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Azumarill

#131 in the Crystal Pokédex • Aqua Rabbit Pokémon

Pokémon Crystal

The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Pokédexes

Original Johto #131

Egg Group

Water 1Fairy

Steps to Hatch

2,560

Effort Values Yielded

3 HP

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

189
PokémonRequiresEvolution
Marill

Marill

#130

Level 18

Azumarill

Azumarill

#131

Marill

Sudowoodo

Azumarill normal sprite

Normal

Shiny Azumarill sprite

Shiny

Azumarill

Aqua Rabbit Pokémon

#131
Water

Height

0.8 m

Weight

28.5 kg

Base XP

189

Abilities

Thick FatHuge PowerSap Sipper

HP

100

Attack

50

Defense

80

Sp. Atk

60

Sp. Def

80

Speed

50

Total

420

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartTackleNormalPhysical359535

A full-body charge attack.

StartTail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

StartWater GunWaterSpecial4010025

Squirts water to attack.

StartDefense CurlNormalStatus--40

Heightens the user's DEFENSE.

3Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

6Tail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

10Water GunWaterSpecial4010025

Squirts water to attack.

15RolloutRockPhysical309020

Attacks 5 turns with rising power.

25Bubble BeamWaterSpecial6510020

An attack that may lower SPEED.

36Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

48Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

Class
Description
HM03SurfWaterSpecial9510015

A strong water- type attack.

HM04StrengthNormalPhysical8010015

A powerful physi­ cal attack.

HM06WhirlpoolWaterSpecial157015

Traps the foe for 2-5 turns.

HM07WaterfallWaterPhysical8010015

An aquatic charge attack.

TM01Dynamic PunchFightingPhysical100505

An attack that always confuses.

TM02HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

TM03Curse???Status--10

Works differently for ghost-types.

TM04RolloutRockPhysical309020

Attacks 5 turns with rising power.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM08Rock SmashFightingPhysical2010015

An attack that may lower DEFENSE.

TM10Hidden PowerNormalSpecial110015

The power varies with the Pokémon.

TM13SnoreNormalSpecial4010015

An attack useable only while asleep.

TM14BlizzardIceSpecial120705

An attack that may freeze the foe.

TM15Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

TM16Icy WindIceSpecial559515

An icy attack that lowers SPEED.

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM18Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM23Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM31Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM33Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM39SwiftNormalSpecial60-20

An attack that never misses.

TM40Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

TM45AttractNormalStatus-10015

Makes the opposite gender infatuated.

Class
Description
Ice BeamIceSpecial9510010

An attack that may freeze the foe.

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© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

C / Pokédex

Azumarill

Azumarill

#131 in the Crystal Pokédex • Aqua Rabbit Pokémon

Pokémon Crystal

The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Pokédexes

Original Johto #131

Egg Group

Water 1Fairy

Steps to Hatch

2,560

Effort Values Yielded

3 HP

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

189
PokémonRequiresEvolution
Marill

Marill

#130

Level 18

Azumarill

Azumarill

#131

Marill

Sudowoodo

Azumarill normal sprite

Normal

Shiny Azumarill sprite

Shiny

Azumarill

Aqua Rabbit Pokémon

#131
Water

Height

0.8 m

Weight

28.5 kg

Base XP

189

Abilities

Thick FatHuge PowerSap Sipper

HP

100

Attack

50

Defense

80

Sp. Atk

60

Sp. Def

80

Speed

50

Total

420

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartTackleNormalPhysical359535

A full-body charge attack.

StartTail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

StartWater GunWaterSpecial4010025

Squirts water to attack.

StartDefense CurlNormalStatus--40

Heightens the user's DEFENSE.

3Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

6Tail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

10Water GunWaterSpecial4010025

Squirts water to attack.

15RolloutRockPhysical309020

Attacks 5 turns with rising power.

25Bubble BeamWaterSpecial6510020

An attack that may lower SPEED.

36Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

48Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

Class
Description
HM03SurfWaterSpecial9510015

A strong water- type attack.

HM04StrengthNormalPhysical8010015

A powerful physi­ cal attack.

HM06WhirlpoolWaterSpecial157015

Traps the foe for 2-5 turns.

HM07WaterfallWaterPhysical8010015

An aquatic charge attack.

TM01Dynamic PunchFightingPhysical100505

An attack that always confuses.

TM02HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

TM03Curse???Status--10

Works differently for ghost-types.

TM04RolloutRockPhysical309020

Attacks 5 turns with rising power.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM08Rock SmashFightingPhysical2010015

An attack that may lower DEFENSE.

TM10Hidden PowerNormalSpecial110015

The power varies with the Pokémon.

TM13SnoreNormalSpecial4010015

An attack useable only while asleep.

TM14BlizzardIceSpecial120705

An attack that may freeze the foe.

TM15Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

TM16Icy WindIceSpecial559515

An icy attack that lowers SPEED.

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM18Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM23Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM31Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM33Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM39SwiftNormalSpecial60-20

An attack that never misses.

TM40Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

TM45AttractNormalStatus-10015

Makes the opposite gender infatuated.

Class
Description
Ice BeamIceSpecial9510010

An attack that may freeze the foe.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.