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Jolteon

Jolteon

#135 in the Scarlet and Violet Pokédex • Lightning Pokémon

Jolteon

#135 in the Scarlet and Violet Pokédex • Lightning Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

HP

65

Attack

65

Defense

60

Sp. Atk

110

Sp. Def

95

Speed

130

Total

525

Vaporeon

Flareon

Jolteon normal sprite

Normal

Shiny Jolteon sprite

Shiny

Jolteon

Lightning Pokémon

#135
Electric

Height

0.1 m (0'04")

Weight

2.5 kg (5.5 lbs)

Abilities

Volt AbsorbQuick FeetHidden

It's Super Effective

Damage multipliers Jolteon takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Eevee

Eevee

#133

Water StoneUse Water Stone
Vaporeon

Vaporeon

#134

Eevee

Eevee

#133

Thunder StoneUse Thunder Stone
Jolteon

Jolteon

#135

Eevee

Eevee

#133

Fire StoneUse Fire Stone
Flareon

Flareon

#136

Eevee

Eevee

#133

Level up during the day with high friendship

Espeon

Espeon

#196

Eevee

Eevee

#133

Level up at night with high friendship

Umbreon

Umbreon

#197

Eevee

Eevee

#133

Leaf StoneUse Leaf Stone
Leafeon

Leafeon

#470

Eevee

Eevee

#133

Ice StoneUse Ice Stone
Glaceon

Glaceon

#471

Eevee

Eevee

#133

Level up with high friendship

Sylveon

Sylveon

#700

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSand AttackGroundStatus-10015

Reduces accuracy by throwing sand.

StartTackleNormalPhysical4010035

A full-body charge attack.

StartThunder ShockElectricSpecial4010030

An attack that may cause paralysis.

StartQuick AttackNormalPhysical4010030

Lets the user get in the first hit.

StartHelping HandNormalStatus--20

Boosts the power of the recipient’s moves.

StartGrowlNormalStatus-10040

Reduces the foe's ATTACK.

StartYawnNormalStatus--10

Lulls the foe into yawning, then sleeping next turn.

StartBiteDarkPhysical6010025

An attack that may cause flinching.

StartCharmFairyStatus-10020

Sharply lowers the foe's ATTACK.

StartBaton PassNormalStatus--40

Switches while keeping effects.

StartCopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

9Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

37Tail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

40Thunder WaveElectricStatus-9020

A move that may cause paralysis.

42Double KickFightingPhysical3010030

A double kicking attack.

43Thunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

44AgilityPsychicStatus--30

Sharply increases the user's SPEED.

48Pin MissileBugPhysical259520

Fires pins that strike 2-5 times.

50Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

54ThunderElectricSpecial1107010

An attack that may cause paralysis.

78DischargeElectricSpecial8010015

A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0RageNormalPhysical2010020

Raises ATTACK if the user is hit.

0MimicNormalStatus--10

Copies a move used by the foe.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0BideNormalPhysical--10

Waits 2-3 turns & hits back double.

0SwiftNormalSpecial60-20

An attack that never misses.

0Skull BashNormalPhysical13010010

1st turn: Prepare 2nd turn: Attack

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0RoarNormalStatus--20

Scares wild foes to end battle.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

0Zap CannonElectricSpecial120505

An attack that always paralyzes.

0DetectFightingStatus--5

Evades attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Shadow BallGhostSpecial8010015

An attack that may lower SPCL.DEF.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0StrengthNormalPhysical8010015

A powerful physi­ cal attack.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0Rock SmashFightingPhysical4010015

An attack that may lower DEFENSE.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

0Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Pay DayNormalPhysical4010020

Throws coins. Gets them back later.

0Focus EnergyNormalStatus--30

Raises the criti­ cal hit ratio.

0Weather BallNormalSpecial5010010

The move’s type and power change with the weather.

0Fake TearsDarkStatus-10020

Feigns crying to sharply lower the foe’s SP. DEF.

0Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

0Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.

0False SwipeNormalPhysical4010040

Leaves the foe with at least 1HP.

0Calm MindPsychicStatus--20

Raises SP. ATK and SP. DEF by focusing the mind.

0Eerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

0Electric TerrainElectricStatus--10

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

0Tera BlastNormalSpecial8010010

0TrailblazeGrassPhysical5010020

0ChargeElectricStatus--20

Charges power to boost the electric move used next.

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