Muk
#89 in the FireRed and LeafGreen Pokédex • Sludge Pokémon
FireRed
It is usually undetectable because it blends in with the ground. Touching it can cause terrible poisoning.
LeafGreen
Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
LeafGreen
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Pokémon Mansion Pokemon Mansion (1F) | Walking in tall grass or a cave | 32 | 5% | - |
Pokémon Mansion Pokemon Mansion (2F) | Walking in tall grass or a cave | 32 | 5% | - |
Pokémon Mansion Pokemon Mansion (3F) | Walking in tall grass or a cave | 32 | 5% | - |
Pokémon Mansion Pokemon Mansion (B1F) | Walking in tall grass or a cave | 34 | 5% | - |

Normal

Shiny
Muk
Sludge Pokémon

HP
105
Attack
105
Defense
75
Sp. Atk
65
Sp. Def
100
Speed
50
Total
500
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | A physical attack delivered with a long tail or a foreleg, etc. |
| Start | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its DEFENSE stat. |
| Start | Poison Gas | ![]() | Status | - | 55 | 40 | The foe is sprayed with a cloud of toxic gas that may poison the foe. |
| 4 | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its DEFENSE stat. |
| 8 | Disable | ![]() | Status | - | 55 | 20 | For a few turns, it prevents the foe from using the move it last used. |
| 13 | Sludge | ![]() | Special | 65 | 100 | 20 | Toxic sludge is hurled at the foe. It may poison the target. |
| 19 | Minimize | ![]() | Status | - | - | 20 | The user compresses all the cells in its body to raise its evasiveness. |
| 26 | Screech | ![]() | Status | - | 85 | 40 | An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. |
| 34 | Acid Armor | ![]() | Status | - | - | 40 | The user alters its cells to liquefy itself and sharply raise DEFENSE. |
| 47 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| 61 | Memento | ![]() | Status | - | 100 | 10 | The user faints, but sharply lowers the foe’s ATTACK and SP. ATK. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The foe is slugged at maximum power. Can also be used to move boulders. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may also cut DEFENSE. It can also smash cracked boulders. |
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | An attack that is executed last. The user flinches if hit beforehand. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | A severely damaging attack that makes the user rest on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER- type moves. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may also leave the foe paralyzed. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A brutal lightning attack that may also leave the foe paralyzed. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A rapid jolt of electricity strikes the foe. It can’t be evaded. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The foe is scorched with intense flames. The foe may suffer a burn. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | The foe is hit with an intense flame. It may leave the target with a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | It enrages the foe, making it incapable of using the same move successively. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | The user explodes to inflict terrible damage even while fainting itself. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Stench
Helps repel wild Pokémon.
Has a 10% chance of making target Pokémon flinch with each hit.
Sticky Hold
Prevents item theft.
Prevents a held item from being removed by other Pokémon.





















Physical
Status
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