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Rhyhorn

Rhyhorn

#111 in the FireRed and LeafGreen Pokédex • Spikes Pokémon

Rhyhorn

#111 in the FireRed and LeafGreen Pokédex • Spikes Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

85

157

295

Defense

95

175

317

Sp. Atk

30

58

174

Sp. Def

30

58

174

Speed

25

49

163

Total

345

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Weezing

Rhydon

Rhyhorn normal sprite

Normal

Shiny Rhyhorn sprite

Shiny

Rhyhorn

Spikes Pokémon

#111
GroundRock

Height

1 m (3'03")

Weight

115 kg (253.5 lbs)

Abilities

Lightning RodRock Head

It's Super Effective

Damage multipliers Rhyhorn takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Grass

Ice

Fighting

Ground

Steel

Resists

Electric

Poison

0.25×

Normal

0.5×

Fire

0.5×

Flying

0.5×

Rock

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Def
Catch rate
120
Base Exp.
69

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
MonsterField
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon FireRed box art

FireRed

Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging TACKLES.

Pokémon LeafGreen box art

LeafGreen

Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#111

Level 42

Rhydon

Rhydon

#112

Encounters

Known encounter locations for this Pokémon in this game.
FireRed
LocationMethodLevelChanceConditions

Safari Zone

Safari Zone (middle)

Walking in tall grass or a cave2520%

-

Safari Zone

Safari Zone (Area 2, north)

Walking in tall grass or a cave2620%

-

LeafGreen
LocationMethodLevelChanceConditions

Safari Zone

Safari Zone (middle)

Walking in tall grass or a cave2520%

-

Safari Zone

Safari Zone (Area 2, north)

Walking in tall grass or a cave2620%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartHorn AttackNormalPhysical6510025

The foe is jabbed with a sharply pointed horn to inflict damage.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe lower its DEFENSE stat.

10StompNormalPhysical6510020

The foe is stomped with a big foot. It may make the foe flinch.

15Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

24Scary FaceNormalStatus-9010

Frightens the foe with a scary face to sharply reduce its SPEED.

29Rock BlastRockPhysical258010

The user hurls two to five hard rocks at the foe to attack.

38Horn DrillNormalPhysical-305

The horn is rotated like a drill to ram. The foe will faint if it hits.

43Take DownNormalPhysical908520

A reckless, full- body charge attack that also hurts the user a little.

52EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

57MegahornBugPhysical1208510

A brutal ramming attack delivered with a tough and impressive horn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon FireRed and LeafGreen.
Class
Description
TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkSpecial4010010

An attack that may take the foe’s held item if the user isn’t holding one.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

CrunchDarkSpecial8010015

The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF.

Crush ClawNormalPhysical759510

The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE.

Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

MagnitudeGroundPhysical-10030

A ground-shaking attack against all standing Pokémon. Its power varies.

ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Traits

Ability options available to this Pokémon in this game.

Lightning Rod

Draws electrical moves.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Rock Head

Prevents recoil damage.

Protects against recoil damage.

#110

Weezing

#112

Rhydon

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