen.

FightingPhysical

An attack that is executed last. The user flinches if hit beforehand.

TM01

TM01

PokémonTypeMethod

Charmander

#4

Fire
TM/HM

Charmeleon

#5

Fire
TM/HM

Charizard

#6

FireFlying
TM/HM

Squirtle

#7

Water
TM/HM

Wartortle

#8

Water
TM/HM

Blastoise

#9

Water
TM/HM

Pikachu

#25

Electric
TM/HM

Raichu

#26

Electric
TM/HM

Sandshrew

#27

Ground
TM/HM

Sandslash

#28

Ground
TM/HM

Nidoqueen

#31

PoisonGround
TM/HM

Nidoking

#34

PoisonGround
TM/HM

Clefairy

#35

Normal
TM/HM

Clefable

#36

Normal
TM/HM

Jigglypuff

#39

Normal
TM/HM

Wigglytuff

#40

Normal
TM/HM

Psyduck

#54

Water
TM/HM

Golduck

#55

Water
TM/HM

Mankey

#56

Fighting
TM/HM

Primeape

#57

Fighting
TM/HM

Poliwhirl

#61

Water
TM/HM

Poliwrath

#62

WaterFighting
TM/HM

Abra

#63

Psychic
TM/HM

Kadabra

#64

Psychic
TM/HM

Alakazam

#65

Psychic
TM/HM

Machop

#66

Fighting
TM/HM

Machoke

#67

Fighting
TM/HM

Machamp

#68

Fighting
TM/HM

Geodude

#74

RockGround
TM/HM

Graveler

#75

RockGround
TM/HM

Golem

#76

RockGround
TM/HM

Slowbro

#80

WaterPsychic
TM/HM

Muk

#89

Poison
TM/HM

Gengar

#94

GhostPoison
TM/HM

Drowzee

#96

Psychic
TM/HM

Hypno

#97

Psychic
TM/HM

Cubone

#104

Ground
TM/HM

Marowak

#105

Ground
TM/HM

Hitmonlee

#106

Fighting
TM/HM

Hitmonchan

#107

Fighting
TM/HM

Lickitung

#108

Normal
TM/HM

Rhydon

#112

GroundRock
TM/HM

Chansey

#113

Normal
TM/HM

Kangaskhan

#115

Normal
TM/HM

Mr. Mime

#122

Psychic
TM/HM

Jynx

#124

IcePsychic
TM/HM

Electabuzz

#125

Electric
TM/HM

Magmar

#126

Fire
TM/HM

Pinsir

#127

Bug
TM/HM

Snorlax

#143

Normal
TM/HM

Dragonite

#149

DragonFlying
TM/HM

Mewtwo

#150

Psychic
TM/HM

Mew

#151

Psychic
TM/HM

Teddiursa

#216

Normal
TM/HM

Deoxys Attack

#386

Psychic
TM/HM

Deoxys Defense

#386

Psychic
TM/HM

Facade

Normal

Smelling Salts

Normal
FightingPhysical

Focus Punch

Fighting-type move

Move #

264

Introduced

Generation III

Power

150

Accuracy

100

PP

20

Priority

-3

Machine

TM01

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Brick BreakFightingPhysical
TM31
751001555

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

Bulk UpFightingStatus--2012

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

CounterFightingPhysical

-

-1002063

A retaliation move that counters any physical hit with double the damage.

Cross ChopFightingPhysical

-

1008056

The foe is hit with double chops. It has a high critical-hit ratio.

DetectFightingStatus

-

--52

Enables the user to evade all attacks. It may fail if used in succession.

Double KickFightingPhysical

-

30100309

Two legs are used to quickly kick the foe twice in one turn.

Dynamic PunchFightingPhysical

-

1005053

The foe is punched with the user’s full power. It confuses the foe if it hits.

High Jump KickFightingPhysical

-

8590101

A strong jumping knee kick. If it misses, the user is hurt.

Jump KickFightingPhysical

-

7095101

The user jumps up high, then kicks. If it misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100255

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

Low KickFightingPhysical

-

-100205

A low, tripping kick that inflicts more damage on heavier foes.

Mach PunchFightingPhysical

-

40100301

A punch thrown at blinding speed. It is certain to strike first.

RevengeFightingPhysical

-

60100107

An attack move that gains in intensity if the target has hurt the user.

ReversalFightingPhysical

-

-100156

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical201001577

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Rolling KickFightingPhysical

-

6085152

A quick kick from a rolling spin. It may make the foe flinch.

Seismic TossFightingPhysical

-

-1002056

A gravity-fed throw that causes damage matching the user’s level.

Sky UppercutFightingPhysical

-

8590151

The user attacks with an uppercut thrown skywards with force.

SubmissionFightingPhysical

-

8080255

A reckless, full- body throw attack that also hurts the user a little.

SuperpowerFightingPhysical

-

12010052

A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats.

Vital ThrowFightingPhysical

-

70-103

Makes the user attack after the foe. In return, it will not miss.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.