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Golduck

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Golduck in Pokémon Gold & Silver

#139 in the Gold and Silver Pokédex • Duck Pokémon

Golduck in the National Pokédex
Golduck sprite

Normal

Shiny Golduck sprite

Shiny

Pokédex entries

Pokémon Gold

When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.

Pokémon Silver

It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.

Pokémon details

Type

Water

Category

Duck Pokémon

Height

1.7 m (5'07")

Weight

76.6 kg (168.9 lbs)

National Pokédex

#0055

Golduck in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

363

Attack

82

169

262

Defense

78

161

254

Sp. Atk

95

195

288

Sp. Def

80

165

258

Speed

85

175

268

Total

500

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Golduck, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #139
Stat Experience
80 HP, 82 Atk, 78 Def, 85 Spe, 95 Special
Catch rate
75
Base Exp.
174

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Psyduck

Psyduck

#138

Level 33

Golduck

Golduck

#139

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Ilex Forest

Surfing15-1910%

-

Route 35

Road 35

Surfing20-2410%

-

Route 6

Road 6

Surfing10-1410%

-

Mt. Silver

Mount Silver (2F)

Walking in tall grass or a cave4830%

During the day

Mt. Silver

Mount Silver (2F)

Walking in tall grass or a cave4830%

In the morning

Mt. Silver

Mount Silver (2F)

Walking in tall grass or a cave4830%

At night

Mt. Silver

Mt. Silver — Item Chambers

Walking in tall grass or a cave4830%

During the day

Mt. Silver

Mt. Silver — Item Chambers

Walking in tall grass or a cave4830%

In the morning

Mt. Silver

Mt. Silver — Item Chambers

Walking in tall grass or a cave4830%

At night

Mt. Silver

Mount Silver (top)

Walking in tall grass or a cave515%

-

Silver
LocationMethodLevelChanceConditions

Ilex Forest

Surfing15-1910%

-

Route 35

Road 35

Surfing20-2410%

-

Route 6

Road 6

Surfing10-1410%

-

Mt. Silver

Mount Silver (2F)

Walking in tall grass or a cave4830%

During the day

Mt. Silver

Mount Silver (2F)

Walking in tall grass or a cave4830%

In the morning

Mt. Silver

Mount Silver (2F)

Walking in tall grass or a cave4830%

At night

Mt. Silver

Mt. Silver — Item Chambers

Walking in tall grass or a cave4830%

During the day

Mt. Silver

Mt. Silver — Item Chambers

Walking in tall grass or a cave4830%

In the morning

Mt. Silver

Mt. Silver — Item Chambers

Walking in tall grass or a cave4830%

At night

Mt. Silver

Mount Silver (top)

Walking in tall grass or a cave515%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Scratches with sharp claws.

Normal4010035
StartTail Whip

Lowers the foe's DEFENSE.

Normal-10030
StartDisable

Disables the foe's most recent move.

Normal-5520
StartConfusion

An attack that may cause confusion.

Psychic5010025
5Tail Whip

Lowers the foe's DEFENSE.

Normal-10030
10Disable

Disables the foe's most recent move.

Normal-5520
16Confusion

An attack that may cause confusion.

Psychic5010025
23Screech

Sharply reduces the foe's DEFENSE.

Normal-8540
31Psych Up

Copies the foe's stat changes.

Normal--10
44Fury Swipes

Quickly scratches 2-5 times.

Normal188015
58Hydro Pump

A powerful water-type attack.

Water120805

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM27Return

An attack that is based on loyalty.

Normal-10020
TM28Dig

1st turn: Burrow 2nd turn: Attack

Ground6010010
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM49Fury Cutter

Successive hits raise power.

Bug109520
HM03Surf

A strong water-type attack.

Water9510015
HM04Strength

A powerful physical attack.

Normal8010015
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020
HM06Whirlpool

Traps the foe for 2-5 turns.

Water157015
HM07Waterfall

An aquatic charge attack.

Water8010015

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