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Primeape

#57 in the FireRed and LeafGreen Pokédex • Pig Monkey Pokémon

FireRed

It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.

LeafGreen

Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

159
PokémonRequiresEvolution
Mankey

Mankey

#56

Level 28

Primeape

Primeape

#57

FireRed

LocationMethodLevelChanceConditions

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave5210%

-

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave611%

-

Route 23

Road 23

Walking in tall grass or a cave425%

-

Victory Road

Victory Road 2 (2F)

Walking in tall grass or a cave4210%

-

LeafGreen

LocationMethodLevelChanceConditions

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave5210%

-

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave611%

-

Route 23

Road 23

Walking in tall grass or a cave425%

-

Victory Road

Victory Road 2 (2F)

Walking in tall grass or a cave4210%

-

Mankey

Growlithe

Primeape normal sprite

Normal

Shiny Primeape sprite

Shiny

Primeape

Pig Monkey Pokémon

#57
Fighting

Height

1 m

Weight

32 kg

Base XP

159

Abilities

Vital SpiritAnger Point

HP

65

Attack

105

Defense

60

Sp. Atk

60

Sp. Def

70

Speed

95

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychic

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the foe.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartLow KickFightingPhysical-10020

A low, tripping kick that inflicts more damage on heavier foes.

StartRageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

6Low KickFightingPhysical-10020

A low, tripping kick that inflicts more damage on heavier foes.

11Karate ChopFightingPhysical5010025

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

16Fury SwipesNormalPhysical188015

The foe is raked with sharp claws or scythes two to five times.

21Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

26Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

28RageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

35Cross ChopFightingPhysical100805

The foe is hit with double chops. It has a high critical-hit ratio.

44SwaggerNormalStatus-9015

A move that makes the foe confused, but also sharply raises its ATTACK.

53ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

62ThrashNormalPhysical9010020

The user rampages about for two to three turns, then becomes confused.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM50OverheatFireSpecial140905

An intense attack that also sharply reduces the user’s SP. ATK stat.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Vital Spirit

Prevents sleep.

Prevents sleep.

Anger Point

Raises Attack to the maximum of six stages upon receiving a critical hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Primeape

Primeape

#57 in the FireRed and LeafGreen Pokédex • Pig Monkey Pokémon

FireRed

It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.

LeafGreen

Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

159
PokémonRequiresEvolution
Mankey

Mankey

#56

Level 28

Primeape

Primeape

#57

FireRed

LocationMethodLevelChanceConditions

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave5210%

-

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave611%

-

Route 23

Road 23

Walking in tall grass or a cave425%

-

Victory Road

Victory Road 2 (2F)

Walking in tall grass or a cave4210%

-

LeafGreen

LocationMethodLevelChanceConditions

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave5210%

-

Cerulean Cave

Cerulean Cave (1F)

Walking in tall grass or a cave611%

-

Route 23

Road 23

Walking in tall grass or a cave425%

-

Victory Road

Victory Road 2 (2F)

Walking in tall grass or a cave4210%

-

Mankey

Growlithe

Primeape normal sprite

Normal

Shiny Primeape sprite

Shiny

Primeape

Pig Monkey Pokémon

#57
Fighting

Height

1 m

Weight

32 kg

Base XP

159

Abilities

Vital SpiritAnger Point

HP

65

Attack

105

Defense

60

Sp. Atk

60

Sp. Def

70

Speed

95

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychic

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the foe.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartLow KickFightingPhysical-10020

A low, tripping kick that inflicts more damage on heavier foes.

StartRageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

6Low KickFightingPhysical-10020

A low, tripping kick that inflicts more damage on heavier foes.

11Karate ChopFightingPhysical5010025

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

16Fury SwipesNormalPhysical188015

The foe is raked with sharp claws or scythes two to five times.

21Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

26Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

28RageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

35Cross ChopFightingPhysical100805

The foe is hit with double chops. It has a high critical-hit ratio.

44SwaggerNormalStatus-9015

A move that makes the foe confused, but also sharply raises its ATTACK.

53ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

62ThrashNormalPhysical9010020

The user rampages about for two to three turns, then becomes confused.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM50OverheatFireSpecial140905

An intense attack that also sharply reduces the user’s SP. ATK stat.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Vital Spirit

Prevents sleep.

Prevents sleep.

Anger Point

Raises Attack to the maximum of six stages upon receiving a critical hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.