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Jolteon

Jolteon

#135 in the FireRed and LeafGreen Pokédex • Lightning Pokémon

Jolteon

#135 in the FireRed and LeafGreen Pokédex • Lightning Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

65

121

251

Defense

60

112

240

Sp. Atk

110

202

350

Sp. Def

95

175

317

Speed

130

238

394

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Vaporeon

Flareon

Jolteon normal sprite

Normal

Shiny Jolteon sprite

Shiny

Jolteon

Lightning Pokémon

#135
Electric

Height

0.8 m (2'07")

Weight

24.5 kg (54 lbs)

Abilities

Volt Absorb

It's Super Effective

Damage multipliers Jolteon takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 Spe
Catch rate
45
Base Exp.
184

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
87.5% male
12.5% female
Egg cycles
35 (8,960 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon FireRed box art

FireRed

If it is angered or startled, the fur all over its body bristles like sharp needles that pierce foes.

Pokémon LeafGreen box art

LeafGreen

It accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#133

Water StoneUse Water Stone
Vaporeon

Vaporeon

#134

Eevee

Eevee

#133

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#135

Eevee

Eevee

#133

Fire StoneUse Fire Stone
Flareon

Flareon

#136

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe lower its DEFENSE stat.

StartHelping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a battle.

8Sand AttackGroundStatus-10015

A lot of sand is hurled in the foe’s face, reducing its accuracy.

16Thunder ShockElectricSpecial4010030

An electric shock attack that may also leave the foe paralyzed.

23Quick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

30Double KickFightingPhysical3010030

Two legs are used to quickly kick the foe twice in one turn.

36Pin MissileBugPhysical148520

Sharp pins are shot at the foe and hit two to five times at once.

42Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

47AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

52ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon FireRed and LeafGreen.
Class
Description
TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalPhysical150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Traits

Ability options available to this Pokémon in this game.

Volt Absorb

Turns electricity into HP.

Absorbs Electric moves, healing for 1/4 max HP.

#134

Vaporeon

#136

Flareon

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