FR/LG / Moves

Strength

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Strength in Pokémon FireRed & LeafGreen

Normal-type physical move in Pokémon FireRed and LeafGreen.

Move text

The foe is slugged at maximum power. Can also be used to move boulders.

Move details

Introduced

Generation I

Power

80

Accuracy

100

PP

15

Priority

0

Makes contact?

Yes

Machine

HM04

Learners

Pokémon that can learn this move from Technical Machines or Hidden Machines.

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémon
Assist

The user randomly picks and uses a move of an allied Pokémon.

Normal

-

--205
Attract

If it is the other gender, the foe is made infatuated and unlikely to attack.

Normal-10015341
Barrage

Round objects are hurled at the foe to strike two to five times.

Normal

-

1585202
Baton Pass

The user switches out, passing along any stat changes to the new battler.

Normal

-

--4024
Belly Drum

The user maximizes its ATTACK stat at the cost of half its full HP.

Normal

-

--1013
Bide

The user endures attacks for two turns, then strikes back double.

Normal

-

--1014
Bind

A long body or tentacles are used to bind the foe for two to five turns.

Normal

-

1575206
Block

The user blocks the foe’s way with arms spread wide to prevent escape.

Normal

-

--56
Body Slam

The user drops its full body on the foe. It may leave the foe paralyzed.

Normal

-

8510015287
Camouflage

Alters the user’s type depending on the location’s terrain.

Normal

-

--201
Charm

The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.

Normal

-

-1002023
Comet Punch

The foe is hit with a flurry of punches that strike two to five times.

Normal

-

1885154
Constrict

The foe is attacked with long tentacles or vines. It may lower SPEED.

Normal

-

101003511
Conversion

The user changes its type to match the type of one of its moves.

Normal

-

--302
Conversion 2

The user changes type to make itself resistant to the last attack it took.

Normal

-

--302
Covet

A cutely executed attack that also steals the foe’s hold item.

Normal

-

40100409
Crush Claw

The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE.

Normal

-

7595108
Cut

A basic attack. It can be used to cut down thin trees and grass.

Normal509530114
Defense Curl

The user curls up to conceal weak spots and raise its DEFENSE stat.

Normal

-

--4026
Disable

For a few turns, it prevents the foe from using the move it last used.

Normal

-

-552032
Dizzy Punch

The foe is hit with a rhythmic punch that may leave it confused.

Normal

-

70100102
Double Slap

The foe is slapped repeatedly, back and forth, two to five times.

Normal

-

15851016
Double Team

The user creates illusory copies of itself to raise its evasiveness.

Normal--15376
Double-Edge

A reckless, life-risking tackle that also hurts the user a little.

Normal

-

12010015368
Egg Bomb

A large egg is hurled with great force at the foe to inflict damage.

Normal

-

10075103
Encore

Makes the foe use the move it last used repeatedly for two to six turns.

Normal

-

-100527
Endeavor

Gains power the fewer HP the user has compared with the foe.

Normal

-

-100515
Endure

The user endures any hit with 1 HP left. It may fail if used in succession.

Normal

-

--1018
Explosion

The user explodes to inflict terrible damage even while fainting itself.

Normal

-

250100541
Extreme Speed

A blindingly speedy charge attack that always goes before any other.

Normal

-

8010052
Facade

An attack that is boosted if user is burned, poisoned, or paralyzed.

Normal7010020376
Fake Out

An attack that hits first and causes flinching. Usable only on 1st turn.

Normal

-

401001013
False Swipe

A restrained attack that always leaves the foe with at least 1 HP.

Normal

-

401004016
Flail

A desperate attack that becomes more powerful the less HP the user has.

Normal

-

-1001537
Flash

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Normal-7020159
Focus Energy

The user takes a deep breath and focuses to raise its critical-hit ratio.

Normal

-

--3040
Follow Me

The user draws attention to itself, making foes attack only the user.

Normal

-

--205
Foresight

Completely negates the foe’s efforts to heighten its ability to evade.

Normal

-

--4031
Frustration

This attack move grows more powerful the less the user likes its TRAINER.

Normal-10020376
Fury Attack

The foe is jabbed repeatedly with a horn or beak two to five times.

Normal

-

15852020
Fury Swipes

The foe is raked with sharp claws or scythes two to five times.

Normal

-

18801530
Glare

The user intimidates the foe with the design on its belly to cause paralysis.

Normal

-

-75304
Growl

The user growls in a cute way, making the foe lower its ATTACK stat.

Normal

-

-1004078
Growth

The user’s body is forced to grow, raising the SP. ATK stat.

Normal

-

--4019
Guillotine

A vicious tearing attack with pincers. The foe will faint if it hits.

Normal

-

-3056
Harden

The user stiffens all the muscles in its body to raise its DEFENSE stat.

Normal

-

--3039
Headbutt

The user sticks its head out and rams. It may make the foe flinch.

Normal

-

701001525
Heal Bell

A soothing bell chimes to heal the status problems of all allies.

Normal

-

--56
Helping Hand

A move that boosts the power of the ally’s attack in a battle.

Normal

-

--2027
Hidden Power

An attack that varies in type and intensity depending on the user.

Normal-10015404
Horn Attack

The foe is jabbed with a sharply pointed horn to inflict damage.

Normal

-

651002510
Horn Drill

The horn is rotated like a drill to ram. The foe will faint if it hits.

Normal

-

-3058
Howl

The user howls to raise its spirit and boost its ATTACK stat.

Normal

-

--4013
Hyper Beam

A severely damaging attack that makes the user rest on the next turn.

Normal150905190
Hyper Fang

The foe is attacked with sharp fangs. It may make the foe flinch.

Normal

-

8090152
Hyper Voice

The user lets loose a horribly loud shout with the power to damage.

Normal

-

90100104
Leer

The foe is given an intimidating look that lowers its DEFENSE stat.

Normal

-

-1003084
Lock-On

The user locks on to the foe, making the next move sure to hit.

Normal

-

--59
Lovely Kiss

The user forces a kiss on the foe with a scary face that induces sleep.

Normal

-

-75101
Mean Look

The foe is fixed with a mean look that prevents it from escaping.

Normal

-

--516