Rhyhorn
#111 in the Black 2 and White 2 Pokédex • Spikes Pokémon
Rhyhorn
#111 in the Black 2 and White 2 Pokédex • Spikes Pokémon
Stats
Min
Max
HP
80
270
364
Attack
85
157
295
Defense
95
175
317
Sp. Atk
30
58
174
Sp. Def
30
58
174
Speed
25
49
163
Total
345
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Rhyhorn
Spikes Pokémon


Growth
| Pokédexes | - |
|---|---|
| EV yield | 1 Def |
| Catch rate | 120 |
| Base Exp. | 69 |
Lore

Pokémon Black 2
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

Pokémon White 2
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Rhyhorn #111 | Level 42 | ![]() Rhydon #112 |
![]() Rhydon #112 | Trade holding Protector | ![]() Rhyperior #464 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Horn Attack | ![]() | Physical | 65 | 100 | 25 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 8 | Stomp | ![]() | Physical | 65 | 100 | 20 | The target is stomped with a big foot. It may also make the target flinch. |
| 12 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 19 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 23 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
| 30 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 34 | Chip Away | ![]() | Physical | 70 | 100 | 20 | Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage. |
| 41 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
| 45 | Drill Run | ![]() | Physical | 80 | 95 | 10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| 52 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| 56 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| 63 | Horn Drill | ![]() | Physical | - | 30 | 5 | The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
| 67 | Megahorn | ![]() | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | 100 | 20 | The target is scared off and switched. In the wild, a battle against a single Pokémon ends. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes those around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM59 | Incinerate | ![]() | Special | 30 | 100 | 15 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user moves after the target, this attack’s power will be doubled. |
| TM69 | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| TM75 | Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Aqua Tail | ![]() | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Dragon Pulse | ![]() | Special | 90 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
| Drill Run | ![]() | Physical | 80 | 95 | 10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def. |
| Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the target’s HP to equal the user’s HP. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Spite | ![]() | Status | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | The user attacks the target with great power. However, it also lowers the user’s Attack and Defense. |
| Uproar | ![]() | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat. |
| Crush Claw | ![]() | Physical | 75 | 95 | 10 | The user slashes the target with hard and sharp claws. It may also lower the target’s Defense. |
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all other types. |
| Dragon Rush | ![]() | Physical | 100 | 75 | 10 | The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. |
| Fire Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. |
| Ice Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
| Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |
| Magnitude | ![]() | Physical | - | 100 | 30 | The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| Reversal | ![]() | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
| Skull Bash | ![]() | Physical | 100 | 100 | 15 | The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. |
| Thunder Fang | ![]() | Physical | 65 | 95 | 15 | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. |
Traits
Lightning Rod
Ability Slot 1
Draws in all Electric-type moves to up Sp. Attack.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Rock Head
Ability Slot 2
Protects the Pokémon from recoil damage.
Protects against recoil damage.
Reckless(Hidden Ability)
Powers up moves that have recoil damage.
Strengthens recoil moves to 1.2× their power.











































Physical
Status
Special



