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Primeape

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Primeape in Pokémon Gold & Silver

#135 in the Gold and Silver Pokédex • Pig Monkey Pokémon

Primeape in the National Pokédex
Primeape sprite

Normal

Shiny Primeape sprite

Shiny

Pokédex entries

Pokémon Gold

If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.

Pokémon Silver

It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

Pokémon details

Type

Fighting

Category

Pig Monkey Pokémon

Height

1 m (3'03")

Weight

32 kg (70.5 lbs)

National Pokédex

#0057

Primeape in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

333

Attack

105

215

308

Defense

60

125

218

Sp. Atk

60

125

218

Sp. Def

70

145

238

Speed

95

195

288

Total

455

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Primeape, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #135
Stat Experience
65 HP, 105 Atk, 60 Def, 95 Spe, 60 Special
Catch rate
75
Base Exp.
149

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Mankey

Mankey

#134

Level 28

Primeape

Primeape

#135

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Route 9

Road 9

Walking in tall grass or a cave151%

During the day

Route 9

Road 9

Walking in tall grass or a cave151%

In the morning

Route 9

Road 9

Walking in tall grass or a cave151%

At night

Route 9

Road 9

Walking in tall grass or a cave154%

During the day

Route 9

Road 9

Walking in tall grass or a cave154%

In the morning

Route 9

Road 9

Walking in tall grass or a cave154%

At night

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Scratches with sharp claws.

Normal4010035
StartLeer

Reduces the foe's DEFENSE.

Normal-10030
StartLow Kick

An attack that may cause flinching.

Fighting509020
StartRage

Raises ATTACK if the user is hit.

Normal2010020
9Low Kick

An attack that may cause flinching.

Fighting509020
15Karate Chop

Has a high critical hit ratio.

Fighting5010025
21Fury Swipes

Quickly scratches 2-5 times.

Normal188015
27Focus Energy

Raises the critical hit ratio.

Normal--30
28Rage

Raises ATTACK if the user is hit.

Normal2010020
36Seismic Toss

The user's level equals damage HP.

Fighting-10020
45Cross Chop

Has a high critical hit ratio.

Fighting100805
54Screech

Sharply reduces the foe's DEFENSE.

Normal-8540
63Thrash

Works 2-3 turns and confuses user.

Normal9010020

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM40Defense Curl

Heightens the user's DEFENSE.

Normal--40
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
HM04Strength

A powerful physical attack.

Normal8010015

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