| Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Brine If the target’s HP is half or less, this attack will hit with double the power. |  |  | 65 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Captivate If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Clear Smog The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |  |  | 50 | - | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. |  |  | - | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Confuse Ray The target is exposed to a sinister ray that triggers confusion. |  |  | - | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Counter A retaliation move that counters any physical attack, inflicting double the damage taken. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Cross Chop The user delivers a double chop with its forearms crossed. Critical hits land more easily. |  |  | 100 | 80 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Cross Chop The user delivers a double chop with its forearms crossed. Critical hits land more easily. |  |  | 100 | 80 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Double-Edge A reckless, life-risking tackle. This also damages the user quite a lot. |  |  | 120 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Dynamic Punch The user punches the target with full, concentrated power. This confuses the target if it hits. |  |  | 100 | 50 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Encore The user compels the target to keep using only the move it last used for three turns. |  |  | - | 100 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Encore The user compels the target to keep using only the move it last used for three turns. |  |  | - | 100 | 5 | Trade from X/Y; retain through local trade and evolution where applicable |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Foresight Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |  |  | - | - | 40 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Foresight Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |  |  | - | - | 40 | Trade from X/Y; retain through local trade and evolution where applicable |
| Fury Cutter The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |  |  | 40 | 95 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. |  |  | 120 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. |  |  | 120 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |  |  | 70 | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. |  |  | - | 60 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. |  |  | - | 60 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mega Kick The target is attacked by a kick launched with muscle-packed power. |  |  | 120 | 75 | 5 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mega Punch The target is slugged by a punch thrown with muscle-packed power. |  |  | 80 | 85 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud Bomb The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |  |  | 65 | 85 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Mud Bomb The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |  |  | 65 | 85 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |  |  | - | 100 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Psybeam The target is attacked with a peculiar ray. This may also leave the target confused. |  |  | 65 | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Psybeam The target is attacked with a peculiar ray. This may also leave the target confused. |  |  | 65 | 100 | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Refresh The user rests to cure itself of a poisoning, burn, or paralysis. |  |  | - | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Refresh The user rests to cure itself of a poisoning, burn, or paralysis. |  |  | - | - | 20 | Trade from X/Y; retain through local trade and evolution where applicable |
| Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |  |  | - | 100 | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Simple Beam The user’s mysterious psychic wave changes the target’s Ability to Simple. |  |  | - | 100 | 15 | Trade from X/Y; retain through local trade and evolution where applicable |
| Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |  |  | 60 | - | 20 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |  |  | 120 | 100 | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Synchronoise Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |  |  | 120 | 100 | 10 | Trade from X/Y; retain through local trade and evolution where applicable |
| Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. |  |  | - | - | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. |  |  | 35 | 85 | 15 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Generation III–V import via Poké Transporter and Pokémon Bank |
| Yawn The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |  |  | - | - | 10 | Trade from X/Y; retain through local trade and evolution where applicable |