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Gold and Silver

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G/S / Items

Items

Pokémon Gold and Silver Items

Item descriptions, categories, machines, and obtainability for Gold and Silver.

Displaying 192 of 192 items.

Pocket

Location

Description

  • Master Ball

    Poké Balls

    New Bark Town (from Professor Elm)

    -

    The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.

  • Poké Balls

    Routes 4, 42

    1,200

    An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.

  • Poké Balls

    Route 32, Union Cave

    600

    A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.

  • Poké Balls

    Bought at most Poké Marts

    200

    A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.

  • Medicine

    Routes 25, 29

    300

    A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Routes 30 and 31, Goldenrod Underground

    100

    A spray-type medicine. It lifts the effect of poison from one Pokémon.

  • Medicine

    Burned Tower, Goldenrod Department Store

    250

    A spray-type medicine. It heals a single Pokémon that is suffering from a burn.

  • Medicine

    Team Rocket's Hideout, Ice Path

    250

    A spray-type medicine. It defrosts a Pokémon that has been frozen solid.

  • Medicine

    Union Cave

    250

    A spray-type medicine. It awakens a Pokémon from the clutches of sleep.

  • Medicine

    Sprout Tower, Goldenrod Underground

    200

    A spray-type medicine. It eliminates paralysis from a single Pokémon.

  • Medicine

    Route 2, Tin Tower

    3,000

    A medicine that fully restores the HP and heals any status problems of a single Pokémon.

  • Medicine

    Routes 2, 42

    2,500

    A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.

  • Medicine

    Route 40, Dark Cave

    1,200

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Routes 32, 34

    700

    A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Route 2, Dark Cave

    600

    A spray-type medicine. It heals all the status problems of a single Pokémon.

  • Medicine

    Routes 2, 11

    1,500

    A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.

  • Medicine

    Route 44, Tin Tower

    4,000

    A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.

  • Medicine

    Mt. Moon Square Shop, Goldenrod Department Store vending machines

    200

    Water with a high mineral content. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Mt. Moon Square Shop, Goldenrod Department Store vending machines

    300

    A fizzy soda drink. It restores the HP of one Pokémon by 60 points.

  • Medicine

    Mt. Moon Square Shop, Goldenrod Department Store vending machines

    400

    A very sweet drink. It restores the HP of one Pokémon by 80 points.

  • Medicine

    Route 39 (Moomoo Farm)

    600

    Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.

  • Medicine

    Goldenrod Underground (Herb Shop)

    500

    A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.

  • Medicine

    Goldenrod Underground (Herb Shop)

    1,200

    A very bitter root. It restores the HP of one Pokémon by 200 points.

  • Medicine

    Goldenrod Underground (Herb Shop)

    300

    A very bitter medicine powder. It heals all the status problems of a single Pokémon.

  • Medicine

    Goldenrod Underground (Herb Shop)

    2,800

    A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.

  • Medicine

    Lake of Rage (show large Magikarp), Routes 9 and 37

    1,200

    It restores the PP of a Pokémon’s selected move by a maximum of 10 points.

  • Medicine

    Routes 2, 17

    2,000

    It fully restores the PP of a single selected move that has been learned by the target Pokémon.

  • Medicine

    Routes 2, 12

    3,000

    It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.

  • Medicine

    Route 26, Bell Tower

    4,500

    It fully restores the PP of all the moves learned by the targeted Pokémon.

  • Medicine

    Converted by a Shuckle holding a Berry

    200

    A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.

  • Medicine

    Held by Ho-Oh (100% chance)

    50,000

    It revives all fainted Pokémon. In doing so, it also fully restores their HP.

  • Medicine

    Routes 4 and 35, Burned Tower

    9,800

    A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.

  • Medicine

    Team Rocket's Hideout, Route 25

    9,800

    A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.

  • Medicine

    Ice Path, Rock Tunnel

    9,800

    A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.

  • Medicine

    Route 2, Tin Tower

    9,800

    A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.

  • Medicine

    Routes 12 and 13, Whirl Islands

    9,800

    A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.

  • Medicine

    Routes 27, 28

    10,000

    A candy that is packed with energy. It raises the level of a single Pokémon by one.

  • Medicine

    Routes 15 and 45, Violet City

    10,000

    It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.

  • Battle Items

    Goldenrod Department Store, Celadon Department Store

    700

    An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.

  • Battle Items

    Routes 46 and 2, Mt. Silver Cave

    650

    An item that raises the critical-hit ratio of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Union Cave

    500

    An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Sprout Tower, Union Cave

    550

    An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Burned Tower

    350

    An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Team Rocket's Hideout, Mt. Silver Cave

    950

    An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Battle Items

    Route 45, Victory Road

    350

    An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

  • Items

    Goldenrod Department Store, Celadon Department Store

    300

    A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.

  • Items

    Olivine City and Pewter City Poké Marts, Just a Souvenir Shop

    500

    An item that prevents weak wild Pokémon from appearing for 200 steps after its use.

  • Items

    Mt. Mortar

    700

    An item that prevents weak wild Pokémon from appearing for 250 steps after its use.

  • Items

    Sprout Tower, Mt. Mortar

    550

    A long, durable rope. Use it to escape instantly from a cave or a dungeon.

  • Items

    Purchased by the player's Mom

    350

    An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

  • Items

    Bug-Catching Contest first prize

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.

  • Items

    Tohjo Falls, Purchased by the player's Mom

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.

  • Items

    Sea Cottage

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.

  • Items

    Sea Cottage

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.

  • Items

    Sea Cottage

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.

  • Items

    Sea Cottage

    3,000

    A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.

  • Items

    Just a Souvenir Shop

    500

    A small and rare mushroom. It is quite popular among certain maniacal fan segments.

  • Items

    Held by Paras and Parasect

    5,000

    A large and rare mushroom. It is very popular among certain maniacal fan segments.

  • Items

    Goldenrod Underground (bargain shop)

    2,000

    A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.

  • Items

    Goldenrod Underground (bargain shop)

    8,000

    A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.

  • Items

    Goldenrod Underground (bargain shop)

    3,000

    Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.

  • Items

    Goldenrod Underground (bargain shop)

    12,000

    A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.

  • Items

    Routes 2, 12

    10,000

    A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

  • Items

    Held by Articuno, Zapdos, Moltres, and Mewtwo when traded from Generation I

    4,000

    An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.

  • Items

    Route 30 (from Mr. Pokémon)

    -

    An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling.

  • Items

    National Park

    4,000

    An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.

  • Items

    Slowpoke Well

    5,000

    An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.

  • Items

    Held by Butterfree

    1,000

    An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.

  • Items

    Goldenrod Department Store Basement

    10,000

    An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.

  • Items

    Route 5

    5,000

    An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.

  • Items

    Goldenrod Underground B2F

    4,000

    An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.

  • Items

    New Bark Town (from Professor Elm after hatching the Mystery Egg), Sea Cottage

    3,000

    An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.

  • Items

    Fighting Dojo

    4,000

    An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

  • Items

    Held by Chansey

    10,000

    An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.

  • Items

    Mystery Gift

    4,000

    An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.

  • Items

    S.S. Aqua

    2,000

    An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.

  • Items

    Celadon City Restaurant, Held by the wild Snorlax

    4,000

    An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.

  • Items

    Mt. Mortar

    2,000

    A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.

  • Items

    Held by the Pikachu received in Yellow if traded to Generation II

    1,000

    An item to be held by PIKACHU. It is a puzzling orb that raises the Attack and Sp. Atk stat.

  • Items

    Route 34

    1,000

    An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

  • Items

    Route 36

    1,000

    An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.

  • Items

    Route 32

    1,000

    An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.

  • Items

    Dark Cave

    1,000

    An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.

  • Items

    Lake of Rage

    1,000

    An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.

  • Items

    Route 37

    1,000

    An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

  • Items

    Cherrygrove City

    1,000

    An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.

  • Items

    Route 40

    1,000

    An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.

  • Items

    Route 32

    1,000

    An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.

  • Items

    Ice Path

    1,000

    An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.

  • Items

    Blackthorn City

    1,000

    An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.

  • Items

    Held by Kadabra traded from Yellow

    1,000

    An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.

  • Items

    Azalea Town

    1,000

    An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

  • Items

    Dragon's Den

    1,000

    An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.

  • Items

    Silph Co.

    2,000

    A transparent device filled with all sorts of data. It was produced by Silph Co.

  • Items

    Held by Chansey from Generation I

    1,000

    An item to be held by CHANSEY. It is a pair of gloves that boosts CHANSEY’s critical-hit ratio.

  • Items

    Held by Ditto traded from Generation I

    1,000

    An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Defense stat.

  • Items

    Held by Cubone and Marowak

    1,000

    An item to be held by CUBONE or MAROWAK. It is a hard bone of some sort that boosts the Attack stat.

  • Items

    Held by Farfetch'd

    1,000

    An item to be held by FARFETCH’D. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.

  • TMs and HMs

    Cianwood City

    40,000

    An attack that always confuses.

  • TMs and HMs

    Ilex Forest

    1,000

    An attack that may make foe flinch.

  • TMs and HMs

    Celadon City

    50,000

    Works differently for ghost-types.

  • TMs and HMs

    Route 35

    50,000

    Attacks 5 turns with rising power.

  • TMs and HMs

    Route 32

    50,000

    Scares wild foes to end battle.

  • TMs and HMs

    Fuchsia City

    1,000

    A poison move with increasing damage.

  • TMs and HMs

    Power Plant

    1,000

    An attack that always paralyzes.

  • TMs and HMs

    Route 36

    50,000

    An attack that may lower DEFENSE.

  • TMs and HMs

    Trade Abra or Kadabra from a Generation 1 game

    50,000

    Copies the foe's stat changes.

  • TMs and HMs

    Lake of Rage

    1,000

    The power varies with the Pokémon.

  • TMs and HMs

    Celadon City

    1,000

    Boosts fire-type moves for 5 turns.

  • TMs and HMs

    Route 34

    50,000

    Reduces the foe's evasiveness.

  • TMs and HMs

    Route 39

    10,000

    An attack useable only while asleep.

  • TMs and HMs

    Goldenrod City

    1,000

    An attack that may freeze the foe.

  • TMs and HMs

    Celadon City

    1,000

    1st turn: Attack 2nd turn: Rest

  • TMs and HMs

    Mahogany Town

    1,000

    An icy attack that lowers SPEED.

  • TMs and HMs

    Celadon City

    10,000

    Foils attack that turn. It may fail.

  • TMs and HMs

    Slowpoke Well

    10,000

    Boosts water-type moves for 5 turns.

  • TMs and HMs

    Celadon City

    10,000

    Steals 1/2 of the damage inflicted.

  • TMs and HMs

    Burned Tower

    100,000

    Always leaves at least 1HP.

  • TMs and HMs

    Goldenrod City

    1,000

    An attack based on lack of loyalty.

  • TMs and HMs

    Route 27

    1,000

    1st turn: Prepare 2nd turn: Attack

  • TMs and HMs

    Olivine City

    10,000

    An attack that may reduce DEFENSE.

  • TMs and HMs

    Blackthorn City

    1,000

    A strong breath attack.

  • TMs and HMs

    Goldenrod City

    10,000

    An attack that may cause paralysis.

  • TMs and HMs

    Victory Road

    1,000

    Tough but useless vs. flying foes.

  • TMs and HMs

    Goldenrod City

    1,000

    An attack that is based on loyalty.

  • TMs and HMs

    National Park

    100,000

    1st turn: Burrow 2nd turn: Attack

  • TMs and HMs

    Saffron City

    1,000

    An attack that may lower SPCL.DEF.

  • TMs and HMs

    Ecruteak City

    1,000

    An attack that may lower SPCL.DEF.

  • TMs and HMs

    Violet City

    1,000

    Reduces the foe's accuracy.

  • TMs and HMs

    Celadon City

    10,000

    Heightens evasiveness.

  • TMs and HMs

    Goldenrod City

    10,000

    An icy punch. May cause freezing.

  • TMs and HMs

    Olivine City

    10,000

    Causes confusion and raises ATTACK.

  • TMs and HMs

    Goldenrod City

    10,000

    Randomly attacks while asleep.

  • TMs and HMs

    Route 43

    1,000

    An attack that may poison the foe.

  • TMs and HMs

    Route 27

    1,000

    Inflicts damage every turn.

  • TMs and HMs

    Goldenrod City

    1,000

    An attack that may cause a burn.

  • TMs and HMs

    Union Cave

    1,000

    An attack that never misses.

  • TMs and HMs

    Mt. Mortar

    1,000

    Heightens the user's DEFENSE.

  • TMs and HMs

    Goldenrod City

    10,000

    An electric punch. It may paralyze.

  • TMs and HMs

    Viridian City

    1,000

    Steals HP from a sleeping victim.

  • TMs and HMs

    Lake of Rage

    1,000

    Evades attack that turn. It may fail.

  • TMs and HMs

    Ice Path

    100,000

    Sleep for 2 turns to fully recover.

  • TMs and HMs

    Goldenrod City

    1,000

    Makes the opposite gender infatuated.

  • TMs and HMs

    Team Rocket HQ

    30,000

    An attack that may steal a held item.

  • TMs and HMs

    Route 28

    1,000

    Stiff wings strike the foe.

  • TMs and HMs

    Goldenrod City

    1,000

    A fiery punch. May cause a burn.

  • TMs and HMs

    Azalea Town

    1,000

    Successive hits raise power.

  • TMs and HMs

    Route 31

    10,000

    A sleeper loses 1/4 HP every turn.

  • TMs and HMs

    Ilex Forest

    -

    Cuts using claws, scythes, etc.

  • TMs and HMs

    Cianwood City

    -

    1st turn: Fly 2nd turn: Attack

  • TMs and HMs

    Ecruteak City

    -

    A strong water-type attack.

  • TMs and HMs

    Olivine City

    -

    A powerful physical attack.

  • TMs and HMs

    Sprout Tower (Violet City)

    -

    Blinds the foe to reduce accuracy.

  • TMs and HMs

    Mahogany Town

    -

    Traps the foe for 2-5 turns.

  • TMs and HMs

    Ice Path

    -

    An aquatic charge attack.

  • Key Items

    Goldenrod Underground (southern part)

    -

    A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins.

  • Key Items

    Route 32

    -

    An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Olivine City

    -

    A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Route 12

    -

    An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.

  • Key Items

    Goldenrod City Bike Shop

    -

    A folding Bicycle that enables much faster movement than the Running Shoes.

  • Key Items

    New Bark Town

    -

    The ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on it.

  • Key Items

    Cianwood City Pharmacy

    -

    A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.

  • Key Items

    Goldenrod City Flower Shop

    -

    A bottle used for watering plants in the Berry Pots.

  • Poké Balls

    Azalea Town

    -

    A Poké Ball for catching Pokémon hooked by a Rod when fishing.

  • Poké Balls

    Azalea Town (Red Apricorn)

    -

    A Poké Ball for catching Pokémon that are a lower level than your own.

  • Poké Balls

    Azalea Town (Ylw Apricorn)

    -

    A Poké Ball for catching Pokémon that evolve using the Moon Stone.

  • Poké Balls

    Azalea Town (Blk Apricorn)

    -

    A Poké Ball for catching very heavy Pokémon.

  • Poké Balls

    Azalea Town (Wht Apricorn)

    -

    A Poké Ball that makes it easier to catch fast Pokémon.

  • Poké Balls

    Azalea Town (Grn Apricorn)

    -

    A Poké Ball that makes caught Pokémon more friendly.

  • Poké Balls

    Azalea Town (Pnk Apricorn)

    -

    Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.

  • Poké Balls

    National Park

    300

    A special Poké Ball for the Bug-Catching Contest.

  • Key Items

    Route 37

    200

    A red Apricorn. It assails your nostrils.

  • Key Items

    Route 37

    200

    A blue Apricorn. It smells a bit like grass.

  • Key Items

    Route 42

    200

    A yellow Apricorn. It has an invigorating scent.

  • Key Items

    Route 42

    200

    A green Apricorn. It has a mysterious, aromatic scent.

  • Key Items

    Route 42

    200

    A pink Apricorn. It has a nice, sweet scent.

  • Key Items

    Azalea Town

    200

    A white Apricorn. It doesn’t smell like anything.

  • Key Items

    Route 37

    200

    A black Apricorn It has an indescribable scent.

  • Key Items

    Ecruteak City

    -

    It checks for unseen items in the area and makes noise and lights when it finds something.

  • Key Items

    Mahogany Town (purchase before the Red Gyarados is defeated or captured), Just a Souvenir Shop

    350

    A famous candy in Mahogany Town. Many tourists like to buy them to take home.

  • Key Items

    Goldenrod Radio Tower 2F

    -

    A card to save points for the Buena’s Password show.

  • Key Items

    Just a Souvenir Shop

    -

    A very tasty tail of something. It sells for a high price.

  • Key Items

    Goldenrod Radio Tower

    -

    A very old-fashioned bell that makes a gentle ringing.

  • Key Items

    Goldenrod City Underground Warehouse

    -

    A card key that opens a shutter in the Radio Tower.

  • Key Items

    Goldenrod Radio Tower

    -

    A key that opens a door in the Goldenrod Tunnel.

  • Key Items

    Lake of Rage

    -

    A scale from the red GYARADOS. It glows red like a flame.

  • Key Items

    Vermilion City

    -

    The Poké Doll lost by the Copycat.

  • Key Items

    Saffron City

    -

    A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you’d like.

  • Key Items

    Cerulean Gym

    -

    An important machine part for the Power Plant that was stolen.

  • Key Items

    Pewter City

    -

    A strange, silvery feather that sparkles.

  • Key Items

    Goldenrod Radio Tower

    -

    A mystical, rainbow feather that sparkles.

  • Key Items

    Route 30

    -

    A mysterious Egg obtained from Mr. Pokémon. What’s in the Egg is unknown.

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