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Nidoran♂

#32 in the FireRed and LeafGreen Pokédex • Poison Pin Pokémon

FireRed

Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered.

LeafGreen

It stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

1 Atk

Gender Ratio

100% male / 0% female

Capture Rate

235

Base Experience

55
PokémonRequiresEvolution
Nidoran♂

Nidoran♂

#32

Level 16

Nidorino

Nidorino

#33

Nidorino

Nidorino

#33

Moon StoneUse Moon Stone
Nidoking

Nidoking

#34

FireRed

LocationMethodLevelChanceConditions

Route 3

Road 3

Walking in tall grass or a cave610%

-

Route 3

Road 3

Walking in tall grass or a cave74%

-

Safari Zone

Safari Zone (middle)

Walking in tall grass or a cave2220%

-

Safari Zone

Safari Zone (Area 1, east)

Walking in tall grass or a cave2420%

-

Safari Zone

Safari Zone (Area 2, north)

Walking in tall grass or a cave3020%

-

Safari Zone

Safari Zone (Area 3, west)

Walking in tall grass or a cave2220%

-

LeafGreen

LocationMethodLevelChanceConditions

Route 3

Road 3

Walking in tall grass or a cave61%

-

Safari Zone

Safari Zone (Area 1, east)

Walking in tall grass or a cave245%

-

Safari Zone

Safari Zone (Area 3, west)

Walking in tall grass or a cave305%

-

Nidoqueen

Nidorino

Nidoran♂ normal sprite

Normal

Shiny Nidoran♂ sprite

Shiny

Nidoran♂

Poison Pin Pokémon

#32
Poison

Height

0.5 m

Weight

9 kg

Base XP

55

Abilities

Poison PointRivalry

HP

46

Attack

57

Defense

40

Sp. Atk

40

Sp. Def

40

Speed

50

Total

273

Type Chart

Weaknesses

Takes 2× from

GroundPsychic

Resistances

Takes 0.5× from

GrassFightingPoisonBug
Class
Description
StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

8Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

12Double KickFightingPhysical3010030

Two legs are used to quickly kick the foe twice in one turn.

17Poison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

20Horn AttackNormalPhysical6510025

The foe is jabbed with a sharply pointed horn to inflict damage.

23Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a battle.

30Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

38FlatterDarkStatus-10015

Flattery is used to confuse the foe, but its SP. ATK also rises.

47Horn DrillNormalPhysical-305

The horn is rotated like a drill to ram. The foe will faint if it hits.

Class
Description
AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

Beat UpDarkPhysical1010010

All party Pokémon join in the attack. The more allies, the more damage.

ConfusionPsychicSpecial5010025

A weak telekinetic attack that may also leave the foe confused.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

Take DownNormalPhysical908520

A reckless, full- body charge attack that also hurts the user a little.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM36Sludge BombPoisonSpecial9010010

Filthy sludge is hurled at the foe. It may poison the target.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Poison Point

Poisons foe on contact.

Has a 30% chance of poisoning attacking Pokémon on contact.

Rivalry

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Nidoran M

Nidoran♂

#32 in the FireRed and LeafGreen Pokédex • Poison Pin Pokémon

FireRed

Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered.

LeafGreen

It stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

1 Atk

Gender Ratio

100% male / 0% female

Capture Rate

235

Base Experience

55
PokémonRequiresEvolution
Nidoran♂

Nidoran♂

#32

Level 16

Nidorino

Nidorino

#33

Nidorino

Nidorino

#33

Moon StoneUse Moon Stone
Nidoking

Nidoking

#34

FireRed

LocationMethodLevelChanceConditions

Route 3

Road 3

Walking in tall grass or a cave610%

-

Route 3

Road 3

Walking in tall grass or a cave74%

-

Safari Zone

Safari Zone (middle)

Walking in tall grass or a cave2220%

-

Safari Zone

Safari Zone (Area 1, east)

Walking in tall grass or a cave2420%

-

Safari Zone

Safari Zone (Area 2, north)

Walking in tall grass or a cave3020%

-

Safari Zone

Safari Zone (Area 3, west)

Walking in tall grass or a cave2220%

-

LeafGreen

LocationMethodLevelChanceConditions

Route 3

Road 3

Walking in tall grass or a cave61%

-

Safari Zone

Safari Zone (Area 1, east)

Walking in tall grass or a cave245%

-

Safari Zone

Safari Zone (Area 3, west)

Walking in tall grass or a cave305%

-

Nidoqueen

Nidorino

Nidoran♂ normal sprite

Normal

Shiny Nidoran♂ sprite

Shiny

Nidoran♂

Poison Pin Pokémon

#32
Poison

Height

0.5 m

Weight

9 kg

Base XP

55

Abilities

Poison PointRivalry

HP

46

Attack

57

Defense

40

Sp. Atk

40

Sp. Def

40

Speed

50

Total

273

Type Chart

Weaknesses

Takes 2× from

GroundPsychic

Resistances

Takes 0.5× from

GrassFightingPoisonBug
Class
Description
StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

8Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

12Double KickFightingPhysical3010030

Two legs are used to quickly kick the foe twice in one turn.

17Poison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

20Horn AttackNormalPhysical6510025

The foe is jabbed with a sharply pointed horn to inflict damage.

23Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a battle.

30Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

38FlatterDarkStatus-10015

Flattery is used to confuse the foe, but its SP. ATK also rises.

47Horn DrillNormalPhysical-305

The horn is rotated like a drill to ram. The foe will faint if it hits.

Class
Description
AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

Beat UpDarkPhysical1010010

All party Pokémon join in the attack. The more allies, the more damage.

ConfusionPsychicSpecial5010025

A weak telekinetic attack that may also leave the foe confused.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

DisableNormalStatus-5520

For a few turns, it prevents the foe from using the move it last used.

SupersonicNormalStatus-5520

The user generates odd sound waves. It may confuse the foe.

Take DownNormalPhysical908520

A reckless, full- body charge attack that also hurts the user a little.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM36Sludge BombPoisonSpecial9010010

Filthy sludge is hurled at the foe. It may poison the target.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Poison Point

Poisons foe on contact.

Has a 30% chance of poisoning attacking Pokémon on contact.

Rivalry

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.