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Espeon

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Espeon

#196 in the National Pokédex • Sun Pokémon

Espeon sprite

Normal

Shiny Espeon sprite

Shiny

Pokédex entries

FireRed

By reading air currents, it can predict things such as the weather or its foe’s next move.

LeafGreen

It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions.

Details

Type

Psychic

Category

Sun Pokémon

Height

0.9 m (2'11")

Weight

26.5 kg (58.4 lbs)

National Pokédex

#0196

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

65

121

251

Defense

60

112

240

Sp. Atk

130

238

394

Sp. Def

95

175

317

Speed

110

202

350

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

GBA: requires importing from another Generation III game.Switch: unavailable. This page documents the supported Generation III Pokémon.

It's Super Effective

Damage multipliers Espeon takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Resists

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 SpA
Catch rate
45
Base Exp.
197

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
35 (9,215 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#133

Vaporeon

Vaporeon

#134

Eevee

Eevee

#133

Jolteon

Jolteon

#135

Eevee

Eevee

#133

Flareon

Flareon

#136

Eevee

Eevee

#133

Evolve Eevee with friendship 220+ in Ruby, Sapphire or Emerald (daytime), then trade to GBA FireRed/LeafGreen

Eevee cannot evolve into this form in FireRed/LeafGreen. Unavailable on Switch.

Requires the National Pokédex.

Espeon

Espeon

#196

Eevee

Eevee

#133

Evolve Eevee with friendship 220+ in Ruby, Sapphire or Emerald (nighttime), then trade to GBA FireRed/LeafGreen

Eevee cannot evolve into this form in FireRed/LeafGreen. Unavailable on Switch.

Requires the National Pokédex.

Umbreon

Umbreon

#197

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe lower its DEFENSE stat.

StartHelping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a battle.

8Sand AttackGroundStatus-10015

A lot of sand is hurled in the foe’s face, reducing its accuracy.

16ConfusionPsychicSpecial5010025

A weak telekinetic attack that may also leave the foe confused.

23Quick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

30SwiftNormalPhysical60-20

Star-shaped rays that never miss are fired at all foes in battle.

36PsybeamPsychicSpecial6510020

A peculiar ray is shot at the foe. It may leave the foe confused.

42Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

47PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

52Morning SunNormalStatus--5

Restores the user’s HP. The amount of HP regained varies with the weather.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM04Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalPhysical150905

A severely damaging attack that makes the user rest on the next turn.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wall of light cuts damage from physical attacks for five turns.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM48Skill SwapPsychicStatus--10

The user employs its psychic power to swap abilities with the foe.

HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Traits

Ability options available to this Pokémon in this game.

Synchronize

Passes on status problems.

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

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