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Lickitung

#108 in the FireRed and LeafGreen Pokédex • Licking Pokémon

FireRed

Its tongue is twice the length of its body. It can be moved like an arm for grabbing food and attacking.

LeafGreen

Its tongue can be extended like a chameleon’s. It leaves a tingling sensation when it licks enemies.

Egg Group

Monster

Steps to Hatch

5,120

Effort Values Yielded

2 HP

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

77
Lickitung

Lickitung

#108

No evolutions

Hitmonchan

Koffing

Lickitung normal sprite

Normal

Shiny Lickitung sprite

Shiny

Lickitung

Licking Pokémon

#108
Normal

Height

1.2 m

Weight

65.5 kg

Base XP

77

Abilities

Own TempoOblivious

HP

90

Attack

55

Defense

75

Sp. Atk

60

Sp. Def

75

Speed

30

Total

385

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartLickGhostPhysical2010030

The foe is licked and hit with a long tongue. It may also paralyze.

7SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

12Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

18Knock OffDarkPhysical2010020

Knocks down the foe’s held item to prevent its use during the battle.

23StompNormalPhysical6510020

The foe is stomped with a big foot. It may make the foe flinch.

29WrapNormalPhysical158520

A long body or vines are used to wrap the foe for two to five turns.

34DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

40SlamNormalPhysical807520

The foe is struck with a long tail, vines, etc.

45ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

51RefreshNormalStatus--20

A self-healing move that cures the user of a poisoning, burn, or paralysis.

Class
Description
Belly DrumNormalStatus--10

The user maximizes its ATTACK stat at the cost of half its full HP.

Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

MagnitudeGroundPhysical-10030

A ground-shaking attack against all standing Pokémon. Its power varies.

Sleep TalkNormalStatus--10

While asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical6010010

Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis.

SnoreNormalSpecial4010015

An attack that can be used only while asleep. It may cause flinching.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Own Tempo

Prevents confusion.

Prevents confusion.

Oblivious

Prevents attraction.

Prevents infatuation and protects against Captivate.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Lickitung

Lickitung

#108 in the FireRed and LeafGreen Pokédex • Licking Pokémon

FireRed

Its tongue is twice the length of its body. It can be moved like an arm for grabbing food and attacking.

LeafGreen

Its tongue can be extended like a chameleon’s. It leaves a tingling sensation when it licks enemies.

Egg Group

Monster

Steps to Hatch

5,120

Effort Values Yielded

2 HP

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

77
Lickitung

Lickitung

#108

No evolutions

Hitmonchan

Koffing

Lickitung normal sprite

Normal

Shiny Lickitung sprite

Shiny

Lickitung

Licking Pokémon

#108
Normal

Height

1.2 m

Weight

65.5 kg

Base XP

77

Abilities

Own TempoOblivious

HP

90

Attack

55

Defense

75

Sp. Atk

60

Sp. Def

75

Speed

30

Total

385

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartLickGhostPhysical2010030

The foe is licked and hit with a long tongue. It may also paralyze.

7SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

12Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

18Knock OffDarkPhysical2010020

Knocks down the foe’s held item to prevent its use during the battle.

23StompNormalPhysical6510020

The foe is stomped with a big foot. It may make the foe flinch.

29WrapNormalPhysical158520

A long body or vines are used to wrap the foe for two to five turns.

34DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

40SlamNormalPhysical807520

The foe is struck with a long tail, vines, etc.

45ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

51RefreshNormalStatus--20

A self-healing move that cures the user of a poisoning, burn, or paralysis.

Class
Description
Belly DrumNormalStatus--10

The user maximizes its ATTACK stat at the cost of half its full HP.

Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

MagnitudeGroundPhysical-10030

A ground-shaking attack against all standing Pokémon. Its power varies.

Sleep TalkNormalStatus--10

While asleep, the user randomly uses one of the moves it knows.

Smelling SaltsNormalPhysical6010010

Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis.

SnoreNormalSpecial4010015

An attack that can be used only while asleep. It may cause flinching.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Own Tempo

Prevents confusion.

Prevents confusion.

Oblivious

Prevents attraction.

Prevents infatuation and protects against Captivate.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.