Marill
#130 in the Crystal Pokédex • Aqua Mouse Pokémon
Marill
#130 in the Crystal Pokédex • Aqua Mouse Pokémon
Stats
Min
Max
HP
70
250
344
Attack
20
40
152
Defense
50
94
218
Sp. Atk
20
40
152
Sp. Def
50
94
218
Speed
40
76
196
Total
250
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Johto #130 |
|---|---|
| EV yield | 2 HP |
| Catch rate | 190 |
| Base Exp. | 88 |
Lore

Pokémon Crystal
The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Marill #130 | Level 18 | ![]() Azumarill #131 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 42 Road 42 | Walking in tall grass or a cave | 15 | 5% | At night |
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 14 | 20% | At night |
Mt. Mortar Mount Mortar (1F) | Surfing | 20-24 | 30% | - |
Mt. Mortar Mount Mortar (Lower Cave) | Walking in tall grass or a cave | 15 | 5% | At night |
Mt. Mortar Mount Mortar (Upper Cave) | Walking in tall grass or a cave | 28 | 5% | At night |
Mt. Mortar Mount Mortar (Upper Cave) | Surfing | 25-29 | 30% | - |
Mt. Mortar Mount Mortar (B1F) | Walking in tall grass or a cave | 16 | 10% | At night |
Mt. Mortar Mount Mortar (B1F) | Surfing | 20-24 | 30% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A full-body charge attack. |
| 3 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| 6 | Tail Whip | ![]() | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 10 | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack. |
| 15 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| 21 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | An attack that may lower SPEED. |
| 28 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| 36 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM04 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM13 | Snore | ![]() | Physical | 40 | 100 | 15 | An attack useable only while asleep. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | An attack that may freeze the foe. |
| TM16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM31 | Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM33 | Ice Punch | ![]() | Special | 75 | 100 | 15 | An icy punch. May cause freezing. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM39 | Swift | ![]() | Physical | 60 | - | 20 | An attack that never misses. |
| TM40 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A strong water- type attack. |
| HM06 | Whirlpool | ![]() | Special | 15 | 70 | 15 | Traps the foe for 2-5 turns. |
| HM07 | Waterfall | ![]() | Special | 80 | 100 | 15 | An aquatic charge attack. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ice Beam | ![]() | Special | 95 | 100 | 10 | An attack that may freeze the foe. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| Belly Drum | ![]() | Status | - | - | 10 | Reduces own HP to maximize ATTACK. |
| Foresight | ![]() | Status | - | - | 40 | Negates accuracy reduction moves. |
| Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| Light Screen | ![]() | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| Perish Song | ![]() | Status | - | - | 5 | Both user and foe faint in 3 turns. |
| Present | ![]() | Physical | - | 90 | 15 | A bomb that may restore HP. |
| Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |







































Physical
Status
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