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Golduck

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Golduck in Pokémon Brilliant Diamond & Shining Pearl

#44 in the Brilliant Diamond and Shining Pearl Pokédex • Duck Pokémon

Golduck in the National Pokédex

Pokédex entries

Brilliant Diamond

A Pokémon that lives in lakes. It swims faster than any human swimming champion.

Shining Pearl

The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.

Pokémon details

Type

Water

Category

Duck Pokémon

Height

1.7 m (5'07")

Weight

76.6 kg (168.9 lbs)

National Pokédex

#0055

Pokédex

#44

Golduck in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

82

152

289

Defense

78

144

280

Sp. Atk

95

175

317

Sp. Def

80

148

284

Speed

85

157

295

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Golduck, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #44
EV yield
2 SpA
Catch rate
75
Base Exp.
175

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Psyduck

Psyduck

#43

Level 33

Golduck

Golduck

#44

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Route 203

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 204

Route 204 — South

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 205

Route 205 — North

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 208

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 209

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 210

Route 210 — North

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 212

Route 212 — North

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 214

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 225

Surf40-5570%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 226

Walking51-5310%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 226

Walking51-5310%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Route 226

Walking51-5310%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 230

Walking5210%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Celestic Town

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Eterna City

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Acuity

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Valor

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Verity

Lake Verity — Before Galactic

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Verity

Lake Verity — After Galactic

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Oreburgh Gate

Oreburgh Gate — B1F

Surf20-405%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Ravaged Path

Surf20-405%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Resort Area

Surf40-55100%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Sendoff Spring

Walking53-5420%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking53-5420%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking53-5420%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Twinleaf Town

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Great Marsh

Great Marsh — Daily changing Pokémon

Walking22-2610%

Area-selection chance:3/32. If already present, add ten percentage points to the ordinary species rate; lower Marill and Quagsire by five percentage points each., Bulbapedia BDSP daily table; Serebii gives 20–26 and different Drapion/Toxicroak National Dex placement. Precise original selector/guard untraced., Daily choice in an area; only levels 22/24/26 occur. Displayed 10% is the added conditional wild slot, not the daily area-selection probability., May be selected before or after the National Pokédex.

Shining Pearl
LocationMethodLevelChanceConditions

Route 203

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 204

Route 204 — South

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 205

Route 205 — North

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 208

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 209

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 210

Route 210 — North

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 212

Route 212 — North

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 214

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 225

Surf40-5570%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Route 226

Walking51-5310%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 226

Walking51-5310%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Route 226

Walking51-5310%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 230

Walking5210%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Celestic Town

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Eterna City

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Acuity

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Valor

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Verity

Lake Verity — Before Galactic

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Lake Verity

Lake Verity — After Galactic

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Oreburgh Gate

Oreburgh Gate — B1F

Surf20-405%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Ravaged Path

Surf20-405%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Resort Area

Surf40-55100%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Sendoff Spring

Walking53-5420%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking53-5420%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking53-5420%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Twinleaf Town

Surf20-4010%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Requires Surf access.

Great Marsh

Great Marsh — Daily changing Pokémon

Walking22-2610%

Area-selection chance:3/32. If already present, add ten percentage points to the ordinary species rate; lower Marill and Quagsire by five percentage points each., Bulbapedia BDSP daily table; Serebii gives 20–26 and different Drapion/Toxicroak National Dex placement. Precise original selector/guard untraced., Daily choice in an area; only levels 22/24/26 occur. Displayed 10% is the added conditional wild slot, not the daily area-selection probability., May be selected before or after the National Pokédex.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Normal4010035
StartTail Whip

Normal-10030
StartWater Gun

Water4010025
StartConfusion

Psychic5010025
StartAqua Jet

Water4010020
9Fury Swipes

Normal188015
12Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
15Disable

Normal-10020
18Zen Headbutt

Psychic809015
21Screech

Normal-8540
24Aqua Tail

Water909010
27Soak

Water-10020
30Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
36Amnesia

Psychic--20
40Hydro Pump

Water110805
45Wonder Room

Psychic--10

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM01Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM23Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.

Steel1007515
TM27Low Sweep

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Fighting6510020
TM28Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

Psychic9010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM49Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM56Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM70Flash

The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves.

Normal-10020
TM77Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM96Strength

The target is slugged with a punch thrown at maximum power.

Normal8010015
TM98Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Fighting4010015
TM99Waterfall

The user charges at the target and may make it flinch.

Water8010015
TM100Rock Climb

A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Normal908520

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Clear Smog

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Poison50-15
Clear Smog

Learn before evolving, then retain the move.

Poison50-15
Confuse Ray

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ghost-10010
Confuse Ray

Learn before evolving, then retain the move.

Ghost-10010
Cross Chop

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting100805
Cross Chop

Learn before evolving, then retain the move.

Fighting100805
Encore

The user compels the target to keep using the move it encored for three turns.

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal-1005
Encore

The user compels the target to keep using the move it encored for three turns.

Learn before evolving, then retain the move.

Normal-1005
Future Sight

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic12010010
Future Sight

Learn before evolving, then retain the move.

Psychic12010010
Hypnosis

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic-6020
Hypnosis

Learn before evolving, then retain the move.

Psychic-6020
Psybeam

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Psychic6510020
Psybeam

Learn before evolving, then retain the move.

Psychic6510020
Simple Beam

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal-10015
Simple Beam

Learn before evolving, then retain the move.

Normal-10015
Yawn

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal--10
Yawn

Learn before evolving, then retain the move.

Normal--10

Ability options available to this Pokémon in this game.

Damp

Ability Slot 1

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Cloud Nine

Ability Slot 2

Negates all effects of weather, but does not prevent the weather itself.

Swift Swim(Hidden Ability)

Doubles Speed during rain.

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