Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! and Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Black 2 and White 2

Game

Black 2 and White 2

News

Updates for this game hub

Guides

Unova mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Gym Leaders

Badges, teams, and rewards

Egg Groups

Breeding groups and members

B2/W2 / Items

Items

Pokémon Black 2 and White 2 Items

Item descriptions, categories, machines, and obtainability for Black 2 and White 2.

Displaying 385 of 628 items.

Pocket

Location

Description

  • Master Ball

    Poké Balls

    Gift from Professor Juniper in Mistralton

    -

    The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.

  • Poké Balls

    Bought at Poké Marts, found on routes

    1,200

    An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.

  • Poké Balls

    Bought at Poké Marts, found on routes

    600

    A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.

  • Poké Balls

    Sold at every Poké Mart from the start

    200

    A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.

  • Poké Balls

    Sold at Shopping Mall Nine and Driftveil

    1,000

    A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.

  • Poké Balls

    Sold in Undella Town and Humilau City

    1,000

    A somewhat different Poké Ball that works especially well on Pokémon that live underwater.

  • Poké Balls

    Sold at Shopping Mall Nine and Driftveil

    1,000

    A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.

  • Poké Balls

    Sold at Victory Road and the League

    1,000

    A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.

  • Poké Balls

    Sold at Shopping Mall Nine

    1,000

    A somewhat different Ball that becomes progressively better the more turns there are in a battle.

  • Poké Balls

    Sold in Driftveil, plus a gift there

    1,000

    A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.

  • Poké Balls

    Free with 10+ Poké Balls bought at once

    20

    A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.

  • Poké Balls

    Sold at Shopping Mall Nine and Driftveil

    1,000

    A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.

  • Poké Balls

    Sold at Shopping Mall Nine and Driftveil

    300

    A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.

  • Poké Balls

    Sold at Shopping Mall Nine

    1,000

    A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.

  • Medicine

    Sold at every Poké Mart from the start

    300

    A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Route 20, Virbank City, Icirrus City

    200

    A spray-type medicine. It lifts the effect of poison from one Pokémon.

  • Medicine

    Virbank City

    250

    A spray-type medicine. It heals a single Pokémon that is suffering from a burn.

  • Medicine

    Sold at Poké Marts across Unova

    250

    A spray-type medicine. It defrosts a Pokémon that has been frozen solid.

  • Medicine

    Poké Marts (after 1 Badge)

    250

    A spray-type medicine. It awakens a Pokémon from the clutches of sleep.

  • Medicine

    Poké Marts after your first Gym Badge

    200

    A spray-type medicine. It eliminates paralysis from a single Pokémon.

  • Medicine

    Poké Marts after all eight Gym Badges

    3,000

    A medicine that fully restores the HP and heals any status problems of a single Pokémon.

  • Medicine

    Poké Marts later in the game

    2,500

    A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.

  • Medicine

    Poké Marts in mid-game cities

    1,200

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Poké Marts early in the game

    700

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Poké Marts as you earn Gym Badges

    600

    A spray-type medicine. It heals all the status problems of a single Pokémon.

  • Medicine

    Poké Mart counter, plus field finds

    1,500

    A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.

  • Medicine

    Found around Unova, not sold

    4,000

    A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.

  • Medicine

    Vending machines around Unova

    200

    Water with a high mineral content. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Vending machines around Unova

    300

    A fizzy soda drink. It restores the HP of one Pokémon by 60 points.

  • Medicine

    Vending machines around Unova

    400

    A very sweet drink. It restores the HP of one Pokémon by 80 points.

  • Medicine

    Bought in Driftveil City

    600

    Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.

  • Medicine

    Herb shop in the Driftveil Market

    500

    A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Herb shop in the Driftveil Market

    1,200

    A very bitter root. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Herb shop in the Driftveil Market

    300

    A very bitter medicine powder. It heals all the status problems of a single Pokémon.

  • Medicine

    Herb shop in the Driftveil Market

    2,800

    A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.

  • Medicine

    Bought in Castelia City, plus finds

    1,200

    It restores the PP of a Pokémon’s selected move by a maximum of 10 points.

  • Medicine

    Found around Unova, not sold

    2,000

    It fully restores the PP of a single selected move that has been learned by the target Pokémon.

  • Medicine

    Pick up in caves and routes

    3,000

    It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.

  • Medicine

    Found in cities, caves, and the frigate

    4,500

    It fully restores the PP of all the moves learned by the targeted Pokémon.

  • Medicine

    Prize on Royal Unova, plus other sources

    350

    Lavaridge Town’s local specialty. It heals all the status problems of one Pokémon.

  • Medicine

    Undella Town, Nuvema Town

    200

    A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Buy at the Join Avenue Antique Shop

    50,000

    It revives all fainted Pokémon. In doing so, it also fully restores their HP.

  • Medicine

    Buy at Shopping Mall Nine on Route 9

    9,800

    A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.

  • Medicine

    Buy at Shopping Mall Nine on Route 9

    9,800

    A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.

  • Medicine

    Buy at Shopping Mall Nine on Route 9

    9,800

    A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.

  • Medicine

    Routes 2 and 22, Chargestone Cave

    9,800

    A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.

  • Medicine

    Routes 2, 3, 22, 23, Driftveil City

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.

  • Medicine

    Scattered across routes and dungeons

    10,000

    A candy that is packed with energy. It raises the level of a single Pokémon by one.

  • Medicine

    Found on routes and in towers

    10,000

    It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.

  • Medicine

    Buy at Shopping Mall Nine on Route 9

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon.

  • Medicine

    Found in caves and won at Join Avenue

    10,000

    It maximally raises the top PP of a selected move that has been learned by the target Pokémon.

  • Medicine

    Prize on Royal Unova, plus other sources

    350

    Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon.

  • Battle Items

    Buy at Shopping Mall Nine on Route 9

    700

    An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.

  • Battle Items

    Buy at Shopping Mall Nine on Route 9

    650

    It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.

  • Battle Items

    Buy at Shopping Mall Nine on Route 9

    500

    An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Buy at Shopping Mall Nine on Route 9

    550

    An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Buy at Shopping Mall Nine on Route 9

    350

    An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Buy at Shopping Mall Nine on Route 9

    950

    An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Buy at Poké Marts or Join Avenue

    350

    An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Buy at Poké Marts or Join Avenue

    2,000

    An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Items

    Route 9 mart, Accumula, Black City

    300

    A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Accumula gift, Black City market

    100

    An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Route 13 (treasure hunter)

    20

    A toy flute made from black glass. A maniac will buy it for a high price.

  • Items

    Daily gift from the Route 13 hunter

    20

    A toy flute made from white glass. A maniac will buy it for a high price.

  • Items

    Buy at Poké Marts; found in caves

    500

    An item that prevents weak wild Pokémon from appearing for 200 steps after its use.

  • Items

    Buy at Poké Marts; found in the field

    700

    An item that prevents weak wild Pokémon from appearing for 250 steps after its use.

  • Items

    Buy at Poké Marts; found in caves

    550

    A long, durable rope. Use it to escape instantly from a cave or a dungeon.

  • Items

    Buy at Poké Marts; found in Castelia

    350

    An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

  • Items

    Pinwheel Forest, Relic Castle, more

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.

  • Items

    Route 6, Dreamyard, Giant Chasm

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.

  • Items

    Route 7, Lostlorn Forest, more

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.

  • Items

    Nimbasa City, Chargestone Cave

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.

  • Items

    Route 19, Clay Tunnel, more

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.

  • Items

    Route 7, Lostlorn Forest, more

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.

  • Items

    Held by Paras and Foongus; field finds

    500

    A small and rare mushroom. It is sought after by collectors.

  • Items

    Route 20 (survey reward)

    5,000

    A large and rare mushroom. It is sought after by collectors.

  • Items

    Held by Shellder; coastal pickups

    2,000

    A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.

  • Items

    Routes 8, 14, 21, Relic Passage

    8,000

    A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.

  • Items

    Held by wild Pokémon; field finds

    3,000

    Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.

  • Items

    Found on routes and in caves

    12,000

    A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.

  • Items

    Found on routes and in caves

    10,000

    A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

  • Items

    Found in caves and Castelia Sewers

    5,000

    A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops.

  • Items

    Found on Route 6 and from dust clouds

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.

  • Items

    Found in Strange House and dust clouds

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.

  • Items

    Found on Route 2 and in Dreamyard

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.

  • Items

    Dug from dust clouds, held by Happiny

    2,000

    A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.

  • Items

    Dragonspiral Tower

    -

    A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon-​ and Steel-type moves.

  • Items

    Found near the top of Dragonspiral Tower

    -

    A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon-​ and Water-type moves.

  • Berries

    Lostlorn Forest, Route 5, Victory Road

    80

    If held by a Pokémon, it recovers from paralysis.

  • Berries

    Chargestone Cave

    80

    If held by a Pokémon, it recovers from sleep.

  • Berries

    Found in Lostlorn Forest and on routes

    80

    If held by a Pokémon, it recovers from poison.

  • Berries

    Found in Desert Resort and on routes

    80

    If held by a Pokémon, it recovers from a burn.

  • Berries

    Route 11

    80

    If held by a Pokémon, it defrosts it.

  • Berries

    Found on Route 20, given in Lacunosa Town

    80

    If held by a Pokémon, it restores a move’s PP by 10.

  • Berries

    Found on Route 19, held by wild Audino

    80

    If held by a Pokémon, it heals the user by just 10 HP.

  • Berries

    Gift in Striaton City, found in caves

    80

    If held by a Pokémon, it recovers from confusion.

  • Berries

    Found on Route 1 and in Pinwheel Forest

    80

    If held by a Pokémon, it recovers from any status problem.

  • Berries

    Found on routes, held by wild Audino

    80

    If held by a Pokémon, it heals the user’s HP a little.

  • Berries

    Bonus from Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Bonus from Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Bonus from Union Room Spin Trade

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Spin Trade in the Union Room

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Spin Trade in the Union Room

    80

    If held by a Pokémon, it restores the user’s HP in a pinch, but will cause confusion if it hates the taste.

  • Berries

    Route 5 Berry seller or Join Avenue

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base HP.

  • Berries

    Route 5 Berry seller or Join Avenue

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Attack stat.

  • Berries

    Route 5 Berry seller or Join Avenue

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Defense stat.

  • Berries

    Route 5 Berry seller or Join Avenue

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Atk stat.

  • Berries

    Route 5 Berry seller or Join Avenue

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Def stat.

  • Berries

    Join Avenue Flower Shop

    80

    Using it on a Pokémon makes it more friendly, but it also lowers its base Speed stat.

  • Berries

    Join Avenue Flower Shop or wild-held

    80

    Weakens a supereffective Fire-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop or wild-held

    80

    Weakens a supereffective Water-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop or wild-held

    80

    Weakens a supereffective Electric-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop or wild-held

    80

    Weakens a supereffective Grass-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop

    80

    Weakens a supereffective Ice-type attack against the holding Pokémon.

  • Berries

    Join Avenue (Flower Shop)

    80

    Weakens a supereffective Fighting-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop or wild-held

    80

    Weakens a supereffective Poison-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop

    80

    Weakens a supereffective Ground-type attack against the holding Pokémon.

  • Berries

    Join Avenue (Flower Shop)

    80

    Weakens a supereffective Flying-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop

    80

    Weakens a supereffective Psychic-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop

    80

    Weakens a supereffective Bug-type attack against the holding Pokémon.

  • Berries

    Join Avenue (Flower Shop)

    80

    Weakens a supereffective Rock-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop

    80

    Weakens a supereffective Ghost-type attack against the holding Pokémon.

  • Berries

    Join Avenue Flower Shop or Driftveil City

    80

    Weakens a supereffective Dragon-type attack against the holding Pokémon.

  • Berries

    Join Avenue (Flower Shop)

    80

    Weakens a supereffective Dark-type attack against the holding Pokémon.

  • Berries

    Join Avenue (Flower Shop)

    80

    Weakens a supereffective Steel-type attack against the holding Pokémon.

  • Berries

    Join Avenue (Flower Shop)

    80

    Weakens a Normal-type attack against the Pokémon holding this berry.

  • Berries

    Bought at the Join Avenue Flower Shop

    80

    If held by a Pokémon, it raises its Attack stat in a pinch.

  • Berries

    Bought at the Join Avenue Flower Shop

    80

    If held by a Pokémon, it raises its Defense stat in a pinch.

  • Berries

    Bought at the Join Avenue Flower Shop

    80

    If held by a Pokémon, it raises its Speed stat in a pinch.

  • Berries

    Bought at the Join Avenue Flower Shop

    80

    If held by a Pokémon, it raises its Sp. Atk stat in a pinch.

  • Berries

    Join Avenue (Flower Shop)

    80

    If held by a Pokémon, it raises its Sp. Def stat in a pinch.

  • Berries

    Battle Subway, 105-win streak prize

    80

    If held by a Pokémon, it raises its critical-hit ratio in a pinch.

  • Berries

    Battle Subway, 203-win streak prize

    80

    If held by a Pokémon, it sharply raises one of its stats in a pinch.

  • Items

    Route 4 (in White 2), Anville Town

    4,000

    An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.

  • Items

    Buy with BP at Battle Subway or PWT

    4,000

    An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.

  • Items

    Gift at the Route 16 gate

    3,000

    An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed.

  • Items

    Gift from the Castelia Battle Company

    -

    An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling.

  • Items

    Gift at the Skyarrow Bridge gate

    4,000

    An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.

  • Items

    Gift in Nimbasa City when liked

    4,000

    An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly.

  • Items

    Held by wild Sewaddle line (5%)

    4,000

    An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.

  • Items

    Battle Subway / PWT (24 BP)

    4,000

    An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one of its moves.

  • Items

    Antique Shop, White Forest, or wild-held

    5,000

    An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.

  • Items

    Held by wild Volcarona

    1,000

    An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.

  • Items

    Castelia City

    10,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Found in Icirrus City

    5,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Dreamyard, after the Latios or Latias fight

    -

    A wondrous orb to be held by Latios or Latias. It raises both the Sp. Atk and Sp. Def stats.

  • Items

    Antique Shop, White Forest, or wild-held

    2,000

    An item to be held by Clamperl. A fang that gleams a sharp silver, it raises the Sp. Atk stat.

  • Items

    Antique Shop, White Forest, or wild-held

    2,000

    An item to be held by Clamperl. A scale that shines a faint pink, it raises the Sp. Def stat.

  • Items

    Reversal Mountain or Opelucid City

    4,000

    An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.

  • Items

    Driftveil City, dust clouds, wild-held

    3,000

    An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.

  • Items

    Trade 12 BP at the Battle Subway or PWT

    4,000

    An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

  • Items

    Found in Celestial Tower

    10,000

    An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.

  • Items

    Found in Castelia City

    4,000

    An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.

  • Items

    Chargestone Cave, Clay Tunnel, wild-held

    2,000

    An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.

  • Items

    Found in the Castelia Sewers

    4,000

    An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.

  • Items

    Victory Road, Antique Shop, or wild-held

    2,000

    A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.

  • Items

    Found in the Desert Resort

    1,000

    An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

  • Items

    Found in Relic Passage or wild-held

    1,000

    An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.

  • Items

    Castelia Park, or a gift for picking Snivy

    1,000

    An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.

  • Items

    Castelia City

    1,000

    An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.

  • Items

    Found in Icirrus City

    1,000

    An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.

  • Items

    Found in Chargestone Cave

    1,000

    An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

  • Items

    Route 4 (and Castelia if you chose Oshawott)

    1,000

    An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.

  • Items

    Found in Mistralton City

    1,000

    An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.

  • Items

    Found on Route 22

    1,000

    An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.

  • Items

    Dragonspiral Tower (winter only)

    1,000

    An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.

  • Items

    Strange House near Lentimas Town

    1,000

    An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.

  • Items

    Found in Castelia Sewers

    1,000

    An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.

  • Items

    Castelia City

    1,000

    An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

  • Items

    Found in Victory Road

    1,000

    An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.

  • Items

    Found in Virbank Complex

    1,000

    An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.

  • Items

    Pinwheel Forest or Striaton City

    2,000

    A transparent device filled with all sorts of data. It was produced by Silph Co.

  • Items

    Humilau City and Driftveil City

    4,000

    An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage.

  • Items

    Buy at the Driftveil Market

    2,000

    An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.

  • Items

    Buy at the Driftveil Market

    5,000

    An item to be held by a Pokémon. The tricky aroma of this incense may make attacks miss the holder.

  • Items

    Reward from a Funfest Mission

    1,000

    An item to be held by Chansey. It is a pair of gloves that boosts Chansey’s critical-hit ratio.

  • Items

    Held by wild Ditto

    1,000

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.

  • Items

    Reward from a Funfest Mission

    1,000

    An item to be held by Cubone or Marowak. It is a hard bone of some sort that boosts the Attack stat.

  • Items

    Held by wild Farfetch'd

    1,000

    An item to be held by Farfetch’d. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.

  • Items

    Battle Subway/PWT for 8 BP, or wild-held

    4,000

    An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.

  • Items

    Battle Subway/PWT exchange for 8 BP

    4,000

    An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.

  • Items

    Battle Subway/PWT exchange for 8 BP

    4,000

    An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.

  • Items

    Found on Route 19 and in Driftveil City

    4,000

    An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.

  • Items

    Held by wild Golett and Golurk

    4,000

    A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.

  • Items

    Battle Subway/PWT exchange for 24 BP

    4,000

    An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

  • Items

    Battle Subway/PWT exchange for 16 BP

    4,000

    A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.

  • Items

    Battle Subway/PWT for 16 BP, or wild-held

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.

  • Items

    Battle Subway/PWT for 16 BP, or wild-held

    4,000

    An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.

  • Items

    Held by wild Ditto in the Giant Chasm

    1,000

    An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.

  • Items

    Battle Subway/PWT exchange for 24 BP

    4,000

    An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.

  • Items

    Battle Subway/PWT exchange for 12 BP

    4,000

    An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted.

  • Items

    Found in Lacunosa Town and Accumula Town

    4,000

    A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.

  • Items

    Battle Subway/PWT for 12 BP, or Pickup

    4,000

    A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.

  • Items

    Held by wild Slowpoke, Lickitung, Lickilicky

    4,000

    An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.

  • Items

    Found in Castelia City

    4,000

    A long, thin, bright-red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.

  • Items

    Castelia Sewers

    4,000

    A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.

  • Items

    Route 8, once per day at night

    4,000

    A Pokémon held item that extends the duration of the move Hail used by the holder.

  • Items

    Route 8, once per day in the evening

    4,000

    A Pokémon held item that extends the duration of the move Sandstorm used by the holder.

  • Items

    From the Parasol Lady on Route 8

    4,000

    A Pokémon held item that extends the duration of the move Sunny Day used by the holder.

  • Items

    From the Parasol Lady on Route 8

    4,000

    A Pokémon held item that extends the duration of the move Rain Dance used by the holder.

  • Items

    Pick it up on Route 4

    4,000

    A Pokémon held item that extends the duration of multiturn attacks like Bind and Wrap.

  • Items

    Battle Subway / PWT (24 BP)

    4,000

    An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves.

  • Items

    Pick it up on Route 20

    4,000

    A held item that damages the holder on every turn. It may latch on to foes and allies that touch the holder.

  • Items

    Buy with Battle Points

    3,000

    A Pokémon held item that promotes Attack gain on leveling, but reduces the Speed stat.

  • Items

    On the Plasma Frigate, or buy with BP

    3,000

    A Pokémon held item that promotes Defense gain on leveling, but reduces the Speed stat.

  • Items

    On Route 13, or buy with BP

    3,000

    A Pokémon held item that promotes Sp. Atk gain on leveling, but reduces the Speed stat.

  • Items

    On Route 13, or buy with BP

    3,000

    A Pokémon held item that promotes Sp. Def gain on leveling, but reduces the Speed stat.

  • Items

    On Route 4, or buy with BP

    3,000

    A Pokémon held item that promotes Speed gain on leveling, but reduces the Speed stat.

  • Items

    On Route 4, or buy with BP

    3,000

    A Pokémon held item that promotes HP gain on leveling, but reduces the Speed stat.

  • Items

    Held by certain wild Pokémon

    4,000

    A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.

  • Items

    Driftveil City

    4,000

    A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.

  • Items

    Battle Subway / PWT (24 BP)

    4,000

    An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk but allow the use of only one of its moves.

  • Items

    In the Abyssal Ruins at Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves.

  • Items

    On a sandbar in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves.

  • Items

    In the Abyssal Ruins at Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves.

  • Items

    In the Abyssal Ruins at Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves.

  • Items

    In the Abyssal Ruins at Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves.

  • Items

    In the Abyssal Ruins at Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves.

  • Items

    In the Abyssal Ruins at Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves.

  • Items

    Gift from a Veteran on Route 13

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves.

  • Items

    Abyssal Ruins, via Dive in Undella Bay

    1,000

    An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves.

  • Items

    Buy at the Driftveil Market

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.

  • Items

    Buy at the Driftveil Market

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves.

  • Items

    Buy at the Driftveil Market

    5,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.

  • Items

    Buy at the Driftveil Market

    2,000

    An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.

  • Items

    Buy at the Driftveil Market

    2,000

    An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.

  • Items

    Buy at the Driftveil Market

    11,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Buy at the Driftveil Market

    6,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Hidden in Wellspring Cave

    2,000

    A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.

  • Items

    Plasma Frigate (in White 2)

    2,000

    A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.

  • Items

    Plasma Frigate or Join Avenue Antique Shop

    2,000

    A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.

  • Items

    Found at P2 Laboratory

    2,000

    A transparent device overflowing with dubious data. Its producer is unknown.

  • Items

    Found in the Dreamyard

    2,000

    A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.

  • Items

    Found in the Giant Chasm

    5,000

    An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio.

  • Items

    Found on Route 11

    5,000

    An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.

  • TMs and HMs

    Victory Road (entrance area, east)

    40,000

    The user sharpens its claws to boost its Attack stat and accuracy.

  • TMs and HMs

    Dragonspiral Tower (5F)

    1,000

    The user slashes the target with huge, sharp claws.

  • TMs and HMs

    Giant Chasm (Plains, west)

    50,000

    The user materializes an odd psychic wave to attack the target. This attack does physical damage.

  • TMs and HMs

    Striaton City Poké Mart

    50,000

    The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

  • TMs and HMs

    Route 23 (2F, southwest)

    50,000

    The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

  • TMs and HMs

    Seaside Cave (1F, north)

    1,000

    A move that leaves the target badly poisoned. Its poison damage worsens every turn.

  • TMs and HMs

    Mistralton City Poké Mart

    1,000

    Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

  • TMs and HMs

    Striaton City Poké Mart

    50,000

    The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

  • TMs and HMs

    Virbank City Gym reward

    50,000

    The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

  • TMs and HMs

    PWT (18 BP)

    1,000

    A unique attack that varies in type and intensity depending on the Pokémon using it.

  • TMs and HMs

    Mistralton City Poké Mart

    1,000

    The user intensifies the sun for five turns, powering up Fire-type moves.

  • TMs and HMs

    Route 23 block puzzle (2F)

    50,000

    The target is taunted into a rage that allows it to use only attack moves for three turns.

  • TMs and HMs

    Giant Chasm (Cave 1F, NE)

    10,000

    The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

  • TMs and HMs

    Lacunosa Town Poké Mart

    1,000

    A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

  • TMs and HMs

    Shopping Mall Nine (Route 9)

    1,000

    The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

  • TMs and HMs

    Nimbasa City Poké Mart

    1,000

    A wondrous wall of light is put up to suppress damage from special attacks for five turns.

  • TMs and HMs

    PWT (6 BP)

    10,000

    It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

  • TMs and HMs

    Mistralton City Poké Mart

    10,000

    The user summons a heavy rain that falls for five turns, powering up Water-type moves.

  • TMs and HMs

    Route 18 (southwest)

    10,000

    The user makes the target float with its psychic power. The target is easier to hit for three turns.

  • TMs and HMs

    PWT (6 BP)

    100,000

    The user creates a protective field that prevents status problems for five turns.

  • TMs and HMs

    Floccesy Ranch

    1,000

    A full-power attack that grows more powerful the less the user likes its Trainer.

  • TMs and HMs

    Pinwheel Forest (east)

    1,000

    A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

  • TMs and HMs

    PWT (18 BP)

    10,000

    The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

  • TMs and HMs

    Victory Road (after Hugh)

    1,000

    A strong electric blast is loosed at the target. It may also leave the target with paralysis.

  • TMs and HMs

    Lacunosa Town Poké Mart

    10,000

    A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

  • TMs and HMs

    Route 15 (southeast)

    1,000

    The user sets off an earthquake that strikes every Pokémon around it.

  • TMs and HMs

    Aspertia City Gym reward

    1,000

    A full-power attack that grows more powerful the more the user likes its Trainer.

  • TMs and HMs

    Route 4 (northwest)

    100,000

    The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

  • TMs and HMs

    Route 13 (southeast)

    1,000

    The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

  • TMs and HMs

    Reversal Mountain (east)

    1,000

    The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

  • TMs and HMs

    PWT (12 BP)

    1,000

    The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

  • TMs and HMs

    PWT (6 BP)

    10,000

    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

  • TMs and HMs

    Nimbasa City Poké Mart

    10,000

    A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

  • TMs and HMs

    PWT (24 BP)

    10,000

    It swamps the area around the user with a giant sludge wave. It may also poison those hit.

  • TMs and HMs

    Route 23 (house, east)

    10,000

    The target is scorched with an intense blast of fire. It may also leave the target with a burn.

  • TMs and HMs

    Route 8 (southwest)

    1,000

    Unsanitary sludge is hurled at the target. It may also poison the target.

  • TMs and HMs

    Mistralton City Poké Mart

    1,000

    A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

  • TMs and HMs

    Lacunosa Town Poké Mart

    1,000

    The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

  • TMs and HMs

    Relic Castle (B1F)

    1,000

    Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

  • TMs and HMs

    Mistralton City runway

    1,000

    The user confounds the target with speed, then slashes. The attack lands without fail.

  • TMs and HMs

    Castelia Sewers (spring/summer)

    10,000

    The user torments and enrages the target, making it incapable of using the same move twice in a row.

  • TMs and HMs

    Marine Tube (Humilau end)

    1,000

    An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

  • TMs and HMs

    Tubeline Bridge (middle)

    1,000

    The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

  • TMs and HMs

    Castelia City (Game Freak 11F)

    100,000

    The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

  • TMs and HMs

    Castelia City (North St., 47F)

    1,000

    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

  • TMs and HMs

    Virbank Complex (far SE)

    30,000

    The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

  • TMs and HMs

    Wellspring Cave (B1F, center)

    1,000

    The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

  • TMs and HMs

    PWT (18 BP)

    1,000

    The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

  • TMs and HMs

    Nimbasa City Musical Theater

    1,000

    The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

  • TMs and HMs

    N's Castle (1F, east)

    10,000

    The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

  • TMs and HMs

    PWT (24 BP)

    1,000

    The user teleports using a strange power and switches its place with one of its allies.

  • TMs and HMs

    Wellspring Cave (B1F, north)

    100,000

    The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

  • TMs and HMs

    Aspertia City (southeast)

    1,000

    The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

  • TMs and HMs

    Reversal Mountain (scientist)

    1,000

    A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

  • TMs and HMs

    Humilau City Gym (Marlon)

    10,000

    The user shoots boiling hot water at its target. It may also leave the target with a burn.

  • TMs and HMs

    Route 6 (above Weather Institute)

    1,000

    The user flings its held item at the target as an attack. Its power and effects depend on the item.

  • TMs and HMs

    Lentimas Town (girl, SW)

    1,000

    The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

  • TMs and HMs

    Mistralton City runway (east)

    1,000

    The user hurls the target into the air, then drops it on the second turn. The target cannot attack while in the air.

  • TMs and HMs

    PWT (6 BP)

    100,000

    The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

  • TMs and HMs

    PWT (24 BP)

    30,000

    The user suppresses the target and makes its move go last.

  • TMs and HMs

    Celestial Tower (3F)

    30,000

    The user shoots a sinister, bluish-white flame at the target to inflict a burn.

  • TMs and HMs

    Mistralton City Gym (beat Skyla)

    30,000

    The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

  • TMs and HMs

    Driftveil City Market entrance

    50,000

    It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

  • TMs and HMs

    PWT prize (24 BP)

    1,000

    The user explodes to inflict damage on those around it. The user faints upon using this move.

  • TMs and HMs

    Celestial Tower 4F

    1,000

    The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

  • TMs and HMs

    Route 16 (behind the fence)

    30,000

    The user stores power, then attacks. If the user can use this attack after the target, its power is doubled.

  • TMs and HMs

    Plasma Frigate 1F (south)

    30,000

    The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

  • TMs and HMs

    Shopping Mall Nine ($90,000)

    30,000

    The user charges at the target using every bit of its power. The user must rest on the next turn.

  • TMs and HMs

    Reversal Mountain (east)

    1,000

    The user polishes its body to reduce drag. It sharply raises the Speed stat.

  • TMs and HMs

    Castelia City (Narrow Street)

    50,000

    The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

  • TMs and HMs

    Twist Mountain B1F (icy rock)

    50,000

    The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

  • TMs and HMs

    Nimbasa City Gym (beat Elesa)

    50,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Nimbasa City Poké Mart ($10,000)

    1,000

    A weak electric charge is launched at the target. It causes paralysis if it hits.

  • TMs and HMs

    Nimbasa City Poké Mart ($10,000)

    1,000

    The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

  • TMs and HMs

    PWT prize (18 BP)

    1,000

    A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

  • TMs and HMs

    Castelia City Gym (beat Burgh)

    10,000

    Resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

  • TMs and HMs

    PWT prize (24 BP)

    1,000

    The user hypnotizes itself into copying any stat change made by the target.

  • TMs and HMs

    Driftveil City Gym (beat Clay)

    1,000

    The user stomps down on the ground and attacks everything in the area. The targets’ Speed stat is reduced.

  • TMs and HMs

    PWT prize (12 BP)

    1,000

    The user blows a cold breath on the target. This attack always results in a critical hit.

  • TMs and HMs

    Mistralton Cave (Guidance Chamber)

    1,000

    Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.

  • TMs and HMs

    Route 7 (east)

    1,000

    The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

  • TMs and HMs

    Opelucid City Gym (beat Drayden)

    1,000

    The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

  • TMs and HMs

    Aspertia City Gym (beat Cheren)

    100,000

    The user is roused, and its Attack and Sp. Atk stats increase.

  • TMs and HMs

    Moor of Icirrus (southwest)

    1,000

    The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

  • TMs and HMs

    Dreamyard 1F (behind a wall)

    1,000

    The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

  • TMs and HMs

    Pinwheel Forest (northwest)

    1,000

    The user snares the target with grass and trips it. The heavier the target, the greater the damage.

  • TMs and HMs

    PWT prize (18 BP)

    1,000

    The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

  • TMs and HMs

    PWT prize (18 BP)

    20,000

    The user pecks the target. If the target is holding a Berry, the user plucks it and gains its effect.

  • TMs and HMs

    PWT prize (12 BP)

    20,000

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

  • TMs and HMs

    Twist Mountain 2F (west)

    20,000

    The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

  • TMs and HMs

    Twist Mountain 2F (west)

    20,000

    The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

  • TMs and HMs

    Abundant Shrine (north)

    100,000

    The user creates a bizarre space in which slower Pokémon get to move first for five turns.

  • TMs and HMs

    From Roxie in Virbank City

    -

    The target is cut with a scythe or claw. It can also be used to cut down thin trees.

  • TMs and HMs

    From Bianca on Route 5

    -

    The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.

  • TMs and HMs

    From Cheren on Route 6

    -

    It swamps the area around the user with a giant wave. It can also be used for crossing water.

  • TMs and HMs

    From your rival, Castelia Sewers

    -

    The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.

  • TMs and HMs

    From N in Victory Road

    -

    The user charges the target at an awesome speed. It can also be used to climb a waterfall.

  • TMs and HMs

    From your rival in Undella Town

    -

    Diving on the first turn, the user floats up and attacks on the second. It can be used for diving in the ocean.

  • Key Items

    Gift from Hugh's sister in Aspertia City

    -

    A very convenient map that can be viewed anytime. It even shows your present location.

  • Key Items

    Gift from Cedric Juniper in Nuvema Town

    -

    An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    From a Harlequin in Castelia City

    -

    A folding Bicycle that enables much faster movement than the Running Shoes.

  • Items

    Found in Dragonspiral Tower

    -

    A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves.

  • Key Items

    Bianca gives it at the Route 4 gate

    -

    It checks for unseen items in the area and makes noise and lights when it finds something.

  • Items

    From the scientist at P2 Laboratory

    -

    A cassette to be held by Genesect. It changes Techno Blast to a Water-type move.

  • Items

    From the scientist at P2 Laboratory

    -

    A cassette to be held by Genesect. It changes Techno Blast to an Electric-type move.

  • Items

    From the scientist at P2 Laboratory

    -

    A cassette to be held by Genesect. It changes Techno Blast to a Fire-type move.

  • Items

    From the scientist at P2 Laboratory

    -

    A cassette to be held by Genesect. It changes Techno Blast to an Ice-type move.

  • Medicine

    Feeling Check, Pokéstar Studios, Funfest

    3,000

    Very sweet chocolate. It restores the HP of one Pokémon by only 20 points.

  • Items

    Found on Route 1, Undella Town, Route 18

    2,000

    A mysterious scale that evolves certain Pokémon. It shines in rainbow colors.

  • Items

    From a scientist in Castelia City

    4,000

    A mysterious evolutionary lump. When held, it raises the Defense and Sp. Def of a Pokémon that can still evolve.

  • Items

    Found in Twist Mountain and Opelucid City

    4,000

    A very light stone. It reduces the weight of a Pokémon when held.

  • Items

    Found in Relic Passage

    4,000

    If the holder of this item takes damage, the attacker will also be damaged upon contact.

  • Items

    Driftveil City

    4,000

    When held by a Pokémon, the Pokémon will float into the air. When the holder is attacked, this item will burst.

  • Items

    Buy for 16 BP at the Battle Subway

    4,000

    A card with a mysterious power. When the holder is struck by a foe, the attacker is removed from battle.

  • Items

    Found in Opelucid City

    4,000

    Moves that would otherwise have no effect will land on the Pokémon that holds it.

  • Items

    Battle Subway / PWT (8 BP)

    4,000

    A band that increases the power of binding moves when held.

  • Items

    Battle Subway / PWT (16 BP)

    4,000

    A consumable bulb. If the holder is hit by a Water-type move, its Sp. Atk will rise.

  • Items

    Battle Subway / PWT (16 BP)

    4,000

    A consumable battery. If the holder is hit by an Electric-type move, its Attack will rise.

  • Items

    Found in Twist Mountain in winter

    4,000

    If the holder is hit by an attack, it will switch with another Pokémon in your party.

  • Medicine

    From bird shadows on the big bridges

    300

    An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.

  • Medicine

    From bird shadows on the big bridges

    300

    An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.

  • Medicine

    From bird shadows on the big bridges

    300

    An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.

  • Medicine

    From bird shadows on the big bridges

    300

    An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.

  • Medicine

    Driftveil Drawbridge shadows

    300

    An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.

  • Medicine

    From bird shadows on the big bridges

    300

    An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.

  • Items

    From bird shadows on the big bridges

    1,000

    Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon.

  • Items

    Earned from Funfest Missions

    200

    A mysterious orb containing the power of the Unova region, to be used when generating Pass Power.

  • Items

    Found in Virbank City and Route 4

    100

    An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Accumula Town

    15,000

    A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.

  • Items

    Route 3, caves, Clay Tunnel

    40,000

    A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.

  • Items

    Found on Routes 17 and 18

    20,000

    Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price.

  • Items

    Join Avenue rank reward

    25,000

    A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.

  • Items

    Found in the Abyssal Ruins

    -

    A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Found in the Abyssal Ruins

    -

    A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Found in the Abyssal Ruins

    60,000

    A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Found in the Abyssal Ruins

    -

    A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Picked up in the Abyssal Ruins

    -

    A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Picked up in the Abyssal Ruins

    -

    A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Items

    Found on the deepest Abyssal Ruins floor

    -

    A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price.

  • Medicine

    Castelia City (daily)

    350

    Castelia City’s specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon.

  • TMs and HMs

    Victory Road (Cave 1F)

    1,000

    The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

  • TMs and HMs

    Virbank Complex

    10,000

    The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

  • TMs and HMs

    Lostlorn Forest (northwest)

    1,000

    The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.