Marill
#130 in the Gold and Silver Pokédex • Aqua Mouse Pokémon
Pokémon Gold
The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning.
Pokémon Silver
The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Marill #130 | Level 18 | ![]() Azumarill #131 |
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 13 | 30% | During a swarm |
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 15 | 10% | During a swarm |
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 15 | 1% | Not during a swarm |
Mt. Mortar Mount Mortar (1F) | Surfing | 20 | 30% | During a swarm |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 13 | 30% | During a swarm |
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 15 | 10% | During a swarm |
Mt. Mortar Mount Mortar (1F) | Walking in tall grass or a cave | 15 | 1% | Not during a swarm |
Mt. Mortar Mount Mortar (1F) | Surfing | 20 | 30% | During a swarm |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A full-body charge attack. |
| 3 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| 6 | Tail Whip | ![]() | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 10 | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack. |
| 15 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| 21 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | An attack that may lower SPEED. |
| 28 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| 36 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| Belly Drum | ![]() | Status | - | - | 10 | Reduces own HP to maximize ATTACK. |
| Foresight | ![]() | Status | - | - | 40 | Negates accuracy reduction moves. |
| Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| Light Screen | ![]() | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| Perish Song | ![]() | Status | - | - | 5 | Both user and foe faint in 3 turns. |
| Present | ![]() | Physical | - | 90 | 15 | A bomb that may restore HP. |
| Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A strong water- type attack. |
| HM06 | Whirlpool | ![]() | Special | 15 | 70 | 15 | Traps the foe for 2-5 turns. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | An aquatic charge attack. |
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM04 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | An attack that may freeze the foe. |
| TM16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM31 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM33 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | An icy punch. May cause freezing. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM39 | Swift | ![]() | Special | 60 | - | 20 | An attack that never misses. |
| TM40 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |





























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