Rock Smash
Fighting-type physical move in Pokémon Gold and Silver.
Flavor

PhysicalAn attack that may lower DEFENSE.
Machines
Learners
| Pokémon | Type | Method |
|---|---|---|
![]() Bayleef #2 | ![]() | TM/HM |
![]() Meganium #3 | ![]() | TM/HM |
![]() Quilava #5 | ![]() | TM/HM |
![]() Typhlosion #6 | ![]() | TM/HM |
![]() Croconaw #8 | ![]() | TM/HM |
![]() Feraligatr #9 | ![]() | TM/HM |
![]() Rattata #17 | ![]() | TM/HM |
![]() Raticate #18 | ![]() | TM/HM |
![]() Geodude #34 | ![]() ![]() | TM/HM |
![]() Graveler #35 | ![]() ![]() | TM/HM |
![]() Golem #36 | ![]() ![]() | TM/HM |
![]() Togepi #46 | ![]() | TM/HM |
![]() Togetic #47 | ![]() ![]() | TM/HM |
![]() Sandshrew #48 | ![]() | TM/HM |
![]() Sandslash #49 | ![]() | TM/HM |
![]() Dunsparce #52 | ![]() | TM/HM |
![]() Flaaffy #54 | ![]() | TM/HM |
![]() Ampharos #55 | ![]() | TM/HM |
![]() Wooper #56 | ![]() ![]() | TM/HM |
![]() Quagsire #57 | ![]() ![]() | TM/HM |
![]() Gengar #60 | ![]() ![]() | TM/HM |
![]() Onix #62 | ![]() ![]() | TM/HM |
![]() Steelix #63 | ![]() ![]() | TM/HM |
![]() Paras #70 | ![]() ![]() | TM/HM |
![]() Parasect #71 | ![]() ![]() | TM/HM |
![]() Poliwhirl #73 | ![]() | TM/HM |
![]() Poliwrath #74 | ![]() ![]() | TM/HM |
![]() Politoed #75 | ![]() | TM/HM |
![]() Gyarados #77 | ![]() ![]() | TM/HM |
![]() Slowbro #81 | ![]() ![]() | TM/HM |
![]() Slowking #82 | ![]() ![]() | TM/HM |
![]() Pineco #93 | ![]() | TM/HM |
![]() Forretress #94 | ![]() ![]() | TM/HM |
![]() Nidorina #96 | ![]() | TM/HM |
![]() Nidoqueen #97 | ![]() ![]() | TM/HM |
![]() Nidorino #99 | ![]() | TM/HM |
![]() Nidoking #100 | ![]() ![]() | TM/HM |
![]() Sudowoodo #106 | ![]() | TM/HM |
![]() Scyther #110 | ![]() ![]() | TM/HM |
![]() Scizor #111 | ![]() ![]() | TM/HM |
![]() Pinsir #112 | ![]() | TM/HM |
![]() Heracross #113 | ![]() ![]() | TM/HM |
![]() Aipom #122 | ![]() | TM/HM |
![]() Snubbull #123 | ![]() | TM/HM |
![]() Granbull #124 | ![]() | TM/HM |
![]() Growlithe #127 | ![]() | TM/HM |
![]() Arcanine #128 | ![]() | TM/HM |
![]() Azumarill #131 | ![]() | TM/HM |
![]() Diglett #132 | ![]() | TM/HM |
![]() Dugtrio #133 | ![]() | TM/HM |
![]() Mankey #134 | ![]() | TM/HM |
![]() Primeape #135 | ![]() | TM/HM |
![]() Psyduck #138 | ![]() | TM/HM |
![]() Golduck #139 | ![]() | TM/HM |
![]() Machop #140 | ![]() | TM/HM |
![]() Machoke #141 | ![]() | TM/HM |
![]() Machamp #142 | ![]() | TM/HM |
![]() Tyrogue #143 | ![]() | TM/HM |
![]() Hitmonlee #144 | ![]() | TM/HM |
![]() Hitmonchan #145 | ![]() | TM/HM |

PhysicalRock Smash
Fighting-type move
Move #
249
Introduced
Generation II
Power
20
Accuracy
100
PP
15
Priority
0
Machine
TM08
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Counter | ![]() | Physical | - | - | 100 | 20 | 18 | Returns a physical blow double. |
| Cross Chop | ![]() | Physical | - | 100 | 80 | 5 | 5 | Has a high criti cal hit ratio. |
| Detect | ![]() | Status | - | - | 5 | 104 | Evades attack that turn. It may fail. | |
| Double Kick | ![]() | Physical | - | 30 | 100 | 30 | 9 | A double kicking attack. |
| Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | 81 | An attack that always confuses. | |
| High Jump Kick | ![]() | Physical | - | 85 | 90 | 10 | 2 | May miss and hurt the user. |
| Jump Kick | ![]() | Physical | - | 70 | 95 | 10 | 1 | May miss, damaging the user. |
| Karate Chop | ![]() | Physical | - | 50 | 100 | 25 | 7 | Has a high criti cal hit ratio. |
| Low Kick | ![]() | Physical | - | 50 | 90 | 20 | 6 | An attack that may cause flinching. |
| Mach Punch | ![]() | Physical | - | 40 | 100 | 30 | 2 | A fast punch that lands first. |
| Reversal | ![]() | Physical | - | - | 100 | 15 | 13 | Stronger if the user's HP is low. |
| Rolling Kick | ![]() | Physical | - | 60 | 85 | 15 | 4 | A fast, spinning kick. |
| Seismic Toss | ![]() | Physical | - | - | 100 | 20 | 8 | The user's level equals damage HP. |
| Submission | ![]() | Physical | - | 80 | 80 | 25 | 5 | An attack that al so hurts the user. |
| Triple Kick | ![]() | Physical | - | 10 | 90 | 10 | 1 | Hits three times with rising power. |
| Vital Throw | ![]() | Physical | - | 70 | - | 10 | 3 | A 2nd-strike move that never misses. |






































































































Status