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Azumarill

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Azumarill in Pokémon Gold & Silver

#131 in the Gold and Silver Pokédex • Aqua Rabbit Pokémon

Azumarill in the National Pokédex
Azumarill sprite

Normal

Shiny Azumarill sprite

Shiny

Pokédex entries

Pokémon Gold

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

Pokémon Silver

When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

Pokémon details

Type

Water

Category

Aqua Rabbit Pokémon

Height

0.8 m (2'07")

Weight

28.5 kg (62.8 lbs)

National Pokédex

#0184

Azumarill in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

403

Attack

50

105

198

Defense

80

165

258

Sp. Atk

50

105

198

Sp. Def

80

165

258

Speed

50

105

198

Total

410

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Azumarill, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #131
Stat Experience
100 HP, 50 Atk, 80 Def, 50 Spe, 50 Special
Catch rate
75
Base Exp.
153

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Marill

Marill

#130

Level 18

Azumarill

Azumarill

#131

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A full-body charge attack.

Normal359535
StartTail Whip

Lowers the foe's DEFENSE.

Normal-10030
StartWater Gun

Squirts water to attack.

Water4010025
StartDefense Curl

Heightens the user's DEFENSE.

Normal--40
3Defense Curl

Heightens the user's DEFENSE.

Normal--40
6Tail Whip

Lowers the foe's DEFENSE.

Normal-10030
10Water Gun

Squirts water to attack.

Water4010025
15Rollout

Attacks 5 turns with rising power.

Rock309020
25Bubble Beam

An attack that may lower SPEED.

Water6510020
36Double-Edge

A tackle that also hurts the user.

Normal12010015
48Rain Dance

Boosts water-type moves for 5 turns.

Water--5

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM04Rollout

Attacks 5 turns with rising power.

Rock309020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM27Return

An attack that is based on loyalty.

Normal-10020
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM40Defense Curl

Heightens the user's DEFENSE.

Normal--40
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
HM03Surf

A strong water-type attack.

Water9510015
HM04Strength

A powerful physical attack.

Normal8010015
HM06Whirlpool

Traps the foe for 2-5 turns.

Water157015
HM07Waterfall

An aquatic charge attack.

Water8010015

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