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Gengar

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Gengar in Pokémon Gold & Silver

#60 in the Gold and Silver Pokédex • Shadow Pokémon

Gengar in the National Pokédex
Gengar sprite

Normal

Shiny Gengar sprite

Shiny

Pokédex entries

Pokémon Gold

It steals heat from its surroundings. If you feel a sudden chill, it is certain that a GENGAR appeared.

Pokémon Silver

To steal the life of its target, it slips into the prey's shadow and silently waits for an opportunity.

Pokémon details

Types

GhostPoison

Category

Shadow Pokémon

Height

1.5 m (4'11")

Weight

40.5 kg (89.3 lbs)

National Pokédex

#0094

Gengar in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

323

Attack

65

135

228

Defense

60

125

218

Sp. Atk

130

265

358

Sp. Def

75

155

248

Speed

110

225

318

Total

500

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Gengar, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #60
Stat Experience
60 HP, 65 Atk, 60 Def, 110 Spe, 130 Special
Catch rate
45
Base Exp.
190

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,120 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Gastly

Gastly

#58

Level 25

Haunter

Haunter

#59

Haunter

Haunter

#59

Trade

Gengar

Gengar

#60

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartHypnosis

May put the foe to sleep.

Psychic-6020
StartLick

An attack that may cause paralysis.

Ghost2010030
StartSpite

Cuts the PP of the foe's last move.

Ghost-10010
8Spite

Cuts the PP of the foe's last move.

Ghost-10010
13Mean Look

Prevents fleeing or switching.

Normal--5
16Curse

Works differently for ghost-types.

???--10
21Night Shade

The user's level equals damage HP.

Ghost-10015
31Confuse Ray

A move that causes confusion.

Ghost-10010
39Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
48Destiny Bond

The foe faints if the user does.

Ghost--5

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM19Giga Drain

Steals 1/2 of the damage inflicted.

Grass601005
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM29Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM04Strength

A powerful physical attack.

Normal8010015

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