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Marill

Marill

#130 in the Gold and Silver Pokédex • Aqua Mouse Pokémon

Marill

#130 in the Gold and Silver Pokédex • Aqua Mouse Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

20

40

152

Defense

50

94

218

Sp. Atk

20

40

152

Sp. Def

50

94

218

Speed

40

76

196

Total

250

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Ampharos

Azumarill

Marill normal sprite

Normal

Shiny Marill sprite

Shiny

Marill

Aqua Mouse Pokémon

#130
Water

Height

0.4 m (1'04")

Weight

8.5 kg (18.7 lbs)

It's Super Effective

Damage multipliers Marill takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Johto #130
EV yield
2 HP
Catch rate
190
Base Exp.
88

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Fairy
Gender
50% male
50% female
Egg cycles
10 (2,560 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Gold box art

Pokémon Gold

The tip of its tail, which con­ tains oil that is lighter than wa­ ter, lets it swim without drowning.

Pokémon Silver box art

Pokémon Silver

The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Marill

Marill

#130

Level 18

Azumarill

Azumarill

#131

Encounters

Known encounter locations for this Pokémon in this game.
Gold
LocationMethodLevelChanceConditions

Mt. Mortar

Mount Mortar (1F)

Walking in tall grass or a cave1330%

During a swarm

Mt. Mortar

Mount Mortar (1F)

Walking in tall grass or a cave1510%

During a swarm

Mt. Mortar

Mount Mortar (1F)

Walking in tall grass or a cave151%

Not during a swarm

Mt. Mortar

Mount Mortar (1F)

Surfing2030%

During a swarm

Silver
LocationMethodLevelChanceConditions

Mt. Mortar

Mount Mortar (1F)

Walking in tall grass or a cave1330%

During a swarm

Mt. Mortar

Mount Mortar (1F)

Walking in tall grass or a cave1510%

During a swarm

Mt. Mortar

Mount Mortar (1F)

Walking in tall grass or a cave151%

Not during a swarm

Mt. Mortar

Mount Mortar (1F)

Surfing2030%

During a swarm

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A full-body charge attack.

3Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

6Tail WhipNormalStatus-10030

Lowers the foe's DEFENSE.

10Water GunWaterSpecial4010025

Squirts water to attack.

15RolloutRockPhysical309020

Attacks 5 turns with rising power.

21Bubble BeamWaterSpecial6510020

An attack that may lower SPEED.

28Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

36Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
Description
TM01Dynamic PunchFightingPhysical100505

An attack that always confuses.

TM02HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

TM03Curse???Status--10

Works differently for ghost-types.

TM04RolloutRockPhysical309020

Attacks 5 turns with rising power.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM10Hidden PowerNormalPhysical110015

The power varies with the Pokémon.

TM13SnoreNormalPhysical4010015

An attack useable only while asleep.

TM14BlizzardIceSpecial120705

An attack that may freeze the foe.

TM16Icy WindIceSpecial559515

An icy attack that lowers SPEED.

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM18Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM23Iron TailSteelPhysical1007515

An attack that may reduce DEFENSE.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM31Mud-SlapGroundPhysical2010010

Reduces the foe's accuracy.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM33Ice PunchIceSpecial7510015

An icy punch. May cause freezing.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM39SwiftNormalPhysical60-20

An attack that never misses.

TM40Defense CurlNormalStatus--40

Heightens the user's DEFENSE.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

TM45AttractNormalStatus-10015

Makes the opposite gender infatuated.

HM03SurfWaterSpecial9510015

A strong water- type attack.

HM06WhirlpoolWaterSpecial157015

Traps the foe for 2-5 turns.

HM07WaterfallWaterSpecial8010015

An aquatic charge attack.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AmnesiaPsychicStatus--20

Sharply raises the user's SPCL.DEF.

Belly DrumNormalStatus--10

Reduces own HP to maximize ATTACK.

ForesightNormalStatus--40

Negates accuracy reduction moves.

Future SightPsychicSpecial809015

An attack that hits on 3rd turn.

Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

Perish SongNormalStatus--5

Both user and foe faint in 3 turns.

PresentNormalPhysical-9015

A bomb that may restore HP.

SupersonicNormalStatus-5520

Sound waves that cause confusion.

#55

Ampharos

#131

Azumarill

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