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Espeon

Espeon

#196 in the Scarlet and Violet Pokédex • Sun Pokémon

Espeon

#196 in the Scarlet and Violet Pokédex • Sun Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

65

Attack

65

Defense

60

Sp. Atk

130

Sp. Def

95

Speed

110

Total

525

Quagsire

Umbreon

Espeon normal sprite

Normal

Shiny Espeon sprite

Shiny

Espeon

Sun Pokémon

#196
Psychic

Height

0.1 m (0'04")

Weight

2.6 kg (5.7 lbs)

Abilities

SynchronizeMagic BounceHidden

It's Super Effective

Damage multipliers Espeon takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#133

Water StoneUse Water Stone
Vaporeon

Vaporeon

#134

Eevee

Eevee

#133

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#135

Eevee

Eevee

#133

Fire StoneUse Fire Stone
Flareon

Flareon

#136

Eevee

Eevee

#133

Level up during the day with high friendship

Espeon

Espeon

#196

Eevee

Eevee

#133

Level up at night with high friendship

Umbreon

Umbreon

#197

Eevee

Eevee

#133

Leaf StoneUse Leaf Stone
Leafeon

Leafeon

#470

Eevee

Eevee

#133

Ice StoneUse Ice Stone
Glaceon

Glaceon

#471

Eevee

Eevee

#133

Level up with high friendship

Sylveon

Sylveon

#700

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A full-body charge attack.

StartTail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

StartHelping HandNormalStatus--20

Boosts the power of the recipient’s moves.

StartTake DownNormalPhysical908520

A tackle that also hurts the user.

StartBiteDarkPhysical6010025

An attack that may cause flinching.

StartGrowlNormalStatus-10040

Reduces the foe's ATTACK.

StartCharmFairyStatus-10020

Sharply lowers the foe's ATTACK.

StartBaton PassNormalStatus--40

Switches while keeping effects.

StartCopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

8Sand AttackGroundStatus-10015

Reduces accuracy by throwing sand.

9Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

16ConfusionPsychicSpecial5010025

An attack that may cause confusion.

23Quick AttackNormalPhysical4010030

Lets the user get in the first hit.

30SwiftNormalSpecial60-20

An attack that never misses.

36PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

42Psych UpNormalStatus--10

Copies the foe's stat changes.

43Future SightPsychicSpecial12010010

An attack that hits on 3rd turn.

47PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

50Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

52Morning SunNormalStatus--5

Restores HP (varies by time).

78Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0CutNormalPhysical509530

Cuts using claws, scythes, etc.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0NightmareGhostStatus-10015

A sleeper loses 1/4 HP every turn.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

0Zap CannonElectricSpecial120505

An attack that always paralyzes.

0DetectFightingStatus--5

Evades attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Skill SwapPsychicStatus--10

The user swaps special abilities with the target.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

0PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

0TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0Pay DayNormalPhysical4010020

Throws coins. Gets them back later.

0Focus EnergyNormalStatus--30

Raises the criti­ cal hit ratio.

0Weather BallNormalSpecial5010010

The move’s type and power change with the weather.

0Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0Psychic FangsPsychicPhysical8510010

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0Confuse RayGhostStatus-10010

A move that causes confusion.

0ImprisonPsychicStatus--10

Prevents foes from using moves known by the user.

0Magical LeafGrassSpecial60-20

Attacks with a strange leaf that cannot be evaded.

0Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

0Draining KissFairySpecial5010010

The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.

0Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

0Tera BlastNormalSpecial8010010

0TrailblazeGrassPhysical5010020

0RoarNormalStatus--20

Scares wild foes to end battle.

0GravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.

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