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Aipom

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Aipom in Pokémon Gold & Silver

#122 in the Gold and Silver Pokédex • Long Tail Pokémon

Aipom in the National Pokédex
Aipom sprite

Normal

Shiny Aipom sprite

Shiny

Pokédex entries

Pokémon Gold

Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.

Pokémon Silver

It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.

Pokémon details

Type

Normal

Category

Long Tail Pokémon

Height

0.8 m (2'07")

Weight

11.5 kg (25.4 lbs)

National Pokédex

#0190

Aipom in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

313

Attack

70

145

238

Defense

55

115

208

Sp. Atk

40

85

178

Sp. Def

55

115

208

Speed

85

175

268

Total

360

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Aipom, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Aipom doesn't resist any types.

Immune to

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #122
Stat Experience
55 HP, 70 Atk, 55 Def, 85 Spe, 40 Special
Catch rate
45
Base Exp.
94

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
Aipom

Aipom

#122

No evolutions

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Route 29

Road 29

Headbutting a high encounter rate tree1010%

-

Route 29

Road 29

Headbutting a high encounter rate tree105%

-

Route 29

Road 29

Headbutting a high encounter rate tree105%

-

Route 29

Road 29

Headbutting a low encounter rate tree1010%

-

Route 29

Road 29

Headbutting a low encounter rate tree105%

-

Route 29

Road 29

Headbutting a low encounter rate tree105%

-

Route 29

Road 29

Headbutting a normal encounter rate tree1010%

-

Route 29

Road 29

Headbutting a normal encounter rate tree105%

-

Route 29

Road 29

Headbutting a normal encounter rate tree105%

-

Route 30

Road 30

Headbutting a high encounter rate tree1010%

-

Route 30

Road 30

Headbutting a high encounter rate tree105%

-

Route 30

Road 30

Headbutting a high encounter rate tree105%

-

Route 30

Road 30

Headbutting a low encounter rate tree1010%

-

Route 30

Road 30

Headbutting a low encounter rate tree105%

-

Route 30

Road 30

Headbutting a low encounter rate tree105%

-

Route 30

Road 30

Headbutting a normal encounter rate tree1010%

-

Route 30

Road 30

Headbutting a normal encounter rate tree105%

-

Route 30

Road 30

Headbutting a normal encounter rate tree105%

-

Route 31

Road 31

Headbutting a high encounter rate tree1010%

-

Route 31

Road 31

Headbutting a high encounter rate tree105%

-

Route 31

Road 31

Headbutting a high encounter rate tree105%

-

Route 31

Road 31

Headbutting a low encounter rate tree1010%

-

Route 31

Road 31

Headbutting a low encounter rate tree105%

-

Route 31

Road 31

Headbutting a low encounter rate tree105%

-

Route 31

Road 31

Headbutting a normal encounter rate tree1010%

-

Route 31

Road 31

Headbutting a normal encounter rate tree105%

-

Route 31

Road 31

Headbutting a normal encounter rate tree105%

-

Route 32

Road 32

Headbutting a high encounter rate tree1010%

-

Route 32

Road 32

Headbutting a high encounter rate tree105%

-

Route 32

Road 32

Headbutting a high encounter rate tree105%

-

Route 32

Road 32

Headbutting a low encounter rate tree1010%

-

Route 32

Road 32

Headbutting a low encounter rate tree105%

-

Route 32

Road 32

Headbutting a low encounter rate tree105%

-

Route 32

Road 32

Headbutting a normal encounter rate tree1010%

-

Route 32

Road 32

Headbutting a normal encounter rate tree105%

-

Route 32

Road 32

Headbutting a normal encounter rate tree105%

-

Route 33

Road 33

Headbutting a high encounter rate tree1010%

-

Route 33

Road 33

Headbutting a high encounter rate tree105%

-

Route 33

Road 33

Headbutting a high encounter rate tree105%

-

Route 33

Road 33

Headbutting a low encounter rate tree1010%

-

Route 33

Road 33

Headbutting a low encounter rate tree105%

-

Route 33

Road 33

Headbutting a low encounter rate tree105%

-

Route 33

Road 33

Headbutting a normal encounter rate tree1010%

-

Route 33

Road 33

Headbutting a normal encounter rate tree105%

-

Route 33

Road 33

Headbutting a normal encounter rate tree105%

-

Route 42

Road 42

Headbutting a high encounter rate tree1010%

-

Route 42

Road 42

Headbutting a high encounter rate tree105%

-

Route 42

Road 42

Headbutting a high encounter rate tree105%

-

Route 42

Road 42

Headbutting a low encounter rate tree1010%

-

Route 42

Road 42

Headbutting a low encounter rate tree105%

-

Route 42

Road 42

Headbutting a low encounter rate tree105%

-

Route 42

Road 42

Headbutting a normal encounter rate tree1010%

-

Route 42

Road 42

Headbutting a normal encounter rate tree105%

-

Route 42

Road 42

Headbutting a normal encounter rate tree105%

-

Route 43

Road 43

Headbutting a high encounter rate tree1010%

-

Route 43

Road 43

Headbutting a high encounter rate tree105%

-

Route 43

Road 43

Headbutting a high encounter rate tree105%

-

Route 43

Road 43

Headbutting a low encounter rate tree1010%

-

Route 43

Road 43

Headbutting a low encounter rate tree105%

-

Route 43

Road 43

Headbutting a low encounter rate tree105%

-

Route 43

Road 43

Headbutting a normal encounter rate tree1010%

-

Route 43

Road 43

Headbutting a normal encounter rate tree105%

-

Route 43

Road 43

Headbutting a normal encounter rate tree105%

-

Route 44

Road 44

Headbutting a high encounter rate tree1010%

-

Route 44

Road 44

Headbutting a high encounter rate tree105%

-

Route 44

Road 44

Headbutting a high encounter rate tree105%

-

Route 44

Road 44

Headbutting a low encounter rate tree1010%

-

Route 44

Road 44

Headbutting a low encounter rate tree105%

-

Route 44

Road 44

Headbutting a low encounter rate tree105%

-

Route 44

Road 44

Headbutting a normal encounter rate tree1010%

-

Route 44

Road 44

Headbutting a normal encounter rate tree105%

-

Route 44

Road 44

Headbutting a normal encounter rate tree105%

-

Silver
LocationMethodLevelChanceConditions

Route 29

Road 29

Headbutting a high encounter rate tree1010%

-

Route 29

Road 29

Headbutting a high encounter rate tree105%

-

Route 29

Road 29

Headbutting a high encounter rate tree105%

-

Route 29

Road 29

Headbutting a low encounter rate tree1010%

-

Route 29

Road 29

Headbutting a low encounter rate tree105%

-

Route 29

Road 29

Headbutting a low encounter rate tree105%

-

Route 29

Road 29

Headbutting a normal encounter rate tree1010%

-

Route 29

Road 29

Headbutting a normal encounter rate tree105%

-

Route 29

Road 29

Headbutting a normal encounter rate tree105%

-

Route 30

Road 30

Headbutting a high encounter rate tree1010%

-

Route 30

Road 30

Headbutting a high encounter rate tree105%

-

Route 30

Road 30

Headbutting a high encounter rate tree105%

-

Route 30

Road 30

Headbutting a low encounter rate tree1010%

-

Route 30

Road 30

Headbutting a low encounter rate tree105%

-

Route 30

Road 30

Headbutting a low encounter rate tree105%

-

Route 30

Road 30

Headbutting a normal encounter rate tree1010%

-

Route 30

Road 30

Headbutting a normal encounter rate tree105%

-

Route 30

Road 30

Headbutting a normal encounter rate tree105%

-

Route 31

Road 31

Headbutting a high encounter rate tree1010%

-

Route 31

Road 31

Headbutting a high encounter rate tree105%

-

Route 31

Road 31

Headbutting a high encounter rate tree105%

-

Route 31

Road 31

Headbutting a low encounter rate tree1010%

-

Route 31

Road 31

Headbutting a low encounter rate tree105%

-

Route 31

Road 31

Headbutting a low encounter rate tree105%

-

Route 31

Road 31

Headbutting a normal encounter rate tree1010%

-

Route 31

Road 31

Headbutting a normal encounter rate tree105%

-

Route 31

Road 31

Headbutting a normal encounter rate tree105%

-

Route 32

Road 32

Headbutting a high encounter rate tree1010%

-

Route 32

Road 32

Headbutting a high encounter rate tree105%

-

Route 32

Road 32

Headbutting a high encounter rate tree105%

-

Route 32

Road 32

Headbutting a low encounter rate tree1010%

-

Route 32

Road 32

Headbutting a low encounter rate tree105%

-

Route 32

Road 32

Headbutting a low encounter rate tree105%

-

Route 32

Road 32

Headbutting a normal encounter rate tree1010%

-

Route 32

Road 32

Headbutting a normal encounter rate tree105%

-

Route 32

Road 32

Headbutting a normal encounter rate tree105%

-

Route 33

Road 33

Headbutting a high encounter rate tree1010%

-

Route 33

Road 33

Headbutting a high encounter rate tree105%

-

Route 33

Road 33

Headbutting a high encounter rate tree105%

-

Route 33

Road 33

Headbutting a low encounter rate tree1010%

-

Route 33

Road 33

Headbutting a low encounter rate tree105%

-

Route 33

Road 33

Headbutting a low encounter rate tree105%

-

Route 33

Road 33

Headbutting a normal encounter rate tree1010%

-

Route 33

Road 33

Headbutting a normal encounter rate tree105%

-

Route 33

Road 33

Headbutting a normal encounter rate tree105%

-

Route 42

Road 42

Headbutting a high encounter rate tree1010%

-

Route 42

Road 42

Headbutting a high encounter rate tree105%

-

Route 42

Road 42

Headbutting a high encounter rate tree105%

-

Route 42

Road 42

Headbutting a low encounter rate tree1010%

-

Route 42

Road 42

Headbutting a low encounter rate tree105%

-

Route 42

Road 42

Headbutting a low encounter rate tree105%

-

Route 42

Road 42

Headbutting a normal encounter rate tree1010%

-

Route 42

Road 42

Headbutting a normal encounter rate tree105%

-

Route 42

Road 42

Headbutting a normal encounter rate tree105%

-

Route 43

Road 43

Headbutting a high encounter rate tree1010%

-

Route 43

Road 43

Headbutting a high encounter rate tree105%

-

Route 43

Road 43

Headbutting a high encounter rate tree105%

-

Route 43

Road 43

Headbutting a low encounter rate tree1010%

-

Route 43

Road 43

Headbutting a low encounter rate tree105%

-

Route 43

Road 43

Headbutting a low encounter rate tree105%

-

Route 43

Road 43

Headbutting a normal encounter rate tree1010%

-

Route 43

Road 43

Headbutting a normal encounter rate tree105%

-

Route 43

Road 43

Headbutting a normal encounter rate tree105%

-

Route 44

Road 44

Headbutting a high encounter rate tree1010%

-

Route 44

Road 44

Headbutting a high encounter rate tree105%

-

Route 44

Road 44

Headbutting a high encounter rate tree105%

-

Route 44

Road 44

Headbutting a low encounter rate tree1010%

-

Route 44

Road 44

Headbutting a low encounter rate tree105%

-

Route 44

Road 44

Headbutting a low encounter rate tree105%

-

Route 44

Road 44

Headbutting a normal encounter rate tree1010%

-

Route 44

Road 44

Headbutting a normal encounter rate tree105%

-

Route 44

Road 44

Headbutting a normal encounter rate tree105%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Scratches with sharp claws.

Normal4010035
StartTail Whip

Lowers the foe's DEFENSE.

Normal-10030
6Sand Attack

Reduces accuracy by throwing sand.

Ground-10015
12Baton Pass

Switches while keeping effects.

Normal--40
19Fury Swipes

Quickly scratches 2-5 times.

Normal188015
27Swift

An attack that never misses.

Normal60-20
36Screech

Sharply reduces the foe's DEFENSE.

Normal-8540
46Agility

Sharply increases the user's SPEED.

Psychic--30

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM40Defense Curl

Heightens the user's DEFENSE.

Normal--40
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
TM49Fury Cutter

Successive hits raise power.

Bug109520
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM01Cut

Cuts using claws, scythes, etc.

Normal509530
HM04Strength

A powerful physical attack.

Normal8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Agility

Sharply increases the user's SPEED.

Psychic--30
Beat Up

Party Pokémon join in the attack.

Dark1010010
Counter

Returns twice the damage from a qualifying physical attack. Bypasses accuracy and evasion checks; fails without qualifying prior damage or against Ghost-type immunity.

Fighting--20
Double Slap

Repeatedly slaps 2-5 times.

Normal158510
Pursuit

Heavily strikes switching Pokémon.

Dark4010020
Screech

Sharply reduces the foe's DEFENSE.

Normal-8540
Slam

Slams the foe with a tail, vine, etc.

Normal807520
Spite

Cuts the PP of the foe's last move.

Ghost-10010

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