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Hitmonchan

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Hitmonchan in Pokémon Gold & Silver

#145 in the Gold and Silver Pokédex • Punching Pokémon

Hitmonchan in the National Pokédex
Hitmonchan sprite

Normal

Shiny Hitmonchan sprite

Shiny

Pokédex entries

Pokémon Gold

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Pokémon Silver

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

Pokémon details

Type

Fighting

Category

Punching Pokémon

Height

1.4 m (4'07")

Weight

50.2 kg (110.7 lbs)

National Pokédex

#0107

Hitmonchan in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

303

Attack

105

215

308

Defense

79

163

256

Sp. Atk

35

75

168

Sp. Def

110

225

318

Speed

76

157

250

Total

455

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Hitmonchan, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #145
Stat Experience
50 HP, 105 Atk, 79 Def, 76 Spe, 35 Special
Catch rate
45
Base Exp.
140

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
100% male
0% female
Egg cycles
25 (6,400 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tyrogue

Tyrogue

#143

Level 20, Attack > Defense

Hitmonlee

Hitmonlee

#144

Tyrogue

Tyrogue

#143

Level 20, Attack < Defense

Hitmonchan

Hitmonchan

#145

Tyrogue

Tyrogue

#143

Level 20, Attack = Defense

Hitmontop

Hitmontop

#146

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartComet Punch

Repeatedly punches 2-5 times.

Normal188515
7Agility

Sharply increases the user's SPEED.

Psychic--30
13Pursuit

Heavily strikes switching Pokémon.

Dark4010020
26Fire Punch

A fiery punch. May cause a burn.

Fire7510015
26Ice Punch

An icy punch. May cause freezing.

Ice7510015
26Thunder Punch

An electric punch. It may paralyze.

Electric7510015
32Mach Punch

A fast punch that lands first.

Fighting4010030
38Mega Punch

A powerful punch thrown very hard.

Normal808520
44Detect

Evades attack that turn. It may fail.

Fighting--5
50Counter

Returns twice the damage from a qualifying physical attack. Bypasses accuracy and evasion checks; fails without qualifying prior damage or against Ghost-type immunity.

Fighting--20

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM27Return

An attack that is based on loyalty.

Normal-10020
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
TM46Thief

An attack that may steal a held item.

Dark4010010
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
HM04Strength

A powerful physical attack.

Normal8010015

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