Dunsparce
#52 in the Gold and Silver Pokédex • Land Snake Pokémon
Pokémon Gold
When spotted, this Pokémon escapes backward by furi ously boring into the ground with its tail.
Pokémon Silver
If spotted, it es capes by burrowing with its tail. It can float just slightly using its wings.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience

Dunsparce
#52
No evolutions
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 3 | 30% | During a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 2 | 5% | During a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 4 | 4% | During a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 4 | 1% | Not during a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 4 | 1% | During a swarm |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 3 | 30% | During a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 2 | 5% | During a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 4 | 4% | During a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 4 | 1% | Not during a swarm |
Dark Cave Dark Cave (Violet City entrance) | Walking in tall grass or a cave | 4 | 1% | During a swarm |

Normal

Shiny
Dunsparce
Land Snake Pokémon

Height
Weight
Base XP
HP
100
Attack
70
Defense
70
Sp. Atk
65
Sp. Def
65
Speed
45
Total
415
Type Chart
Weaknesses
Takes 2× from

Resistances
Takes 0× from

| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Rage | ![]() | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| 5 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| 13 | Glare | ![]() | Status | - | 75 | 30 | A move that may cause paralysis. |
| 18 | Spite | ![]() | Status | - | 100 | 10 | Cuts the PP of the foe's last move. |
| 26 | Pursuit | ![]() | Physical | 40 | 100 | 20 | Heavily strikes switching Pokémon. |
| 30 | Screech | ![]() | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| 38 | Take Down | ![]() | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | An attack that may raise all stats. |
| Bide | ![]() | Physical | - | - | 10 | Waits 2-3 turns & hits back double. |
| Bite | ![]() | Physical | 60 | 100 | 25 | An attack that may cause flinching. |
| Rage | ![]() | Physical | 20 | 100 | 20 | Raises ATTACK if the user is hit. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM04 | Rollout | ![]() | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM08 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may lower DEFENSE. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | An attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| TM31 | Mud-Slap | ![]() | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM40 | Defense Curl | ![]() | Status | - | - | 40 | Heightens the user's DEFENSE. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may steal a held item. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |




















Physical
Status

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