Double Kick
Fighting-type physical move in Pokémon FireRed and LeafGreen.

PhysicalTwo legs are used to quickly kick the foe twice in one turn.
| Pokémon | Type | Level |
|---|---|---|
![]() Nidoqueen #31 | ![]() ![]() | Start |
![]() Nidoking #34 | ![]() ![]() | Start |
![]() Hitmonlee #106 | ![]() | Start |
![]() Nidoran♀ #29 | ![]() | 12 |
![]() Nidorina #30 | ![]() | 12 |
![]() Nidoran♂ #32 | ![]() | 12 |
![]() Nidorino #33 | ![]() | 12 |
![]() Jolteon #135 | ![]() | 30 |
| Pokémon | Type | Method |
|---|---|---|
![]() Ponyta #77 | ![]() | Egg |
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Brick Break | ![]() | Physical | 75 | 100 | 15 | 55 | An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. | |
| Bulk Up | ![]() | Status | - | - | 20 | 12 | The user bulks up its body to boost both its ATTACK and DEFENSE stats. | |
| Counter | ![]() | Physical | - | - | 100 | 20 | 63 | A retaliation move that counters any physical hit with double the damage. |
| Cross Chop | ![]() | Physical | - | 100 | 80 | 5 | 6 | The foe is hit with double chops. It has a high critical-hit ratio. |
| Detect | ![]() | Status | - | - | - | 5 | 2 | Enables the user to evade all attacks. It may fail if used in succession. |
| Dynamic Punch | ![]() | Physical | - | 100 | 50 | 5 | 3 | The foe is punched with the user’s full power. It confuses the foe if it hits. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | 56 | An attack that is executed last. The user flinches if hit beforehand. | |
| High Jump Kick | ![]() | Physical | - | 85 | 90 | 10 | 1 | A strong jumping knee kick. If it misses, the user is hurt. |
| Jump Kick | ![]() | Physical | - | 70 | 95 | 10 | 1 | The user jumps up high, then kicks. If it misses, the user hurts itself. |
| Karate Chop | ![]() | Physical | - | 50 | 100 | 25 | 5 | The foe is attacked with a sharp chop. It has a high critical-hit ratio. |
| Low Kick | ![]() | Physical | - | - | 100 | 20 | 5 | A low, tripping kick that inflicts more damage on heavier foes. |
| Mach Punch | ![]() | Physical | - | 40 | 100 | 30 | 1 | A punch thrown at blinding speed. It is certain to strike first. |
| Revenge | ![]() | Physical | - | 60 | 100 | 10 | 7 | An attack move that gains in intensity if the target has hurt the user. |
| Reversal | ![]() | Physical | - | - | 100 | 15 | 6 | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Smash | ![]() | Physical | 20 | 100 | 15 | 77 | An attack that may also cut DEFENSE. It can also smash cracked boulders. | |
| Rolling Kick | ![]() | Physical | - | 60 | 85 | 15 | 2 | A quick kick from a rolling spin. It may make the foe flinch. |
| Seismic Toss | ![]() | Physical | - | - | 100 | 20 | 56 | A gravity-fed throw that causes damage matching the user’s level. |
| Sky Uppercut | ![]() | Physical | - | 85 | 90 | 15 | 1 | The user attacks with an uppercut thrown skywards with force. |
| Submission | ![]() | Physical | - | 80 | 80 | 25 | 5 | A reckless, full- body throw attack that also hurts the user a little. |
| Superpower | ![]() | Physical | - | 120 | 100 | 5 | 2 | A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats. |
| Vital Throw | ![]() | Physical | - | 70 | - | 10 | 3 | Makes the user attack after the foe. In return, it will not miss. |
































Status